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remove some assets for 1m
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parent
1a61b7432e
commit
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@ -124,7 +124,6 @@
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#include "assets/default/inc/images/num_6.res"
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#include "assets/default/inc/images/shift.res"
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#include "assets/default/inc/images/earth.res"
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#include "assets/default/inc/images/bee.res"
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#include "assets/default/inc/images/contact.res"
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#include "assets/default/inc/images/battery_4.res"
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#include "assets/default/inc/images/num_4.res"
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@ -167,7 +166,6 @@
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#include "assets/default/inc/images/msg_active.res"
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#include "assets/default/inc/images/radio_checked.res"
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#include "assets/default/inc/images/active_dot.res"
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#include "assets/default/inc/images/zh.res"
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#include "assets/default/inc/images/question.res"
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#include "assets/default/inc/images/discovery_active.res"
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#include "assets/default/inc/images/dot.res"
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@ -243,7 +241,6 @@
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#include "assets/default/inc/images/rgb.data"
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#include "assets/default/inc/images/num_9.data"
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#include "assets/default/inc/images/dot.data"
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#include "assets/default/inc/images/ani2.data"
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#include "assets/default/inc/images/battery_0.data"
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#include "assets/default/inc/images/find.data"
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#include "assets/default/inc/images/slider_fg.data"
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@ -255,7 +252,6 @@
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#include "assets/default/inc/images/num_5.data"
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#include "assets/default/inc/images/num_dot.data"
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#include "assets/default/inc/images/arrow_right_n.data"
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#include "assets/default/inc/images/bee.data"
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#include "assets/default/inc/images/visible.data"
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#include "assets/default/inc/images/me_active.data"
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#include "assets/default/inc/images/cursor.data"
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@ -478,7 +474,6 @@ ret_t assets_init(void) {
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assets_manager_add(am, image_num_5);
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assets_manager_add(am, image_num_dot);
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assets_manager_add(am, image_arrow_right_n);
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assets_manager_add(am, image_bee);
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assets_manager_add(am, image_visible);
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assets_manager_add(am, image_me_active);
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assets_manager_add(am, image_cursor);
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@ -487,7 +482,6 @@ ret_t assets_init(void) {
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assets_manager_add(am, image_checked);
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assets_manager_add(am, image_middle_off);
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assets_manager_add(am, image_close_p);
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assets_manager_add(am, image_zh);
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assets_manager_add(am, image_arrow_right_p);
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assets_manager_add(am, image_num_2);
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assets_manager_add(am, image_arrow_up_o);
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