#include "base/window.h" #include "base/canvas.h" #include "base/widget.h" #include "font_dummy.h" #include "lcd_log.h" #include "gtest/gtest.h" #include TEST(Window, basic) { value_t v1; value_t v2; widget_t* w = window_create(NULL, 10, 20, 30, 40); value_set_wstr(&v1, L"window"); ASSERT_EQ(widget_set_prop(w, WIDGET_PROP_TEXT, &v1), RET_OK); ASSERT_EQ(widget_get_prop(w, WIDGET_PROP_TEXT, &v2), RET_OK); ASSERT_EQ(wcscmp(v1.value.wstr, v2.value.wstr), 0); value_set_str(&v1, "bottom_to_top"); ASSERT_EQ(widget_set_prop(w, WIDGET_PROP_ANIM_HINT, &v1), RET_OK); ASSERT_EQ(widget_get_prop(w, WIDGET_PROP_ANIM_HINT, &v2), RET_OK); ASSERT_EQ(strcmp(value_str(&v2), value_str(&v1)), 0); ASSERT_EQ(widget_get_prop(w, WIDGET_PROP_OPEN_ANIM_HINT, &v2), RET_OK); ASSERT_EQ(strcmp(value_str(&v2), value_str(&v1)), 0); ASSERT_EQ(widget_get_prop(w, WIDGET_PROP_CLOSE_ANIM_HINT, &v2), RET_OK); ASSERT_EQ(strcmp(value_str(&v2), value_str(&v1)), 0); value_set_str(&v1, "center_scale"); ASSERT_EQ(widget_set_prop(w, WIDGET_PROP_OPEN_ANIM_HINT, &v1), RET_OK); ASSERT_EQ(widget_get_prop(w, WIDGET_PROP_OPEN_ANIM_HINT, &v2), RET_OK); ASSERT_EQ(strcmp(value_str(&v2), value_str(&v1)), 0); value_set_str(&v1, "center_scale"); ASSERT_EQ(widget_set_prop(w, WIDGET_PROP_CLOSE_ANIM_HINT, &v1), RET_OK); ASSERT_EQ(widget_get_prop(w, WIDGET_PROP_CLOSE_ANIM_HINT, &v2), RET_OK); ASSERT_EQ(strcmp(value_str(&v2), value_str(&v1)), 0); value_set_str(&v1, "main"); ASSERT_EQ(widget_set_prop(w, WIDGET_PROP_THEME, &v1), RET_OK); ASSERT_EQ(widget_get_prop(w, WIDGET_PROP_THEME, &v2), RET_OK); ASSERT_EQ(strcmp(value_str(&v2), value_str(&v1)), 0); widget_destroy(w); } TEST(Window, focus_key) { widget_t* w = window_create(NULL, 10, 20, 30, 40); ASSERT_EQ(widget_get_prop_int(w, WIDGET_PROP_MOVE_FOCUS_PREV_KEY, 0), TK_KEY_MOVE_FOCUS_PREV); ASSERT_EQ(widget_get_prop_int(w, WIDGET_PROP_MOVE_FOCUS_NEXT_KEY, 0), TK_KEY_MOVE_FOCUS_NEXT); ASSERT_EQ(widget_set_prop_int(w, WIDGET_PROP_MOVE_FOCUS_PREV_KEY, TK_KEY_LEFT), RET_OK); ASSERT_EQ(widget_get_prop_int(w, WIDGET_PROP_MOVE_FOCUS_PREV_KEY, 0), TK_KEY_LEFT); ASSERT_EQ(widget_set_prop_int(w, WIDGET_PROP_MOVE_FOCUS_NEXT_KEY, TK_KEY_RIGHT), RET_OK); ASSERT_EQ(widget_get_prop_int(w, WIDGET_PROP_MOVE_FOCUS_NEXT_KEY, 0), TK_KEY_RIGHT); ASSERT_EQ(widget_set_prop_str(w, WIDGET_PROP_MOVE_FOCUS_PREV_KEY, "UP"), RET_OK); ASSERT_EQ(widget_get_prop_int(w, WIDGET_PROP_MOVE_FOCUS_PREV_KEY, 0), TK_KEY_UP); ASSERT_EQ(widget_set_prop_str(w, WIDGET_PROP_MOVE_FOCUS_NEXT_KEY, "DOWN"), RET_OK); ASSERT_EQ(widget_get_prop_int(w, WIDGET_PROP_MOVE_FOCUS_NEXT_KEY, 0), TK_KEY_DOWN); ASSERT_EQ(widget_set_prop_str(w, WIDGET_PROP_MOVE_FOCUS_PREV_KEY, "up"), RET_OK); ASSERT_EQ(widget_get_prop_int(w, WIDGET_PROP_MOVE_FOCUS_PREV_KEY, 0), TK_KEY_UP); ASSERT_EQ(widget_set_prop_str(w, WIDGET_PROP_MOVE_FOCUS_NEXT_KEY, "down"), RET_OK); ASSERT_EQ(widget_get_prop_int(w, WIDGET_PROP_MOVE_FOCUS_NEXT_KEY, 0), TK_KEY_DOWN); widget_destroy(w); } TEST(Window, cast) { widget_t* w = window_create(NULL, 10, 20, 30, 40); ASSERT_EQ(w, window_cast(w)); ASSERT_EQ(w, window_base_cast(w)); widget_destroy(w); } TEST(Window, fullscreen) { widget_t* w = window_create(NULL, 10, 20, 30, 40); ASSERT_EQ(window_set_fullscreen(w, TRUE), RET_OK); ASSERT_EQ(w->x, 0); ASSERT_EQ(w->y, 0); ASSERT_EQ(w->w, w->parent->w); ASSERT_EQ(w->h, w->parent->h); ASSERT_EQ(WINDOW(w)->fullscreen, TRUE); ASSERT_EQ(WINDOW(w)->fullscreen, widget_get_prop_bool(w, WIDGET_PROP_FULLSCREEN, FALSE)); widget_destroy(w); } TEST(Window, locale_info) { widget_t* w = window_create(NULL, 10, 20, 30, 40); ASSERT_EQ(widget_get_locale_info(w), locale_info()); widget_destroy(w); } TEST(Window, image_manager) { widget_t* w = window_create(NULL, 10, 20, 30, 40); ASSERT_EQ(widget_get_image_manager(w), image_manager()); widget_destroy(w); } TEST(Window, assets_manager) { widget_t* w = window_create(NULL, 10, 20, 30, 40); ASSERT_EQ(widget_get_assets_manager(w), assets_manager()); widget_destroy(w); } TEST(Window, font_manager) { widget_t* w = window_create(NULL, 10, 20, 30, 40); ASSERT_EQ(widget_get_font_manager(w), font_manager()); widget_destroy(w); }