mirror of
https://gitee.com/zlgopen/awtk.git
synced 2024-11-30 11:08:34 +08:00
551 lines
14 KiB
C++
551 lines
14 KiB
C++
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static inline ret_t on_paint_rect(void* ctx, event_t* e) {
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paint_event_t* evt = (paint_event_t*)e;
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canvas_t* c = evt->c;
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canvas_set_fill_color(c, color_init(0, 0, 0xff, 0));
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canvas_fill_rect(c, 10, 10, 100, 100);
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return RET_OK;
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}
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static inline ret_t on_paint_patch9(void* ctx, event_t* e) {
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rect_t r;
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bitmap_t img;
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paint_event_t* evt = (paint_event_t*)e;
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canvas_t* c = evt->c;
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image_manager_get_bitmap(image_manager(), "btn_blue_n", &img);
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r = rect_init(10, 10, 200, 30);
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canvas_draw_image_patch9(c, &img, &r);
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r = rect_init(10, 70, 200, 60);
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canvas_draw_image_patch9(c, &img, &r);
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r = rect_init(10, 150, 20, 60);
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canvas_draw_image_patch9(c, &img, &r);
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return RET_OK;
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}
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static inline ret_t on_paint_default(void* ctx, event_t* e) {
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rect_t s;
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rect_t r;
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bitmap_t img;
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paint_event_t* evt = (paint_event_t*)e;
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canvas_t* c = evt->c;
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image_manager_get_bitmap(image_manager(), "earth", &img);
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s = rect_init(0, 0, img.w, img.h);
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r = rect_init(10, 220, img.w / 2, img.h / 2);
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canvas_draw_image(c, &img, &s, &r);
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s = rect_init(0, 0, img.w, img.h);
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r = rect_init(60, 220, img.w, img.h);
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canvas_draw_image(c, &img, &s, &r);
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s = rect_init(0, 0, img.w, img.h);
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r = rect_init(160, 220, img.w * 2, img.h * 2);
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canvas_draw_image(c, &img, &s, &r);
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return RET_OK;
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}
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static inline ret_t on_paint_line(void* ctx, event_t* e) {
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color_t fill_color = color_init(0xe0, 0xe0, 0xe0, 0xff);
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color_t stroke_color = color_init(0x80, 0x80, 0x80, 0xff);
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paint_event_t* evt = (paint_event_t*)e;
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canvas_t* c = evt->c;
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canvas_set_fill_color(c, fill_color);
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canvas_set_stroke_color(c, stroke_color);
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canvas_set_stroke_color(c, stroke_color);
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canvas_draw_line(c, 10, 10, 100, 300);
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return RET_OK;
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}
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static inline ret_t on_paint_points(void* ctx, event_t* e) {
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point_t points[] = {{100, 100}, {100, 101}, {100, 102}, {100, 103}};
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color_t fill_color = color_init(0xe0, 0xe0, 0xe0, 0xff);
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color_t stroke_color = color_init(0x80, 0x80, 0x80, 0xff);
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paint_event_t* evt = (paint_event_t*)e;
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canvas_t* c = evt->c;
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canvas_set_fill_color(c, fill_color);
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canvas_set_stroke_color(c, stroke_color);
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canvas_draw_points(c, points, ARRAY_SIZE(points));
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return RET_OK;
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}
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static inline ret_t on_paint_patch3_h(void* ctx, event_t* e) {
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rect_t r;
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bitmap_t img;
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paint_event_t* evt = (paint_event_t*)e;
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canvas_t* c = evt->c;
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image_manager_get_bitmap(image_manager(), "btn_blue_n", &img);
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r = rect_init(10, 10, 100, 60);
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canvas_draw_image_patch3_x(c, &img, &r);
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r = rect_init(10, 80, 10, 60);
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canvas_draw_image_patch3_x(c, &img, &r);
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r = rect_init(10, 160, 300, 50);
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canvas_draw_image_patch3_x(c, &img, &r);
