element-plus/packages/hooks/use-popper/index.ts
jeremywu 2e097605dc
feat(hooks): export popperjs common attributes (#2520)
- Export popperjs/core common attributes for reusing
2021-07-14 14:59:39 +08:00

379 lines
9.1 KiB
TypeScript

import {
cloneVNode,
computed,
Fragment,
getCurrentInstance,
h,
nextTick,
toDisplayString,
toRef,
Transition,
ref,
renderSlot,
withDirectives,
} from 'vue'
import { NOOP } from '@vue/shared'
import { createPopper } from '@popperjs/core'
import { ClickOutside } from '@element-plus/directives'
import {
generateId,
isHTMLElement,
isString,
refAttacher,
} from '@element-plus/utils/util'
import { getFirstValidNode } from '@element-plus/utils/vnode'
import { stop } from '@element-plus/utils/dom'
import PopupManager from '@element-plus/utils/popup-manager'
import throwError from '@element-plus/utils/error'
import useTeleport from '../use-teleport'
import useTimeout from '../use-timeout'
import { useModelToggle } from '../use-model-toggle'
import { useTransitionFallthrough } from '../use-transition-fallthrough'
import { usePopperOptions } from './use-popper-options'
import { useTargetEvents, DEFAULT_TRIGGER } from './use-target-events'
import type {
CSSProperties,
ComponentPublicInstance,
ExtractPropTypes,
PropType,
} from 'vue'
import type {
Instance as PopperInstance,
Options,
Placement,
PositioningStrategy,
} from '@popperjs/core'
import type { RefElement } from '@element-plus/utils/types'
import type { Trigger } from './use-target-events'
export type Effect = 'light' | 'dark'
export type Offset = [number, number] | number
type ElementType = ComponentPublicInstance | HTMLElement
export const DARK_EFFECT = 'dark'
export const LIGHT_EFFECT = 'light'
const DEFAULT_FALLBACK_PLACEMENTS = []
export const popperConfigs = {
appendToBody: {
type: Boolean,
default: true,
},
arrowOffset: {
type: Number,
default: 5,
},
fallbackPlacements: {
type: Array as PropType<Placement[]>,
default: () => DEFAULT_FALLBACK_PLACEMENTS,
},
gpuAcceleration: {
type: Boolean,
default: true,
},
offset: {
type: Number,
default: 12,
},
placement: {
type: String as PropType<Placement>,
default: 'bottom' as Placement,
},
// Once this option were given, the entire popper is under the users' control, top priority
popperOptions: {
type: Object as PropType<Options>,
default: () => null,
},
strategy: {
type: String as PropType<PositioningStrategy>,
default: 'fixed' as PositioningStrategy,
},
}
export const usePopperProps = {
...popperConfigs,
// the arrow size is an equailateral triangle with 10px side length, the 3rd side length ~ 14.1px
// adding a offset to the ceil of 4.1 should be 5 this resolves the problem of arrow overflowing out of popper.
autoClose: {
type: Number,
default: 0,
},
content: {
type: String,
default: '',
},
class: {
type: String,
default: '',
},
style: Object,
hideAfter: {
type: Number,
default: 200,
},
disabled: {
type: Boolean,
default: false,
},
effect: {
type: String as PropType<Effect>,
default: DARK_EFFECT,
},
enterable: {
type: Boolean,
default: true,
},
manualMode: {
type: Boolean,
default: false,
},
showAfter: {
type: Number,
default: 0,
},
popperClass: {
type: String,
default: '',
},
pure: {
type: Boolean,
default: false,
},
showArrow: {
type: Boolean,
default: true,
},
transition: {
type: String,
default: 'el-fade-in-linear',
},
trigger: {
type: [String, Array] as PropType<Trigger>,
default: DEFAULT_TRIGGER,
},
visible: {
type: Boolean,
default: undefined,
},
stopPopperMouseEvent: {
type: Boolean,
default: true,
},
}
export const usePopper = () => {
const vm = getCurrentInstance()
const props = vm.props as ExtractPropTypes<typeof usePopperProps>
const { slots } = vm
const arrowRef = ref<RefElement>(null)
const triggerRef = ref<ElementType>(null)
const popperRef = ref<RefElement>(null)
const popperOptions = usePopperOptions(arrowRef)
const popperStyle = ref<CSSProperties>({ zIndex: PopupManager.nextZIndex() })
const visible = ref(false)
const isManual = computed(() => props.manualMode || props.trigger === 'manual')
const popperId = `el-popper-${generateId()}`
let popperInstance: Nullable<PopperInstance> = null
const {
renderTeleport,
showTeleport,
hideTeleport,
} = useTeleport(popupRenderer, toRef(props, 'appendToBody'))
const { show, hide } = useModelToggle({
indicator: visible,
onShow,
onHide,
})
const { registerTimeout, cancelTimeout } = useTimeout()
// event handlers
function onShow() {
popperStyle.value.zIndex = PopupManager.nextZIndex()
nextTick(initializePopper)
}
function onHide() {
hideTeleport()
nextTick(detachPopper)
}
/**
* The calling mechanism here is:
* when the visibility gets changed, let's say we change it to true
* the delayShow gets called which initializes a global root node for the popper content
* to insert in, then it register a timer for calling the show method, which changes the flag to
* true, then calls onShow method.
