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2493 lines
99 KiB
C
2493 lines
99 KiB
C
#ifndef SOKOL_FETCH_INCLUDED
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/*
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sokol_fetch.h -- asynchronous data loading/streaming
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Project URL: https://github.com/floooh/sokol
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Do this:
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#define SOKOL_IMPL
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before you include this file in *one* C or C++ file to create the
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implementation.
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Optionally provide the following defines with your own implementations:
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SOKOL_ASSERT(c) - your own assert macro (default: assert(c))
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SOKOL_MALLOC(s) - your own malloc function (default: malloc(s))
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SOKOL_FREE(p) - your own free function (default: free(p))
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SOKOL_LOG(msg) - your own logging function (default: puts(msg))
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SOKOL_UNREACHABLE() - a guard macro for unreachable code (default: assert(false))
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SOKOL_API_DECL - public function declaration prefix (default: extern)
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SOKOL_API_IMPL - public function implementation prefix (default: -)
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SFETCH_MAX_PATH - max length of UTF-8 filesystem path / URL (default: 1024 bytes)
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SFETCH_MAX_USERDATA_UINT64 - max size of embedded userdata in number of uint64_t, userdata
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will be copied into an 8-byte aligned memory region associated
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with each in-flight request, default value is 16 (== 128 bytes)
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SFETCH_MAX_CHANNELS - max number of IO channels (default is 16, also see sfetch_desc_t.num_channels)
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If sokol_fetch.h is compiled as a DLL, define the following before
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including the declaration or implementation:
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SOKOL_DLL
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On Windows, SOKOL_DLL will define SOKOL_API_DECL as __declspec(dllexport)
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or __declspec(dllimport) as needed.
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NOTE: The following documentation talks a lot about "IO threads". Actual
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threads are only used on platforms where threads are available. The web
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version (emscripten/wasm) doesn't use POSIX-style threads, but instead
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asynchronous Javascript calls chained together by callbacks. The actual
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source code differences between the two approaches have been kept to
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a minimum though.
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FEATURE OVERVIEW
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================
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- Asynchronously load complete files, or stream files incrementally via
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HTTP (on web platform), or the local file system (on native platforms)
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- Request / response-callback model, user code sends a request
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to initiate a file-load, sokol_fetch.h calls the response callback
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on the same thread when data is ready or user-code needs
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to respond otherwise
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- Not limited to the main-thread or a single thread: A sokol-fetch
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"context" can live on any thread, and multiple contexts
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can operate side-by-side on different threads.
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- Memory management for data buffers is under full control of user code.
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sokol_fetch.h won't allocate memory after it has been setup.
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- Automatic rate-limiting guarantees that only a maximum number of
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requests is processed at any one time, allowing a zero-allocation
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model, where all data is streamed into fixed-size, pre-allocated
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buffers.
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- Active Requests can be paused, continued and cancelled from anywhere
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in the user-thread which sent this request.
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TL;DR EXAMPLE CODE
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==================
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This is the most-simple example code to load a single data file with a
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known maximum size:
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(1) initialize sokol-fetch with default parameters (but NOTE that the
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default setup parameters provide a safe-but-slow "serialized"
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operation):
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sfetch_setup(&(sfetch_desc_t){ 0 });
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(2) send a fetch-request to load a file from the current directory
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into a buffer big enough to hold the entire file content:
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static uint8_t buf[MAX_FILE_SIZE];
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sfetch_send(&(sfetch_request_t){
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.path = "my_file.txt",
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.callback = response_callback,
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.buffer_ptr = buf,
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.buffer_size = sizeof(buf)
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});
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(3) write a 'response-callback' function, this will be called whenever
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the user-code must respond to state changes of the request
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(most importantly when data has been loaded):
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void response_callback(const sfetch_response_t* response) {
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if (response->fetched) {
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// data has been loaded, and is available via
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// 'buffer_ptr' and 'fetched_size':
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const void* data = response->buffer_ptr;
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uint64_t num_bytes = response->fetched_size;
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}
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if (response->finished) {
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// the 'finished'-flag is the catch-all flag for when the request
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// is finished, no matter if loading was successful or failed,
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// so any cleanup-work should happen here...
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...
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if (response->failed) {
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// 'failed' is true in (addition to 'finished') if something
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// went wrong (file doesn't exist, or less bytes could be
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// read from the file than expected)
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}
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}
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}
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(4) finally, call sfetch_shutdown() at the end of the application:
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sfetch_shutdown()
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There's many other loading-scenarios, for instance one doesn't have to
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provide a buffer upfront, this can also happen in the response callback.
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Or it's possible to stream huge files into small fixed-size buffer,
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complete with pausing and continuing the download.
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It's also possible to improve the 'pipeline throughput' by fetching
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multiple files in parallel, but at the same time limit the maximum
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number of requests that can be 'in-flight'.
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For how this all works, please read the following documentation sections :)
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API DOCUMENTATION
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=================
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void sfetch_setup(const sfetch_desc_t* desc)
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--------------------------------------------
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First call sfetch_setup(const sfetch_desc_t*) on any thread before calling
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any other sokol-fetch functions on the same thread.
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sfetch_setup() takes a pointer to an sfetch_desc_t struct with setup
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parameters. Parameters which should use their default values must
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be zero-initialized:
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- max_requests (uint32_t):
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The maximum number of requests that can be alive at any time, the
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default is 128.
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- num_channels (uint32_t):
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The number of "IO channels" used to parallelize and prioritize
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requests, the default is 1.
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- num_lanes (uint32_t):
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The number of "lanes" on a single channel. Each request which is
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currently 'inflight' on a channel occupies one lane until the
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request is finished. This is used for automatic rate-limiting
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(search below for CHANNELS AND LANES for more details). The
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default number of lanes is 1.
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For example, to setup sokol-fetch for max 1024 active requests, 4 channels,
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and 8 lanes per channel in C99:
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sfetch_setup(&(sfetch_desc_t){
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.max_requests = 1024,
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.num_channels = 4,
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.num_lanes = 8
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});
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sfetch_setup() is the only place where sokol-fetch will allocate memory.
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NOTE that the default setup parameters of 1 channel and 1 lane per channel
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has a very poor 'pipeline throughput' since this essentially serializes
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IO requests (a new request will only be processed when the last one has
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finished), and since each request needs at least one roundtrip between
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the user- and IO-thread the throughput will be at most one request per
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frame. Search for LATENCY AND THROUGHPUT below for more information on
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how to increase throughput.
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NOTE that you can call sfetch_setup() on multiple threads, each thread
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will get its own thread-local sokol-fetch instance, which will work
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independently from sokol-fetch instances on other threads.
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void sfetch_shutdown(void)
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--------------------------
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Call sfetch_shutdown() at the end of the application to stop any
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IO threads and free all memory that was allocated in sfetch_setup().
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sfetch_handle_t sfetch_send(const sfetch_request_t* request)
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------------------------------------------------------------
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Call sfetch_send() to start loading data, the function takes a pointer to an
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sfetch_request_t struct with request parameters and returns a
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sfetch_handle_t identifying the request for later calls. At least
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a path/URL and callback must be provided:
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sfetch_handle_t h = sfetch_send(&(sfetch_request_t){
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.path = "my_file.txt",
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.callback = my_response_callback
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});
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sfetch_send() will return an invalid handle if no request can be allocated
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from the internal pool because all available request items are 'in-flight'.
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The sfetch_request_t struct contains the following parameters (optional
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parameters that are not provided must be zero-initialized):
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- path (const char*, required)
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Pointer to an UTF-8 encoded C string describing the filesystem
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path or HTTP URL. The string will be copied into an internal data
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structure, and passed "as is" (apart from any required
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encoding-conversions) to fopen(), CreateFileW() or
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XMLHttpRequest. The maximum length of the string is defined by
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the SFETCH_MAX_PATH configuration define, the default is 1024 bytes
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including the 0-terminator byte.
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- callback (sfetch_callback_t, required)
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Pointer to a response-callback function which is called when the
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request needs "user code attention". Search below for REQUEST
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STATES AND THE RESPONSE CALLBACK for detailed information about
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handling responses in the response callback.
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- channel (uint32_t, optional)
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Index of the IO channel where the request should be processed.
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Channels are used to parallelize and prioritize requests relative
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to each other. Search below for CHANNELS AND LANES for more
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information. The default channel is 0.
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- chunk_size (uint32_t, optional)
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The chunk_size member is used for streaming data incrementally
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in small chunks. After 'chunk_size' bytes have been loaded into
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to the streaming buffer, the response callback will be called
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with the buffer containing the fetched data for the current chunk.
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If chunk_size is 0 (the default), than the whole file will be loaded.
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Please search below for CHUNK SIZE AND HTTP COMPRESSION for
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important information how streaming works if the web server
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is serving compressed data.
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- buffer_ptr, buffer_size (void*, uint64_t, optional)
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This is a optional pointer/size pair describing a chunk of memory where
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data will be loaded into (if no buffer is provided upfront, this
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must happen in the response callback). If a buffer is provided,
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it must be big enough to either hold the entire file (if chunk_size
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is zero), or the *uncompressed* data for one downloaded chunk
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(if chunk_size is > 0).
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- user_data_ptr, user_data_size (const void*, uint32_t, both optional)
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user_data_ptr and user_data_size describe an optional POD (plain-old-data)
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associated with the request which will be copied(!) into an internal
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memory block. The maximum default size of this memory block is
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128 bytes (but can be overridden by defining SFETCH_MAX_USERDATA_UINT64
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before including the notification, note that this define is in
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"number of uint64_t", not number of bytes). The user-data
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block is 8-byte aligned, and will be copied via memcpy() (so don't
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put any C++ "smart members" in there).
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NOTE that request handles are strictly thread-local and only unique
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within the thread the handle was created on, and all function calls
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involving a request handle must happen on that same thread.
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bool sfetch_handle_valid(sfetch_handle_t request)
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-------------------------------------------------
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This checks if the provided request handle is valid, and is associated with
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a currently active request. It will return false if:
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- sfetch_send() returned an invalid handle because it couldn't allocate
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a new request from the internal request pool (because they're all
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in flight)
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- the request associated with the handle is no longer alive (because
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it either finished successfully, or the request failed for some
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reason)
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void sfetch_dowork(void)
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------------------------
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Call sfetch_dowork(void) in regular intervals (for instance once per frame)
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on the same thread as sfetch_setup() to "turn the gears". If you are sending
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requests but never hear back from them in the response callback function, then
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the most likely reason is that you forgot to add the call to sfetch_dowork()
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in the per-frame function.
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sfetch_dowork() roughly performs the following work:
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- any new requests that have been sent with sfetch_send() since the
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last call to sfetch_dowork() will be dispatched to their IO channels
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and assigned a free lane. If all lanes on that channel are occupied
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by requests 'in flight', incoming requests must wait until
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a lane becomes avaible
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- for all new requests which have been enquened on a channel which
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don't already have a buffer assigned the response callback will be
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called with (response->dispatched == true) so that the response
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callback can inspect the dynamically assigned lane and bind a buffer
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to the request (search below for CHANNELS AND LANE for more info)
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- a state transition from "user side" to "IO thread side" happens for
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each new request that has been dispatched to a channel.
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- requests dispatched to a channel are either forwarded into that
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channel's worker thread (on native platforms), or cause an HTTP
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request to be sent via an asynchronous XMLHttpRequest (on the web
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platform)
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- for all requests which have finished their current IO operation a
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state transition from "IO thread side" to "user side" happens,
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and the response callback is called so that the fetched data
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can be processed.
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- requests which are completely finished (either because the entire
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file content has been loaded, or they are in the FAILED state) are
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freed (this just changes their state in the 'request pool', no actual
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memory is freed)
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- requests which are not yet finished are fed back into the
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'incoming' queue of their channel, and the cycle starts again, this
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only happens for requests which perform data streaming (not load
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the entire file at once).
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void sfetch_cancel(sfetch_handle_t request)
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-------------------------------------------
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This cancels a request in the next sfetch_dowork() call and invokes the
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response callback with (response.failed == true) and (response.finished
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== true) to give user-code a chance to do any cleanup work for the
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request. If sfetch_cancel() is called for a request that is no longer
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alive, nothing bad will happen (the call will simply do nothing).
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void sfetch_pause(sfetch_handle_t request)
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------------------------------------------
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This pauses an active request in the next sfetch_dowork() call and puts
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it into the PAUSED state. For all requests in PAUSED state, the response
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callback will be called in each call to sfetch_dowork() to give user-code
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a chance to CONTINUE the request (by calling sfetch_continue()). Pausing
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a request makes sense for dynamic rate-limiting in streaming scenarios
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(like video/audio streaming with a fixed number of streaming buffers. As
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soon as all available buffers are filled with download data, downloading
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more data must be prevented to allow video/audio playback to catch up and
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free up empty buffers for new download data.
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void sfetch_continue(sfetch_handle_t request)
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---------------------------------------------
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Continues a paused request, counterpart to the sfetch_pause() function.
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void sfetch_bind_buffer(sfetch_handle_t request, void* buffer_ptr, uint64_t buffer_size)
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----------------------------------------------------------------------------------------
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This "binds" a new buffer (pointer/size pair) to an active request. The
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function *must* be called from inside the response-callback, and there
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must not already be another buffer bound.
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void* sfetch_unbind_buffer(sfetch_handle_t request)
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---------------------------------------------------
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This removes the current buffer binding from the request and returns
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a pointer to the previous buffer (useful if the buffer was dynamically
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allocated and it must be freed).
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sfetch_unbind_buffer() *must* be called from inside the response callback.
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The usual code sequence to bind a different buffer in the response
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callback might look like this:
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void response_callback(const sfetch_response_t* response) {
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if (response.fetched) {
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...
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// switch to a different buffer (in the FETCHED state it is
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// guaranteed that the request has a buffer, otherwise it
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// would have gone into the FAILED state
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void* old_buf_ptr = sfetch_unbind_buffer(response.handle);
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free(old_buf_ptr);
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void* new_buf_ptr = malloc(new_buf_size);
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sfetch_bind_buffer(response.handle, new_buf_ptr, new_buf_size);
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}
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if (response.finished) {
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// unbind and free the currently associated buffer,
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// the buffer pointer could be null if the request has failed
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// NOTE that it is legal to call free() with a nullptr,
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// this happens if the request failed to open its file
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// and never goes into the OPENED state
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void* buf_ptr = sfetch_unbind_buffer(response.handle);
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free(buf_ptr);
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}
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}
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sfetch_desc_t sfetch_desc(void)
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-------------------------------
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sfetch_desc() returns a copy of the sfetch_desc_t struct passed to
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sfetch_setup(), with zero-inititialized values replaced with
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their default values.
