element-plus/packages/utils/dom/aria.ts

130 lines
3.5 KiB
TypeScript

// @ts-nocheck
import type { Nullable } from '../typescript'
const FOCUSABLE_ELEMENT_SELECTORS = `a[href],button:not([disabled]),button:not([hidden]),:not([tabindex="-1"]),input:not([disabled]),input:not([type="hidden"]),select:not([disabled]),textarea:not([disabled])`
/**
* Determine if the testing element is visible on screen no matter if its on the viewport or not
*/
export const isVisible = (element: HTMLElement) => {
if (process.env.NODE_ENV === 'test') return true
const computed = getComputedStyle(element)
// element.offsetParent won't work on fix positioned
// WARNING: potential issue here, going to need some expert advices on this issue
return computed.position === 'fixed' ? false : element.offsetParent !== null
}
export const obtainAllFocusableElements = (
element: HTMLElement
): HTMLElement[] => {
return Array.from(
element.querySelectorAll<HTMLElement>(FOCUSABLE_ELEMENT_SELECTORS)
).filter((item: HTMLElement) => isFocusable(item) && isVisible(item))
}
/**
* @desc Determine if target element is focusable
* @param element {HTMLElement}
* @returns {Boolean} true if it is focusable
*/
export const isFocusable = (element: HTMLElement): boolean => {
if (
element.tabIndex > 0 ||
(element.tabIndex === 0 && element.getAttribute('tabIndex') !== null)
) {
return true
}
// HTMLButtonElement has disabled
if ((element as HTMLButtonElement).disabled) {
return false
}
switch (element.nodeName) {
case 'A': {
// casting current element to Specific HTMLElement in order to be more type precise
return (
!!(element as HTMLAnchorElement).href &&
(element as HTMLAnchorElement).rel !== 'ignore'
)
}
case 'INPUT': {
return !(
(element as HTMLInputElement).type === 'hidden' ||
(element as HTMLInputElement).type === 'file'
)
}
case 'BUTTON':
case 'SELECT':
case 'TEXTAREA': {
return true
}
default: {
return false
}
}
}
/**
* @desc Set Attempt to set focus on the current node.
* @param element
* The node to attempt to focus on.
* @returns
* true if element is focused.
*/
export const attemptFocus = (element: HTMLElement): boolean => {
if (!isFocusable(element)) {
return false
}
// Remove the old try catch block since there will be no error to be thrown
element.focus?.()
return document.activeElement === element
}
/**
* Trigger an event
* mouseenter, mouseleave, mouseover, keyup, change, click, etc.
* @param {HTMLElement} elm
* @param {String} name
* @param {*} opts
*/
export const triggerEvent = function (
elm: HTMLElement,
name: string,
...opts: Array<boolean>
): HTMLElement {
let eventName: string
if (name.includes('mouse') || name.includes('click')) {
eventName = 'MouseEvents'
} else if (name.includes('key')) {
eventName = 'KeyboardEvent'
} else {
eventName = 'HTMLEvents'
}
const evt = document.createEvent(eventName)
evt.initEvent(name, ...opts)
elm.dispatchEvent(evt)
return elm
}
export const isLeaf = (el: HTMLElement) => !el.getAttribute('aria-owns')
export const getSibling = (
el: HTMLElement,
distance: number,
elClass: string
): Nullable<Element> => {
const { parentNode } = el
if (!parentNode) return null
const siblings = parentNode.querySelectorAll(elClass)
const index = Array.prototype.indexOf.call(siblings, el)
return siblings[index + distance] || null
}
export const focusNode = (el) => {
if (!el) return
el.focus()
!isLeaf(el) && el.click()
}