* So the order of invocation is: delayedShow -> timer(show) -> set the indicator to true -> onShow
*/
function delayShow() {
if (isManual.value || props.disabled) return
// renders out the teleport element root.
showTeleport()
registerTimeout(show, props.showAfter)
}
function delayHide() {
if (isManual.value) return
registerTimeout(hide, props.hideAfter)
}
function onToggle() {
if (visible.value) {
delayShow()
} else {
delayHide()
}
}
function detachPopper() {
popperInstance?.destroy?.()
popperInstance = null
}
function onPopperMouseEnter() {
// if trigger is click, user won't be able to close popper when
// user tries to move the mouse over popper contents
if (props.enterable && props.trigger !== 'click') {
cancelTimeout()
}
}
function onPopperMouseLeave() {
const { trigger } = props
const shouldPrevent =
(isString(trigger) && (trigger === 'click' || trigger === 'focus')) ||
// we'd like to test array type trigger here, but the only case we need to cover is trigger === 'click' or
// trigger === 'focus', because that when trigger is string
// trigger.length === 1 and trigger[0] === 5 chars string is mutually exclusive.
// so there will be no need to test if trigger is array type.
(trigger.length === 1 &&
(trigger[0] === 'click' || trigger[0] === 'focus'))
if (shouldPrevent) return
delayHide()
}
function initializePopper() {
if (!visible.value || popperInstance !== null) {
return
}
const unwrappedTrigger = triggerRef.value
const $el = isHTMLElement(unwrappedTrigger)
? unwrappedTrigger
: (unwrappedTrigger as ComponentPublicInstance).$el
popperInstance = createPopper($el, popperRef.value, popperOptions.value)
popperInstance.update()
}
const {
onAfterEnter,
onAfterLeave,
onBeforeEnter,
onBeforeLeave,
} = useTransitionFallthrough()
const events = useTargetEvents(delayShow, delayHide, onToggle)
const arrowRefAttacher = refAttacher(arrowRef)
const popperRefAttacher = refAttacher(popperRef)
const triggerRefAttacher = refAttacher(triggerRef)
// renderers
function popupRenderer() {
const mouseUpAndDown = props.stopPopperMouseEvent ? stop : NOOP
return h(
Transition,
{
name: props.transition,
onAfterEnter,
onAfterLeave,
onBeforeEnter,
onBeforeLeave,
},
{
default: () => () => visible.value ? h('div',
{
'aria-hidden': false,
class: [
props.popperClass,
'el-popper',
`is-${props.effect}`,
props.pure ? 'is-pure' : '',
],
style: popperStyle.value,
id: popperId,
ref: popperRefAttacher,
role: 'tooltip',
onMouseenter: onPopperMouseEnter,
onMouseleave: onPopperMouseLeave,
onClick: stop,
onMousedown: mouseUpAndDown,
onMouseup: mouseUpAndDown,
},
[
renderSlot(slots, 'default', {}, () => [toDisplayString(props.content)]),
arrowRenderer(),
],
) : null,
},
)
}
function arrowRenderer() {
return props.showArrow
? h(
'div',
{
ref: arrowRefAttacher,
class: 'el-popper__arrow',
'data-popper-arrow': '',
},
null,
)
: null
}
function triggerRenderer(triggerProps) {
const trigger = slots.trigger?.()
const firstElement = getFirstValidNode(trigger, 1)
if (!firstElement) throwError('renderTrigger', 'trigger expects single rooted node')
return cloneVNode(firstElement, triggerProps, true)
}
function render() {
const trigger = triggerRenderer({
'aria-describedby': popperId,
class: props.class,
style: props.style,
ref: triggerRefAttacher,
...events,
})
return h(Fragment, null, [
isManual.value
? trigger
: withDirectives(trigger, [[ClickOutside, delayHide]]),
renderTeleport(),
])
}
return {
render,
}
}