static inline ret_t on_paint_rect(void* ctx, event_t* e) { paint_event_t* evt = (paint_event_t*)e; canvas_t* c = evt->c; canvas_set_fill_color(c, color_init(0, 0, 0xff, 0)); canvas_fill_rect(c, 10, 10, 100, 100); return RET_OK; } static inline ret_t on_paint_patch9(void* ctx, event_t* e) { rect_t r; bitmap_t img; paint_event_t* evt = (paint_event_t*)e; canvas_t* c = evt->c; image_manager_get_bitmap(image_manager(), "btn_blue_n", &img); r = rect_init(10, 10, 200, 30); canvas_draw_image_patch9(c, &img, &r); r = rect_init(10, 70, 200, 60); canvas_draw_image_patch9(c, &img, &r); r = rect_init(10, 150, 20, 60); canvas_draw_image_patch9(c, &img, &r); return RET_OK; } static inline ret_t on_paint_default(void* ctx, event_t* e) { rect_t s; rect_t r; bitmap_t img; paint_event_t* evt = (paint_event_t*)e; canvas_t* c = evt->c; image_manager_get_bitmap(image_manager(), "earth", &img); s = rect_init(0, 0, img.w, img.h); r = rect_init(10, 220, img.w / 2, img.h / 2); canvas_draw_image(c, &img, &s, &r); s = rect_init(0, 0, img.w, img.h); r = rect_init(60, 220, img.w, img.h); canvas_draw_image(c, &img, &s, &r); s = rect_init(0, 0, img.w, img.h); r = rect_init(160, 220, img.w * 2, img.h * 2); canvas_draw_image(c, &img, &s, &r); return RET_OK; } static inline ret_t on_paint_line(void* ctx, event_t* e) { color_t fill_color = color_init(0xe0, 0xe0, 0xe0, 0xff); color_t stroke_color = color_init(0x80, 0x80, 0x80, 0xff); paint_event_t* evt = (paint_event_t*)e; canvas_t* c = evt->c; canvas_set_fill_color(c, fill_color); canvas_set_stroke_color(c, stroke_color); canvas_set_stroke_color(c, stroke_color); canvas_draw_line(c, 10, 10, 100, 300); return RET_OK; } static inline ret_t on_paint_points(void* ctx, event_t* e) { point_t points[] = {{100, 100}, {100, 101}, {100, 102}, {100, 103}}; color_t fill_color = color_init(0xe0, 0xe0, 0xe0, 0xff); color_t stroke_color = color_init(0x80, 0x80, 0x80, 0xff); paint_event_t* evt = (paint_event_t*)e; canvas_t* c = evt->c; canvas_set_fill_color(c, fill_color); canvas_set_stroke_color(c, stroke_color); canvas_draw_points(c, points, ARRAY_SIZE(points)); return RET_OK; } static inline ret_t on_paint_patch3_h(void* ctx, event_t* e) { rect_t r; bitmap_t img; paint_event_t* evt = (paint_event_t*)e; canvas_t* c = evt->c; image_manager_get_bitmap(image_manager(), "btn_blue_n", &img); r = rect_init(10, 10, 100, 60); canvas_draw_image_patch3_x(c, &img, &r); r = rect_init(10, 80, 10, 60); canvas_draw_image_patch3_x(c, &img, &r); r = rect_init(10, 160, 300, 50); canvas_draw_image_patch3_x(c, &img, &r); r = rect_init(10, 220, 300, 20); canvas_draw_image_patch3_x(c, &img, &r); return RET_OK; } static inline ret_t on_paint_patch3_v(void* ctx, event_t* e) { rect_t