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r = rect_init(10, 220, 300, 20);
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canvas_draw_image_patch3_x(c, &img, &r);
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return RET_OK;
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}
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static inline ret_t on_paint_patch3_v(void* ctx, event_t* e) {
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rect_t r;
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bitmap_t img;
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paint_event_t* evt = (paint_event_t*)e;
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canvas_t* c = evt->c;
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image_manager_get_bitmap(image_manager(), "btn_blue_n", &img);
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r = rect_init(10, 10, 60, 100);
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canvas_draw_image_patch3_x(c, &img, &r);
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r = rect_init(80, 10, 60, 10);
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canvas_draw_image_patch3_x(c, &img, &r);
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r = rect_init(160, 10, 50, 300);
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canvas_draw_image_patch3_x(c, &img, &r);
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r = rect_init(220, 10, 20, 300);
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canvas_draw_image_patch3_x(c, &img, &r);
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return RET_OK;
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}
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static inline ret_t on_paint_repeat_x(void* ctx, event_t* e) {
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rect_t r;
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bitmap_t img;
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paint_event_t* evt = (paint_event_t*)e;
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canvas_t* c = evt->c;
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image_manager_get_bitmap(image_manager(), "btn_blue_n", &img);
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r = rect_init(10, 10, 10, img.h);
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canvas_draw_image_repeat_x(c, &img, &r);
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r = rect_init(10, 60, img.w, img.h);
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canvas_draw_image_repeat_x(c, &img, &r);
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r = rect_init(10, 160, img.w * 2, img.h * 2);
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canvas_draw_image_repeat_x(c, &img, &r);
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return RET_OK;
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}
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static inline ret_t on_paint_repeat_y(void* ctx, event_t* e) {
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rect_t r;
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bitmap_t img;
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paint_event_t* evt = (paint_event_t*)e;
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canvas_t* c = evt->c;
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image_manager_get_bitmap(image_manager(), "btn_blue_n", &img);
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r = rect_init(10, 10, img.w, 10);
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canvas_draw_image_repeat_y(c, &img, &r);
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r = rect_init(90, 10, img.w, img.h);
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canvas_draw_image_repeat_y(c, &img, &r);
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r = rect_init(160, 10, img.w * 2, img.h * 2);
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canvas_draw_image_repeat_y(c, &img, &r);
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return RET_OK;
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}
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static inline ret_t on_paint_repeat(void* ctx, event_t* e) {
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rect_t r;
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bitmap_t img;
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paint_event_t* evt = (paint_event_t*)e;
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canvas_t* c = evt->c;
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image_manager_get_bitmap(image_manager(), "btn_blue_n", &img);
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r = rect_init(10, 10, img.w / 2, img.h / 2);
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canvas_draw_image_repeat(c, &img, &r);
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r = rect_init(50, 50, img.w, img.h);
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canvas_draw_image_repeat(c, &img, &r);
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r = rect_init(100, 100, img.w * 2 + 10, img.h * 2 + 10);
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canvas_draw_image_repeat(c, &img, &r);
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return RET_OK;
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}
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static inline ret_t on_paint_scale_x(void* ctx, event_t* e) {
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rect_t r;
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bitmap_t img;
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paint_event_t* evt = (paint_event_t*)e;
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canvas_t* c = evt->c;
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image_manager_get_bitmap(image_manager(), "btn_blue_n", &img);
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r = rect_init(10, 10, img.w, img.h / 2);
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canvas_draw_image_scale_w(c, &img, &r);
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r = rect_init(50, 50, img.w, img.h);
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canvas_draw_image_scale_w(c, &img, &r);
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r = rect_init(100, 100, img.w * 2, img.h);
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canvas_draw_image_scale_w(c, &img, &r);
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return RET_OK;
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}
