mirror of
https://gitee.com/zlgopen/awtk.git
synced 2024-11-30 11:08:34 +08:00
258 lines
11 KiB
C
258 lines
11 KiB
C
// stretchy_buffer.h - v1.02 - public domain - nothings.org/stb
|
|
// a vector<>-like dynamic array for C
|
|
//
|
|
// version history:
|
|
// 1.02 - tweaks to syntax for no good reason
|
|
// 1.01 - added a "common uses" documentation section
|
|
// 1.0 - fixed bug in the version I posted prematurely
|
|
// 0.9 - rewrite to try to avoid strict-aliasing optimization
|
|
// issues, but won't compile as C++
|
|
//
|
|
// Will probably not work correctly with strict-aliasing optimizations.
|
|
//
|
|
// The idea:
|
|
//
|
|
// This implements an approximation to C++ vector<> for C, in that it
|
|
// provides a generic definition for dynamic arrays which you can
|
|
// still access in a typesafe way using arr[i] or *(arr+i). However,
|
|
// it is simply a convenience wrapper around the common idiom of
|
|
// of keeping a set of variables (in a struct or globals) which store
|
|
// - pointer to array
|
|
// - the length of the "in-use" part of the array
|
|
// - the current size of the allocated array
|
|
//
|
|
// I find it to be the single most useful non-built-in-structure when
|
|
// programming in C (hash tables a close second), but to be clear
|
|
// it lacks many of the capabilities of C++ vector<>: there is no
|
|
// range checking, the object address isn't stable (see next section
|
|
// for details), the set of methods available is small (although
|
|
// the file stb.h has another implementation of stretchy buffers
|
|
// called 'stb_arr' which provides more methods, e.g. for insertion
|
|
// and deletion).
|
|
//
|
|
// How to use:
|
|
//
|
|
// Unlike other stb header file libraries, there is no need to
|
|
// define an _IMPLEMENTATION symbol. Every #include creates as
|
|
// much implementation is needed.
|
|
//
|
|
// stretchy_buffer.h does not define any types, so you do not
|
|
// need to #include it to before defining data types that are
|
|
// stretchy buffers, only in files that *manipulate* stretchy
|
|
// buffers.
|
|
//
|
|
// If you want a stretchy buffer aka dynamic array containing
|
|
// objects of TYPE, declare such an array as:
|
|
//
|
|
// TYPE *myarray = NULL;
|
|
//
|
|
// (There is no typesafe way to distinguish between stretchy
|
|
// buffers and regular arrays/pointers; this is necessary to
|
|
// make ordinary array indexing work on these objects.)
|
|
//
|
|
// Unlike C++ vector<>, the stretchy_buffer has the same
|
|
// semantics as an object that you manually malloc and realloc.
|
|
// The pointer may relocate every time you add a new object
|
|
// to it, so you:
|
|
//
|
|
// 1. can't take long-term pointers to elements of the array
|
|
// 2. have to return the pointer from functions which might expand it
|
|
// (either as a return value or by storing it to a ptr-to-ptr)
|
|
//
|
|
// Now you can do the following things with this array:
|
|
//
|
|
// sb_free(TYPE *a) free the array
|
|
// sb_count(TYPE *a) the number of elements in the array
|
|
// sb_push(TYPE *a, TYPE v) adds v on the end of the array, a la push_back
|
|
// sb_add(TYPE *a, int n) adds n uninitialized elements at end of array & returns pointer to first added
|
|
// sb_last(TYPE *a) returns an lvalue of the last item in the array
|
|
// a[n] access the nth (counting from 0) element of the array
|
|
//
|
|
// #define STRETCHY_BUFFER_NO_SHORT_NAMES to only export
|
|
// names of the form 'stb_sb_' if you have a name that would
|
|
// otherwise collide.
|
|
//
|
|
// Note that these are all macros and many of them evaluate
|
|
// their arguments more than once, so the arguments should
|
|
// be side-effect-free.
