energy/cef/vars.go

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//----------------------------------------
//
// Copyright © yanghy. All Rights Reserved.
//
// Licensed under Apache License Version 2.0, January 2004
//
// https://www.apache.org/licenses/LICENSE-2.0
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//
//----------------------------------------
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// energy 变量相关
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package cef
import (
"errors"
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"fmt"
"github.com/energye/energy/common"
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. "github.com/energye/energy/consts"
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"reflect"
"sync"
"unsafe"
)
var (
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nullptr unsafe.Pointer = nil //
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commonRootName = "gocobj" //V8Value 通用类型变量属性的所属默认对象名称
objectRootName = "goobj" //V8Value 对象类型变量属性的所属默认对象名称
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DownloadsDir string //下载目录
enableGPU = false //启用GPU true启用 false不启用
processName common.PRCESS_TYPE //进程名称
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)
type initBindVariableCallback func(browser *ICefBrowser, frame *ICefFrame, bind IProvisionalBindStorage)
// 变量绑定
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var VariableBind = &variableBind{valuesBind: make(map[string]JSValue)}
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type IProvisionalBindStorage interface {
NewString(name, value string) *JSString
NewInteger(name string, value int32) *JSInteger
NewDouble(name string, value float64) *JSDouble
NewBoolean(name string, value bool) *JSBoolean
NewNull(name string) *JSNull
NewUndefined(name string) *JSUndefined
NewFunction(name string, fn interface{}) error
NewObjects(objects ...interface{})
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Bind(name string, bind interface{}) error
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}
type variableBind struct {
initBindVariableCallback initBindVariableCallback //
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valuesBind map[string]JSValue //所有绑定变量属性或函数集合
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}
func (m *variableBind) putValueBind(fullName string, value JSValue) {
if _, ok := m.valuesBind[fullName]; !ok {
m.valuesBind[fullName] = value
}
}
func (m *variableBind) ValueBindCount() int {
return len(m.valuesBind)
}
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func (m *variableBind) GetValueBind(fullName string) (JSValue, bool) {
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value, ok := m.valuesBind[fullName]
return value, ok
}
func clearValueBind() {
//valuesBind = make(map[uintptr]JSValue)
}
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// VariableCreateCallback
//
// # Go 和 javaScript 的函数或变量绑定声明初始函数
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//
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// 在 javaScript 中调用Go中的函数,变量)需要在此回调函数中绑定
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//
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// 主进程和子进程
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func (m *variableBind) VariableCreateCallback(callback func(browser *ICefBrowser, frame *ICefFrame, bind IProvisionalBindStorage)) {
m.initBindVariableCallback = callback
}
// 调用变量绑定回调函数
//
// 在主进程和渲染进程创建时调用
func (m *variableBind) callVariableBind(browser *ICefBrowser, frame *ICefFrame) {
if m.initBindVariableCallback != nil {
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m.initBindVariableCallback(browser, frame, m)
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}
}
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// NewString V8Value
func (m *variableBind) NewString(name, value string) *JSString {
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jsValueBind := new(JSString)
jsValueBind.rwLock = new(sync.Mutex)
jsValueBind.name = name
jsValueBind.value = value
jsValueBind.valueType = V8_VALUE_STRING
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m.valueHandle(jsValueBind)
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return jsValueBind
}
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// NewInteger V8Value
func (m *variableBind) NewInteger(name string, value int32) *JSInteger {
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jsValueBind := new(JSInteger)
jsValueBind.rwLock = new(sync.Mutex)
jsValueBind.name = name
jsValueBind.value = value
jsValueBind.valueType = V8_VALUE_INT
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m.valueHandle(jsValueBind)
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return jsValueBind
}
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// NewDouble V8Value
func (m *variableBind) NewDouble(name string, value float64) *JSDouble {
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jsValueBind := new(JSDouble)
jsValueBind.rwLock = new(sync.Mutex)
jsValueBind.name = name
jsValueBind.value = value
jsValueBind.valueType = V8_VALUE_DOUBLE
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m.valueHandle(jsValueBind)
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return jsValueBind
}
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// NewBool V8Value
func (m *variableBind) NewBoolean(name string, value bool) *JSBoolean {
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jsValueBind := new(JSBoolean)
jsValueBind.rwLock = new(sync.Mutex)
jsValueBind.name = name
jsValueBind.value = value
jsValueBind.valueType = V8_VALUE_BOOLEAN
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m.valueHandle(jsValueBind)
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return jsValueBind
}
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// NewNull V8Value
func (m *variableBind) NewNull(name string) *JSNull {
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jsValueBind := new(JSNull)
jsValueBind.rwLock = new(sync.Mutex)
jsValueBind.name = name
jsValueBind.value = "null"
jsValueBind.valueType = V8_VALUE_NULL
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m.valueHandle(jsValueBind)
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return jsValueBind
}
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// NewUndefined V8Value
func (m *variableBind) NewUndefined(name string) *JSUndefined {
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jsValueBind := new(JSUndefined)
jsValueBind.rwLock = new(sync.Mutex)
jsValueBind.name = name
jsValueBind.value = "undefined"
jsValueBind.valueType = V8_VALUE_UNDEFINED
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m.valueHandle(jsValueBind)
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return jsValueBind
}
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// NewFunction V8Value
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//
// 绑定 定义的普通函数 prefix default struct name
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func (m *variableBind) NewFunction(name string, fn interface{}) error {
if common.GOValueReflectType(fn) == GO_VALUE_FUNC {
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if info, err := checkFunc(reflect.TypeOf(fn), FN_TYPE_COMMON); err == nil {
jsValueBind := new(JSFunction)
jsValueBind.rwLock = new(sync.Mutex)
jsValueBind.name = name
jsValueBind.value = fn
jsValueBind.valueType = V8_VALUE_FUNCTION
jsValueBind.funcInfo = info
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m.valueHandle(jsValueBind)
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return nil
} else {
return err
}
}
return errors.New("创建的函数不是函数类型")
}
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// NewObjects V8Value
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//
// 对象类型变量和对象函数绑定
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func (m *variableBind) NewObjects(objects ...interface{}) {
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bindObject(objects...)
