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update projects
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@ -1,4 +1,4 @@
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/**
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/**
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* File: assets_manager.h
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* Author: AWTK Develop Team
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* Brief: asset manager
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@ -27,6 +27,9 @@
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#include "base/system_info.h"
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#include "base/assets_manager.h"
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#define ASSETS_DIR "assets"
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#define THEME_DEFAULT "default"
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static ret_t asset_info_unref(asset_info_t* info);
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static int asset_cache_cmp_type(const void* a, const void* b) {
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@ -128,9 +131,6 @@ static asset_info_t* load_asset(uint16_t type, uint16_t subtype, const char* pat
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}
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#endif /*WITH_SDL*/
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#define ASSETS_DIR "assets"
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#define THEME_DEFAULT "default"
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static ret_t build_path(assets_manager_t* am, char* path, uint32_t size, bool_t ratio_sensitive,
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const char* subpath, const char* name, const char* extname) {
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const char* res_root = assets_manager_get_res_root(am);
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@ -1,4 +1,4 @@
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/**
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/**
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* File: tk_ostream.h
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* Author: AWTK Develop Team
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* Brief: output stream interface
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@ -83,5 +83,5 @@ ret_t tk_ostream_flush(tk_ostream_t* stream) {
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}
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ret_t tk_ostream_write_byte(tk_ostream_t* stream, uint8_t byte) {
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return tk_ostream_write_len(stream, &byte, 1, 1000);
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return tk_ostream_write_len(stream, &byte, 1, 1000) == 1 ? RET_OK : RET_FAIL;
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}
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