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70 lines
2.5 KiB
C++
70 lines
2.5 KiB
C++
#include <string>
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#include "base/timer.h"
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#include "gtest/gtest.h"
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#include "widgets/image.h"
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#include "base/widget_animator_manager.h"
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#include "widget_animators/widget_animator_rotation.h"
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TEST(AnimatorManager, basic) {
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image_t* image = IMAGE(image_create(NULL, 0, 0, 100, 30));
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widget_animator_t* wa = widget_animator_rotation_create(WIDGET(image), 1000, 0, EASING_LINEAR);
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widget_animator_rotation_set_params(wa, 0, 100);
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widget_animator_manager_t* am = widget_animator_manager();
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widget_t* widget = WIDGET(image);
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ASSERT_EQ(widget_animator_set_name(wa, "foo"), RET_OK);
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ASSERT_EQ(widget_animator_manager_count(am), 1);
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widget_animator_destroy(wa);
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ASSERT_EQ(widget_animator_manager_count(am), 0);
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wa = widget_animator_rotation_create(WIDGET(image), 1000, 0, EASING_LINEAR);
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ASSERT_EQ(widget_animator_set_name(wa, "foo"), RET_OK);
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ASSERT_EQ(wa->state, ANIMATOR_CREATED);
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ASSERT_EQ(widget_animator_manager_start(am, NULL, NULL), RET_OK);
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ASSERT_EQ(wa->state, ANIMATOR_RUNNING);
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ASSERT_EQ(widget_animator_manager_find(am, widget, "foo") != NULL, TRUE);
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ASSERT_EQ(widget_animator_manager_find(am, widget, "notexist") == NULL, TRUE);
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ASSERT_EQ(widget_animator_manager_pause(am, widget, NULL), RET_OK);
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ASSERT_EQ(wa->state, ANIMATOR_PAUSED);
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ASSERT_EQ(widget_animator_manager_start(am, NULL, NULL), RET_OK);
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ASSERT_EQ(wa->state, ANIMATOR_RUNNING);
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ASSERT_EQ(widget_animator_manager_stop(am, NULL, "foo"), RET_OK);
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ASSERT_EQ(wa->state, ANIMATOR_STOPPED);
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ASSERT_EQ(widget_animator_manager_count(am), 1);
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widget_destroy(WIDGET(image));
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ASSERT_EQ(widget_animator_manager_count(am), 0);
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idle_dispatch();
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}
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static ret_t on_anim_done(void* ctx, event_t* e) {
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widget_animator_manager_remove_all(widget_animator_manager(), NULL, NULL);
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return RET_OK;
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}
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TEST(AnimatorManager, elapse) {
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image_t* image = IMAGE(image_create(NULL, 0, 0, 100, 30));
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widget_animator_t* wa1 = widget_animator_rotation_create(WIDGET(image), 1000, 0, EASING_LINEAR);
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widget_animator_t* wa2 = widget_animator_rotation_create(WIDGET(image), 2000, 0, EASING_LINEAR);
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widget_animator_rotation_set_params(wa1, 0, 100);
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widget_animator_rotation_set_params(wa2, 0, 100);
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widget_animator_manager_t* am = widget_animator_manager();
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ASSERT_EQ(widget_animator_manager_count(am), 2);
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ASSERT_EQ(widget_animator_manager_start(am, NULL, NULL), RET_OK);
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emitter_on(&(wa1->emitter), EVT_ANIM_END, on_anim_done, NULL);
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widget_animator_manager_time_elapse(am, 1000);
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ASSERT_EQ(widget_animator_manager_count(am), 0);
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idle_dispatch();
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}
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