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static inline ret_t on_paint_scale_y(void* ctx, event_t* e) {
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rect_t r;
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bitmap_t img;
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paint_event_t* evt = (paint_event_t*)e;
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canvas_t* c = evt->c;
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image_manager_get_bitmap(image_manager(), "btn_blue_n", &img);
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r = rect_init(10, 10, img.w / 2, img.h);
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canvas_draw_image_scale_h(c, &img, &r);
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r = rect_init(50, 50, img.w, img.h);
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canvas_draw_image_scale_h(c, &img, &r);
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r = rect_init(100, 100, img.w, img.h * 2);
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canvas_draw_image_scale_h(c, &img, &r);
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return RET_OK;
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}
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static inline ret_t on_paint_scale(void* ctx, event_t* e) {
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rect_t r;
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bitmap_t img;
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paint_event_t* evt = (paint_event_t*)e;
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canvas_t* c = evt->c;
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image_manager_get_bitmap(image_manager(), "btn_blue_n", &img);
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r = rect_init(10, 10, img.w / 2, img.h);
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canvas_draw_image_scale(c, &img, &r);
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r = rect_init(50, 50, img.w, img.h);
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canvas_draw_image_scale(c, &img, &r);
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r = rect_init(100, 100, img.w, img.h * 2);
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canvas_draw_image_scale(c, &img, &r);
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return RET_OK;
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}
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static inline ret_t on_paint_center(void* ctx, event_t* e) {
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rect_t r;
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bitmap_t img;
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paint_event_t* evt = (paint_event_t*)e;
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canvas_t* c = evt->c;
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image_manager_get_bitmap(image_manager(), "btn_blue_n", &img);
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r = rect_init(10, 10, img.w / 2, img.h);
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canvas_draw_image_center(c, &img, &r);
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r = rect_init(50, 50, img.w, img.h);
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canvas_draw_image_center(c, &img, &r);
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r = rect_init(100, 100, img.w, img.h * 2);
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canvas_draw_image_center(c, &img, &r);
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return RET_OK;
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}
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static void draw_basic_shapes(vgcanvas_t* vg, bool_t stroke) {
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vgcanvas_save(vg);
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vgcanvas_translate(vg, 5, 5);
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vgcanvas_rounded_rect(vg, 0, 0, 60, 40, 5);
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if (stroke)
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vgcanvas_stroke(vg);
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else
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vgcanvas_fill(vg);
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vgcanvas_translate(vg, 65, 0);
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vgcanvas_rounded_rect(vg, 0, 0, 60, 40, 1);
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if (stroke)
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vgcanvas_stroke(vg);
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else
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vgcanvas_fill(vg);
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vgcanvas_translate(vg, 65, 0);
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vgcanvas_ellipse(vg, 30, 20, 30, 20);
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if (stroke)
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vgcanvas_stroke(vg);
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else
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vgcanvas_fill(vg);
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vgcanvas_begin_path(vg);
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vgcanvas_translate(vg, 65, 0);
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vgcanvas_arc(vg, 20, 20, 20, 0, 2 * 3.15, FALSE);
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if (stroke)
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vgcanvas_stroke(vg);
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else
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vgcanvas_fill(vg);
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vgcanvas_begin_path(vg);
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vgcanvas_translate(vg, 50, 0);
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vgcanvas_move_to(vg, 0, 0);
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vgcanvas_line_to(vg, 40, 0);
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vgcanvas_line_to(vg, 40, 40);
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vgcanvas_close_path(vg);
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if (stroke)
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vgcanvas_stroke(vg);
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else
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vgcanvas_fill(vg);
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vgcanvas_begin_path(vg);
