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561 lines
17 KiB
C++
561 lines
17 KiB
C++
//----------------------------------------------------------------------------
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// Anti-Grain Geometry - Version 2.4
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// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
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//
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// Permission to copy, use, modify, sell and distribute this software
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// is granted provided this copyright notice appears in all copies.
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// This software is provided "as is" without express or implied
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// warranty, and with no claim as to its suitability for any purpose.
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//
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//----------------------------------------------------------------------------
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// Contact: mcseem@antigrain.com
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// mcseemagg@yahoo.com
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// http://www.antigrain.com
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//----------------------------------------------------------------------------
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#ifndef AGG_BASICS_INCLUDED
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#define AGG_BASICS_INCLUDED
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#include <math.h>
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#include "agg_config.h"
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//---------------------------------------------------------AGG_CUSTOM_ALLOCATOR
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#ifdef AGG_CUSTOM_ALLOCATOR
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#include "agg_allocator.h"
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#else
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namespace agg
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{
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// The policy of all AGG containers and memory allocation strategy
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// in general is that no allocated data requires explicit construction.
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// It means that the allocator can be really simple; you can even
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// replace new/delete to malloc/free. The constructors and destructors
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// won't be called in this case, however everything will remain working.
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// The second argument of deallocate() is the size of the allocated
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// block. You can use this information if you wish.
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//------------------------------------------------------------pod_allocator
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template<class T> struct pod_allocator
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{
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static T* allocate(unsigned num) { return new T [num]; }
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static void deallocate(T* ptr, unsigned) { delete [] ptr; }
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};
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// Single object allocator. It's also can be replaced with your custom
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// allocator. The difference is that it can only allocate a single
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// object and the constructor and destructor must be called.
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// In AGG there is no need to allocate an array of objects with
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// calling their constructors (only single ones). So that, if you
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// replace these new/delete to malloc/free make sure that the in-place
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// new is called and take care of calling the destructor too.
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//------------------------------------------------------------obj_allocator
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template<class T> struct obj_allocator
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{
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static T* allocate() { return new T; }
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static void deallocate(T* ptr) { delete ptr; }
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};
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}
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#endif
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//-------------------------------------------------------- Default basic types
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//
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// If the compiler has different capacity of the basic types you can redefine
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// them via the compiler command line or by generating agg_config.h that is
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// empty by default.
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//
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#ifndef AGG_INT8
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#define AGG_INT8 signed char
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#endif
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#ifndef AGG_INT8U
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#define AGG_INT8U unsigned char
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#endif
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#ifndef AGG_INT16
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#define AGG_INT16 short
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#endif
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#ifndef AGG_INT16U
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#define AGG_INT16U unsigned short
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#endif
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#ifndef AGG_INT32
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#define AGG_INT32 int
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#endif
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#ifndef AGG_INT32U
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#define AGG_INT32U unsigned
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#endif
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#ifndef AGG_INT64
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#if defined(_MSC_VER) || defined(__BORLANDC__)
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#define AGG_INT64 signed __int64
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#else
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#define AGG_INT64 signed long long
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#endif
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#endif
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#ifndef AGG_INT64U
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#if defined(_MSC_VER) || defined(__BORLANDC__)
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#define AGG_INT64U unsigned __int64
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#else
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#define AGG_INT64U unsigned long long
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#endif
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#endif
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//------------------------------------------------ Some fixes for MS Visual C++
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#if defined(_MSC_VER)
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#pragma warning(disable:4786) // Identifier was truncated...