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int sfetch_max_userdata_bytes(void)
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-----------------------------------
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This returns the value of the SFETCH_MAX_USERDATA_UINT64 config
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define, but in number of bytes (so SFETCH_MAX_USERDATA_UINT64*8).
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int sfetch_max_path(void)
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-------------------------
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Returns the value of the SFETCH_MAX_PATH config define.
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REQUEST STATES AND THE RESPONSE CALLBACK
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========================================
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A request goes through a number of states during its lifetime. Depending
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on the current state of a request, it will be 'owned' either by the
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"user-thread" (where the request was sent) or an IO thread.
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You can think of a request as "ping-ponging" between the IO thread and
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user thread, any actual IO work is done on the IO thread, while
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invocations of the response-callback happen on the user-thread.
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All state transitions and callback invocations happen inside the
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sfetch_dowork() function.
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An active request goes through the following states:
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ALLOCATED (user-thread)
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The request has been allocated in sfetch_send() and is
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waiting to be dispatched into its IO channel. When this
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happens, the request will transition into the DISPATCHED state.
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DISPATCHED (IO thread)
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The request has been dispatched into its IO channel, and a
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lane has been assigned to the request.
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If a buffer was provided in sfetch_send() the request will
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immediately transition into the FETCHING state and start loading
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data into the buffer.
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If no buffer was provided in sfetch_send(), the response
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callback will be called with (response->dispatched == true),
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so that the response callback can bind a buffer to the
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request. Binding the buffer in the response callback makes
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sense if the buffer isn't dynamically allocated, but instead
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a pre-allocated buffer must be selected from the request's
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channel and lane.
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Note that it isn't possible to get a file size in the response callback
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which would help with allocating a buffer of the right size, this is
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because it isn't possible in HTTP to query the file size before the
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entire file is downloaded (...when the web server serves files compressed).
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If opening the file failed, the request will transition into
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the FAILED state with the error code SFETCH_ERROR_FILE_NOT_FOUND.
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FETCHING (IO thread)
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While a request is in the FETCHING state, data will be loaded into
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the user-provided buffer.
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If no buffer was provided, the request will go into the FAILED
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state with the error code SFETCH_ERROR_NO_BUFFER.
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If a buffer was provided, but it is too small to contain the
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fetched data, the request will go into the FAILED state with
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error code SFETCH_ERROR_BUFFER_TOO_SMALL.
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If less data can be read from the file than expected, the request
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will go into the FAILED state with error code SFETCH_ERROR_UNEXPECTED_EOF.
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If loading data into the provided buffer works as expected, the
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request will go into the FETCHED state.
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FETCHED (user thread)
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The request goes into the FETCHED state either when the entire file
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has been loaded into the provided buffer (when request.chunk_size == 0),
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or a chunk has been loaded (and optionally decompressed) into the
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buffer (when request.chunk_size > 0).
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The response callback will be called so that the user-code can
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process the loaded data using the following sfetch_response_t struct members:
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- fetched_size: the number of bytes in the provided buffer
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- buffer_ptr: pointer to the start of fetched data
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- fetched_offset: the byte offset of the loaded data chunk in the
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overall file (this is only set to a non-zero value in a streaming
|
|
scenario)
|
|
|
|
Once all file data has been loaded, the 'finished' flag will be set
|
|
in the response callback's sfetch_response_t argument.
|
|
|
|
After the user callback returns, and all file data has been loaded
|
|
(response.finished flag is set) the request has reached its end-of-life
|
|
and will recycled.
|
|
|
|
Otherwise, if there's still data to load (because streaming was
|
|
requested by providing a non-zero request.chunk_size), the request
|
|
will switch back to the FETCHING state to load the next chunk of data.
|
|
|
|
Note that it is ok to associate a different buffer or buffer-size
|
|
with the request by calling sfetch_bind_buffer() in the response-callback.
|
|
|
|
To check in the response callback for the FETCHED state, and
|
|
independently whether the request is finished:
|
|
|
|
void response_callback(const sfetch_response_t* response) {
|
|
if (response->fetched) {
|
|
// request is in FETCHED state, the loaded data is available
|
|
// in .buffer_ptr, and the number of bytes that have been
|
|
// loaded in .fetched_size:
|
|
const void* data = response->buffer_ptr;
|
|
const uint64_t num_bytes = response->fetched_size;
|
|
}
|
|
if (response->finished) {
|
|
// the finished flag is set either when all data
|
|
// has been loaded, the request has been cancelled,
|
|
// or the file operation has failed, this is where
|
|
// any required per-request cleanup work should happen
|
|
}
|
|
}
|
|
|
|
|
|
FAILED (user thread)
|
|
|
|
A request will transition into the FAILED state in the following situations:
|
|
|
|
- if the file doesn't exist or couldn't be opened for other
|
|
reasons (SFETCH_ERROR_FILE_NOT_FOUND)
|
|
- if no buffer is associated with the request in the FETCHING state
|
|
(SFETCH_ERROR_NO_BUFFER)
|
|
- if the provided buffer is too small to hold the entire file
|
|
(if request.chunk_size == 0), or the (potentially decompressed)
|
|
partial data chunk (SFETCH_ERROR_BUFFER_TOO_SMALL)
|
|
- if less bytes could be read from the file then expected
|
|
(SFETCH_ERROR_UNEXPECTED_EOF)
|
|
- if a request has been cancelled via sfetch_cancel()
|
|
(SFETCH_ERROR_CANCELLED)
|
|
|
|
The response callback will be called once after a request goes into
|
|
the FAILED state, with the 'response->finished' and
|
|
'response->failed' flags set to true.
|
|
|
|
This gives the user-code a chance to cleanup any resources associated
|
|
with the request.
|
|
|
|
To check for the failed state in the response callback:
|
|
|
|
void response_callback(const sfetch_response_t* response) {
|
|
if (response->failed) {
|
|
// specifically check for the failed state...
|
|
}
|
|
// or you can do a catch-all check via the finished-flag:
|
|
if (response->finished) {
|
|
if (response->failed) {
|
|
// if more detailed error handling is needed:
|
|
switch (response->error_code) {
|
|
...
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
PAUSED (user thread)
|
|
|
|
A request will transition into the PAUSED state after user-code
|
|
calls the function sfetch_pause() on the request's handle. Usually
|
|
this happens from within the response-callback in streaming scenarios
|
|
when the data streaming needs to wait for a data decoder (like
|
|
a video/audio player) to catch up.
|
|
|
|
While a request is in PAUSED state, the response-callback will be
|
|
called in each sfetch_dowork(), so that the user-code can either
|
|
continue the request by calling sfetch_continue(), or cancel
|
|
the request by calling sfetch_cancel().
|
|
|
|
When calling sfetch_continue() on a paused request, the request will
|
|
transition into the FETCHING state. Otherwise if sfetch_cancel() is
|
|
called, the request will switch into the FAILED state.
|
|
|
|
To check for the PAUSED state in the response callback:
|
|
|
|
void response_callback(const sfetch_response_t* response) {
|
|
if (response->paused) {
|
|
// we can check here whether the request should
|
|
// continue to load data:
|
|
if (should_continue(response->handle)) {
|
|
sfetch_continue(response->handle);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
CHUNK SIZE AND HTTP COMPRESSION
|
|
===============================
|
|
TL;DR: for streaming scenarios, the provided chunk-size must be smaller
|
|
than the provided buffer-size because the web server may decide to
|
|
serve the data compressed and the chunk-size must be given in 'compressed
|
|
bytes' while the buffer receives 'uncompressed bytes'. It's not possible
|
|
in HTTP to query the uncompressed size for a compressed download until
|
|
that download has finished.
|
|
|
|
With vanilla HTTP, it is not possible to query the actual size of a file
|
|
without downloading the entire file first (the Content-Length response
|
|
header only provides the compressed size). Furthermore, for HTTP
|
|
range-requests, the range is given on the compressed data, not the
|
|
uncompressed data. So if the web server decides to server the data
|
|
compressed, the content-length and range-request parameters don't
|
|
correspond to the uncompressed data that's arriving in the sokol-fetch
|
|
buffers, and there's no way from JS or WASM to either force uncompressed
|
|
downloads (e.g. by setting the Accept-Encoding field), or access the
|
|
compressed data.
|
|
|
|
This has some implications for sokol_fetch.h, most notably that buffers
|
|
can't be provided in the exactly right size, because that size can't
|
|
be queried from HTTP before the data is actually downloaded.
|
|
|
|
When downloading whole files at once, it is basically expected that you
|
|
know the maximum files size upfront through other means (for instance
|
|
through a separate meta-data-file which contains the file sizes and
|
|
other meta-data for each file that needs to be loaded).
|
|
|
|
For streaming downloads the situation is a bit more complicated. These
|
|
use HTTP range-requests, and those ranges are defined on the (potentially)
|
|
compressed data which the JS/WASM side doesn't have access to. However,
|
|
the JS/WASM side only ever sees the uncompressed data, and it's not possible
|
|
to query the uncompressed size of a range request before that range request
|
|
has finished.
|
|
|
|
If the provided buffer is too small to contain the uncompressed data,
|
|
the request will fail with error code SFETCH_ERROR_BUFFER_TOO_SMALL.
|
|
|
|
|
|
CHANNELS AND LANES
|
|
==================
|
|
Channels and lanes are (somewhat artificial) concepts to manage
|
|
parallelization, prioritization and rate-limiting.
|
|
|
|
Channels can be used to parallelize message processing for better
|
|
'pipeline throughput', and to prioritize messages: user-code could
|
|
reserve one channel for "small and big" streaming downloads,
|
|
another channel for "regular" downloads and yet another high-priority channel
|
|
which would only be used for small files which need to start loading
|
|
immediately.
|
|
|
|
Each channel comes with its own IO thread and message queues for pumping
|
|
messages in and out of the thread. The channel where a request is
|
|
processed is selected manually when sending a message:
|
|
|
|
sfetch_send(&(sfetch_request_t){
|
|
.path = "my_file.txt",
|
|
.callback = my_reponse_callback,
|
|
.channel = 2
|
|
});
|
|
|
|
The number of channels is configured at startup in sfetch_setup() and
|
|
cannot be changed afterwards.
|
|
|
|
Channels are completely separate from each other, and a request will
|
|
never "hop" from one channel to another.
|
|
|
|
Each channel consists of a fixed number of "lanes" for automatic rate
|
|
limiting:
|
|
|
|
When a request is sent to a channel via sfetch_send(), a "free lane" will
|
|
be picked and assigned to the request. The request will occupy this lane
|
|
for its entire life time (also while it is paused). If all lanes of a
|
|
channel are currently occupied, new requests will need to wait until a
|
|
lane becomes unoccupied.
|
|
|
|
Since the number of channels and lanes is known upfront, it is guaranteed
|
|
that there will never be more than "num_channels * num_lanes" requests
|
|
in flight at any one time.
|
|
|
|
This guarantee eliminates unexpected load- and memory-spikes when
|
|
many requests are sent in very short time, and it allows to pre-allocate
|
|
a fixed number of memory buffers which can be reused for the entire
|
|
"lifetime" of a sokol-fetch context.
|
|
|
|
In the most simple scenario - when a maximum file size is known - buffers
|
|
can be statically allocated like this:
|
|
|
|
uint8_t buffer[NUM_CHANNELS][NUM_LANES][MAX_FILE_SIZE];
|
|
|
|
Then in the user callback pick a buffer by channel and lane,
|
|
and associate it with the request like this:
|
|
|
|
void response_callback(const sfetch_response_t* response) {
|
|
if (response->dispatched) {
|
|
void* ptr = buffer[response->channel][response->lane];
|
|
sfetch_bind_buffer(response->handle, ptr, MAX_FILE_SIZE);
|
|
}
|
|
...
|
|
}
|
|
|
|
|
|
NOTES ON OPTIMIZING PIPELINE LATENCY AND THROUGHPUT
|
|
===================================================
|
|
With the default configuration of 1 channel and 1 lane per channel,
|
|
sokol_fetch.h will appear to have a shockingly bad loading performance
|
|
if several files are loaded.
|
|
|
|
This has two reasons:
|
|
|
|
(1) all parallelization when loading data has been disabled. A new
|
|
request will only be processed, when the last request has finished.
|
|
|
|
(2) every invocation of the response-callback adds one frame of latency
|
|
to the request, because callbacks will only be called from within
|
|
sfetch_dowork()
|
|
|
|
sokol-fetch takes a few shortcuts to improve step (2) and reduce
|
|
the 'inherent latency' of a request:
|
|
|
|
- if a buffer is provided upfront, the response-callback won't be
|
|
called in the OPENED state, but start right with the FETCHED state
|
|
where data has already been loaded into the buffer
|
|
|
|
- there is no separate CLOSED state where the callback is invoked
|
|
separately when loading has finished (or the request has failed),
|
|
instead the finished and failed flags will be set as part of
|
|
the last FETCHED invocation
|
|
|
|
This means providing a big-enough buffer to fit the entire file is the
|
|
best case, the response callback will only be called once, ideally in
|
|
the next frame (or two calls to sfetch_dowork()).
|
|
|
|
If no buffer is provided upfront, one frame of latency is added because
|
|
the response callback needs to be invoked in the OPENED state so that
|
|
the user code can bind a buffer.
|
|
|
|
This means the best case for a request without an upfront-provided
|
|
buffer is 2 frames (or 3 calls to sfetch_dowork()).
|
|
|
|
That's about what can be done to improve the latency for a single request,
|
|
but the really important step is to improve overall throughput. If you
|
|
need to load thousands of files you don't want that to be completely
|
|
serialized.
|
|
|
|
The most important action to increase throughput is to increase the
|
|
number of lanes per channel. This defines how many requests can be
|
|
'in flight' on a single channel at the same time. The guiding decision
|
|
factor for how many lanes you can "afford" is the memory size you want
|
|
to set aside for buffers. Each lane needs its own buffer so that
|
|
the data loaded for one request doesn't scribble over the data
|
|
loaded for another request.
|
|
|
|
Here's a simple example of sending 4 requests without upfront buffer
|
|
on a channel with 1, 2 and 4 lanes, each line is one frame:
|
|
|
|
1 LANE (8 frames):
|
|
Lane 0:
|
|
-------------
|
|
REQ 0 OPENED
|
|
REQ 0 FETCHED
|
|
REQ 1 OPENED
|
|
REQ 1 FETCHED
|
|
REQ 2 OPENED
|
|
REQ 2 FETCHED
|
|
REQ 3 OPENED
|
|
REQ 3 FETCHED
|
|
|
|
Note how the request don't overlap, so they can all use the same buffer.