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vgcanvas_restore(vg);
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}
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static void stroke_lines(vgcanvas_t* vg) {
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vgcanvas_save(vg);
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vgcanvas_set_stroke_color(vg, color_init(0, 0, 0xff, 0xff));
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vgcanvas_move_to(vg, 0, 0);
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vgcanvas_line_to(vg, 40, 40);
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vgcanvas_translate(vg, 40, 0);
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vgcanvas_move_to(vg, 0, 0);
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vgcanvas_quad_to(vg, 40, 0, 40, 40);
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vgcanvas_translate(vg, 40, 0);
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vgcanvas_move_to(vg, 0, 0);
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vgcanvas_bezier_to(vg, 20, 0, 20, 40, 40, 40);
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vgcanvas_stroke(vg);
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vgcanvas_translate(vg, 40, 0);
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vgcanvas_begin_path(vg);
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vgcanvas_arc(vg, 20, 20, 20, 0, 3.14, TRUE);
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vgcanvas_stroke(vg);
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vgcanvas_translate(vg, 40, 0);
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vgcanvas_set_line_width(vg, 2);
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vgcanvas_set_line_cap(vg, "round");
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vgcanvas_begin_path(vg);
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vgcanvas_arc(vg, 20, 20, 20, 0, 3.14 / 2, FALSE);
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vgcanvas_stroke(vg);
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vgcanvas_stroke(vg);
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vgcanvas_restore(vg);
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}
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static void draw_image(vgcanvas_t* vg) {
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bitmap_t img;
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vgcanvas_save(vg);
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image_manager_get_bitmap(image_manager(), "bricks", &img);
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vgcanvas_translate(vg, (vg->w - img.w) / 2, 0);
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vgcanvas_translate(vg, img.w >> 1, img.h >> 1);
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vgcanvas_rotate(vg, 3.14 / 4);
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vgcanvas_translate(vg, -img.w >> 1, -img.h >> 1);
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vgcanvas_scale(vg, 1.5, 1.5);
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vgcanvas_draw_image(vg, &img, 0, 0, img.w, img.h, 0, 0, img.w, img.h);
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vgcanvas_restore(vg);
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return;
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}
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static void draw_matrix(vgcanvas_t* vg) {
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float_t w = 50;
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float_t h = 50;
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vgcanvas_save(vg);
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vgcanvas_translate(vg, w / 2, h / 2);
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vgcanvas_rotate(vg, 3.14 / 4);
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vgcanvas_translate(vg, -w / 2, -h / 2);
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vgcanvas_rect(vg, 0, 0, w, h);
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vgcanvas_fill(vg);
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vgcanvas_restore(vg);
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}
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static void draw_text(vgcanvas_t* vg) {
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float_t h = 20;
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const char* text = "Hello AWTK";
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float_t w = 100;
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vgcanvas_set_font_size(vg, 20);
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vgcanvas_set_font(vg, NULL);
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w = vgcanvas_measure_text(vg, text);
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vgcanvas_save(vg);
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vgcanvas_translate(vg, w / 2, h / 2);
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vgcanvas_rotate(vg, 3.14 / 4);
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vgcanvas_translate(vg, -w / 2, -h / 2);
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vgcanvas_fill_text(vg, text, 10, 10, 100);
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log_debug("text=%s w=%f\n", text, w);
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vgcanvas_restore(vg);
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}
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static inline ret_t on_paint_text(void* ctx, event_t* e) {
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int32_t x = 0;
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int32_t y = 0;
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paint_event_t* evt = (paint_event_t*)e;
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canvas_t* c = evt->c;
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color_t color = color_init(0xff, 0, 0, 0xff);
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vgcanvas_t* vg = canvas_get_vgcanvas(c);
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color = color_init(0xff, 0, 0, 0xff);
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canvas_set_stroke_color(c, color);
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canvas_stroke_rect(c, x, y, 100, 30);
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color = color_init(0xff, 0, 0, 0xff);
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canvas_set_text_color(c, color);
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canvas_set_font(c, NULL, 30);