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#endif
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#if defined(_MSC_VER)
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#define AGG_INLINE __forceinline
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#else
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#define AGG_INLINE inline
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#endif
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namespace agg
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{
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//-------------------------------------------------------------------------
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typedef AGG_INT8 int8; //----int8
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typedef AGG_INT8U int8u; //----int8u
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typedef AGG_INT16 int16; //----int16
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typedef AGG_INT16U int16u; //----int16u
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typedef AGG_INT32 int32; //----int32
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typedef AGG_INT32U int32u; //----int32u
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typedef AGG_INT64 int64; //----int64
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typedef AGG_INT64U int64u; //----int64u
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#if defined(AGG_FISTP)
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#pragma warning(push)
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#pragma warning(disable : 4035) //Disable warning "no return value"
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AGG_INLINE int iround(double v) //-------iround
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{
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int t;
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__asm fld qword ptr [v]
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__asm fistp dword ptr [t]
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__asm mov eax, dword ptr [t]
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}
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AGG_INLINE unsigned uround(double v) //-------uround
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{
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unsigned t;
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__asm fld qword ptr [v]
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__asm fistp dword ptr [t]
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__asm mov eax, dword ptr [t]
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}
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#pragma warning(pop)
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AGG_INLINE int ifloor(double v)
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{
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return int(floor(v));
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}
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AGG_INLINE unsigned ufloor(double v) //-------ufloor
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{
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return unsigned(floor(v));
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}
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AGG_INLINE int iceil(double v)
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{
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return int(ceil(v));
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}
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AGG_INLINE unsigned uceil(double v) //--------uceil
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{
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return unsigned(ceil(v));
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}
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#elif defined(AGG_QIFIST)
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AGG_INLINE int iround(double v)
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{
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return int(v);
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}
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AGG_INLINE int uround(double v)
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{
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return unsigned(v);
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}
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AGG_INLINE int ifloor(double v)
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{
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return int(floor(v));
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}
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AGG_INLINE unsigned ufloor(double v)
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{
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return unsigned(floor(v));
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}
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AGG_INLINE int iceil(double v)
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{
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return int(ceil(v));
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}
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AGG_INLINE unsigned uceil(double v)
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{
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return unsigned(ceil(v));
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}
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#else
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AGG_INLINE int iround(double v)
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{
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return int((v < 0.0) ? v - 0.5 : v + 0.5);
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}
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AGG_INLINE int uround(double v)
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{
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return unsigned(v + 0.5);
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}
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AGG_INLINE int ifloor(double v)
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{
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int i = int(v);
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return i - (i > v);
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}
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AGG_INLINE unsigned ufloor(double v)
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{
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return unsigned(v);
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}
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AGG_INLINE int iceil(double v)
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{
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return int(ceil(v));
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}
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AGG_INLINE unsigned uceil(double v)
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{
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return unsigned(ceil(v));
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}
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#endif
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//---------------------------------------------------------------saturation
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template<int Limit> struct saturation
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{
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AGG_INLINE static int iround(double v)
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{
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if(v < double(-Limit)) return -Limit;
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if(v > double( Limit)) return Limit;
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return agg::iround(v);
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}
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};
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//------------------------------------------------------------------mul_one
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template<unsigned Shift> struct mul_one
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{
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AGG_INLINE static unsigned mul(unsigned a, unsigned b)
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{
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unsigned q = a * b + (1 << (Shift-1));
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return (q + (q >> Shift)) >> Shift;
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}
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};
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//-------------------------------------------------------------------------
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typedef unsigned char cover_type; //----cover_type
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enum cover_scale_e
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{
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cover_shift = 8, //----cover_shift
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cover_size = 1 << cover_shift, //----cover_size
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cover_mask = cover_size - 1, //----cover_mask
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cover_none = 0, //----cover_none
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cover_full = cover_mask //----cover_full
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};
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//----------------------------------------------------poly_subpixel_scale_e
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// These constants determine the subpixel accuracy, to be more precise,
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// the number of bits of the fractional part of the coordinates.
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// The possible coordinate capacity in bits can be calculated by formula:
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// sizeof(int) * 8 - poly_subpixel_shift, i.e, for 32-bit integers and
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// 8-bits fractional part the capacity is 24 bits.