|
|
|
|
2 LANES (4 frames):
|
|
Lane 0: Lane 1:
|
|
---------------------------------
|
|
REQ 0 OPENED REQ 1 OPENED
|
|
REQ 0 FETCHED REQ 1 FETCHED
|
|
REQ 2 OPENED REQ 3 OPENED
|
|
REQ 2 FETCHED REQ 3 FETCHED
|
|
|
|
This reduces the overall time to 4 frames, but now you need 2 buffers so
|
|
that requests don't scribble over each other.
|
|
|
|
4 LANES (2 frames):
|
|
Lane 0: Lane 1: Lane 2: Lane 3:
|
|
-------------------------------------------------------------
|
|
REQ 0 OPENED REQ 1 OPENED REQ 2 OPENED REQ 3 OPENED
|
|
REQ 0 FETCHED REQ 1 FETCHED REQ 2 FETCHED REQ 3 FETCHED
|
|
|
|
Now we're down to the same 'best-case' latency as sending a single
|
|
request.
|
|
|
|
Apart from the memory requirements for the streaming buffers (which is
|
|
under your control), you can be generous with the number of channels,
|
|
they don't add any processing overhead.
|
|
|
|
The last option for tweaking latency and throughput is channels. Each
|
|
channel works independently from other channels, so while one
|
|
channel is busy working through a large number of requests (or one
|
|
very long streaming download), you can set aside a high-priority channel
|
|
for requests that need to start as soon as possible.
|
|
|
|
On platforms with threading support, each channel runs on its own
|
|
thread, but this is mainly an implementation detail to work around
|
|
the blocking traditional file IO functions, not for performance reasons.
|
|
|
|
|
|
FUTURE PLANS / V2.0 IDEA DUMP
|
|
=============================
|
|
- An optional polling API (as alternative to callback API)
|
|
- Move buffer-management into the API? The "manual management"
|
|
can be quite tricky especially for dynamic allocation scenarios,
|
|
API support for buffer management would simplify cases like
|
|
preventing that requests scribble over each other's buffers, or
|
|
an automatic garbage collection for dynamically allocated buffers,
|
|
or automatically falling back to dynamic allocation if static
|
|
buffers aren't big enough.
|
|
- Pluggable request handlers to load data from other "sources"
|
|
(especially HTTP downloads on native platforms via e.g. libcurl
|
|
would be useful)
|
|
- I'm currently not happy how the user-data block is handled, this
|
|
should getting and updating the user-data should be wrapped by
|
|
API functions (similar to bind/unbind buffer)
|
|
|
|
|
|
LICENSE
|
|
=======
|
|
zlib/libpng license
|
|
|
|
Copyright (c) 2019 Andre Weissflog
|
|
|
|
This software is provided 'as-is', without any express or implied warranty.
|
|
In no event will the authors be held liable for any damages arising from the
|
|
use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely, subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not
|
|
claim that you wrote the original software. If you use this software in a
|
|
product, an acknowledgment in the product documentation would be
|
|
appreciated but is not required.
|
|
|
|
2. Altered source versions must be plainly marked as such, and must not
|
|
be misrepresented as being the original software.
|
|
|
|
3. This notice may not be removed or altered from any source
|
|
distribution.
|
|
*/
|
|
#define SOKOL_FETCH_INCLUDED (1)
|
|
#include <stdint.h>
|
|
#include <stdbool.h>
|
|
|
|
#ifndef SOKOL_API_DECL
|
|
#if defined(_WIN32) && defined(SOKOL_DLL) && defined(SOKOL_IMPL)
|
|
#define SOKOL_API_DECL __declspec(dllexport)
|
|
#elif defined(_WIN32) && defined(SOKOL_DLL)
|
|
#define SOKOL_API_DECL __declspec(dllimport)
|
|
#else
|
|
#define SOKOL_API_DECL extern
|
|
#endif
|
|
#endif
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
/* configuration values for sfetch_setup() */
|
|
typedef struct sfetch_desc_t {
|
|
uint32_t _start_canary;
|
|
uint32_t max_requests; /* max number of active requests across all channels, default is 128 */
|
|
uint32_t num_channels; /* number of channels to fetch requests in parallel, default is 1 */
|
|
uint32_t num_lanes; /* max number of requests active on the same channel, default is 1 */
|
|
uint32_t _end_canary;
|
|
} sfetch_desc_t;
|
|
|
|
/* a request handle to identify an active fetch request, returned by sfetch_send() */
|
|
typedef struct sfetch_handle_t { uint32_t id; } sfetch_handle_t;
|
|
|
|
/* error codes */
|
|
typedef enum {
|
|
SFETCH_ERROR_NO_ERROR,
|
|
SFETCH_ERROR_FILE_NOT_FOUND,
|
|
SFETCH_ERROR_NO_BUFFER,
|
|
SFETCH_ERROR_BUFFER_TOO_SMALL,
|
|
SFETCH_ERROR_UNEXPECTED_EOF,
|
|
SFETCH_ERROR_INVALID_HTTP_STATUS,
|
|
SFETCH_ERROR_CANCELLED
|
|
} sfetch_error_t;
|
|
|
|
/* the response struct passed to the response callback */
|
|
typedef struct sfetch_response_t {
|
|
sfetch_handle_t handle; /* request handle this response belongs to */
|
|
bool dispatched; /* true when request is in DISPATCHED state (lane has been assigned) */
|
|
bool fetched; /* true when request is in FETCHED state (fetched data is available) */
|
|
bool paused; /* request is currently in paused state */
|
|
bool finished; /* this is the last response for this request */
|
|
bool failed; /* request has failed (always set together with 'finished') */
|
|
bool cancelled; /* request was cancelled (always set together with 'finished') */
|
|
sfetch_error_t error_code; /* more detailed error code when failed is true */
|
|
uint32_t channel; /* the channel which processes this request */
|
|
uint32_t lane; /* the lane this request occupies on its channel */
|
|
const char* path; /* the original filesystem path of the request (FIXME: this is unsafe, wrap in API call?) */
|
|
void* user_data; /* pointer to read/write user-data area (FIXME: this is unsafe, wrap in API call?) */
|
|
uint32_t fetched_offset; /* current offset of fetched data chunk in file data */
|
|
uint32_t fetched_size; /* size of fetched data chunk in number of bytes */
|
|
void* buffer_ptr; /* pointer to buffer with fetched data */
|
|
uint32_t buffer_size; /* overall buffer size (may be >= than fetched_size!) */
|
|
} sfetch_response_t;
|
|
|
|
/* response callback function signature */
|
|
typedef void(*sfetch_callback_t)(const sfetch_response_t*);
|
|
|
|
/* request parameters passed to sfetch_send() */
|
|
typedef struct sfetch_request_t {
|
|
uint32_t _start_canary;
|
|
uint32_t channel; /* index of channel this request is assigned to (default: 0) */
|
|
const char* path; /* filesystem path or HTTP URL (required) */
|
|
sfetch_callback_t callback; /* response callback function pointer (required) */
|
|
void* buffer_ptr; /* buffer pointer where data will be loaded into (optional) */
|
|
uint32_t buffer_size; /* buffer size in number of bytes (optional) */
|
|
uint32_t chunk_size; /* number of bytes to load per stream-block (optional) */
|
|
const void* user_data_ptr; /* pointer to a POD user-data block which will be memcpy'd(!) (optional) */
|
|
uint32_t user_data_size; /* size of user-data block (optional) */
|
|
uint32_t _end_canary;
|
|
} sfetch_request_t;
|
|
|
|
/* setup sokol-fetch (can be called on multiple threads) */
|
|
SOKOL_API_DECL void sfetch_setup(const sfetch_desc_t* desc);
|
|
/* discard a sokol-fetch context */
|
|
SOKOL_API_DECL void sfetch_shutdown(void);
|
|
/* return true if sokol-fetch has been setup */
|
|
SOKOL_API_DECL bool sfetch_valid(void);
|
|
/* get the desc struct that was passed to sfetch_setup() */
|
|
SOKOL_API_DECL sfetch_desc_t sfetch_desc(void);
|
|
/* return the max userdata size in number of bytes (SFETCH_MAX_USERDATA_UINT64 * sizeof(uint64_t)) */
|
|
SOKOL_API_DECL int sfetch_max_userdata_bytes(void);
|
|
/* return the value of the SFETCH_MAX_PATH implementation config value */
|
|
SOKOL_API_DECL int sfetch_max_path(void);
|
|
|
|
/* send a fetch-request, get handle to request back */
|
|
SOKOL_API_DECL sfetch_handle_t sfetch_send(const sfetch_request_t* request);
|
|
/* return true if a handle is valid *and* the request is alive */
|
|
SOKOL_API_DECL bool sfetch_handle_valid(sfetch_handle_t h);
|
|
/* do per-frame work, moves requests into and out of IO threads, and invokes response-callbacks */
|
|
SOKOL_API_DECL void sfetch_dowork(void);
|
|
|
|
/* bind a data buffer to a request (request must not currently have a buffer bound, must be called from response callback */
|
|
SOKOL_API_DECL void sfetch_bind_buffer(sfetch_handle_t h, void* buffer_ptr, uint32_t buffer_size);
|
|
/* clear the 'buffer binding' of a request, returns previous buffer pointer (can be 0), must be called from response callback */
|
|
SOKOL_API_DECL void* sfetch_unbind_buffer(sfetch_handle_t h);
|
|
/* cancel a request that's in flight (will call response callback with .cancelled + .finished) */
|
|
SOKOL_API_DECL void sfetch_cancel(sfetch_handle_t h);
|
|
/* pause a request (will call response callback each frame with .paused) */
|
|
SOKOL_API_DECL void sfetch_pause(sfetch_handle_t h);
|
|
/* continue a paused request */
|
|
SOKOL_API_DECL void sfetch_continue(sfetch_handle_t h);
|
|
|
|
#ifdef __cplusplus
|
|
} /* extern "C" */
|
|
#endif
|
|
#endif // SOKOL_FETCH_INCLUDED
|
|
|
|
/*--- IMPLEMENTATION ---------------------------------------------------------*/
|
|
#ifdef SOKOL_IMPL
|
|
#define SOKOL_FETCH_IMPL_INCLUDED (1)
|
|
#include <string.h> /* memset, memcpy */
|
|
|
|
#ifndef SFETCH_MAX_PATH
|
|
#define SFETCH_MAX_PATH (1024)
|
|
#endif
|
|
#ifndef SFETCH_MAX_USERDATA_UINT64
|
|
#define SFETCH_MAX_USERDATA_UINT64 (16)
|
|
#endif
|
|
#ifndef SFETCH_MAX_CHANNELS
|
|
#define SFETCH_MAX_CHANNELS (16)
|
|
#endif
|
|
|
|
#ifndef SOKOL_API_IMPL
|
|
#define SOKOL_API_IMPL
|
|
#endif
|
|
#ifndef SOKOL_DEBUG
|
|
#ifndef NDEBUG
|
|
#define SOKOL_DEBUG (1)
|
|
#endif
|
|
#endif
|
|
#ifndef SOKOL_ASSERT
|
|
#include <assert.h>
|
|
#define SOKOL_ASSERT(c) assert(c)
|
|
#endif
|
|
#ifndef SOKOL_MALLOC
|
|
#include <stdlib.h>
|
|
#define SOKOL_MALLOC(s) malloc(s)
|
|
#define SOKOL_FREE(p) free(p)
|
|
#endif
|
|
#ifndef SOKOL_LOG
|
|
#ifdef SOKOL_DEBUG
|
|
#include <stdio.h>
|
|
#define SOKOL_LOG(s) { SOKOL_ASSERT(s); puts(s); }
|
|
#else
|
|
#define SOKOL_LOG(s)
|
|
#endif
|
|
#endif
|
|
|
|
#ifndef _SOKOL_PRIVATE
|
|
#if defined(__GNUC__)
|
|
#define _SOKOL_PRIVATE __attribute__((unused)) static
|
|
#else
