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* fix(components): [skeleton] `throttle` property not working * fix: lint fix * feat: add func & doc & test * feat: remove test modify * feat: increase document examples, improve document descriptions * fix(components): [skeleton] `throttle` property not working * fix: lint fix * feat: add func & doc & test * feat: remove test modify * feat: increase document examples, improve document descriptions * feat: 重构`useThrottleRender`钩子以提高代码可读性和效率 - 简化了对`throttle`参数的判断逻辑,通过`isNumber`函数判断是否为数字 - 将`leadingDispatch`和`trailingDispatch`函数合并为`dispatcher`函数,根据传入的类型判断执行逻辑 - 优化了`watch`回调函数,使用`dispatcher`函数替代重复的判断逻辑 * feat: 写法优化 * feat: 引入`isObject`函数替代原有的`typeof throttle === 'object'`判断方式 * feat: 优化骨架屏文档结构和示例 * feat: 完善文字描述和修改对应的文件名 * Update docs/en-US/component/skeleton.md Co-authored-by: btea <2356281422@qq.com> * Update docs/en-US/component/skeleton.md Co-authored-by: btea <2356281422@qq.com> * feat: Optimize code writing * Update docs/en-US/component/skeleton.md Co-authored-by: btea <2356281422@qq.com> * Update docs/en-US/component/skeleton.md * feat: modify doc * feat: md * feat: 补充 useThrottleRender 钩子的测试用例 * feat: 将 SkeletonThrottle 类型移动到hook中, 重命名为 ThrottleType 以提高通用性 --------- Co-authored-by: btea <2356281422@qq.com> |
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.. | ||
__tests__ | ||
use-aria | ||
use-attrs | ||
use-composition | ||
use-cursor | ||
use-delayed-toggle | ||
use-deprecated | ||
use-draggable | ||
use-empty-values | ||
use-escape-keydown | ||
use-floating | ||
use-focus | ||
use-focus-controller | ||
use-forward-ref | ||
use-id | ||
use-intermediate-render | ||
use-locale | ||
use-lockscreen | ||
use-modal | ||
use-model-toggle | ||
use-namespace | ||
use-ordered-children | ||
use-popper | ||
use-popper-container | ||
use-prevent-global | ||
use-prop | ||
use-same-target | ||
use-size | ||
use-teleport | ||
use-throttle-render | ||
use-timeout | ||
use-transition-fallthrough | ||
use-z-index | ||
index.ts | ||
package.json |