awtk/docs/ui_desc.md
2018-03-17 06:48:35 +08:00

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LFTK中的界面描述数据

LFTK可以直接加载XML格式的和二进制格式的界面描述数据从性能和资源开销的角度考虑二进制格式是更好的选择LFTK提供了工具将XML格式转换成二进制格式的界面描述数据也提供了将QT的UI文件和微软的RC文件转换成LFTK XML格式的界面描述文件的工具其工作流程如下

LFTK的UI Builder还在意淫之中打算用LFTK本身来开发可能需要等到2018年底了目前可以使用Qt Designer或微软的VC来做界面(主要生成各个控件的坐标)再转换成LFTK XML UI文件适当的编辑之后转换成LFKT二进制的UI数据。

一、界面描述数据的使用方法

1.创建XML格式的界面描述文件

LFTK XML界面描述数据非常紧凑和直观

  • name 是控件的名称创建完成之后可以用widget_look_up函数找到指定名称的控件。
  • x x坐标
  • y y坐标
  • w 宽度
  • h 高度
  • text 文本
  • value 值

x/y/w/h 可以使用LFTK的layout参数

<window name="main" x="0" y="0" w="320" h="480">
  <button name="inc" x="10" y="5" w="40%" h="30" text="Inc"/>
  <button name="dec" x="right:10" y="5" w="40%" h="30" text="Dec"/>
  <image name="img" x="10" y="230" w="100" h="100"/>
  <label name="" x="10" y="40" w="80" h="30" text="Left"/>
  <label name="" x="100" y="40" w="80" h="30" text="Center"/>
  <label name="" x="200" y="40" w="80" h="30" text="Right"/>
  <progress_bar name="bar1" x="10" y="80" w="168" h="30" value="40"/>
  <progress_bar name="bar2" x="260" y="80" w="30" h="118" value="20" vertical="true"/>
  <check_button name="c1" x="10" y="150" w="80" h="30" text="Book"/>
  <check_button name="c2" x="100" y="150" w="80" h="30" text="Food"/>
  <radio_button name="r1" x="10" y="200" w="80" h="30" text="Book"/>
  <radio_button name="r2" x="100" y="200" w="80" h="30" text="Food"/>
  <radio_button name="r3" x="190" y="200" w="80" h="30" text="Pencil" value="true"/>
  <button name="dialog" x="10" y="260" w="40%" h="30" text="Dialog"/>
  <button name="dialog2" x="right:10" y="260" w="40%" h="30" text="Dialog2"/>
</window>

2.预览XML格式的界面描述文件

XML UI文件写好后可以用预览工具预览。如

./demos/prefix_xml_ui tools/ui_gen/xml_to_ui/window1.xml

3.转换成二进制格式的界面描述文件

对XML预览的效果满意之后把它转换成二进制的格式

 cd tools/ui_gen/xml_to_ui
 ./xml_to_ui window1.xml window1.data

为了方便在没有文件系统的嵌入式系统中使用,直接生成常量数据,和程序一起编译。如:

  1 const unsigned char ui_window1[] = {
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4.使用二进制格式的界面描述文件

在程序中引用,并放入资源管理器中:

#include "res/ui/window1.data"
...

resource_manager_add((const resource_info_t*)ui_window1);

在需要打开该窗口时调用window_open函数(对话框用dialog_open):

  widget_t* win = window_open(name);

  widget_child_on(win, "ok", EVT_CLICK, on_ok, win);
  widget_child_on(win, "cancel", EVT_CLICK, on_cancel, win);

二、将Qt的UI文件转成

转换工具在tools/ui_gen/qt_to_xml目录下使用方法

Usage: ./tools/ui_gen/qt_to_xml/qt_to_xml in_filename out_filename
   Ex: ./tools/ui_gen/qt_to_xml/qt_to_xml demo1.ui demo1.xml

三、将Qt的UI文件转成

转换工具在tools/ui_gen/rc_to_xml目录下使用方法

Usage: ./tools/ui_gen/rc_to_xml/rc_to_xml rcfile

RC文件需要先转换成UTF-8编码。