|
|
#define _SOKOL_PRIVATE static
|
|
#endif
|
|
#endif
|
|
|
|
#if defined(__EMSCRIPTEN__)
|
|
#include <emscripten/emscripten.h>
|
|
#define _SFETCH_PLATFORM_EMSCRIPTEN (1)
|
|
#define _SFETCH_PLATFORM_WINDOWS (0)
|
|
#define _SFETCH_PLATFORM_POSIX (0)
|
|
#define _SFETCH_HAS_THREADS (0)
|
|
#elif defined(_WIN32)
|
|
#ifndef WIN32_LEAN_AND_MEAN
|
|
#define WIN32_LEAN_AND_MEAN
|
|
#endif
|
|
#include <windows.h>
|
|
#define _SFETCH_PLATFORM_WINDOWS (1)
|
|
#define _SFETCH_PLATFORM_EMSCRIPTEN (0)
|
|
#define _SFETCH_PLATFORM_POSIX (0)
|
|
#define _SFETCH_HAS_THREADS (1)
|
|
#else
|
|
#include <pthread.h>
|
|
#include <stdio.h> /* fopen, fread, fseek, fclose */
|
|
#define _SFETCH_PLATFORM_POSIX (1)
|
|
#define _SFETCH_PLATFORM_EMSCRIPTEN (0)
|
|
#define _SFETCH_PLATFORM_WINDOWS (0)
|
|
#define _SFETCH_HAS_THREADS (1)
|
|
#endif
|
|
|
|
/*=== private type definitions ===============================================*/
|
|
typedef struct _sfetch_path_t {
|
|
char buf[SFETCH_MAX_PATH];
|
|
} _sfetch_path_t;
|
|
|
|
typedef struct _sfetch_buffer_t {
|
|
uint8_t* ptr;
|
|
uint32_t size;
|
|
} _sfetch_buffer_t;
|
|
|
|
/* a thread with incoming and outgoing message queue syncing */
|
|
#if _SFETCH_PLATFORM_POSIX
|
|
typedef struct {
|
|
pthread_t thread;
|
|
pthread_cond_t incoming_cond;
|
|
pthread_mutex_t incoming_mutex;
|
|
pthread_mutex_t outgoing_mutex;
|
|
pthread_mutex_t running_mutex;
|
|
pthread_mutex_t stop_mutex;
|
|
bool stop_requested;
|
|
bool valid;
|
|
} _sfetch_thread_t;
|
|
#elif _SFETCH_PLATFORM_WINDOWS
|
|
typedef struct {
|
|
HANDLE thread;
|
|
HANDLE incoming_event;
|
|
CRITICAL_SECTION incoming_critsec;
|
|
CRITICAL_SECTION outgoing_critsec;
|
|
CRITICAL_SECTION running_critsec;
|
|
CRITICAL_SECTION stop_critsec;
|
|
bool stop_requested;
|
|
bool valid;
|
|
} _sfetch_thread_t;
|
|
#endif
|
|
|
|
/* file handle abstraction */
|
|
#if _SFETCH_PLATFORM_POSIX
|
|
typedef FILE* _sfetch_file_handle_t;
|
|
#define _SFETCH_INVALID_FILE_HANDLE (0)
|
|
typedef void*(*_sfetch_thread_func_t)(void*);
|
|
#elif _SFETCH_PLATFORM_WINDOWS
|
|
typedef HANDLE _sfetch_file_handle_t;
|
|
#define _SFETCH_INVALID_FILE_HANDLE (INVALID_HANDLE_VALUE)
|
|
typedef LPTHREAD_START_ROUTINE _sfetch_thread_func_t;
|
|
#endif
|
|
|
|
/* user-side per-request state */
|
|
typedef struct {
|
|
bool pause; /* switch item to PAUSED state if true */
|
|
bool cont; /* switch item back to FETCHING if true */
|
|
bool cancel; /* cancel the request, switch into FAILED state */
|
|
/* transfer IO => user thread */
|
|
uint32_t fetched_offset; /* number of bytes fetched so far */
|
|
uint32_t fetched_size; /* size of last fetched chunk */
|
|
sfetch_error_t error_code;
|
|
bool finished;
|
|
/* user thread only */
|
|
uint32_t user_data_size;
|
|
uint64_t user_data[SFETCH_MAX_USERDATA_UINT64];
|
|
} _sfetch_item_user_t;
|
|
|
|
/* thread-side per-request state */
|
|
typedef struct {
|
|
/* transfer IO => user thread */
|
|
uint32_t fetched_offset;
|
|
uint32_t fetched_size;
|
|
sfetch_error_t error_code;
|
|
bool failed;
|
|
bool finished;
|
|
/* IO thread only */
|
|
#if _SFETCH_PLATFORM_EMSCRIPTEN
|
|
uint32_t http_range_offset;
|
|
#else
|
|
_sfetch_file_handle_t file_handle;
|
|
#endif
|
|
uint32_t content_size;
|
|
} _sfetch_item_thread_t;
|
|
|
|
/* a request goes through the following states, ping-ponging between IO and user thread */
|
|
typedef enum _sfetch_state_t {
|
|
_SFETCH_STATE_INITIAL, /* internal: request has just been initialized */
|
|
_SFETCH_STATE_ALLOCATED, /* internal: request has been allocated from internal pool */
|
|
_SFETCH_STATE_DISPATCHED, /* user thread: request has been dispatched to its IO channel */
|
|
_SFETCH_STATE_FETCHING, /* IO thread: waiting for data to be fetched */
|
|
_SFETCH_STATE_FETCHED, /* user thread: fetched data available */
|
|
_SFETCH_STATE_PAUSED, /* user thread: request has been paused via sfetch_pause() */
|
|
_SFETCH_STATE_FAILED, /* user thread: follow state or FETCHING if something went wrong */
|
|
} _sfetch_state_t;
|
|
|
|
/* an internal request item */
|
|
#define _SFETCH_INVALID_LANE (0xFFFFFFFF)
|
|
typedef struct {
|
|
sfetch_handle_t handle;
|
|
_sfetch_state_t state;
|
|
uint32_t channel;
|
|
uint32_t lane;
|
|
uint32_t chunk_size;
|
|
sfetch_callback_t callback;
|
|
_sfetch_buffer_t buffer;
|
|
|
|
/* updated by IO-thread, off-limits to user thread */
|
|
_sfetch_item_thread_t thread;
|
|
|
|
/* accessible by user-thread, off-limits to IO thread */
|
|
_sfetch_item_user_t user;
|
|
|
|
/* big stuff at the end */
|
|
_sfetch_path_t path;
|
|
} _sfetch_item_t;
|
|
|
|
/* a pool of internal per-request items */
|
|
typedef struct {
|
|
uint32_t size;
|
|
uint32_t free_top;
|
|
_sfetch_item_t* items;
|
|
uint32_t* free_slots;
|
|
uint32_t* gen_ctrs;
|
|
bool valid;
|
|
} _sfetch_pool_t;
|
|
|
|
/* a ringbuffer for pool-slot ids */
|
|
typedef struct {
|
|
uint32_t head;
|
|
uint32_t tail;
|
|
uint32_t num;
|
|
uint32_t* buf;
|
|
} _sfetch_ring_t;
|
|
|
|
/* an IO channel with its own IO thread */
|
|
struct _sfetch_t;
|
|
typedef struct {
|
|
struct _sfetch_t* ctx; /* back-pointer to thread-local _sfetch state pointer,
|
|
since this isn't accessible from the IO threads */
|
|
_sfetch_ring_t free_lanes;
|
|
_sfetch_ring_t user_sent;
|
|
_sfetch_ring_t user_incoming;
|
|
_sfetch_ring_t user_outgoing;
|
|
#if _SFETCH_HAS_THREADS
|
|
_sfetch_ring_t thread_incoming;
|
|
_sfetch_ring_t thread_outgoing;
|
|
_sfetch_thread_t thread;
|
|
#endif
|
|
void (*request_handler)(struct _sfetch_t* ctx, uint32_t slot_id);
|
|
bool valid;
|
|
} _sfetch_channel_t;
|
|
|
|
/* the sfetch global state */
|
|
typedef struct _sfetch_t {
|
|
bool setup;
|
|
bool valid;
|
|
bool in_callback;
|
|
sfetch_desc_t desc;
|
|
_sfetch_pool_t pool;
|
|
_sfetch_channel_t chn[SFETCH_MAX_CHANNELS];
|
|
} _sfetch_t;
|
|
#if _SFETCH_HAS_THREADS
|
|
#if defined(_MSC_VER)
|
|
static __declspec(thread) _sfetch_t* _sfetch;
|
|
#else
|
|
static __thread _sfetch_t* _sfetch;
|
|
#endif
|
|
#else
|
|
static _sfetch_t* _sfetch;
|
|
#endif
|
|
|
|
/*=== general helper functions and macros =====================================*/
|
|
#define _sfetch_def(val, def) (((val) == 0) ? (def) : (val))
|
|
|
|
_SOKOL_PRIVATE _sfetch_t* _sfetch_ctx(void) {
|
|
return _sfetch;
|
|
}
|
|
|
|
_SOKOL_PRIVATE void _sfetch_path_copy(_sfetch_path_t* dst, const char* src) {
|
|
SOKOL_ASSERT(dst);
|
|
if (src && (strlen(src) < SFETCH_MAX_PATH)) {
|
|
#if defined(_MSC_VER)
|
|
strncpy_s(dst->buf, SFETCH_MAX_PATH, src, (SFETCH_MAX_PATH-1));
|
|
#else
|
|
strncpy(dst->buf, src, SFETCH_MAX_PATH);
|
|
#endif
|
|
dst->buf[SFETCH_MAX_PATH-1] = 0;
|
|
}
|
|
else {
|
|
memset(dst->buf, 0, SFETCH_MAX_PATH);
|
|
}
|
|
}
|
|
|
|
_SOKOL_PRIVATE _sfetch_path_t _sfetch_path_make(const char* str) {
|
|
_sfetch_path_t res;
|
|
_sfetch_path_copy(&res, str);
|
|
return res;
|
|
}
|
|
|
|
_SOKOL_PRIVATE uint32_t _sfetch_make_id(uint32_t index, uint32_t gen_ctr) {
|
|
return (gen_ctr<<16) | (index & 0xFFFF);
|
|
}
|
|
|
|
_SOKOL_PRIVATE sfetch_handle_t _sfetch_make_handle(uint32_t slot_id) {
|
|
sfetch_handle_t h;
|
|
h.id = slot_id;
|
|
return h;
|
|
}
|
|
|
|
_SOKOL_PRIVATE uint32_t _sfetch_slot_index(uint32_t slot_id) {
|
|
return slot_id & 0xFFFF;
|
|
}
|
|
|
|
/*=== a circular message queue ===============================================*/
|
|
_SOKOL_PRIVATE uint32_t _sfetch_ring_wrap(const _sfetch_ring_t* rb, uint32_t i) {
|
|
return i % rb->num;
|
|
}
|
|
|
|
_SOKOL_PRIVATE void _sfetch_ring_discard(_sfetch_ring_t* rb) {
|
|
SOKOL_ASSERT(rb);
|
|
if (rb->buf) {
|
|
SOKOL_FREE(rb->buf);
|
|
rb->buf = 0;
|
|
}
|
|
rb->head = 0;
|
|
rb->tail = 0;
|
|
rb->num = 0;
|
|
}
|
|
|
|
_SOKOL_PRIVATE bool _sfetch_ring_init(_sfetch_ring_t* rb, uint32_t num_slots) {
|
|
SOKOL_ASSERT(rb && (num_slots > 0));
|
|
SOKOL_ASSERT(0 == rb->buf);
|
|
rb->head = 0;
|
|
rb->tail = 0;
|
|
/* one slot reserved to detect full vs empty */
|
|
rb->num = num_slots + 1;
|
|
const size_t queue_size = rb->num * sizeof(sfetch_handle_t);
|
|
rb->buf = (uint32_t*) SOKOL_MALLOC(queue_size);
|
|
if (rb->buf) {
|
|
memset(rb->buf, 0, queue_size);
|
|
return true;
|
|
}
|
|
else {
|
|
_sfetch_ring_discard(rb);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
_SOKOL_PRIVATE bool _sfetch_ring_full(const _sfetch_ring_t* rb) {
|
|
SOKOL_ASSERT(rb && rb->buf);
|
|
return _sfetch_ring_wrap(rb, rb->head + 1) == rb->tail;
|
|
}
|
|
|
|
_SOKOL_PRIVATE bool _sfetch_ring_empty(const _sfetch_ring_t* rb) {
|
|
SOKOL_ASSERT(rb && rb->buf);
|
|
return rb->head == rb->tail;
|
|
}
|
|
|
|
_SOKOL_PRIVATE uint32_t _sfetch_ring_count(const _sfetch_ring_t* rb) {
|
|
SOKOL_ASSERT(rb && rb->buf);
|
|
uint32_t count;
|
|
if (rb->head >= rb->tail) {
|
|
count = rb->head - rb->tail;
|
|
}
|
|
else {
|
|
count = (rb->head + rb->num) - rb->tail;
|
|
}
|
|
SOKOL_ASSERT(count < rb->num);
|
|
return count;
|
|
}
|
|
|
|
_SOKOL_PRIVATE void _sfetch_ring_enqueue(_sfetch_ring_t* rb, uint32_t slot_id) {
|
|
SOKOL_ASSERT(rb && rb->buf);
|
|
SOKOL_ASSERT(!_sfetch_ring_full(rb));
|
|
SOKOL_ASSERT(rb->head < rb->num);
|
|
rb->buf[rb->head] = slot_id;
|
|
rb->head = _sfetch_ring_wrap(rb, rb->head + 1);
|
|
}
|
|
|
|
_SOKOL_PRIVATE uint32_t _sfetch_ring_dequeue(_sfetch_ring_t* rb) {
|
|
SOKOL_ASSERT(rb && rb->buf);
|
|
SOKOL_ASSERT(!_sfetch_ring_empty(rb));
|
|
SOKOL_ASSERT(rb->tail < rb->num);
|
|
uint32_t slot_id = rb->buf[rb->tail];
|
|
rb->tail = _sfetch_ring_wrap(rb, rb->tail + 1);
|
|
return slot_id;
|
|
}
|
|
|
|
_SOKOL_PRIVATE uint32_t _sfetch_ring_peek(const _sfetch_ring_t* rb, uint32_t index) {
|
|
SOKOL_ASSERT(rb && rb->buf);
|
|
SOKOL_ASSERT(!_sfetch_ring_empty(rb));
|
|
SOKOL_ASSERT(index < _sfetch_ring_count(rb));
|
|
uint32_t rb_index = _sfetch_ring_wrap(rb, rb->tail + index);
|
|
return rb->buf[rb_index];
|
|
}
|
|
|
|
/*=== request pool implementation ============================================*/
|
|
_SOKOL_PRIVATE void _sfetch_item_init(_sfetch_item_t* item, uint32_t slot_id, const sfetch_request_t* request) {
|
|
SOKOL_ASSERT(item && (0 == item->handle.id));
|
|
SOKOL_ASSERT(request && request->path);
|
|