}
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// Bind V8Value
//
// 变量和函数绑定, 在Go中定义的字段绑定到JS字段中, 在Go中定义的函数导出到JS
//
// 支持类型 String = string , Integer = int32 , Double = float64, Boolean = bool, Function = func, Objects = struct | map, Array = Slice
//
// 主进程和子进程
//
// 返回nil表示绑定成功
func (m *variableBind) Bind(name string, bind interface{}) error {
typ := reflect.TypeOf(bind)
kind := typ.Kind()
//直接绑定变量地址,不允许直接绑定值。
if kind != reflect.Ptr && kind != reflect.Func {
return errors.New(fmt.Sprintf("绑定字段 %s: 应传递绑定变量指针", name))
}
var refType GO_VALUE_TYPE
var bindType V8_JS_VALUE_TYPE = -1
if kind == reflect.Func {
bindType = V8_VALUE_FUNCTION
} else {
refType = common.GOValueReflectType(typ.Elem())
switch refType {
case GO_VALUE_INT, GO_VALUE_INT8, GO_VALUE_INT16, GO_VALUE_INT32, GO_VALUE_INT64, GO_VALUE_UINT, GO_VALUE_UINT8, GO_VALUE_UINT16, GO_VALUE_UINT32, GO_VALUE_UINT64, GO_VALUE_UINTPTR:
bindType = V8_VALUE_INT
case GO_VALUE_FLOAT32, GO_VALUE_FLOAT64:
bindType = V8_VALUE_DOUBLE
case GO_VALUE_STRING:
bindType = V8_VALUE_STRING
case GO_VALUE_BOOL:
bindType = V8_VALUE_BOOLEAN
case GO_VALUE_NIL:
bindType = V8_VALUE_NULL
case GO_VALUE_FUNC:
bindType = V8_VALUE_FUNCTION
case GO_VALUE_STRUCT, GO_VALUE_MAP:
bindType = V8_VALUE_OBJECT
case GO_VALUE_SLICE:
bindType = V8_VALUE_ARRAY
}
}
if bindType == -1 {
return errors.New("类型错误, 支持类型: string, int32, float64, bool, func, struct, map, slice")
}
fmt.Println("name", name, "refType", bindType)
value := &V8Value{
name: name,
rwLock: new(sync.Mutex),
valueType: bindType,
goValueType: refType,
}
if bindType == V8_VALUE_FUNCTION {
if info, err := checkFunc(reflect.TypeOf(bind), FN_TYPE_COMMON); err == nil {
value.funcInfo = info
} else {
return err
}
} else if bindType == V8_VALUE_OBJECT {
if refType == GO_VALUE_STRUCT {
} else if refType == GO_VALUE_MAP {
}
} else if bindType == V8_VALUE_ARRAY {
} else {
switch bindType {
case V8_VALUE_STRING:
value.ptr = unsafe.Pointer(bind.(*string))
case V8_VALUE_INT:
switch refType {
case GO_VALUE_INT:
value.ptr = unsafe.Pointer(bind.(*int))
case GO_VALUE_INT8:
value.ptr = unsafe.Pointer(bind.(*int8))
case GO_VALUE_INT16:
value.ptr = unsafe.Pointer(bind.(*int16))
case GO_VALUE_INT32:
value.ptr = unsafe.Pointer(bind.(*int32))
case GO_VALUE_INT64:
value.ptr = unsafe.Pointer(bind.(*int64))
case GO_VALUE_UINT:
value.ptr = unsafe.Pointer(bind.(*uint))
case GO_VALUE_UINT8:
value.ptr = unsafe.Pointer(bind.(*uint8))
case GO_VALUE_UINT16:
value.ptr = unsafe.Pointer(bind.(*uint16))
case GO_VALUE_UINT32:
value.ptr = unsafe.Pointer(bind.(*uint32))
case GO_VALUE_UINT64:
value.ptr = unsafe.Pointer(bind.(*uint64))
case GO_VALUE_UINTPTR:
value.ptr = unsafe.Pointer(bind.(*uintptr))
}
case V8_VALUE_DOUBLE:
if refType == GO_VALUE_FLOAT32 {
value.ptr = unsafe.Pointer(bind.(*float32))
} else {
value.ptr = unsafe.Pointer(bind.(*float64))
}
case V8_VALUE_BOOLEAN:
value.ptr = unsafe.Pointer(bind.(*bool))
}
value.instance = uintptr(value.ptr)
}
value.value = bind
value.that = value
value.eventId = uintptr(__bind_id())
value.isCommonObject = IS_OBJECT
m.putValueBind(name, value)
return nil
}
// V8Value valueHandle
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func (m *variableBind) valueHandle(jsValue JSValue) {
jsValue.setPtr(unsafe.Pointer(&jsValue))
jsValue.setInstance(uintptr(jsValue.Ptr()))
jsValue.setEventId(uintptr(__bind_id()))
jsValue.setThat(jsValue)
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m.putValueBind(jsValue.Name(), jsValue)
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}