r; bitmap_t img; paint_event_t* evt = (paint_event_t*)e; canvas_t* c = evt->c; image_manager_get_bitmap(image_manager(), "btn_blue_n", &img); r = rect_init(10, 10, 60, 100); canvas_draw_image_patch3_x(c, &img, &r); r = rect_init(80, 10, 60, 10); canvas_draw_image_patch3_x(c, &img, &r); r = rect_init(160, 10, 50, 300); canvas_draw_image_patch3_x(c, &img, &r); r = rect_init(220, 10, 20, 300); canvas_draw_image_patch3_x(c, &img, &r); return RET_OK; } static inline ret_t on_paint_repeat_x(void* ctx, event_t* e) { rect_t r; bitmap_t img; paint_event_t* evt = (paint_event_t*)e; canvas_t* c = evt->c; image_manager_get_bitmap(image_manager(), "btn_blue_n", &img); r = rect_init(10, 10, 10, img.h); canvas_draw_image_repeat_x(c, &img, &r); r = rect_init(10, 60, img.w, img.h); canvas_draw_image_repeat_x(c, &img, &r); r = rect_init(10, 160, img.w * 2, img.h * 2); canvas_draw_image_repeat_x(c, &img, &r); return RET_OK; } static inline ret_t on_paint_repeat_y(void* ctx, event_t* e) { rect_t r; bitmap_t img; paint_event_t* evt = (paint_event_t*)e; canvas_t* c = evt->c; image_manager_get_bitmap(image_manager(), "btn_blue_n", &img); r = rect_init(10, 10, img.w, 10); canvas_draw_image_repeat_y(c, &img, &r); r = rect_init(90, 10, img.w, img.h); canvas_draw_image_repeat_y(c, &img, &r); r = rect_init(160, 10, img.w * 2, img.h * 2); canvas_draw_image_repeat_y(c, &img, &r); return RET_OK; } static inline ret_t on_paint_repeat(void* ctx, event_t* e) { rect_t r; bitmap_t img; paint_event_t* evt = (paint_event_t*)e; canvas_t* c = evt->c; image_manager_get_bitmap(image_manager(), "btn_blue_n", &img); r = rect_init(10, 10, img.w / 2, img.h / 2); canvas_draw_image_repeat(c, &img, &r); r = rect_init(50, 50, img.w, img.h); canvas_draw_image_repeat(c, &img, &r); r = rect_init(100, 100, img.w * 2 + 10, img.h * 2 + 10); canvas_draw_image_repeat(c, &img, &r); return RET_OK; } static inline ret_t on_paint_scale_x(void* ctx, event_t* e) { rect_t r; bitmap_t img; paint_event_t* evt = (paint_event_t*)e; canvas_t* c = evt->c; image_manager_get_bitmap(image_manager(), "btn_blue_n", &img); r = rect_init(10, 10, img.w, img.h / 2); canvas_draw_image_scale_w(c, &img, &r); r = rect_init(50, 50, img.w, img.h); canvas_draw_image_scale_w(c, &img, &r); r = rect_init(100, 100, img.w * 2, img.h); canvas_draw_image_scale_w(c, &img, &r); return RET_OK; } static inline ret_t on_paint_scale_y(void* ctx, event_t* e) { rect_t r; bitmap_t img; paint_event_t* evt = (paint_event_t*)e; canvas_t* c = evt->c; image_manager_get_bitmap(image_manager(), "btn_blue_n", &img); r = rect_init(10, 10, img.w / 2, img.h); canvas_draw_image_scale_h(c, &img, &r); r = rect_init(50, 50, img.w, img.h); canvas_draw_image_scale_h(c, &img, &r); r = rect_init(100, 100, img.w, img.h * 2); canvas_draw_image_scale_h(c, &img, &r); return RET_OK; } static inline ret_t on_paint_scale(void* ctx, event_t* e) { rect_t r; bitmap_t img; paint_event_t* evt = (paint_event_t*)e; canvas_t* c = evt->c; image_manager_get_bitmap(image_manager(), "btn_blue_n", &img); r = rect_init(10, 10, img.w / 2, img.h); canvas_draw_image_scale(c, &img, &r); r = rect_init(50, 50, img.w, img.h); canvas_draw_image_scale(c, &img, &r); r = rect_init(100, 100, img.w, img.h * 2); canvas_draw_image_scale(c, &img, &r); return RET_OK; } static inline ret_t on_paint_center(void* ctx, event_t* e) { rect_t r; bitmap_t img; paint_event_t* evt = (paint_event_t*)e; canvas_t* c = evt->c; image_manager_get_bitmap(image_manager(), "btn_blue_n", &img); r = rect_init(10, 10, img.w / 2, img.h); canvas_draw_image_center(c, &img, &r); r = rect_init(50, 50, img.w, img.h); canvas_draw_image_center(c, &img, &r); r = rect_init(100, 100, img.w, img.h * 2); canvas_draw_image_center(c, &img, &r); return RET_OK; } static void draw_basic_shapes(vgcanvas_t* vg, bool_t stroke) { vgcanvas_save(vg); vgcanvas_translate(vg, 5, 5); vgcanvas_rounded_rect(vg, 0, 0, 60, 40, 5); if (stroke) vgcanvas_stroke(vg); else vgcanvas_fill(vg); vgcanvas_translate(vg, 65, 0); vgcanvas_rounded_rect(vg, 0, 0, 60, 40, 1); if (stroke) vgcanvas_stroke(vg); else vgcanvas_fill(vg); vgcanvas_translate(vg, 65, 0); vgcanvas_ellipse(vg, 30, 20, 30, 20); if (stroke) vgcanvas_stroke(vg); else vgcanvas_fill(vg); vgcanvas_begin_path(vg); vgcanvas_translate(vg, 65, 0); vgcanvas_arc(vg, 20, 20, 20, 0, 2 * 3.15, FALSE); if (stroke) vgcanvas_stroke(vg); else vgcanvas_fill(vg); vgcanvas_begin_path(vg); vgcanvas_translate(vg, 50, 0); vgcanvas_move_to(vg, 0, 0); vgcanvas_line_to(vg, 40, 0); vgcanvas_line_to(vg, 40, 40); vgcanvas_close_path(vg); if (stroke) vgcanvas_stroke(vg); else vgcanvas_fill(vg); vgcanvas_begin_path(vg); vgcanvas_restore(vg); } static void stroke_lines(vgcanvas_t* vg) { vgcanvas_save(vg); vgcanvas_set_stroke_color(vg, color_init(0, 0, 0xff, 0xff)); vgcanvas_move_to(vg, 0, 0); vgcanvas_line_to(vg, 40, 40); vgcanvas_translate(vg, 40, 0); vgcanvas_move_to(vg, 0, 0); vgcanvas_quad_to(vg, 40, 0, 40, 40); vgcanvas_translate(vg, 40, 0); vgcanvas_move_to(vg, 0, 0); vgcanvas_bezier_to(vg, 20, 0, 20, 40, 40, 40); vgcanvas_stroke(vg); vgcanvas_translate(vg, 40, 0); vgcanvas_begin_path(vg); vgcanvas_arc(vg, 20, 20, 20, 0, 3.14, TRUE); vgcanvas_stroke(vg); vgcanvas_translate(vg, 40, 0); vgcanvas_set_line_width(vg, 2); vgcanvas_set_line_cap(vg, "round"); vgcanvas_begin_path(vg); vgcanvas_arc(vg, 20, 20, 20, 0, 3.14 / 2, FALSE); vgcanvas_stroke(vg); vgcanvas_stroke(vg); vgcanvas_restore(vg); } static