memset(item, 0, sizeof(_sfetch_item_t));
|
|
item->handle.id = slot_id;
|
|
item->state = _SFETCH_STATE_INITIAL;
|
|
item->channel = request->channel;
|
|
item->chunk_size = request->chunk_size;
|
|
item->lane = _SFETCH_INVALID_LANE;
|
|
item->callback = request->callback;
|
|
item->buffer.ptr = (uint8_t*) request->buffer_ptr;
|
|
item->buffer.size = request->buffer_size;
|
|
item->path = _sfetch_path_make(request->path);
|
|
#if !_SFETCH_PLATFORM_EMSCRIPTEN
|
|
item->thread.file_handle = _SFETCH_INVALID_FILE_HANDLE;
|
|
#endif
|
|
if (request->user_data_ptr &&
|
|
(request->user_data_size > 0) &&
|
|
(request->user_data_size <= (SFETCH_MAX_USERDATA_UINT64*8)))
|
|
{
|
|
item->user.user_data_size = request->user_data_size;
|
|
memcpy(item->user.user_data, request->user_data_ptr, request->user_data_size);
|
|
}
|
|
}
|
|
|
|
_SOKOL_PRIVATE void _sfetch_item_discard(_sfetch_item_t* item) {
|
|
SOKOL_ASSERT(item && (0 != item->handle.id));
|
|
memset(item, 0, sizeof(_sfetch_item_t));
|
|
}
|
|
|
|
_SOKOL_PRIVATE void _sfetch_pool_discard(_sfetch_pool_t* pool) {
|
|
SOKOL_ASSERT(pool);
|
|
if (pool->free_slots) {
|
|
SOKOL_FREE(pool->free_slots);
|
|
pool->free_slots = 0;
|
|
}
|
|
if (pool->gen_ctrs) {
|
|
SOKOL_FREE(pool->gen_ctrs);
|
|
pool->gen_ctrs = 0;
|
|
}
|
|
if (pool->items) {
|
|
SOKOL_FREE(pool->items);
|
|
pool->items = 0;
|
|
}
|
|
pool->size = 0;
|
|
pool->free_top = 0;
|
|
pool->valid = false;
|
|
}
|
|
|
|
_SOKOL_PRIVATE bool _sfetch_pool_init(_sfetch_pool_t* pool, uint32_t num_items) {
|
|
SOKOL_ASSERT(pool && (num_items > 0) && (num_items < ((1<<16)-1)));
|
|
SOKOL_ASSERT(0 == pool->items);
|
|
/* NOTE: item slot 0 is reserved for the special "invalid" item index 0*/
|
|
pool->size = num_items + 1;
|
|
pool->free_top = 0;
|
|
const size_t items_size = pool->size * sizeof(_sfetch_item_t);
|
|
pool->items = (_sfetch_item_t*) SOKOL_MALLOC(items_size);
|
|
/* generation counters indexable by pool slot index, slot 0 is reserved */
|
|
const size_t gen_ctrs_size = sizeof(uint32_t) * pool->size;
|
|
pool->gen_ctrs = (uint32_t*) SOKOL_MALLOC(gen_ctrs_size);
|
|
SOKOL_ASSERT(pool->gen_ctrs);
|
|
/* NOTE: it's not a bug to only reserve num_items here */
|
|
const size_t free_slots_size = num_items * sizeof(int);
|
|
pool->free_slots = (uint32_t*) SOKOL_MALLOC(free_slots_size);
|
|
if (pool->items && pool->free_slots) {
|
|
memset(pool->items, 0, items_size);
|
|
memset(pool->gen_ctrs, 0, gen_ctrs_size);
|
|
/* never allocate the 0-th item, this is the reserved 'invalid item' */
|
|
for (uint32_t i = pool->size - 1; i >= 1; i--) {
|
|
pool->free_slots[pool->free_top++] = i;
|
|
}
|
|
pool->valid = true;
|
|
}
|
|
else {
|
|
/* allocation error */
|
|
_sfetch_pool_discard(pool);
|
|
}
|
|
return pool->valid;
|
|
}
|
|
|
|
_SOKOL_PRIVATE uint32_t _sfetch_pool_item_alloc(_sfetch_pool_t* pool, const sfetch_request_t* request) {
|
|
SOKOL_ASSERT(pool && pool->valid);
|
|
if (pool->free_top > 0) {
|
|
uint32_t slot_index = pool->free_slots[--pool->free_top];
|
|
SOKOL_ASSERT((slot_index > 0) && (slot_index < pool->size));
|
|
uint32_t slot_id = _sfetch_make_id(slot_index, ++pool->gen_ctrs[slot_index]);
|
|
_sfetch_item_init(&pool->items[slot_index], slot_id, request);
|
|
pool->items[slot_index].state = _SFETCH_STATE_ALLOCATED;
|
|
return slot_id;
|
|
}
|
|
else {
|
|
/* pool exhausted, return the 'invalid handle' */
|
|
return _sfetch_make_id(0, 0);
|
|
}
|
|
}
|
|
|
|
_SOKOL_PRIVATE void _sfetch_pool_item_free(_sfetch_pool_t* pool, uint32_t slot_id) {
|
|
SOKOL_ASSERT(pool && pool->valid);
|
|
uint32_t slot_index = _sfetch_slot_index(slot_id);
|
|
SOKOL_ASSERT((slot_index > 0) && (slot_index < pool->size));
|
|
SOKOL_ASSERT(pool->items[slot_index].handle.id == slot_id);
|
|
#if defined(SOKOL_DEBUG)
|
|
/* debug check against double-free */
|
|
for (uint32_t i = 0; i < pool->free_top; i++) {
|
|
SOKOL_ASSERT(pool->free_slots[i] != slot_index);
|
|
}
|
|
#endif
|
|
_sfetch_item_discard(&pool->items[slot_index]);
|
|
pool->free_slots[pool->free_top++] = slot_index;
|
|
SOKOL_ASSERT(pool->free_top <= (pool->size - 1));
|
|
}
|
|
|
|
/* return pointer to item by handle without matching id check */
|
|
_SOKOL_PRIVATE _sfetch_item_t* _sfetch_pool_item_at(_sfetch_pool_t* pool, uint32_t slot_id) {
|
|
SOKOL_ASSERT(pool && pool->valid);
|
|
uint32_t slot_index = _sfetch_slot_index(slot_id);
|
|
SOKOL_ASSERT((slot_index > 0) && (slot_index < pool->size));
|
|
return &pool->items[slot_index];
|
|
}
|
|
|
|
/* return pointer to item by handle with matching id check */
|
|
_SOKOL_PRIVATE _sfetch_item_t* _sfetch_pool_item_lookup(_sfetch_pool_t* pool, uint32_t slot_id) {
|
|
SOKOL_ASSERT(pool && pool->valid);
|
|
if (0 != slot_id) {
|
|
_sfetch_item_t* item = _sfetch_pool_item_at(pool, slot_id);
|
|
if (item->handle.id == slot_id) {
|
|
return item;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*=== PLATFORM WRAPPER FUNCTIONS =============================================*/
|
|
#if _SFETCH_PLATFORM_POSIX
|
|
_SOKOL_PRIVATE _sfetch_file_handle_t _sfetch_file_open(const _sfetch_path_t* path) {
|
|
return fopen(path->buf, "rb");
|
|
}
|
|
|
|
_SOKOL_PRIVATE void _sfetch_file_close(_sfetch_file_handle_t h) {
|
|
fclose(h);
|
|
}
|
|
|
|
_SOKOL_PRIVATE bool _sfetch_file_handle_valid(_sfetch_file_handle_t h) {
|
|
return h != _SFETCH_INVALID_FILE_HANDLE;
|
|
}
|
|
|
|
_SOKOL_PRIVATE uint32_t _sfetch_file_size(_sfetch_file_handle_t h) {
|
|
fseek(h, 0, SEEK_END);
|
|
return (uint32_t) ftell(h);
|
|
}
|
|
|
|
_SOKOL_PRIVATE bool _sfetch_file_read(_sfetch_file_handle_t h, uint32_t offset, uint32_t num_bytes, void* ptr) {
|
|
fseek(h, offset, SEEK_SET);
|
|
return num_bytes == fread(ptr, 1, num_bytes, h);
|
|
}
|
|
|
|
_SOKOL_PRIVATE bool _sfetch_thread_init(_sfetch_thread_t* thread, _sfetch_thread_func_t thread_func, void* thread_arg) {
|
|
SOKOL_ASSERT(thread && !thread->valid && !thread->stop_requested);
|
|
|
|
pthread_mutexattr_t attr;
|
|
pthread_mutexattr_init(&attr);
|
|
pthread_mutex_init(&thread->incoming_mutex, &attr);
|
|
pthread_mutexattr_destroy(&attr);
|
|
|
|
pthread_mutexattr_init(&attr);
|
|
pthread_mutex_init(&thread->outgoing_mutex, &attr);
|
|
pthread_mutexattr_destroy(&attr);
|
|
|
|
pthread_mutexattr_init(&attr);
|
|
pthread_mutex_init(&thread->running_mutex, &attr);
|
|
pthread_mutexattr_destroy(&attr);
|
|
|
|
pthread_mutexattr_init(&attr);
|
|
pthread_mutex_init(&thread->stop_mutex, &attr);
|
|
pthread_mutexattr_destroy(&attr);
|
|
|
|
pthread_condattr_t cond_attr;
|
|
pthread_condattr_init(&cond_attr);
|
|
pthread_cond_init(&thread->incoming_cond, &cond_attr);
|
|
pthread_condattr_destroy(&cond_attr);
|
|
|
|
/* FIXME: in debug mode, the threads should be named */
|
|
pthread_mutex_lock(&thread->running_mutex);
|
|
int res = pthread_create(&thread->thread, 0, thread_func, thread_arg);
|
|
thread->valid = (0 == res);
|
|
pthread_mutex_unlock(&thread->running_mutex);
|
|
return thread->valid;
|
|
}
|
|
|
|
_SOKOL_PRIVATE void _sfetch_thread_request_stop(_sfetch_thread_t* thread) {
|
|
pthread_mutex_lock(&thread->stop_mutex);
|
|
thread->stop_requested = true;
|
|
pthread_mutex_unlock(&thread->stop_mutex);
|
|
}
|
|
|
|
_SOKOL_PRIVATE bool _sfetch_thread_stop_requested(_sfetch_thread_t* thread) {
|
|
pthread_mutex_lock(&thread->stop_mutex);
|
|
bool stop_requested = thread->stop_requested;
|
|
pthread_mutex_unlock(&thread->stop_mutex);
|
|
return stop_requested;
|
|
}
|
|
|
|
_SOKOL_PRIVATE void _sfetch_thread_join(_sfetch_thread_t* thread) {
|
|
SOKOL_ASSERT(thread);
|
|
if (thread->valid) {
|
|
pthread_mutex_lock(&thread->incoming_mutex);
|
|
_sfetch_thread_request_stop(thread);
|
|
pthread_cond_signal(&thread->incoming_cond);
|
|
pthread_mutex_unlock(&thread->incoming_mutex);
|
|
pthread_join(thread->thread, 0);
|
|
thread->valid = false;
|
|
}
|
|
pthread_mutex_destroy(&thread->stop_mutex);
|
|
pthread_mutex_destroy(&thread->running_mutex);
|
|
pthread_mutex_destroy(&thread->incoming_mutex);
|
|
pthread_mutex_destroy(&thread->outgoing_mutex);
|
|
pthread_cond_destroy(&thread->incoming_cond);
|
|
}
|
|
|
|
/* called when the thread-func is entered, this blocks the thread func until
|
|
the _sfetch_thread_t object is fully initialized
|
|
*/
|
|
_SOKOL_PRIVATE void _sfetch_thread_entered(_sfetch_thread_t* thread) {
|
|
pthread_mutex_lock(&thread->running_mutex);
|
|
}
|
|
|
|
/* called by the thread-func right before it is left */
|
|
_SOKOL_PRIVATE void _sfetch_thread_leaving(_sfetch_thread_t* thread) {
|
|
pthread_mutex_unlock(&thread->running_mutex);
|
|
}
|
|
|
|
_SOKOL_PRIVATE void _sfetch_thread_enqueue_incoming(_sfetch_thread_t* thread, _sfetch_ring_t* incoming, _sfetch_ring_t* src) {
|
|
/* called from user thread */
|
|
SOKOL_ASSERT(thread && thread->valid);
|
|
SOKOL_ASSERT(incoming && incoming->buf);
|
|
SOKOL_ASSERT(src && src->buf);
|
|
if (!_sfetch_ring_empty(src)) {
|
|
pthread_mutex_lock(&thread->incoming_mutex);
|
|
while (!_sfetch_ring_full(incoming) && !_sfetch_ring_empty(src)) {
|
|
_sfetch_ring_enqueue(incoming, _sfetch_ring_dequeue(src));
|
|
}
|
|
pthread_cond_signal(&thread->incoming_cond);
|
|
pthread_mutex_unlock(&thread->incoming_mutex);
|
|
}
|
|
}
|
|
|
|
_SOKOL_PRIVATE uint32_t _sfetch_thread_dequeue_incoming(_sfetch_thread_t* thread, _sfetch_ring_t* incoming) {
|
|
/* called from thread function */
|
|
SOKOL_ASSERT(thread && thread->valid);
|
|
SOKOL_ASSERT(incoming && incoming->buf);
|
|
pthread_mutex_lock(&thread->incoming_mutex);
|
|
while (_sfetch_ring_empty(incoming) && !thread->stop_requested) {
|
|
pthread_cond_wait(&thread->incoming_cond, &thread->incoming_mutex);
|
|
}
|
|
uint32_t item = 0;
|
|
if (!thread->stop_requested) {
|
|
item = _sfetch_ring_dequeue(incoming);
|
|
}
|
|
pthread_mutex_unlock(&thread->incoming_mutex);
|
|
return item;
|
|
}
|
|
|
|
_SOKOL_PRIVATE bool _sfetch_thread_enqueue_outgoing(_sfetch_thread_t* thread, _sfetch_ring_t* outgoing, uint32_t item) {
|
|
/* called from thread function */
|
|
SOKOL_ASSERT(thread && thread->valid);
|
|
SOKOL_ASSERT(outgoing && outgoing->buf);
|
|
SOKOL_ASSERT(0 != item);
|
|
pthread_mutex_lock(&thread->outgoing_mutex);
