#include #include "base/timer.h" #include "gtest/gtest.h" #include "widgets/button.h" #include "widget_animators/widget_animator_move.h" using std::string; TEST(AnimatorMove, basic) { widget_t* button = button_create(NULL, 0, 0, 100, 30); widget_animator_t* wa = widget_animator_move_create(button, 1000, 0, EASING_LINEAR); ASSERT_EQ(wa->yoyo_times, 0u); ASSERT_EQ(widget_animator_set_yoyo(wa, 12), RET_OK); ASSERT_EQ(wa->yoyo_times, 12u); ASSERT_EQ(wa->repeat_times, 0u); ASSERT_EQ(widget_animator_set_repeat(wa, 10), RET_OK); ASSERT_EQ(wa->repeat_times, 10u); ASSERT_EQ(wa->reversed, FALSE); ASSERT_EQ(widget_animator_set_reversed(wa, TRUE), RET_OK); ASSERT_EQ(wa->reversed, TRUE); widget_animator_destroy(wa); widget_destroy(button); } TEST(AnimatorMove, state) { widget_t* button = button_create(NULL, 0, 0, 100, 30); widget_animator_t* wa = widget_animator_move_create(button, 1000, 0, EASING_LINEAR); ASSERT_EQ(wa->repeat_times, 0u); ASSERT_EQ(widget_animator_set_repeat(wa, 10), RET_OK); ASSERT_EQ(wa->repeat_times, 10u); ASSERT_EQ(widget_animator_start(wa), RET_OK); ASSERT_EQ(wa->state, ANIMATOR_RUNNING); ASSERT_EQ(widget_animator_pause(wa), RET_OK); ASSERT_EQ(wa->state, ANIMATOR_PAUSED); ASSERT_EQ(widget_animator_start(wa), RET_OK); ASSERT_EQ(wa->state, ANIMATOR_RUNNING); ASSERT_EQ(widget_animator_stop(wa), RET_OK); ASSERT_EQ(wa->state, ANIMATOR_STOPPED); widget_animator_destroy(wa); widget_destroy(button); } static string s_log; static ret_t on_animator_event(void* ctx, event_t* e) { switch (e->type) { case EVT_ANIM_START: { s_log += "start:"; break; } case EVT_ANIM_STOP: { s_log += "stop:"; break; } case EVT_ANIM_ONCE: { s_log += "once:"; break; } case EVT_ANIM_END: { s_log += "end:"; break; } } return RET_OK; } TEST(AnimatorMove, once) { widget_t* button = button_create(NULL, 0, 0, 100, 30); widget_animator_t* wa = widget_animator_move_create(button, 1000, 0, EASING_LINEAR); widget_animator_move_set_params(wa, 0, 0, 100, 200); widget_animator_on(wa, EVT_ANIM_START, on_animator_event, NULL); widget_animator_on(wa, EVT_ANIM_ONCE, on_animator_event, NULL); widget_animator_on(wa, EVT_ANIM_STOP, on_animator_event, NULL); widget_animator_on(wa, EVT_ANIM_END, on_animator_event, NULL); s_log = ""; widget_animator_start(wa); widget_animator_time_elapse(wa, 0); ASSERT_EQ(s_log, "start:"); ASSERT_EQ(button->x, 0); ASSERT_EQ(button->y, 0); widget_animator_time_elapse(wa, 500); ASSERT_EQ(button->x, 50); ASSERT_EQ(button->y, 100); widget_animator_time_elapse(wa, 500); ASSERT_EQ(button->x, 100); ASSERT_EQ(button->y, 200); ASSERT_EQ(s_log, "start:end:"); widget_destroy(button); } TEST(AnimatorMove, time_scale) { widget_t* button = button_create(NULL, 0, 0, 100, 30); widget_animator_t* wa = widget_animator_move_create(button, 1000, 0, EASING_LINEAR); widget_animator_move_set_params(wa, 0, 0, 100, 200); widget_animator_on(wa, EVT_ANIM_START, on_animator_event, NULL); widget_animator_on(wa, EVT_ANIM_ONCE, on_animator_event, NULL); widget_animator_on(wa, EVT_ANIM_STOP, on_animator_event, NULL); widget_animator_on(wa, EVT_ANIM_END, on_animator_event, NULL); s_log = ""; widget_animator_start(wa); widget_animator_set_time_scale(wa, 0.5); widget_animator_time_elapse(wa, 0); ASSERT_EQ(s_log, "start:"); ASSERT_EQ(button->x, 0); ASSERT_EQ(button->y, 0); widget_animator_time_elapse(wa, 1000); ASSERT_EQ(button->x, 50); ASSERT_EQ(button->y, 100); widget_animator_time_elapse(wa, 1000); ASSERT_EQ(button->x, 100); ASSERT_EQ(button->y, 200); ASSERT_EQ(s_log, "start:end:"); widget_destroy(button); } TEST(AnimatorMove, reversed) { widget_t* button = button_create(NULL, 0, 0, 100, 30); widget_animator_t* wa = widget_animator_move_create(button, 1000, 0, EASING_LINEAR); widget_animator_move_set_params(wa, 0, 0, 100, 200); widget_animator_on(wa, EVT_ANIM_START, on_animator_event, NULL); widget_animator_on(wa, EVT_ANIM_ONCE, on_animator_event, NULL); widget_animator_on(wa, EVT_ANIM_STOP, on_animator_event, NULL); widget_animator_on(wa, EVT_ANIM_END, on_animator_event, NULL); widget_animator_set_reversed(wa, TRUE); s_log = ""; widget_animator_start(wa); widget_animator_time_elapse(wa, 0); ASSERT_EQ(s_log, "start:"); ASSERT_EQ(button->x, 100); ASSERT_EQ(button->y, 200); widget_animator_time_elapse(wa, 500); ASSERT_EQ(button->x, 50); ASSERT_EQ(button->y, 100); widget_animator_time_elapse(wa, 500); ASSERT_EQ(button->x, 0); ASSERT_EQ(button->y, 0); ASSERT_EQ(s_log, "start:end:"); widget_destroy(button); } TEST(AnimatorMove, repeat) { uint32_t i = 0; uint32_t nr = 3; widget_t* button = button_create(NULL, 0, 0, 100, 30); widget_animator_t* wa = widget_animator_move_create(button, 1000, 0, EASING_LINEAR); widget_animator_move_set_params(wa, 0, 0, 100, 200); widget_animator_set_repeat(wa, 3); widget_animator_on(wa, EVT_ANIM_START, on_animator_event, NULL); widget_animator_on(wa, EVT_ANIM_ONCE, on_animator_event, NULL); widget_animator_on(wa, EVT_ANIM_STOP, on_animator_event, NULL); widget_animator_on(wa, EVT_ANIM_END, on_animator_event, NULL); s_log = ""; string log = "start:"; widget_animator_start(wa); widget_animator_time_elapse(wa, 0); for (i = 0; i < nr; i++) { widget_animator_time_elapse(wa, 0); ASSERT_EQ(button->x, 0); ASSERT_EQ(button->y, 0); widget_animator_time_elapse(wa, 500); ASSERT_EQ(button->x, 50); ASSERT_EQ(button->y, 100); widget_animator_time_elapse(wa, 500); ASSERT_EQ(button->x, 100); ASSERT_EQ(button->y, 200); log += "once:"; if (i == 2) { log += "end:"; } ASSERT_EQ(s_log, log); } widget_destroy(button); } TEST(AnimatorMove, repeat_forever) { widget_t* button = button_create(NULL, 0, 0, 100, 30); widget_animator_t* wa = widget_animator_move_create(button, 1000, 0, EASING_LINEAR); widget_animator_move_set_params(wa, 0, 0, 100, 200); widget_animator_set_repeat(wa, 0); widget_animator_start(wa); widget_animator_time_elapse(wa, 0); ASSERT_EQ(wa->forever, TRUE); ASSERT_EQ(wa->repeat_times, TK_UINT32_MAX); widget_animator_time_elapse(wa, 1000); ASSERT_EQ(wa->repeat_times, TK_UINT32_MAX - 1); wa->repeat_times = 1; widget_animator_time_elapse(wa, 1000); ASSERT_EQ(wa->repeat_times, TK_UINT32_MAX); widget_animator_destroy(wa); widget_destroy(button); }