void draw_image(vgcanvas_t* vg) { bitmap_t img; vgcanvas_save(vg); image_manager_get_bitmap(image_manager(), "bricks", &img); vgcanvas_translate(vg, (vg->w - img.w) / 2, 0); vgcanvas_translate(vg, img.w >> 1, img.h >> 1); vgcanvas_rotate(vg, 3.14 / 4); vgcanvas_translate(vg, -img.w >> 1, -img.h >> 1); vgcanvas_scale(vg, 1.5, 1.5); vgcanvas_draw_image(vg, &img, 0, 0, img.w, img.h, 0, 0, img.w, img.h); vgcanvas_restore(vg); return; } static void draw_matrix(vgcanvas_t* vg) { float_t w = 50; float_t h = 50; vgcanvas_save(vg); vgcanvas_translate(vg, w / 2, h / 2); vgcanvas_rotate(vg, 3.14 / 4); vgcanvas_translate(vg, -w / 2, -h / 2); vgcanvas_rect(vg, 0, 0, w, h); vgcanvas_fill(vg); vgcanvas_restore(vg); } static void draw_text(vgcanvas_t* vg) { float_t h = 20; const char* text = "Hello AWTK"; float_t w = 100; vgcanvas_set_font_size(vg, 20); vgcanvas_set_font(vg, NULL); w = vgcanvas_measure_text(vg, text); vgcanvas_save(vg); vgcanvas_translate(vg, w / 2, h / 2); vgcanvas_rotate(vg, 3.14 / 4); vgcanvas_translate(vg, -w / 2, -h / 2); vgcanvas_fill_text(vg, text, 10, 10, 100); log_debug("text=%s w=%f\n", text, w); vgcanvas_restore(vg); } static inline ret_t on_paint_text(void* ctx, event_t* e) { int32_t x = 0; int32_t y = 0; paint_event_t* evt = (paint_event_t*)e; canvas_t* c = evt->c; color_t color = color_init(0xff, 0, 0, 0xff); vgcanvas_t* vg = canvas_get_vgcanvas(c); color = color_init(0xff, 0, 0, 0xff); canvas_set_stroke_color(c, color); canvas_stroke_rect(c, x, y, 100, 30); color = color_init(0xff, 0, 0, 0xff); canvas_set_text_color(c, color); canvas_set_font(c, NULL, 30); vgcanvas_set_fill_color(vg, color); vgcanvas_fill_text(vg, "ABC", 0, 0, 100); /* vgcanvas_translate(vg, x, y); canvas_draw_text(c, L"abc", 3, 0, 0); */ return RET_OK; } static inline ret_t on_paint_vg(void* ctx, event_t* e) { paint_event_t* evt = (paint_event_t*)e; canvas_t* c = evt->c; vgcanvas_t* vg = canvas_get_vgcanvas(c); vgcanvas_save(vg); vgcanvas_set_line_width(vg, 1); vgcanvas_set_stroke_color(vg, color_init(0, 0xff, 0, 0xff)); vgcanvas_set_fill_color(vg, color_init(0xff, 0, 0, 0xff)); draw_basic_shapes(vg, FALSE); vgcanvas_translate(vg, 0, 50); draw_basic_shapes(vg, TRUE); vgcanvas_translate(vg, 0, 50); stroke_lines(vg); vgcanvas_translate(vg, 0, 50); draw_image(vg); vgcanvas_translate(vg, 50, 100); draw_matrix(vg); vgcanvas_translate(vg, 0, 100); draw_text(vg); vgcanvas_restore(vg); return RET_OK; } static inline ret_t on_paint_global_alpha(void* ctx, event_t* e) { bitmap_t img; paint_event_t* evt = (paint_event_t*)e; canvas_t* c = evt->c; vgcanvas_t* vg = canvas_get_vgcanvas(c); color_t fill = color_init(0x00, 0xff, 0x00, 0xff); color_t stroke = color_init(0x00, 0x00, 0xff, 