|
|
bool result = false;
|
|
if (!_sfetch_ring_full(outgoing)) {
|
|
_sfetch_ring_enqueue(outgoing, item);
|
|
}
|
|
pthread_mutex_unlock(&thread->outgoing_mutex);
|
|
return result;
|
|
}
|
|
|
|
_SOKOL_PRIVATE void _sfetch_thread_dequeue_outgoing(_sfetch_thread_t* thread, _sfetch_ring_t* outgoing, _sfetch_ring_t* dst) {
|
|
/* called from user thread */
|
|
SOKOL_ASSERT(thread && thread->valid);
|
|
SOKOL_ASSERT(outgoing && outgoing->buf);
|
|
SOKOL_ASSERT(dst && dst->buf);
|
|
pthread_mutex_lock(&thread->outgoing_mutex);
|
|
while (!_sfetch_ring_full(dst) && !_sfetch_ring_empty(outgoing)) {
|
|
_sfetch_ring_enqueue(dst, _sfetch_ring_dequeue(outgoing));
|
|
}
|
|
pthread_mutex_unlock(&thread->outgoing_mutex);
|
|
}
|
|
#endif /* _SFETCH_PLATFORM_POSIX */
|
|
|
|
#if _SFETCH_PLATFORM_WINDOWS
|
|
_SOKOL_PRIVATE bool _sfetch_win32_utf8_to_wide(const char* src, wchar_t* dst, int dst_num_bytes) {
|
|
SOKOL_ASSERT(src && dst && (dst_num_bytes > 1));
|
|
memset(dst, 0, dst_num_bytes);
|
|
const int dst_chars = dst_num_bytes / sizeof(wchar_t);
|
|
const int dst_needed = MultiByteToWideChar(CP_UTF8, 0, src, -1, 0, 0);
|
|
if ((dst_needed > 0) && (dst_needed < dst_chars)) {
|
|
MultiByteToWideChar(CP_UTF8, 0, src, -1, dst, dst_chars);
|
|
return true;
|
|
}
|
|
else {
|
|
/* input string doesn't fit into destination buffer */
|
|
return false;
|
|
}
|
|
}
|
|
|
|
_SOKOL_PRIVATE _sfetch_file_handle_t _sfetch_file_open(const _sfetch_path_t* path) {
|
|
wchar_t w_path[SFETCH_MAX_PATH];
|
|
if (!_sfetch_win32_utf8_to_wide(path->buf, w_path, sizeof(w_path))) {
|
|
SOKOL_LOG("_sfetch_file_open: error converting UTF-8 path to wide string");
|
|
return 0;
|
|
}
|
|
_sfetch_file_handle_t h = CreateFileW(
|
|
w_path, /* lpFileName */
|
|
GENERIC_READ, /* dwDesiredAccess */
|
|
FILE_SHARE_READ, /* dwShareMode */
|
|
NULL, /* lpSecurityAttributes */
|
|
OPEN_EXISTING, /* dwCreationDisposition */
|
|
FILE_ATTRIBUTE_NORMAL|FILE_FLAG_SEQUENTIAL_SCAN, /* dwFlagsAndAttributes */
|
|
NULL); /* hTemplateFile */
|
|
return h;
|
|
}
|
|
|
|
_SOKOL_PRIVATE void _sfetch_file_close(_sfetch_file_handle_t h) {
|
|
CloseHandle(h);
|
|
}
|
|
|
|
_SOKOL_PRIVATE bool _sfetch_file_handle_valid(_sfetch_file_handle_t h) {
|
|
return h != _SFETCH_INVALID_FILE_HANDLE;
|
|
}
|
|
|
|
_SOKOL_PRIVATE uint32_t _sfetch_file_size(_sfetch_file_handle_t h) {
|
|
return GetFileSize(h, NULL);
|
|
}
|
|
|
|
_SOKOL_PRIVATE bool _sfetch_file_read(_sfetch_file_handle_t h, uint32_t offset, uint32_t num_bytes, void* ptr) {
|
|
LARGE_INTEGER offset_li;
|
|
offset_li.QuadPart = offset;
|
|
BOOL seek_res = SetFilePointerEx(h, offset_li, NULL, FILE_BEGIN);
|
|
if (seek_res) {
|
|
DWORD bytes_read = 0;
|
|
BOOL read_res = ReadFile(h, ptr, (DWORD)num_bytes, &bytes_read, NULL);
|
|
return read_res && (bytes_read == num_bytes);
|
|
}
|
|
else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
_SOKOL_PRIVATE bool _sfetch_thread_init(_sfetch_thread_t* thread, _sfetch_thread_func_t thread_func, void* thread_arg) {
|
|
SOKOL_ASSERT(thread && !thread->valid && !thread->stop_requested);
|
|
|
|
thread->incoming_event = CreateEventA(NULL, FALSE, FALSE, NULL);
|
|
SOKOL_ASSERT(NULL != thread->incoming_event);
|
|
InitializeCriticalSection(&thread->incoming_critsec);
|
|
InitializeCriticalSection(&thread->outgoing_critsec);
|
|
InitializeCriticalSection(&thread->running_critsec);
|
|
InitializeCriticalSection(&thread->stop_critsec);
|
|
|
|
EnterCriticalSection(&thread->running_critsec);
|
|
const SIZE_T stack_size = 512 * 1024;
|
|
thread->thread = CreateThread(NULL, 512*1024, thread_func, thread_arg, 0, NULL);
|
|
thread->valid = (NULL != thread->thread);
|
|
LeaveCriticalSection(&thread->running_critsec);
|
|
return thread->valid;
|
|
}
|
|
|
|
_SOKOL_PRIVATE void _sfetch_thread_request_stop(_sfetch_thread_t* thread) {
|
|
EnterCriticalSection(&thread->stop_critsec);
|
|
thread->stop_requested = true;
|
|
LeaveCriticalSection(&thread->stop_critsec);
|
|
}
|
|
|
|
_SOKOL_PRIVATE bool _sfetch_thread_stop_requested(_sfetch_thread_t* thread) {
|
|
EnterCriticalSection(&thread->stop_critsec);
|
|
bool stop_requested = thread->stop_requested;
|
|
LeaveCriticalSection(&thread->stop_critsec);
|
|
return stop_requested;
|
|
}
|
|
|
|
_SOKOL_PRIVATE void _sfetch_thread_join(_sfetch_thread_t* thread) {
|
|
if (thread->valid) {
|
|
EnterCriticalSection(&thread->incoming_critsec);
|
|
_sfetch_thread_request_stop(thread);
|
|
BOOL set_event_res = SetEvent(thread->incoming_event);
|
|
SOKOL_ASSERT(set_event_res);
|
|
LeaveCriticalSection(&thread->incoming_critsec);
|
|
WaitForSingleObject(thread->thread, INFINITE);
|
|
CloseHandle(thread->thread);
|
|
thread->valid = false;
|
|
}
|
|
CloseHandle(thread->incoming_event);
|
|
DeleteCriticalSection(&thread->stop_critsec);
|
|
DeleteCriticalSection(&thread->running_critsec);
|
|
DeleteCriticalSection(&thread->outgoing_critsec);
|
|
DeleteCriticalSection(&thread->incoming_critsec);
|
|
}
|
|
|
|
_SOKOL_PRIVATE void _sfetch_thread_entered(_sfetch_thread_t* thread) {
|
|
EnterCriticalSection(&thread->running_critsec);
|
|
}
|
|
|
|
/* called by the thread-func right before it is left */
|
|
_SOKOL_PRIVATE void _sfetch_thread_leaving(_sfetch_thread_t* thread) {
|
|
LeaveCriticalSection(&thread->running_critsec);
|
|
}
|
|
|
|
_SOKOL_PRIVATE void _sfetch_thread_enqueue_incoming(_sfetch_thread_t* thread, _sfetch_ring_t* incoming, _sfetch_ring_t* src) {
|
|
/* called from user thread */
|
|
SOKOL_ASSERT(thread && thread->valid);
|
|
SOKOL_ASSERT(incoming && incoming->buf);
|
|
SOKOL_ASSERT(src && src->buf);
|
|
if (!_sfetch_ring_empty(src)) {
|
|
EnterCriticalSection(&thread->incoming_critsec);
|
|
while (!_sfetch_ring_full(incoming) && !_sfetch_ring_empty(src)) {
|
|
_sfetch_ring_enqueue(incoming, _sfetch_ring_dequeue(src));
|
|
}
|
|
LeaveCriticalSection(&thread->incoming_critsec);
|
|
BOOL set_event_res = SetEvent(thread->incoming_event);
|
|
SOKOL_ASSERT(set_event_res);
|
|
}
|
|
}
|
|
|
|
_SOKOL_PRIVATE uint32_t _sfetch_thread_dequeue_incoming(_sfetch_thread_t* thread, _sfetch_ring_t* incoming) {
|
|
/* called from thread function */
|
|
SOKOL_ASSERT(thread && thread->valid);
|
|
SOKOL_ASSERT(incoming && incoming->buf);
|
|
EnterCriticalSection(&thread->incoming_critsec);
|
|
while (_sfetch_ring_empty(incoming) && !thread->stop_requested) {
|
|
LeaveCriticalSection(&thread->incoming_critsec);
|
|
WaitForSingleObject(&thread->incoming_event, INFINITE);
|
|
EnterCriticalSection(&thread->incoming_critsec);
|
|
}
|
|
uint32_t item = 0;
|
|
if (!thread->stop_requested) {
|
|
item = _sfetch_ring_dequeue(incoming);
|
|
}
|
|
LeaveCriticalSection(&thread->incoming_critsec);
|
|
return item;
|
|
}
|
|
|
|
_SOKOL_PRIVATE bool _sfetch_thread_enqueue_outgoing(_sfetch_thread_t* thread, _sfetch_ring_t* outgoing, uint32_t item) {
|
|
/* called from thread function */
|
|
SOKOL_ASSERT(thread && thread->valid);
|
|
SOKOL_ASSERT(outgoing && outgoing->buf);
|
|
EnterCriticalSection(&thread->outgoing_critsec);
|
|
bool result = false;
|
|
if (!_sfetch_ring_full(outgoing)) {
|
|
_sfetch_ring_enqueue(outgoing, item);
|
|
}
|
|
LeaveCriticalSection(&thread->outgoing_critsec);
|
|
return result;
|
|
}
|
|
|
|
_SOKOL_PRIVATE void _sfetch_thread_dequeue_outgoing(_sfetch_thread_t* thread, _sfetch_ring_t* outgoing, _sfetch_ring_t* dst) {
|
|
/* called from user thread */
|
|
SOKOL_ASSERT(thread && thread->valid);
|
|
SOKOL_ASSERT(outgoing && outgoing->buf);
|
|
SOKOL_ASSERT(dst && dst->buf);
|
|
EnterCriticalSection(&thread->outgoing_critsec);
|
|
while (!_sfetch_ring_full(dst) && !_sfetch_ring_empty(outgoing)) {
|
|
_sfetch_ring_enqueue(dst, _sfetch_ring_dequeue(outgoing));
|
|
}
|
|
LeaveCriticalSection(&thread->outgoing_critsec);
|
|
}
|
|
#endif /* _SFETCH_PLATFORM_WINDOWS */
|
|
|
|
/*=== IO CHANNEL implementation ==============================================*/
|
|
|
|
/* per-channel request handler for native platforms accessing the local filesystem */
|
|
#if _SFETCH_HAS_THREADS
|
|
_SOKOL_PRIVATE void _sfetch_request_handler(_sfetch_t* ctx, uint32_t slot_id) {
|
|
_sfetch_state_t state;
|
|
_sfetch_path_t* path;
|
|
_sfetch_item_thread_t* thread;
|
|
_sfetch_buffer_t* buffer;
|
|
uint32_t chunk_size;
|
|
{
|
|
_sfetch_item_t* item = _sfetch_pool_item_lookup(&ctx->pool, slot_id);
|
|
if (!item) {
|
|
return;
|
|
}
|
|
state = item->state;
|
|
SOKOL_ASSERT((state == _SFETCH_STATE_FETCHING) ||
|
|
(state == _SFETCH_STATE_PAUSED) ||
|
|
(state == _SFETCH_STATE_FAILED));
|
|
path = &item->path;
|
|
thread = &item->thread;
|
|
buffer = &item->buffer;
|
|
chunk_size = item->chunk_size;
|
|
}
|
|
if (thread->failed) {
|
|
return;
|
|
}
|
|
if (state == _SFETCH_STATE_FETCHING) {
|
|
if ((buffer->ptr == 0) || (buffer->size == 0)) {
|
|
thread->error_code = SFETCH_ERROR_NO_BUFFER;
|
|
thread->failed = true;
|
|
}
|
|
else {
|
|
/* open file if not happened yet */
|
|
if (!_sfetch_file_handle_valid(thread->file_handle)) {
|
|
SOKOL_ASSERT(path->buf[0]);
|
|
SOKOL_ASSERT(thread->fetched_offset == 0);
|
|
SOKOL_ASSERT(thread->fetched_size == 0);
|
|
thread->file_handle = _sfetch_file_open(path);
|
|
if (_sfetch_file_handle_valid(thread->file_handle)) {
|
|
thread->content_size = _sfetch_file_size(thread->file_handle);
|
|
}
|
|
else {
|
|
thread->error_code = SFETCH_ERROR_FILE_NOT_FOUND;
|
|
thread->failed = true;
|
|
}
|
|
}
|
|
if (!thread->failed) {
|
|
uint32_t read_offset = 0;
|
|
uint32_t bytes_to_read = 0;
|
|
if (chunk_size == 0) {
|
|
/* load entire file */
|
|
if (thread->content_size <= buffer->size) {
|
|
bytes_to_read = thread->content_size;
|
|
read_offset = 0;
|
|
}
|
|
else {
|
|
/* provided buffer to small to fit entire file */
|
|
thread->error_code = SFETCH_ERROR_BUFFER_TOO_SMALL;
|
|
thread->failed = true;
|
|
}
|
|
}
|
|
else {
|
|
if (chunk_size <= buffer->size) {
|
|
bytes_to_read = chunk_size;
|
|
read_offset = thread->fetched_offset;
|
|
if ((read_offset + bytes_to_read) > thread->content_size) {
|
|
bytes_to_read = thread->content_size - read_offset;
|
|
}
|
|
}
|
|
else {
|
|
/* provided buffer to small to fit next chunk */
|
|
thread->error_code = SFETCH_ERROR_BUFFER_TOO_SMALL;