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enum poly_subpixel_scale_e
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{
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poly_subpixel_shift = 8, //----poly_subpixel_shift
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poly_subpixel_scale = 1<<poly_subpixel_shift, //----poly_subpixel_scale
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poly_subpixel_mask = poly_subpixel_scale-1 //----poly_subpixel_mask
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};
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//----------------------------------------------------------filling_rule_e
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enum filling_rule_e
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{
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fill_non_zero,
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fill_even_odd
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};
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//-----------------------------------------------------------------------pi
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const double pi = 3.14159265358979323846;
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//------------------------------------------------------------------deg2rad
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inline double deg2rad(double deg)
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{
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return deg * pi / 180.0;
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}
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//------------------------------------------------------------------rad2deg
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inline double rad2deg(double rad)
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{
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return rad * 180.0 / pi;
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}
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//----------------------------------------------------------------rect_base
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template<class T> struct rect_base
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{
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typedef T value_type;
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typedef rect_base<T> self_type;
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T x1, y1, x2, y2;
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rect_base() {}
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rect_base(T x1_, T y1_, T x2_, T y2_) :
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x1(x1_), y1(y1_), x2(x2_), y2(y2_) {}
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void init(T x1_, T y1_, T x2_, T y2_)
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{
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x1 = x1_; y1 = y1_; x2 = x2_; y2 = y2_;
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}
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const self_type& normalize()
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{
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T t;
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if(x1 > x2) { t = x1; x1 = x2; x2 = t; }
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if(y1 > y2) { t = y1; y1 = y2; y2 = t; }
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return *this;
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}
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bool clip(const self_type& r)
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{
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if(x2 > r.x2) x2 = r.x2;
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if(y2 > r.y2) y2 = r.y2;
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if(x1 < r.x1) x1 = r.x1;
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if(y1 < r.y1) y1 = r.y1;
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return x1 <= x2 && y1 <= y2;
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}
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bool is_valid() const
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{
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return x1 <= x2 && y1 <= y2;
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}
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bool hit_test(T x, T y) const
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{
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return (x >= x1 && x <= x2 && y >= y1 && y <= y2);
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}
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bool overlaps(const self_type& r) const
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{
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return !(r.x1 > x2 || r.x2 < x1
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|| r.y1 > y2 || r.y2 < y1);
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}
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};
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//-----------------------------------------------------intersect_rectangles
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template<class Rect>
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inline Rect intersect_rectangles(const Rect& r1, const Rect& r2)
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{
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Rect r = r1;
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// First process x2,y2 because the other order
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// results in Internal Compiler Error under
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// Microsoft Visual C++ .NET 2003 69462-335-0000007-18038 in
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// case of "Maximize Speed" optimization option.
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//-----------------
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if(r.x2 > r2.x2) r.x2 = r2.x2;
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if(r.y2 > r2.y2) r.y2 = r2.y2;
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if(r.x1 < r2.x1) r.x1 = r2.x1;
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if(r.y1 < r2.y1) r.y1 = r2.y1;
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return r;
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}
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//---------------------------------------------------------unite_rectangles
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template<class Rect>
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inline Rect unite_rectangles(const Rect& r1, const Rect& r2)
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{
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Rect r = r1;
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if(r.x2 < r2.x2) r.x2 = r2.x2;
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if(r.y2 < r2.y2) r.y2 = r2.y2;
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if(r.x1 > r2.x1) r.x1 = r2.x1;
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if(r.y1 > r2.y1) r.y1 = r2.y1;
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return r;
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}
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typedef rect_base<int> rect_i; //----rect_i
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typedef rect_base<float> rect_f; //----rect_f
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typedef rect_base<double> rect_d; //----rect_d
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//---------------------------------------------------------path_commands_e
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enum path_commands_e
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{
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path_cmd_stop = 0, //----path_cmd_stop
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path_cmd_move_to = 1, //----path_cmd_move_to
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path_cmd_line_to = 2, //----path_cmd_line_to
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path_cmd_curve3 = 3, //----path_cmd_curve3
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path_cmd_curve4 = 4, //----path_cmd_curve4
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path_cmd_curveN = 5, //----path_cmd_curveN
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path_cmd_catrom = 6, //----path_cmd_catrom
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path_cmd_ubspline = 7, //----path_cmd_ubspline
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path_cmd_end_poly = 0x0F, //----path_cmd_end_poly
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path_cmd_mask = 0x0F //----path_cmd_mask
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};
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//------------------------------------------------------------path_flags_e
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enum path_flags_e
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{
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path_flags_none = 0, //----path_flags_none
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path_flags_ccw = 0x10, //----path_flags_ccw
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path_flags_cw = 0x20, //----path_flags_cw
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path_flags_close = 0x40, //----path_flags_close
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path_flags_mask = 0xF0 //----path_flags_mask
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};
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//---------------------------------------------------------------is_vertex
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inline bool is_vertex(unsigned c)
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{
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return c >= path_cmd_move_to && c < path_cmd_end_poly;
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}
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//--------------------------------------------------------------is_drawing
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inline bool is_drawing(unsigned c)
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{
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return c >= path_cmd_line_to && c < path_cmd_end_poly;
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}
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//-----------------------------------------------------------------is_stop
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inline bool is_stop(unsigned c)
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{
