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https://gitee.com/zlgopen/awtk.git
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230 lines
6.4 KiB
C++
230 lines
6.4 KiB
C++
#include <string>
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#include "base/timer.h"
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#include "gtest/gtest.h"
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#include "widgets/button.h"
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#include "widget_animators/widget_animator_move.h"
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using std::string;
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TEST(AnimatorMove, basic) {
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widget_t* button = button_create(NULL, 0, 0, 100, 30);
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widget_animator_t* wa = widget_animator_move_create(button, 1000, 0, EASING_LINEAR);
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ASSERT_EQ(wa->yoyo_times, 0);
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ASSERT_EQ(widget_animator_set_yoyo(wa, 12), RET_OK);
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ASSERT_EQ(wa->yoyo_times, 12);
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ASSERT_EQ(wa->repeat_times, 0);
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ASSERT_EQ(widget_animator_set_repeat(wa, 10), RET_OK);
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ASSERT_EQ(wa->repeat_times, 10);
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ASSERT_EQ(wa->reversed, FALSE);
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ASSERT_EQ(widget_animator_set_reversed(wa, TRUE), RET_OK);
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ASSERT_EQ(wa->reversed, TRUE);
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widget_animator_destroy(wa);
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widget_destroy(button);
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}
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TEST(AnimatorMove, state) {
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widget_t* button = button_create(NULL, 0, 0, 100, 30);
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widget_animator_t* wa = widget_animator_move_create(button, 1000, 0, EASING_LINEAR);
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ASSERT_EQ(wa->repeat_times, 0);
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ASSERT_EQ(widget_animator_set_repeat(wa, 10), RET_OK);
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ASSERT_EQ(wa->repeat_times, 10);
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ASSERT_EQ(widget_animator_start(wa), RET_OK);
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ASSERT_EQ(wa->state, ANIMATOR_RUNNING);
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ASSERT_EQ(widget_animator_pause(wa), RET_OK);
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ASSERT_EQ(wa->state, ANIMATOR_PAUSED);
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ASSERT_EQ(widget_animator_start(wa), RET_OK);
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ASSERT_EQ(wa->state, ANIMATOR_RUNNING);
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ASSERT_EQ(widget_animator_stop(wa), RET_OK);
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ASSERT_EQ(wa->state, ANIMATOR_STOPPED);
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widget_animator_destroy(wa);
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widget_destroy(button);
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}
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static string s_log;
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static ret_t on_animator_event(void* ctx, event_t* e) {
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switch (e->type) {
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case EVT_ANIM_START: {
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s_log += "start:";
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break;
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}
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case EVT_ANIM_STOP: {
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s_log += "stop:";
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break;
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}
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case EVT_ANIM_ONCE: {
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s_log += "once:";
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break;
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}
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case EVT_ANIM_END: {
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s_log += "end:";
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break;
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}
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}
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return RET_OK;
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}
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TEST(AnimatorMove, once) {
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widget_t* button = button_create(NULL, 0, 0, 100, 30);
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widget_animator_t* wa = widget_animator_move_create(button, 1000, 0, EASING_LINEAR);
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widget_animator_move_set_params(wa, 0, 0, 100, 200);
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widget_animator_on(wa, EVT_ANIM_START, on_animator_event, NULL);
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widget_animator_on(wa, EVT_ANIM_ONCE, on_animator_event, NULL);
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widget_animator_on(wa, EVT_ANIM_STOP, on_animator_event, NULL);
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widget_animator_on(wa, EVT_ANIM_END, on_animator_event, NULL);
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s_log = "";
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widget_animator_start(wa);
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widget_animator_time_elapse(wa, 0);
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ASSERT_EQ(s_log, "start:");
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ASSERT_EQ(button->x, 0);
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ASSERT_EQ(button->y, 0);
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widget_animator_time_elapse(wa, 500);
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ASSERT_EQ(button->x, 50);
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ASSERT_EQ(button->y, 100);
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widget_animator_time_elapse(wa, 500);
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ASSERT_EQ(button->x, 100);
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ASSERT_EQ(button->y, 200);
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ASSERT_EQ(s_log, "start:end:");
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widget_destroy(button);
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}
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TEST(AnimatorMove, time_scale) {
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widget_t* button = button_create(NULL, 0, 0, 100, 30);
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widget_animator_t* wa = widget_animator_move_create(button, 1000, 0, EASING_LINEAR);
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widget_animator_move_set_params(wa, 0, 0, 100, 200);
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widget_animator_on(wa, EVT_ANIM_START, on_animator_event, NULL);
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widget_animator_on(wa, EVT_ANIM_ONCE, on_animator_event, NULL);
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widget_animator_on(wa, EVT_ANIM_STOP, on_animator_event, NULL);