|
|
thread->failed = true;
|
|
}
|
|
}
|
|
if (!thread->failed) {
|
|
if (_sfetch_file_read(thread->file_handle, read_offset, bytes_to_read, buffer->ptr)) {
|
|
thread->fetched_size = bytes_to_read;
|
|
thread->fetched_offset += bytes_to_read;
|
|
}
|
|
else {
|
|
thread->error_code = SFETCH_ERROR_UNEXPECTED_EOF;
|
|
thread->failed = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
SOKOL_ASSERT(thread->fetched_offset <= thread->content_size);
|
|
if (thread->failed || (thread->fetched_offset == thread->content_size)) {
|
|
if (_sfetch_file_handle_valid(thread->file_handle)) {
|
|
_sfetch_file_close(thread->file_handle);
|
|
thread->file_handle = _SFETCH_INVALID_FILE_HANDLE;
|
|
}
|
|
thread->finished = true;
|
|
}
|
|
}
|
|
/* ignore items in PAUSED or FAILED state */
|
|
}
|
|
|
|
#if _SFETCH_PLATFORM_WINDOWS
|
|
_SOKOL_PRIVATE DWORD WINAPI _sfetch_channel_thread_func(LPVOID arg) {
|
|
#else
|
|
_SOKOL_PRIVATE void* _sfetch_channel_thread_func(void* arg) {
|
|
#endif
|
|
_sfetch_channel_t* chn = (_sfetch_channel_t*) arg;
|
|
_sfetch_thread_entered(&chn->thread);
|
|
while (!_sfetch_thread_stop_requested(&chn->thread)) {
|
|
/* block until work arrives */
|
|
uint32_t slot_id = _sfetch_thread_dequeue_incoming(&chn->thread, &chn->thread_incoming);
|
|
/* slot_id will be invalid if the thread was woken up to join */
|
|
if (!_sfetch_thread_stop_requested(&chn->thread)) {
|
|
SOKOL_ASSERT(0 != slot_id);
|
|
chn->request_handler(chn->ctx, slot_id);
|
|
SOKOL_ASSERT(!_sfetch_ring_full(&chn->thread_outgoing));
|
|
_sfetch_thread_enqueue_outgoing(&chn->thread, &chn->thread_outgoing, slot_id);
|
|
}
|
|
}
|
|
_sfetch_thread_leaving(&chn->thread);
|
|
return 0;
|
|
}
|
|
#endif /* _SFETCH_HAS_THREADS */
|
|
|
|
#if _SFETCH_PLATFORM_EMSCRIPTEN
|
|
/*=== embedded Javascript helper functions ===================================*/
|
|
EM_JS(void, sfetch_js_send_head_request, (uint32_t slot_id, const char* path_cstr), {
|
|
var path_str = UTF8ToString(path_cstr);
|
|
var req = new XMLHttpRequest();
|
|
req.open('HEAD', path_str);
|
|
req.onreadystatechange = function() {
|
|
if (this.readyState == this.DONE) {
|
|
if (this.status == 200) {
|
|
var content_length = this.getResponseHeader('Content-Length');
|
|
__sfetch_emsc_head_response(slot_id, content_length);
|
|
}
|
|
else {
|
|
__sfetch_emsc_failed_http_status(slot_id, this.status);
|
|
}
|
|
}
|
|
};
|
|
req.send();
|
|
});
|
|
|
|
/* if bytes_to_read != 0, a range-request will be sent, otherwise a normal request */
|
|
EM_JS(void, sfetch_js_send_get_request, (uint32_t slot_id, const char* path_cstr, int offset, int bytes_to_read, void* buf_ptr, int buf_size), {
|
|
var path_str = UTF8ToString(path_cstr);
|
|
var req = new XMLHttpRequest();
|
|
req.open('GET', path_str);
|
|
req.responseType = 'arraybuffer';
|
|
var need_range_request = (bytes_to_read > 0);
|
|
if (need_range_request) {
|
|
req.setRequestHeader('Range', 'bytes='+offset+'-'+(offset+bytes_to_read));
|
|
}
|
|
req.onreadystatechange = function() {
|
|
if (this.readyState == this.DONE) {
|
|
if ((this.status == 206) || ((this.status == 200) && !need_range_request)) {
|
|
var u8_array = new Uint8Array(req.response);
|
|
var content_fetched_size = u8_array.length;
|
|
if (content_fetched_size <= buf_size) {
|
|
HEAPU8.set(u8_array, buf_ptr);
|
|
__sfetch_emsc_get_response(slot_id, bytes_to_read, content_fetched_size);
|
|
}
|
|
else {
|
|
__sfetch_emsc_failed_buffer_too_small(slot_id);
|
|
}
|
|
}
|
|
else {
|
|
__sfetch_emsc_failed_http_status(slot_id, this.status);
|
|
}
|
|
}
|
|
};
|
|
req.send();
|
|
});
|
|
|
|
/*=== emscripten specific C helper functions =================================*/
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
void _sfetch_emsc_send_get_request(uint32_t slot_id, _sfetch_item_t* item) {
|
|
if ((item->buffer.ptr == 0) || (item->buffer.size == 0)) {
|
|
item->thread.error_code = SFETCH_ERROR_NO_BUFFER;
|
|
item->thread.failed = true;
|
|
}
|
|
else {
|
|
uint32_t offset = 0;
|
|
uint32_t bytes_to_read = 0;
|
|
if (item->chunk_size > 0) {
|
|
/* send HTTP range request */
|
|
SOKOL_ASSERT(item->thread.content_size > 0);
|
|
SOKOL_ASSERT(item->thread.http_range_offset < item->thread.content_size);
|
|
bytes_to_read = item->thread.content_size - item->thread.http_range_offset;
|
|
if (bytes_to_read > item->chunk_size) {
|
|
bytes_to_read = item->chunk_size;
|
|
}
|
|
SOKOL_ASSERT(bytes_to_read > 0);
|
|
offset = item->thread.http_range_offset;
|
|
}
|
|
sfetch_js_send_get_request(slot_id, item->path.buf, offset, bytes_to_read, item->buffer.ptr, item->buffer.size);
|
|
}
|
|
}
|
|
|
|
/* called by JS when an initial HEAD request finished successfully (only when streaming chunks) */
|
|
EMSCRIPTEN_KEEPALIVE void _sfetch_emsc_head_response(uint32_t slot_id, uint32_t content_length) {
|
|
_sfetch_t* ctx = _sfetch_ctx();
|
|
if (ctx && ctx->valid) {
|
|
_sfetch_item_t* item = _sfetch_pool_item_lookup(&ctx->pool, slot_id);
|
|
if (item) {
|
|
SOKOL_ASSERT(item->buffer.ptr && (item->buffer.size > 0));
|
|
item->thread.content_size = content_length;
|
|
_sfetch_emsc_send_get_request(slot_id, item);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* called by JS when a followup GET request finished successfully */
|
|
EMSCRIPTEN_KEEPALIVE void _sfetch_emsc_get_response(uint32_t slot_id, uint32_t range_fetched_size, uint32_t content_fetched_size) {
|
|
_sfetch_t* ctx = _sfetch_ctx();
|
|
if (ctx && ctx->valid) {
|
|
_sfetch_item_t* item = _sfetch_pool_item_lookup(&ctx->pool, slot_id);
|
|
if (item) {
|
|
item->thread.fetched_size = content_fetched_size;
|
|
item->thread.fetched_offset += content_fetched_size;
|
|
item->thread.http_range_offset += range_fetched_size;
|
|
if (item->chunk_size == 0) {
|
|
item->thread.finished = true;
|
|
}
|
|
else if (item->thread.http_range_offset >= item->thread.content_size) {
|
|
item->thread.finished = true;
|
|
}
|
|
_sfetch_ring_enqueue(&ctx->chn[item->channel].user_outgoing, slot_id);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* called by JS when an error occurred */
|
|
EMSCRIPTEN_KEEPALIVE void _sfetch_emsc_failed_http_status(uint32_t slot_id, uint32_t http_status) {
|
|
_sfetch_t* ctx = _sfetch_ctx();
|
|
if (ctx && ctx->valid) {
|
|
_sfetch_item_t* item = _sfetch_pool_item_lookup(&ctx->pool, slot_id);
|
|
if (item) {
|
|
if (http_status == 404) {
|
|
item->thread.error_code = SFETCH_ERROR_FILE_NOT_FOUND;
|
|
}
|
|
else {
|
|
item->thread.error_code = SFETCH_ERROR_INVALID_HTTP_STATUS;
|
|
}
|
|
item->thread.failed = true;
|
|
item->thread.finished = true;
|
|
_sfetch_ring_enqueue(&ctx->chn[item->channel].user_outgoing, slot_id);
|
|
}
|
|
}
|
|
}
|
|
|
|
EMSCRIPTEN_KEEPALIVE void _sfetch_emsc_failed_buffer_too_small(uint32_t slot_id) {
|
|
_sfetch_t* ctx = _sfetch_ctx();
|
|
if (ctx && ctx->valid) {
|
|
_sfetch_item_t* item = _sfetch_pool_item_lookup(&ctx->pool, slot_id);
|
|
if (item) {
|
|
item->thread.error_code = SFETCH_ERROR_BUFFER_TOO_SMALL;
|
|
item->thread.failed = true;
|
|
item->thread.finished = true;
|
|
_sfetch_ring_enqueue(&ctx->chn[item->channel].user_outgoing, slot_id);
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef __cplusplus
|
|
} /* extern "C" */
|
|
#endif
|
|
|
|
_SOKOL_PRIVATE void _sfetch_request_handler(_sfetch_t* ctx, uint32_t slot_id) {
|
|
_sfetch_item_t* item = _sfetch_pool_item_lookup(&ctx->pool, slot_id);
|
|
if (!item) {
|
|
return;
|
|
}
|
|
if (item->state == _SFETCH_STATE_FETCHING) {
|
|
if ((item->chunk_size > 0) && (item->thread.content_size == 0)) {
|
|
/* if streaming download is requested, and the content-length isn't known
|
|
yet, need to send a HEAD request first
|
|
*/
|
|
sfetch_js_send_head_request(slot_id, item->path.buf);
|
|
}
|
|
else {
|
|
/* otherwise, this is either a request to load the entire file, or
|
|
to load the next streaming chunk
|
|
*/
|
|
_sfetch_emsc_send_get_request(slot_id, item);
|
|
}
|
|
}
|
|
else {
|
|
/* just move all other items (e.g. paused or cancelled)
|
|
into the outgoing queue, so they wont get lost
|
|
*/
|
|
_sfetch_ring_enqueue(&ctx->chn[item->channel].user_outgoing, slot_id);
|
|
}
|
|
if (item->thread.failed) {
|
|
item->thread.finished = true;
|
|
}
|
|
}
|
|
#endif /* _SFETCH_PLATFORM_EMSCRIPTEN */
|
|
|
|
_SOKOL_PRIVATE void _sfetch_channel_discard(_sfetch_channel_t* chn) {
|
|
SOKOL_ASSERT(chn);
|
|
#if _SFETCH_HAS_THREADS
|
|
if (chn->valid) {
|
|
_sfetch_thread_join(&chn->thread);
|
|
}
|
|
_sfetch_ring_discard(&chn->thread_incoming);
|
|
_sfetch_ring_discard(&chn->thread_outgoing);
|
|
#endif
|
|
_sfetch_ring_discard(&chn->free_lanes);
|
|
_sfetch_ring_discard(&chn->user_sent);
|
|
_sfetch_ring_discard(&chn->user_incoming);
|
|
_sfetch_ring_discard(&chn->user_outgoing);
|
|
_sfetch_ring_discard(&chn->free_lanes);
|
|
chn->valid = false;
|
|
}
|
|
|
|
_SOKOL_PRIVATE bool _sfetch_channel_init(_sfetch_channel_t* chn, _sfetch_t* ctx, uint32_t num_items, uint32_t num_lanes, void (*request_handler)(_sfetch_t* ctx, uint32_t)) {
|
|
SOKOL_ASSERT(chn && (num_items > 0) && request_handler);
|
|
SOKOL_ASSERT(!chn->valid);
|
|
bool valid = true;
|
|
chn->request_handler = request_handler;
|
|
chn->ctx = ctx;
|
|
valid &= _sfetch_ring_init(&chn->free_lanes, num_lanes);
|
|
for (uint32_t lane = 0; lane < num_lanes; lane++) {
|
|
_sfetch_ring_enqueue(&chn->free_lanes, lane);
|
|
}
|
|
valid &= _sfetch_ring_init(&chn->user_sent, num_items);
|
|
valid &= _sfetch_ring_init(&chn->user_incoming, num_lanes);
|
|
valid &= _sfetch_ring_init(&chn->user_outgoing, num_lanes);
|
|
#if _SFETCH_HAS_THREADS
|
|
valid &= _sfetch_ring_init(&chn->thread_incoming, num_lanes);
|
|
valid &= _sfetch_ring_init(&chn->thread_outgoing, num_lanes);
|
|
#endif
|
|
if (valid) {
|
|
chn->valid = true;
|
|
#if _SFETCH_HAS_THREADS
|
|
_sfetch_thread_init(&chn->thread, _sfetch_channel_thread_func, chn);
|
|
#endif
|
|
return true;
|
|
}
|
|
else {
|
|
_sfetch_channel_discard(chn);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/* put a request into the channels sent-queue, this is where all new requests
|
|
are stored until a lane becomes free.