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return c == path_cmd_stop;
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}
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//--------------------------------------------------------------is_move_to
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inline bool is_move_to(unsigned c)
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{
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return c == path_cmd_move_to;
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}
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//--------------------------------------------------------------is_line_to
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inline bool is_line_to(unsigned c)
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{
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return c == path_cmd_line_to;
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}
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//----------------------------------------------------------------is_curve
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inline bool is_curve(unsigned c)
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{
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return c == path_cmd_curve3 || c == path_cmd_curve4;
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}
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//---------------------------------------------------------------is_curve3
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inline bool is_curve3(unsigned c)
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{
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return c == path_cmd_curve3;
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}
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//---------------------------------------------------------------is_curve4
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inline bool is_curve4(unsigned c)
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{
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return c == path_cmd_curve4;
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}
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//-------------------------------------------------------------is_end_poly
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inline bool is_end_poly(unsigned c)
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{
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return (c & path_cmd_mask) == path_cmd_end_poly;
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}
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//----------------------------------------------------------------is_close
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inline bool is_close(unsigned c)
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{
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return (c & ~(path_flags_cw | path_flags_ccw)) ==
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(path_cmd_end_poly | path_flags_close);
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}
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//------------------------------------------------------------is_next_poly
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inline bool is_next_poly(unsigned c)
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{
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return is_stop(c) || is_move_to(c) || is_end_poly(c);
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}
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//-------------------------------------------------------------------is_cw
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inline bool is_cw(unsigned c)
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{
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return (c & path_flags_cw) != 0;
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}
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//------------------------------------------------------------------is_ccw
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inline bool is_ccw(unsigned c)
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{
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return (c & path_flags_ccw) != 0;
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}
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//-------------------------------------------------------------is_oriented
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inline bool is_oriented(unsigned c)
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{
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return (c & (path_flags_cw | path_flags_ccw)) != 0;
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}
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//---------------------------------------------------------------is_closed
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inline bool is_closed(unsigned c)
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{
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return (c & path_flags_close) != 0;
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}
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//----------------------------------------------------------get_close_flag
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inline unsigned get_close_flag(unsigned c)
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{
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return c & path_flags_close;
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}
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//-------------------------------------------------------clear_orientation
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inline unsigned clear_orientation(unsigned c)
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{
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return c & ~(path_flags_cw | path_flags_ccw);
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}
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//---------------------------------------------------------get_orientation
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inline unsigned get_orientation(unsigned c)
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{
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return c & (path_flags_cw | path_flags_ccw);
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}
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//---------------------------------------------------------set_orientation
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inline unsigned set_orientation(unsigned c, unsigned o)
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{
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return clear_orientation(c) | o;
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}
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//--------------------------------------------------------------point_base
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template<class T> struct point_base
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{
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typedef T value_type;
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T x,y;
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point_base() {}
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point_base(T x_, T y_) : x(x_), y(y_) {}
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};
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typedef point_base<int> point_i; //-----point_i
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typedef point_base<float> point_f; //-----point_f
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typedef point_base<double> point_d; //-----point_d
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//-------------------------------------------------------------vertex_base
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template<class T> struct vertex_base
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{
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typedef T value_type;
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T x,y;
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unsigned cmd;
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vertex_base() {}
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vertex_base(T x_, T y_, unsigned cmd_) : x(x_), y(y_), cmd(cmd_) {}
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};
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typedef vertex_base<int> vertex_i; //-----vertex_i
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typedef vertex_base<float> vertex_f; //-----vertex_f
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typedef vertex_base<double> vertex_d; //-----vertex_d
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//----------------------------------------------------------------row_info
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template<class T> struct row_info
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{
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int x1, x2;
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T* ptr;
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row_info() {}
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row_info(int x1_, int x2_, T* ptr_) : x1(x1_), x2(x2_), ptr(ptr_) {}
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};
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//----------------------------------------------------------const_row_info
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template<class T> struct const_row_info
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{
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int x1, x2;
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const T* ptr;
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const_row_info() {}
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const_row_info(int x1_, int x2_, const T* ptr_) :
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x1(x1_), x2(x2_), ptr(ptr_) {}
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|
};
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//------------------------------------------------------------is_equal_eps
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template<class T> inline bool is_equal_eps(T v1, T v2, T epsilon)
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|
{
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|
return fabs(v1 - v2) <= double(epsilon);
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|
}
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|
}
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#endif
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