energy/cef/cef-base-win-control.go

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//----------------------------------------
//
// Copyright © yanghy. All Rights Reserved.
//
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// Licensed under GNU General Public License v3.0
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//
//----------------------------------------
package cef
import (
"github.com/energye/golcl/lcl"
"github.com/energye/golcl/lcl/types"
"unsafe"
)
type BaseWinControl struct {
lcl.IWinControl
procName string
instance uintptr
ptr unsafe.Pointer
}
func (m *BaseWinControl) IsValid() bool {
return m.instance != 0
}
// 获取组件名称。
func (m *BaseWinControl) Name() string {
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return _GetName(m.procName, m.instance)
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}
// 设置组件名称。
func (m *BaseWinControl) SetName(value string) {
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_SetName(m.procName, m.instance, value)
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}
func (m *BaseWinControl) Free() {
if m.instance != 0 {
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_Free(m.procName, m.instance)
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m.instance, m.ptr = 0, nullptr
}
}
//Instance 当前实例地址
func (m *BaseWinControl) Instance() uintptr {
return m.instance
}
// 设置控件父容器。
func (m *BaseWinControl) SetParent(value lcl.IWinControl) {
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_SetParent(m.procName, m.instance, lcl.CheckPtr(value))
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}
//Align 获取控件自动调整。
func (m *BaseWinControl) Align() types.TAlign {
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return _Align(m.procName, m.instance)
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}
//SetAlign 设置控件自动调整。
func (m *BaseWinControl) SetAlign(value types.TAlign) {
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_SetAlign(m.procName, m.instance, value)
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}
//Anchors 获取四个角位置的锚点。
func (m *BaseWinControl) Anchors() types.TAnchors {
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return _Anchors(m.procName, m.instance)
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}
//SetAnchors 设置四个角位置的锚点。
func (m *BaseWinControl) SetAnchors(value types.TAnchors) {
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_SetAnchors(m.procName, m.instance, value)
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}
//Visible 获取控件可视。
func (m *BaseWinControl) Visible() bool {
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return _GetVisible(m.procName, m.instance)
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}
//SetVisible 设置控件可视。
func (m *BaseWinControl) SetVisible(value bool) {
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_SetVisible(m.procName, m.instance, value)
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}
//Enabled 获取是否启用
func (m *BaseWinControl) Enabled() bool {
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return _GetEnabled(m.procName, m.instance)
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}
//SetEnabled 设置是否启用
func (m *BaseWinControl) SetEnabled(value bool) {
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_SetEnabled(m.procName, m.instance, value)
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}
//Left 获取左边距
func (m *BaseWinControl) Left() int32 {
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return _GetLeft(m.procName, m.instance)
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}
//SetLeft 设置左边距
func (m *BaseWinControl) SetLeft(value int32) {
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_SetLeft(m.procName, m.instance, value)
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}
//Top 获取上边距
func (m *BaseWinControl) Top() int32 {
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return _GetTop(m.procName, m.instance)
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}
//SetTop 设置上边距
func (m *BaseWinControl) SetTop(value int32) {
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_SetTop(m.procName, m.instance, value)
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}
//Width 获取宽度
func (m *BaseWinControl) Width() int32 {
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return _GetWidth(m.procName, m.instance)
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}
//SetWidth 设置宽度
func (m *BaseWinControl) SetWidth(value int32) {
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_SetWidth(m.procName, m.instance, value)
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}
//Height 获取高度
func (m *BaseWinControl) Height() int32 {
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return _GetHeight(m.procName, m.instance)
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}
//SetHeight 设置高度
func (m *BaseWinControl) SetHeight(value int32) {
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_SetHeight(m.procName, m.instance, value)
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}
func (m *BaseWinControl) BoundsRect() types.TRect {
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return _GetBoundsRect(m.procName, m.instance)
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}
func (m *BaseWinControl) SetBoundsRect(value types.TRect) {
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_SetBoundsRect(m.procName, m.instance, value)
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}