awtk/docs/how_to_build_windows_32bit_version.md
2019-05-11 21:22:40 +08:00

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# 如何编译Windows 32位版本
* 1.在文件awtk\_config.py中设置TARGET\_ARCH为'x86'
将:
```
#TARGET_ARCH='x86'
```
修改为:
```
TARGET_ARCH='x86'
```
* 2.对于XP如果OpenGL渲染不正常。可以使用AGGE(或BGFX)试试。
将:
```
#NANOVG_BACKEND='AGGE'
```
修改为:
```
NANOVG_BACKEND='AGGE'
```
* 3.编译32位版本需要重新生成资源。
```
scripts/update_res.py clean
scripts/update_res.py all
```