0xff); vgcanvas_save(vg); image_manager_get_bitmap(image_manager(), "bricks", &img); vgcanvas_set_global_alpha(vg, 1); vgcanvas_draw_image(vg, &img, 0, 0, img.w, img.h, 0, 0, img.w, img.h); vgcanvas_set_global_alpha(vg, 0.5); vgcanvas_set_fill_color(vg, fill); vgcanvas_rect(vg, 0, 0, 20, 20); vgcanvas_fill(vg); vgcanvas_set_stroke_color(vg, stroke); vgcanvas_set_line_width(vg, 5); vgcanvas_rect(vg, 20, 20, 20, 20); vgcanvas_stroke(vg); vgcanvas_translate(vg, 15, 15); vgcanvas_draw_image(vg, &img, 0, 0, img.w, img.h, 0, 0, img.w, img.h); vgcanvas_restore(vg); return RET_OK; } static inline ret_t on_paint_vg_simple(void* ctx, event_t* e) { bitmap_t img; paint_event_t* evt = (paint_event_t*)e; canvas_t* c = evt->c; vgcanvas_t* vg = canvas_get_vgcanvas(c); image_manager_get_bitmap(image_manager(), "rgba", &img); canvas_set_fill_color(c, color_init(0x11, 0x22, 0x33, 0xff)); canvas_fill_rect(c, 0, 0, 10, 10); rect_t s = rect_init(0, 0, img.w, img.h); rect_t r = rect_init(10, 10, img.w, img.h); canvas_draw_image(c, &img, &s, &r); vgcanvas_save(vg); vgcanvas_translate(vg, 0, 100); vgcanvas_set_line_width(vg, 1); vgcanvas_set_fill_color(vg, color_init(0xff, 0, 0, 0xff)); vgcanvas_rect(vg, 5, 5, 100, 100); vgcanvas_fill(vg); vgcanvas_set_fill_color(vg, color_init(0, 0xff, 0, 0xff)); vgcanvas_rect(vg, 110, 5, 100, 100); vgcanvas_fill(vg); vgcanvas_set_fill_color(vg, color_init(0, 0, 0xff, 0xff)); vgcanvas_rect(vg, 215, 5, 100, 100); vgcanvas_fill(vg); vgcanvas_translate(vg, 0, 105); vgcanvas_set_stroke_color(vg, color_init(0xff, 0, 0, 0xff)); vgcanvas_rect(vg, 5, 5, 100, 100); vgcanvas_stroke(vg); vgcanvas_set_stroke_color(vg, color_init(0, 0xff, 0, 0xff)); vgcanvas_rect(vg, 110, 5, 100, 100); vgcanvas_stroke(vg); vgcanvas_set_stroke_color(vg, color_init(0, 0, 0xff, 0xff)); vgcanvas_rect(vg, 215, 5, 100, 100); vgcanvas_stroke(vg); vgcanvas_translate(vg, 0, 128); image_manager_get_bitmap(image_manager(), "rgb", &img); vgcanvas_draw_image(vg, &img, 0, 0, img.w, img.h, 0, 0, img.w, img.h); image_manager_get_bitmap(image_manager(), "rgba", &img); vgcanvas_draw_image(vg, &img, 0, 0, img.w, img.h, 100, 0, img.w, img.h); image_manager_get_bitmap(image_manager(), "switch", &img); vgcanvas_draw_image(vg, &img, 0, 0, img.w, img.h, 200, 0, img.w, img.h); vgcanvas_translate(vg, 0, 60); vgcanvas_rounded_rect(vg, 0, 0, img.w, img.h, 5); vgcanvas_paint(vg, FALSE, &img); vg = canvas_get_vgcanvas(c); vgcanvas_translate(vg, 160, 0); vgcanvas_rounded_rect(vg, 0, 0, img.w, img.h, 5); vgcanvas_paint(vg, FALSE, &img); vgcanvas_restore(vg); return RET_OK; } static inline ret_t on_timer(const timer_info_t* timer) { widget_t* widget = WIDGET(timer->ctx); widget_invalidate(widget, NULL); return RET_REPEAT; }