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widget_animator_on(wa, EVT_ANIM_END, on_animator_event, NULL);
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s_log = "";
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widget_animator_start(wa);
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widget_animator_set_time_scale(wa, 0.5);
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widget_animator_time_elapse(wa, 0);
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ASSERT_EQ(s_log, "start:");
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ASSERT_EQ(button->x, 0);
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ASSERT_EQ(button->y, 0);
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widget_animator_time_elapse(wa, 1000);
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ASSERT_EQ(button->x, 50);
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ASSERT_EQ(button->y, 100);
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widget_animator_time_elapse(wa, 1000);
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ASSERT_EQ(button->x, 100);
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ASSERT_EQ(button->y, 200);
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ASSERT_EQ(s_log, "start:end:");
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widget_destroy(button);
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}
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TEST(AnimatorMove, reversed) {
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widget_t* button = button_create(NULL, 0, 0, 100, 30);
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widget_animator_t* wa = widget_animator_move_create(button, 1000, 0, EASING_LINEAR);
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widget_animator_move_set_params(wa, 0, 0, 100, 200);
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widget_animator_on(wa, EVT_ANIM_START, on_animator_event, NULL);
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widget_animator_on(wa, EVT_ANIM_ONCE, on_animator_event, NULL);
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widget_animator_on(wa, EVT_ANIM_STOP, on_animator_event, NULL);
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widget_animator_on(wa, EVT_ANIM_END, on_animator_event, NULL);
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widget_animator_set_reversed(wa, TRUE);
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s_log = "";
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widget_animator_start(wa);
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widget_animator_time_elapse(wa, 0);
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ASSERT_EQ(s_log, "start:");
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ASSERT_EQ(button->x, 100);
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ASSERT_EQ(button->y, 200);
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widget_animator_time_elapse(wa, 500);
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ASSERT_EQ(button->x, 50);
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ASSERT_EQ(button->y, 100);
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widget_animator_time_elapse(wa, 500);
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ASSERT_EQ(button->x, 0);
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ASSERT_EQ(button->y, 0);
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ASSERT_EQ(s_log, "start:end:");
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widget_destroy(button);
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}
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TEST(AnimatorMove, repeat) {
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uint32_t i = 0;
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uint32_t nr = 3;
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widget_t* button = button_create(NULL, 0, 0, 100, 30);
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widget_animator_t* wa = widget_animator_move_create(button, 1000, 0, EASING_LINEAR);
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widget_animator_move_set_params(wa, 0, 0, 100, 200);
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widget_animator_set_repeat(wa, 3);
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widget_animator_on(wa, EVT_ANIM_START, on_animator_event, NULL);
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widget_animator_on(wa, EVT_ANIM_ONCE, on_animator_event, NULL);
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widget_animator_on(wa, EVT_ANIM_STOP, on_animator_event, NULL);
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widget_animator_on(wa, EVT_ANIM_END, on_animator_event, NULL);
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s_log = "";
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string log = "start:";
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widget_animator_start(wa);
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widget_animator_time_elapse(wa, 0);
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for (i = 0; i < nr; i++) {
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widget_animator_time_elapse(wa, 0);
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ASSERT_EQ(button->x, 0);
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ASSERT_EQ(button->y, 0);
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widget_animator_time_elapse(wa, 500);
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ASSERT_EQ(button->x, 50);
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ASSERT_EQ(button->y, 100);
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widget_animator_time_elapse(wa, 500);
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ASSERT_EQ(button->x, 100);
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ASSERT_EQ(button->y, 200);
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log += "once:";
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if (i == 2) {
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log += "end:";
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}
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ASSERT_EQ(s_log, log);
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}
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widget_destroy(button);
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}
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TEST(AnimatorMove, repeat_forever) {
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widget_t* button = button_create(NULL, 0, 0, 100, 30);
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widget_animator_t* wa = widget_animator_move_create(button, 1000, 0, EASING_LINEAR);
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widget_animator_move_set_params(wa, 0, 0, 100, 200);
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widget_animator_set_repeat(wa, 0);
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widget_animator_start(wa);
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widget_animator_time_elapse(wa, 0);
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ASSERT_EQ(wa->forever, TRUE);
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ASSERT_EQ(wa->repeat_times, TK_UINT32_MAX);
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widget_animator_time_elapse(wa, 1000);
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ASSERT_EQ(wa->repeat_times, TK_UINT32_MAX - 1);
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wa->repeat_times = 1;
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widget_animator_time_elapse(wa, 1000);
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ASSERT_EQ(wa->repeat_times, TK_UINT32_MAX);
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widget_animator_destroy(wa);
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widget_destroy(button);
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}
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