|
|
//
|
|
// Note that 'TYPE *a' in sb_push and sb_add must be lvalues
|
|
// so that the library can overwrite the existing pointer if
|
|
// the object has to be reallocated.
|
|
//
|
|
// In an out-of-memory condition, the code will try to
|
|
// set up a null-pointer or otherwise-invalid-pointer
|
|
// exception to happen later. It's possible optimizing
|
|
// compilers could detect this write-to-null statically
|
|
// and optimize away some of the code, but it should only
|
|
// be along the failure path. Nevertheless, for more security
|
|
// in the face of such compilers, #define STRETCHY_BUFFER_OUT_OF_MEMORY
|
|
// to a statement such as assert(0) or exit(1) or something
|
|
// to force a failure when out-of-memory occurs.
|
|
//
|
|
// Common use:
|
|
//
|
|
// The main application for this is when building a list of
|
|
// things with an unknown quantity, either due to loading from
|
|
// a file or through a process which produces an unpredictable
|
|
// number.
|
|
//
|
|
// My most common idiom is something like:
|
|
//
|
|
// SomeStruct *arr = NULL;
|
|
// while (something)
|
|
// {
|
|
// SomeStruct new_one;
|
|
// new_one.whatever = whatever;
|
|
// new_one.whatup = whatup;
|
|
// new_one.foobar = barfoo;
|
|
// sb_push(arr, new_one);
|
|
// }
|
|
//
|
|
// and various closely-related factorings of that. For example,
|
|
// you might have several functions to create/init new SomeStructs,
|
|
// and if you use the above idiom, you might prefer to make them
|
|
// return structs rather than take non-const-pointers-to-structs,
|
|
// so you can do things like:
|
|
//
|
|
// SomeStruct *arr = NULL;
|
|
// while (something)
|
|
// {
|
|
// if (case_A) {
|
|
// sb_push(arr, some_func1());
|
|
// } else if (case_B) {
|
|
// sb_push(arr, some_func2());
|
|
// } else {
|
|
// sb_push(arr, some_func3());
|
|
// }
|
|
// }
|
|
//
|
|
// Note that the above relies on the fact that sb_push doesn't
|
|
// evaluate its second argument more than once. The macros do
|
|
// evaluate the *array* argument multiple times, and numeric
|
|
// arguments may be evaluated multiple times, but you can rely
|
|
// on the second argument of sb_push being evaluated only once.
|
|
//
|
|
// Of course, you don't have to store bare objects in the array;
|
|
// if you need the objects to have stable pointers, store an array
|
|
// of pointers instead:
|
|
//
|
|
// SomeStruct **arr = NULL;
|
|
// while (something)
|
|
// {
|
|
// SomeStruct *new_one = malloc(sizeof(*new_one));
|
|
// new_one->whatever = whatever;
|
|
// new_one->whatup = whatup;
|
|
// new_one->foobar = barfoo;
|
|
// sb_push(arr, new_one);
|
|
// }
|
|
//
|
|
// How it works:
|
|
//
|
|
// A long-standing tradition in things like malloc implementations
|
|
// is to store extra data before the beginning of the block returned
|
|
// to the user. The stretchy buffer implementation here uses the
|
|
// same trick; the current-count and current-allocation-size are
|
|
// stored before the beginning of the array returned to the user.
|
|
// (This means you can't directly free() the pointer, because the
|
|
// allocated pointer is different from the type-safe pointer provided
|
|
// to the user.)
|
|
//
|
|
// The details are trivial and implementation is straightforward;
|
|
// the main trick is in realizing in the first place that it's
|
|
// possible to do this in a generic, type-safe way in C.
|
|
//
|
|
// LICENSE
|
|
//
|
|
// See end of file for license information.
