drogon/README.md
2018-12-21 14:50:30 +08:00

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Drogon is a C++11-based HTTP application framework. Drogon can be used to easily build various types of web application server programs using C++. Drogon is the name of a dragon in the American TV series "Game of Thrones" that I really like.

Drogon's main application platform is Linux. It also supports Mac OS and FreeBSD. There is no plan to support Windows. Its main features are as follows:

  • The network layer uses a NIO framework based on epoll (kqueue under MacOS/FreeBSD) to provide high-concurrency, high-performance network IO;
  • Full asynchronous programming mode;
  • Support Http1.0/1.1 (server side and client side);
  • Based on template, a simple reflection mechanism is implemented to completely decouple the main program framework, controller and view.
  • Support for cookies and built-in sessions;
  • Support back-end rendering, the controller generates the data to the view to generate the Html page, the view is described by a "JSP-like" CSP file, the C++ code is embedded into the Html page by the CSP tag, and the drogon command-line tool automatically generates the C++ code file for compilation;
  • Support view page dynamic loading (dynamic compilation and loading at runtime);
  • Very convenient and flexible path to controller handler mapping scheme;
  • Support filter chain to facilitate the execution of unified logic (such as login verification, Http Method constraint verification, etc.) before the controller;
  • Support https (based on OpenSSL);
  • Support websocket (server side);
  • Support Json format request and response, very friendly to the Restful API application development;
  • Support file download and upload;
  • Support gzip compression transmission;
  • Provides a lightweight command line tool, drogon_ctl, to simplify the creation of various classes in Drogon and the generation of view code;
  • Asynchronous database read and write based on NIO, currently supports PostgreSQL and MySQL (MariaDB) database;
  • Convenient lightweight ORM implementation that supports regular object-to-database bidirectional mapping;

For more information, please visit the wiki