|
|
*/
|
|
_SOKOL_PRIVATE bool _sfetch_channel_send(_sfetch_channel_t* chn, uint32_t slot_id) {
|
|
SOKOL_ASSERT(chn && chn->valid);
|
|
if (!_sfetch_ring_full(&chn->user_sent)) {
|
|
_sfetch_ring_enqueue(&chn->user_sent, slot_id);
|
|
return true;
|
|
}
|
|
else {
|
|
SOKOL_LOG("sfetch_send: user_sent queue is full)");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
_SOKOL_PRIVATE void _sfetch_invoke_response_callback(_sfetch_item_t* item) {
|
|
sfetch_response_t response;
|
|
memset(&response, 0, sizeof(response));
|
|
response.handle = item->handle;
|
|
response.dispatched = (item->state == _SFETCH_STATE_DISPATCHED);
|
|
response.fetched = (item->state == _SFETCH_STATE_FETCHED);
|
|
response.paused = (item->state == _SFETCH_STATE_PAUSED);
|
|
response.finished = item->user.finished;
|
|
response.failed = (item->state == _SFETCH_STATE_FAILED);
|
|
response.cancelled = item->user.cancel;
|
|
response.error_code = item->user.error_code;
|
|
response.channel = item->channel;
|
|
response.lane = item->lane;
|
|
response.path = item->path.buf;
|
|
response.user_data = item->user.user_data;
|
|
response.fetched_offset = item->user.fetched_offset - item->user.fetched_size;
|
|
response.fetched_size = item->user.fetched_size;
|
|
response.buffer_ptr = item->buffer.ptr;
|
|
response.buffer_size = item->buffer.size;
|
|
item->callback(&response);
|
|
}
|
|
|
|
/* per-frame channel stuff: move requests in and out of the IO threads, call response callbacks */
|
|
_SOKOL_PRIVATE void _sfetch_channel_dowork(_sfetch_channel_t* chn, _sfetch_pool_t* pool) {
|
|
|
|
/* move items from sent- to incoming-queue permitting free lanes */
|
|
const uint32_t num_sent = _sfetch_ring_count(&chn->user_sent);
|
|
const uint32_t avail_lanes = _sfetch_ring_count(&chn->free_lanes);
|
|
const uint32_t num_move = (num_sent < avail_lanes) ? num_sent : avail_lanes;
|
|
for (uint32_t i = 0; i < num_move; i++) {
|
|
const uint32_t slot_id = _sfetch_ring_dequeue(&chn->user_sent);
|
|
_sfetch_item_t* item = _sfetch_pool_item_lookup(pool, slot_id);
|
|
SOKOL_ASSERT(item);
|
|
SOKOL_ASSERT(item->state == _SFETCH_STATE_ALLOCATED);
|
|
item->state = _SFETCH_STATE_DISPATCHED;
|
|
item->lane = _sfetch_ring_dequeue(&chn->free_lanes);
|
|
/* if no buffer provided yet, invoke response callback to do so */
|
|
if (0 == item->buffer.ptr) {
|
|
_sfetch_invoke_response_callback(item);
|
|
}
|
|
_sfetch_ring_enqueue(&chn->user_incoming, slot_id);
|
|
}
|
|
|
|
/* prepare incoming items for being moved into the IO thread */
|
|
const uint32_t num_incoming = _sfetch_ring_count(&chn->user_incoming);
|
|
for (uint32_t i = 0; i < num_incoming; i++) {
|
|
const uint32_t slot_id = _sfetch_ring_peek(&chn->user_incoming, i);
|
|
_sfetch_item_t* item = _sfetch_pool_item_lookup(pool, slot_id);
|
|
SOKOL_ASSERT(item);
|
|
SOKOL_ASSERT(item->state != _SFETCH_STATE_INITIAL);
|
|
SOKOL_ASSERT(item->state != _SFETCH_STATE_FETCHING);
|
|
/* transfer input params from user- to thread-data */
|
|
if (item->user.pause) {
|
|
item->state = _SFETCH_STATE_PAUSED;
|
|
item->user.pause = false;
|
|
}
|
|
if (item->user.cont) {
|
|
if (item->state == _SFETCH_STATE_PAUSED) {
|
|
item->state = _SFETCH_STATE_FETCHED;
|
|
}
|
|
item->user.cont = false;
|
|
}
|
|
if (item->user.cancel) {
|
|
item->state = _SFETCH_STATE_FAILED;
|
|
item->user.finished = true;
|
|
}
|
|
switch (item->state) {
|
|
case _SFETCH_STATE_DISPATCHED:
|
|
case _SFETCH_STATE_FETCHED:
|
|
item->state = _SFETCH_STATE_FETCHING;
|
|
break;
|
|
default: break;
|
|
}
|
|
}
|
|
|
|
#if _SFETCH_HAS_THREADS
|
|
/* move new items into the IO threads and processed items out of IO threads */
|
|
_sfetch_thread_enqueue_incoming(&chn->thread, &chn->thread_incoming, &chn->user_incoming);
|
|
_sfetch_thread_dequeue_outgoing(&chn->thread, &chn->thread_outgoing, &chn->user_outgoing);
|
|
#else
|
|
/* without threading just directly dequeue items from the user_incoming queue and
|
|
call the request handler, the user_outgoing queue will be filled as the
|
|
asynchronous HTTP requests sent by the request handler are completed
|
|
*/
|
|
while (!_sfetch_ring_empty(&chn->user_incoming)) {
|
|
uint32_t slot_id = _sfetch_ring_dequeue(&chn->user_incoming);
|
|
_sfetch_request_handler(chn->ctx, slot_id);
|
|
}
|
|
#endif
|
|
|
|
/* drain the outgoing queue, prepare items for invoking the response
|
|
callback, and finally call the response callback, free finished items
|
|
*/
|
|
while (!_sfetch_ring_empty(&chn->user_outgoing)) {
|
|
const uint32_t slot_id = _sfetch_ring_dequeue(&chn->user_outgoing);
|
|
SOKOL_ASSERT(slot_id);
|
|
_sfetch_item_t* item = _sfetch_pool_item_lookup(pool, slot_id);
|
|
SOKOL_ASSERT(item && item->callback);
|
|
SOKOL_ASSERT(item->state != _SFETCH_STATE_INITIAL);
|
|
SOKOL_ASSERT(item->state != _SFETCH_STATE_ALLOCATED);
|
|
SOKOL_ASSERT(item->state != _SFETCH_STATE_DISPATCHED);
|
|
SOKOL_ASSERT(item->state != _SFETCH_STATE_FETCHED);
|
|
/* transfer output params from thread- to user-data */
|
|
item->user.fetched_offset = item->thread.fetched_offset;
|
|
item->user.fetched_size = item->thread.fetched_size;
|
|
if (item->user.cancel) {
|
|
item->user.error_code = SFETCH_ERROR_CANCELLED;
|
|
}
|
|
else {
|
|
item->user.error_code = item->thread.error_code;
|
|
}
|
|
if (item->thread.finished) {
|
|
item->user.finished = true;
|
|
}
|
|
/* state transition */
|
|
if (item->thread.failed) {
|
|
item->state = _SFETCH_STATE_FAILED;
|
|
}
|
|
else if (item->state == _SFETCH_STATE_FETCHING) {
|
|
item->state = _SFETCH_STATE_FETCHED;
|
|
}
|
|
_sfetch_invoke_response_callback(item);
|
|
|
|
/* when the request is finish, free the lane for another request,
|
|
otherwise feed it back into the incoming queue
|
|
*/
|
|
if (item->user.finished) {
|
|
_sfetch_ring_enqueue(&chn->free_lanes, item->lane);
|
|
_sfetch_pool_item_free(pool, slot_id);
|
|
}
|
|
else {
|
|
_sfetch_ring_enqueue(&chn->user_incoming, slot_id);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*=== private high-level functions ===========================================*/
|
|
_SOKOL_PRIVATE bool _sfetch_validate_request(_sfetch_t* ctx, const sfetch_request_t* req) {
|
|
#if defined(SOKOL_DEBUG)
|
|
if (req->channel >= ctx->desc.num_channels) {
|
|
SOKOL_LOG("_sfetch_validate_request: request.num_channels too big!");
|
|
return false;
|
|
}
|
|
if (!req->path) {
|
|
SOKOL_LOG("_sfetch_validate_request: request.path is null!");
|
|
return false;
|
|
}
|
|
if (strlen(req->path) >= (SFETCH_MAX_PATH-1)) {
|
|
SOKOL_LOG("_sfetch_validate_request: request.path is too long (must be < SFETCH_MAX_PATH-1)");
|
|
return false;
|
|
}
|
|
if (!req->callback) {
|
|
SOKOL_LOG("_sfetch_validate_request: request.callback missing");
|
|
return false;
|
|
}
|
|
if (req->chunk_size > req->buffer_size) {
|
|
SOKOL_LOG("_sfetch_validate_request: request.stream_size is greater request.buffer_size)");
|
|
return false;
|
|
}
|
|
if (req->user_data_ptr && (req->user_data_size == 0)) {
|
|
SOKOL_LOG("_sfetch_validate_request: request.user_data_ptr is set, but req.user_data_size is null");
|
|
return false;
|
|
}
|
|
if (!req->user_data_ptr && (req->user_data_size > 0)) {
|
|
SOKOL_LOG("_sfetch_validate_request: request.user_data_ptr is null, but req.user_data_size is not");
|
|
return false;
|
|
}
|
|
if (req->user_data_size > SFETCH_MAX_USERDATA_UINT64 * sizeof(uint64_t)) {
|
|
SOKOL_LOG("_sfetch_validate_request: request.user_data_size is too big (see SFETCH_MAX_USERDATA_UINT64");
|
|
return false;
|
|
}
|
|
#endif
|
|
return true;
|
|
}
|
|
|
|
/*=== PUBLIC API FUNCTIONS ===================================================*/
|
|
SOKOL_API_IMPL void sfetch_setup(const sfetch_desc_t* desc) {
|
|
SOKOL_ASSERT(desc);
|
|
SOKOL_ASSERT((desc->_start_canary == 0) && (desc->_end_canary == 0));
|
|
SOKOL_ASSERT(0 == _sfetch);
|
|
_sfetch = (_sfetch_t*) SOKOL_MALLOC(sizeof(_sfetch_t));
|
|
SOKOL_ASSERT(_sfetch);
|
|
memset(_sfetch, 0, sizeof(_sfetch_t));
|
|
_sfetch_t* ctx = _sfetch_ctx();
|
|
ctx->desc = *desc;
|
|
ctx->setup = true;
|
|
ctx->valid = true;
|
|
|
|
/* replace zero-init items with default values */
|
|
ctx->desc.max_requests = _sfetch_def(ctx->desc.max_requests, 128);
|
|
ctx->desc.num_channels = _sfetch_def(ctx->desc.num_channels, 1);
|
|
ctx->desc.num_lanes = _sfetch_def(ctx->desc.num_lanes, 1);
|
|
if (ctx->desc.num_channels > SFETCH_MAX_CHANNELS) {
|
|
ctx->desc.num_channels = SFETCH_MAX_CHANNELS;
|
|
SOKOL_LOG("sfetch_setup: clamping num_channels to SFETCH_MAX_CHANNELS");
|
|
}
|
|
|
|
/* setup the global request item pool */
|
|
ctx->valid &= _sfetch_pool_init(&ctx->pool, ctx->desc.max_requests);
|
|
|
|
/* setup IO channels (one thread per channel) */
|
|
for (uint32_t i = 0; i < ctx->desc.num_channels; i++) {
|
|
ctx->valid &= _sfetch_channel_init(&ctx->chn[i], ctx, ctx->desc.max_requests, ctx->desc.num_lanes, _sfetch_request_handler);
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL void sfetch_shutdown(void) {
|
|
_sfetch_t* ctx = _sfetch_ctx();
|
|
SOKOL_ASSERT(ctx && ctx->setup);
|
|
ctx->valid = false;
|
|
/* IO threads must be shutdown first */
|
|
for (uint32_t i = 0; i < ctx->desc.num_channels; i++) {
|
|
if (ctx->chn[i].valid) {
|
|
_sfetch_channel_discard(&ctx->chn[i]);
|
|
}
|
|
}
|
|
_sfetch_pool_discard(&ctx->pool);
|
|
ctx->setup = false;
|
|
SOKOL_FREE(ctx);
|
|
_sfetch = 0;
|
|
}
|
|
|
|
SOKOL_API_IMPL bool sfetch_valid(void) {
|
|
_sfetch_t* ctx = _sfetch_ctx();
|
|
return ctx && ctx->valid;
|
|
}
|
|
|
|
SOKOL_API_IMPL sfetch_desc_t sfetch_desc(void) {
|
|
_sfetch_t* ctx = _sfetch_ctx();
|
|
SOKOL_ASSERT(ctx && ctx->valid);
|
|
return ctx->desc;
|
|
}
|
|
|
|
SOKOL_API_IMPL int sfetch_max_userdata_bytes(void) {
|
|
return SFETCH_MAX_USERDATA_UINT64 * 8;
|
|
}
|
|
|
|
SOKOL_API_IMPL int sfetch_max_path(void) {
|
|
return SFETCH_MAX_PATH;
|
|
}
|
|
|
|
SOKOL_API_IMPL bool sfetch_handle_valid(sfetch_handle_t h) {
|
|
_sfetch_t* ctx = _sfetch_ctx();
|
|
SOKOL_ASSERT(ctx && ctx->valid);
|
|
/* shortcut invalid handle */
|
|
if (h.id == 0) {
|
|
return false;
|
|
}
|
|
return 0 != _sfetch_pool_item_lookup(&ctx->pool, h.id);
|
|
}
|
|
|
|
SOKOL_API_IMPL sfetch_handle_t sfetch_send(const sfetch_request_t* request) {
|
|
_sfetch_t* ctx = _sfetch_ctx();
|
|
SOKOL_ASSERT(ctx && ctx->setup);
|
|
SOKOL_ASSERT(request && (request->_start_canary == 0) && (request->_end_canary == 0));
|
|
|
|
const sfetch_handle_t invalid_handle = _sfetch_make_handle(0);
|
|
if (!ctx->valid) {
|
|
return invalid_handle;
|
|
}
|
|
if (!_sfetch_validate_request(ctx, request)) {
|
|
return invalid_handle;
|
|
}
|
|
SOKOL_ASSERT(request->channel < ctx->desc.num_channels);
|
|
|
|
uint32_t slot_id = _sfetch_pool_item_alloc(&ctx->pool, request);
|
|
if (0 == slot_id) {
|
|
SOKOL_LOG("sfetch_send: request pool exhausted (too many active requests)");
|
|
return invalid_handle;
|
|
}
|
|
if (!_sfetch_channel_send(&ctx->chn[request->channel], slot_id)) {
|
|
/* send failed because the channels sent-queue overflowed */
|
|
_sfetch_pool_item_free(&ctx->pool, slot_id);
|
|
return invalid_handle;
|
|
}
|
|
return _sfetch_make_handle(slot_id);
|
|
}
|
|
|
|
SOKOL_API_IMPL void sfetch_dowork(void) {
|
|
_sfetch_t* ctx = _sfetch_ctx();
|
|
SOKOL_ASSERT(ctx && ctx->setup);
|
|
if (!ctx->valid) {
|
|
return;
|
|
}
|
|
/* we're pumping each channel 2x so that unfinished request items coming out the
|
|
IO threads can be moved back into the IO-thread immediately without
|
|
having to wait a frame
|
|
*/
|
|
ctx->in_callback = true;
|
|
for (int pass = 0; pass < 2; pass++) {
|
|
for (uint32_t chn_index = 0; chn_index < ctx->desc.num_channels; chn_index++) {
|
|
_sfetch_channel_dowork(&ctx->chn[chn_index], &ctx->pool);
|
|
}
|
|
}
|
|
ctx->in_callback = false;
|
|
}
|
|
|
|
SOKOL_API_IMPL void sfetch_bind_buffer(sfetch_handle_t h, void* buffer_ptr, uint32_t buffer_size) {
|
|
_sfetch_t* ctx = _sfetch_ctx();
|
|
SOKOL_ASSERT(ctx && ctx->valid);
|
|
SOKOL_ASSERT(ctx->in_callback);
|
|
_sfetch_item_t* item = _sfetch_pool_item_lookup(&ctx->pool, h.id);
|
|
if (item) {
|
|
SOKOL_ASSERT((0 == item->buffer.ptr) && (0 == item->buffer.size));
|
|
item->buffer.ptr = (uint8_t*) buffer_ptr;
|
|
item->buffer.size = buffer_size;
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL void* sfetch_unbind_buffer(sfetch_handle_t h) {
|
|
_sfetch_t* ctx = _sfetch_ctx();
|
|
SOKOL_ASSERT(ctx && ctx->valid);
|
|
SOKOL_ASSERT(ctx->in_callback);
|
|
_sfetch_item_t* item = _sfetch_pool_item_lookup(&ctx->pool, h.id);
|
|
if (item) {
|
|
void* prev_buf_ptr = item->buffer.ptr;
|
|
item->buffer.ptr = 0;
|
|
item->buffer.size = 0;
|
|
return prev_buf_ptr;
|
|
}
|
|
else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL void sfetch_pause(sfetch_handle_t h) {
|
|
_sfetch_t* ctx = _sfetch_ctx();
|
|
SOKOL_ASSERT(ctx && ctx->valid);
|
|
_sfetch_item_t* item = _sfetch_pool_item_lookup(&ctx->pool, h.id);
|
|
if (item) {
|
|
item->user.pause = true;
|
|
item->user.cont = false;
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL void sfetch_continue(sfetch_handle_t h) {
|
|
_sfetch_t* ctx = _sfetch_ctx();
|
|
SOKOL_ASSERT(ctx && ctx->valid);
|
|
_sfetch_item_t* item = _sfetch_pool_item_lookup(&ctx->pool, h.id);
|
|
if (item) {
|
|
item->user.cont = true;
|
|
item->user.pause = false;
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL void sfetch_cancel(sfetch_handle_t h) {
|
|
_sfetch_t* ctx = _sfetch_ctx();
|
|
SOKOL_ASSERT(ctx && ctx->valid);
|
|
_sfetch_item_t* item = _sfetch_pool_item_lookup(&ctx->pool, h.id);
|
|
if (item) {
|
|
item->user.cont = false;
|
|
item->user.pause = false;
|
|
item->user.cancel = true;
|
|
}
|
|
}
|
|
|
|
#endif /* SOKOL_IMPL */
|
|
|