* docs(docs): update the 'value' property to 'ModelValue' * docs: replace modelValue to model-value
5.4 KiB
Rate
Used for rating
Basic usage
:::demo Rate divides rating scores into several levels and these levels can be distinguished by using different background colors. By default background colors are the same, but you can assign them an array with three element to reflect three levels using the colors
attribute, and their two thresholds can be defined by low-threshold
and high-threshold
, or you can assign them with a object which key is the threshold between two levels and value is the corresponding color.
<div class="block">
<span class="demonstration">Default</span>
<el-rate v-model="value1"></el-rate>
</div>
<div class="block">
<span class="demonstration">Color for different levels</span>
<el-rate
v-model="value2"
:colors="colors">
</el-rate>
</div>
<script>
export default {
data() {
return {
value1: null,
value2: null,
colors: ['#99A9BF', '#F7BA2A', '#FF9900'] // same as { 2: '#99A9BF', 4: { value: '#F7BA2A', excluded: true }, 5: '#FF9900' }
}
}
}
</script>
:::
With allow-half
:::demo Add attribute allow-half
Half star allowed
<div class="block">
<el-rate v-model="value" allow-half />
</div>
<script>
import { defineComponent, ref } from 'vue'
export default {
setup() {
return {
value: ref(null)
}
}
}
</script>
:::
With text
Using text to indicate rating score
:::demo Add attribute show-text
to display text at the right of Rate. You can assign texts for different scores using texts
. texts
is an array whose length should be equal to the max score max
.
<el-rate
v-model="value"
:texts="['oops', 'disappointed', 'normal', 'good', 'great']"
show-text>
</el-rate>
<script>
export default {
data() {
return {
value: null
}
}
}
</script>
:::
More icons
You can use different icons to distinguish different rate components.
:::demo You can customize icons by passing icon-classes
an array with three elements or a object which key is the threshold between two levels and value is the corresponding icon class. In this example, we also use void-icon-class
to set the icon if it is unselected.
<el-rate
v-model="value"
:icon-classes="iconClasses"
void-icon-class="icon-rate-face-off"
:colors="['#99A9BF', '#F7BA2A', '#FF9900']">
</el-rate>
<script>
export default {
data() {
return {
value: null,
iconClasses: ['icon-rate-face-1', 'icon-rate-face-2', 'icon-rate-face-3'] // same as { 2: 'icon-rate-face-1', 4: { value: 'icon-rate-face-2', excluded: true }, 5: 'icon-rate-face-3' }
}
}
}
</script>
:::
Read-only
Read-only Rate is for displaying rating score. Half star is supported.
:::demo Use attribute disabled
to make the component read-only. Add show-score
to display the rating score at the right side. Additionally, you can use attribute score-template
to provide a score template. It must contain {value}
, and {value}
will be replaced with the rating score.
<el-rate
v-model="value"
disabled
show-score
text-color="#ff9900"
score-template="{value} points">
</el-rate>
<script>
export default {
data() {
return {
value: 3.7
}
}
}
</script>
:::
Attributes
Attribute | Description | Type | Accepted Values | Default |
---|---|---|---|---|
model-value / v-model | binding value | number | — | 0 |
max | max rating score | number | — | 5 |
disabled | whether Rate is read-only | boolean | — | false |
allow-half | whether picking half start is allowed | boolean | — | false |
low-threshold | threshold value between low and medium level. The value itself will be included in low level | number | — | 2 |
high-threshold | threshold value between medium and high level. The value itself will be included in high level | number | — | 4 |
colors | colors for icons. If array, it should have 3 elements, each of which corresponds with a score level, else if object, the key should be threshold value between two levels, and the value should be corresponding color | array/object | — | ['#F7BA2A', '#F7BA2A', '#F7BA2A'] |
void-color | color of unselected icons | string | — | #C6D1DE |
disabled-void-color | color of unselected read-only icons | string | — | #EFF2F7 |
icon-classes | class names of icons. If array, ot should have 3 elements, each of which corresponds with a score level, else if object, the key should be threshold value between two levels, and the value should be corresponding icon class | array/object | — | ['el-icon-star-on', 'el-icon-star-on','el-icon-star-on'] |
void-icon-class | class name of unselected icons | string | — | el-icon-star-off |
disabled-void-icon-class | class name of unselected read-only icons | string | — | el-icon-star-on |
show-text | whether to display texts | boolean | — | false |
show-score | whether to display current score. show-score and show-text cannot be true at the same time | boolean | — | false |
text-color | color of texts | string | — | #1F2D3D |
texts | text array | array | — | ['Extremely bad','Disappointed','Fair','Satisfied','Surprise'] |
score-template | score template | string | — | {value} |
Events
Event Name | Description | Parameters |
---|---|---|
change | Triggers when rate value is changed | value after changing |