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vgcanvas_set_fill_color(vg, color);
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vgcanvas_fill_text(vg, "ABC", 0, 0, 100);
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/*
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vgcanvas_translate(vg, x, y);
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canvas_draw_text(c, L"abc", 3, 0, 0);
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*/
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return RET_OK;
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}
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static inline ret_t on_paint_vg(void* ctx, event_t* e) {
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paint_event_t* evt = (paint_event_t*)e;
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canvas_t* c = evt->c;
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vgcanvas_t* vg = canvas_get_vgcanvas(c);
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vgcanvas_save(vg);
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vgcanvas_set_line_width(vg, 1);
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vgcanvas_set_stroke_color(vg, color_init(0, 0xff, 0, 0xff));
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vgcanvas_set_fill_color(vg, color_init(0xff, 0, 0, 0xff));
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draw_basic_shapes(vg, FALSE);
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vgcanvas_translate(vg, 0, 50);
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draw_basic_shapes(vg, TRUE);
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vgcanvas_translate(vg, 0, 50);
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stroke_lines(vg);
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vgcanvas_translate(vg, 0, 50);
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draw_image(vg);
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vgcanvas_translate(vg, 50, 100);
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draw_matrix(vg);
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vgcanvas_translate(vg, 0, 100);
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draw_text(vg);
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vgcanvas_restore(vg);
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return RET_OK;
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}
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static inline ret_t on_paint_global_alpha(void* ctx, event_t* e) {
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bitmap_t img;
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paint_event_t* evt = (paint_event_t*)e;
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canvas_t* c = evt->c;
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vgcanvas_t* vg = canvas_get_vgcanvas(c);
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color_t fill = color_init(0x00, 0xff, 0x00, 0xff);
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color_t stroke = color_init(0x00, 0x00, 0xff, 0xff);
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vgcanvas_save(vg);
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image_manager_get_bitmap(image_manager(), "bricks", &img);
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vgcanvas_set_global_alpha(vg, 1);
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vgcanvas_draw_image(vg, &img, 0, 0, img.w, img.h, 0, 0, img.w, img.h);
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vgcanvas_set_global_alpha(vg, 0.5);
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vgcanvas_set_fill_color(vg, fill);
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vgcanvas_rect(vg, 0, 0, 20, 20);
|
|
vgcanvas_fill(vg);
|
|
|
|
vgcanvas_set_stroke_color(vg, stroke);
|
|
vgcanvas_set_line_width(vg, 5);
|
|
vgcanvas_rect(vg, 20, 20, 20, 20);
|
|
vgcanvas_stroke(vg);
|
|
|
|
vgcanvas_translate(vg, 15, 15);
|
|
vgcanvas_draw_image(vg, &img, 0, 0, img.w, img.h, 0, 0, img.w, img.h);
|
|
|
|
vgcanvas_restore(vg);
|
|
|
|
return RET_OK;
|
|
}
|
|
|
|
static inline ret_t on_paint_vg_simple(void* ctx, event_t* e) {
|
|
bitmap_t img;
|
|
paint_event_t* evt = (paint_event_t*)e;
|
|
canvas_t* c = evt->c;
|
|
vgcanvas_t* vg = canvas_get_vgcanvas(c);
|
|
image_manager_get_bitmap(image_manager(), "rgba", &img);
|
|
|
|
canvas_set_fill_color(c, color_init(0x11, 0x22, 0x33, 0xff));
|
|
canvas_fill_rect(c, 0, 0, 10, 10);
|
|
|
|
rect_t s = rect_init(0, 0, img.w, img.h);
|
|
rect_t r = rect_init(10, 10, img.w, img.h);
|
|
canvas_draw_image(c, &img, &s, &r);
|
|
|
|
vgcanvas_save(vg);
|
|
vgcanvas_translate(vg, 0, 100);
|
|
|
|
vgcanvas_set_line_width(vg, 1);
|
|
vgcanvas_set_fill_color(vg, color_init(0xff, 0, 0, 0xff));
|
|
vgcanvas_rect(vg, 5, 5, 100, 100);
|
|
vgcanvas_fill(vg);
|
|
|
|
vgcanvas_set_fill_color(vg, color_init(0, 0xff, 0, 0xff));
|
|
vgcanvas_rect(vg, 110, 5, 100, 100);
|
|
vgcanvas_fill(vg);
|
|
|
|
vgcanvas_set_fill_color(vg, color_init(0, 0, 0xff, 0xff));
|
|
vgcanvas_rect(vg, 215, 5, 100, 100);
|
|
vgcanvas_fill(vg);
|
|
|
|
vgcanvas_translate(vg, 0, 105);
|
|
vgcanvas_set_stroke_color(vg, color_init(0xff, 0, 0, 0xff));
|
|
vgcanvas_rect(vg, 5, 5, 100, 100);
|
|
vgcanvas_stroke(vg);
|
|
|
|
vgcanvas_set_stroke_color(vg, color_init(0, 0xff, 0, 0xff));
|
|
vgcanvas_rect(vg, 110, 5, 100, 100);
|
|
vgcanvas_stroke(vg);
|
|
|
|
vgcanvas_set_stroke_color(vg, color_init(0, 0, 0xff, 0xff));
|
|
vgcanvas_rect(vg, 215, 5, 100, 100);
|
|
vgcanvas_stroke(vg);
|
|
|
|
vgcanvas_translate(vg, 0, 128);
|
|
image_manager_get_bitmap(image_manager(), "rgb", &img);
|
|
vgcanvas_draw_image(vg, &img, 0, 0, img.w, img.h, 0, 0, img.w, img.h);
|
|
|
|
image_manager_get_bitmap(image_manager(), "rgba", &img);
|
|
vgcanvas_draw_image(vg, &img, 0, 0, img.w, img.h, 100, 0, img.w, img.h);
|
|
|
|
image_manager_get_bitmap(image_manager(), "switch", &img);
|
|
vgcanvas_draw_image(vg, &img, 0, 0, img.w, img.h, 200, 0, img.w, img.h);
|
|
|
|
vgcanvas_translate(vg, 0, 60);
|
|
vgcanvas_rounded_rect(vg, 0, 0, img.w, img.h, 5);
|
|
vgcanvas_paint(vg, FALSE, &img);
|
|
|
|
vg = canvas_get_vgcanvas(c);
|
|
vgcanvas_translate(vg, 160, 0);
|
|
vgcanvas_rounded_rect(vg, 0, 0, img.w, img.h, 5);
|
|
vgcanvas_paint(vg, FALSE, &img);
|
|
|
|
vgcanvas_restore(vg);
|
|
|
|
return RET_OK;
|
|
}
|
|
|
|
static inline ret_t on_timer(const timer_info_t* timer) {
|
|
widget_t* widget = WIDGET(timer->ctx);
|
|
|
|
widget_invalidate(widget, NULL);
|
|
|
|
return RET_REPEAT;
|
|
}
|