|
|
|
|
#ifndef STB_STRETCHY_BUFFER_H_INCLUDED
|
|
#define STB_STRETCHY_BUFFER_H_INCLUDED
|
|
|
|
#ifndef NO_STRETCHY_BUFFER_SHORT_NAMES
|
|
#define sb_free stb_sb_free
|
|
#define sb_push stb_sb_push
|
|
#define sb_count stb_sb_count
|
|
#define sb_add stb_sb_add
|
|
#define sb_last stb_sb_last
|
|
#endif
|
|
|
|
#define stb_sb_free(a) ((a) ? free(stb__sbraw(a)),0 : 0)
|
|
#define stb_sb_push(a,v) (stb__sbmaybegrow(a,1), (a)[stb__sbn(a)++] = (v))
|
|
#define stb_sb_count(a) ((a) ? stb__sbn(a) : 0)
|
|
#define stb_sb_add(a,n) (stb__sbmaybegrow(a,n), stb__sbn(a)+=(n), &(a)[stb__sbn(a)-(n)])
|
|
#define stb_sb_last(a) ((a)[stb__sbn(a)-1])
|
|
|
|
#define stb__sbraw(a) ((int *) (a) - 2)
|
|
#define stb__sbm(a) stb__sbraw(a)[0]
|
|
#define stb__sbn(a) stb__sbraw(a)[1]
|
|
|
|
#define stb__sbneedgrow(a,n) ((a)==0 || stb__sbn(a)+(n) >= stb__sbm(a))
|
|
#define stb__sbmaybegrow(a,n) (stb__sbneedgrow(a,(n)) ? stb__sbgrow(a,n) : 0)
|
|
#define stb__sbgrow(a,n) ((a) = stb__sbgrowf((a), (n), sizeof(*(a))))
|
|
|
|
#include <stdlib.h>
|
|
|
|
static void * stb__sbgrowf(void *arr, int increment, int itemsize)
|
|
{
|
|
int dbl_cur = arr ? 2*stb__sbm(arr) : 0;
|
|
int min_needed = stb_sb_count(arr) + increment;
|
|
int m = dbl_cur > min_needed ? dbl_cur : min_needed;
|
|
int *p = (int *) realloc(arr ? stb__sbraw(arr) : 0, itemsize * m + sizeof(int)*2);
|
|
if (p) {
|
|
if (!arr)
|
|
p[1] = 0;
|
|
p[0] = m;
|
|
return p+2;
|
|
} else {
|
|
#ifdef STRETCHY_BUFFER_OUT_OF_MEMORY
|
|
STRETCHY_BUFFER_OUT_OF_MEMORY ;
|
|
#endif
|
|
return (void *) (2*sizeof(int)); // try to force a NULL pointer exception later
|
|
}
|
|
}
|
|
#endif // STB_STRETCHY_BUFFER_H_INCLUDED
|
|
|
|
|
|
/*
|
|
------------------------------------------------------------------------------
|
|
This software is available under 2 licenses -- choose whichever you prefer.
|
|
------------------------------------------------------------------------------
|
|
ALTERNATIVE A - MIT License
|
|
Copyright (c) 2017 Sean Barrett
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
|
this software and associated documentation files (the "Software"), to deal in
|
|
the Software without restriction, including without limitation the rights to
|
|
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
|
of the Software, and to permit persons to whom the Software is furnished to do
|
|
so, subject to the following conditions:
|
|
The above copyright notice and this permission notice shall be included in all
|
|
copies or substantial portions of the Software.
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
SOFTWARE.
|
|
------------------------------------------------------------------------------
|
|
ALTERNATIVE B - Public Domain (www.unlicense.org)
|
|
This is free and unencumbered software released into the public domain.
|
|
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
|
|
software, either in source code form or as a compiled binary, for any purpose,
|
|
commercial or non-commercial, and by any means.
|
|
In jurisdictions that recognize copyright laws, the author or authors of this
|
|
software dedicate any and all copyright interest in the software to the public
|
|
domain. We make this dedication for the benefit of the public at large and to
|
|
the detriment of our heirs and successors. We intend this dedication to be an
|
|
overt act of relinquishment in perpetuity of all present and future rights to
|
|
this software under copyright law.
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
|
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
|
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
------------------------------------------------------------------------------
|
|
*/
|