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130 lines
3.5 KiB
TypeScript
130 lines
3.5 KiB
TypeScript
// @ts-nocheck
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import type { Nullable } from '../typescript'
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const FOCUSABLE_ELEMENT_SELECTORS = `a[href],button:not([disabled]),button:not([hidden]),:not([tabindex="-1"]),input:not([disabled]),input:not([type="hidden"]),select:not([disabled]),textarea:not([disabled])`
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/**
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* Determine if the testing element is visible on screen no matter if its on the viewport or not
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*/
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export const isVisible = (element: HTMLElement) => {
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if (process.env.NODE_ENV === 'test') return true
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const computed = getComputedStyle(element)
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// element.offsetParent won't work on fix positioned
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// WARNING: potential issue here, going to need some expert advices on this issue
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return computed.position === 'fixed' ? false : element.offsetParent !== null
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}
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export const obtainAllFocusableElements = (
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element: HTMLElement
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): HTMLElement[] => {
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return Array.from(
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element.querySelectorAll<HTMLElement>(FOCUSABLE_ELEMENT_SELECTORS)
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).filter((item: HTMLElement) => isFocusable(item) && isVisible(item))
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}
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/**
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* @desc Determine if target element is focusable
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* @param element {HTMLElement}
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* @returns {Boolean} true if it is focusable
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*/
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export const isFocusable = (element: HTMLElement): boolean => {
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if (
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element.tabIndex > 0 ||
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(element.tabIndex === 0 && element.getAttribute('tabIndex') !== null)
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) {
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return true
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}
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// HTMLButtonElement has disabled
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if ((element as HTMLButtonElement).disabled) {
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return false
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}
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switch (element.nodeName) {
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case 'A': {
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// casting current element to Specific HTMLElement in order to be more type precise
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return (
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!!(element as HTMLAnchorElement).href &&
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(element as HTMLAnchorElement).rel !== 'ignore'
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)
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}
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case 'INPUT': {
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return !(
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(element as HTMLInputElement).type === 'hidden' ||
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(element as HTMLInputElement).type === 'file'
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)
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}
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case 'BUTTON':
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case 'SELECT':
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case 'TEXTAREA': {
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return true
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}
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default: {
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return false
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}
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}
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}
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/**
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* @desc Set Attempt to set focus on the current node.
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* @param element
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* The node to attempt to focus on.
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* @returns
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* true if element is focused.
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*/
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export const attemptFocus = (element: HTMLElement): boolean => {
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if (!isFocusable(element)) {
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return false
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}
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// Remove the old try catch block since there will be no error to be thrown
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element.focus?.()
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return document.activeElement === element
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}
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/**
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* Trigger an event
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* mouseenter, mouseleave, mouseover, keyup, change, click, etc.
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* @param {HTMLElement} elm
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* @param {String} name
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* @param {*} opts
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*/
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export const triggerEvent = function (
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elm: HTMLElement,
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name: string,
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...opts: Array<boolean>
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): HTMLElement {
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let eventName: string
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if (name.includes('mouse') || name.includes('click')) {
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eventName = 'MouseEvents'
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} else if (name.includes('key')) {
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eventName = 'KeyboardEvent'
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} else {
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eventName = 'HTMLEvents'
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}
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const evt = document.createEvent(eventName)
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evt.initEvent(name, ...opts)
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elm.dispatchEvent(evt)
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return elm
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}
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export const isLeaf = (el: HTMLElement) => !el.getAttribute('aria-owns')
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export const getSibling = (
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el: HTMLElement,
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distance: number,
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elClass: string
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): Nullable<Element> => {
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const { parentNode } = el
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if (!parentNode) return null
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const siblings = parentNode.querySelectorAll(elClass)
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const index = Array.prototype.indexOf.call(siblings, el)
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return siblings[index + distance] || null
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}
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export const focusNode = (el) => {
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if (!el) return
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el.focus()
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!isLeaf(el) && el.click()
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}
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