energy/cef/cef-ipc.go

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//----------------------------------------
//
// Copyright © yanghy. All Rights Reserved.
//
// Licensed under Apache License Version 2.0, January 2004
//
// https://www.apache.org/licenses/LICENSE-2.0
//
//----------------------------------------
package cef
import (
"github.com/energye/energy/common"
"sync"
)
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// ipc bind event name
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const (
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internalIPCKey = "ipc" // JavaScript -> ipc 事件驱动, 根对象名
internalEmit = "emit" // JavaScript -> ipc.emit 在 JavaScript 触发 GO 监听事件函数名, 异步
internalEmitSync = "emitSync" // JavaScript -> ipc.emitSync 在 JavaScript 触发 GO 监听事件函数名, 同步
internalOn = "on" // JavaScript -> ipc.on 在 JavaScript 监听事件, 提供给 GO 调用
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)
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// ipc message name
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const (
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internalIPCJSExecuteGoEvent = "JSEmitGo" // JS 触发 GO事件异步
internalIPCJSExecuteGoEventReplay = "JSEmitGoReplay" // JS 触发 GO事件异步 - 返回结果
internalIPCJSExecuteGoSyncEvent = "JSEmitSyncGo" // JS 触发 GO事件同步
internalIPCJSExecuteGoSyncEventReplay = "JSEmitSyncGoReplay" // JS 触发 GO事件同步 - 返回结果
internalIPCGoExecuteJSEvent = "GoEmitJS" // GO 触发 JS事件
internalIPCGoExecuteJSEventReplay = "GoEmitJSReplay" // GO 触发 JS事件 - 返回结果
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)
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// ipc process message key
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const (
ipc_id = "id"
ipc_event = "event"
ipc_argumentList = "argumentList"
)
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var (
internalObjectRootName = "energy" // GO 和 V8Value 绑定根对象名
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ipcRender *ipcRenderProcess // 渲染进程 IPC
ipcBrowser *ipcBrowserProcess // 主进程 IPC
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)
// ipcEmitHandler
type ipcEmitHandler struct {
handler *ICefV8Handler // ipc.emit handler
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handlerSync *ICefV8Handler // ipc.emitSync handler
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callbackList map[int32]*ipcCallback // ipc.emit callbackList *list.List
callbackMessageId int32 // ipc.emit messageId
callbackLock sync.Mutex // ipc.emit lock
}
// ipcOnHandler
type ipcOnHandler struct {
handler *ICefV8Handler // ipc.on handler
callbackList map[string]*ipcCallback // ipc.on callbackList
callbackMessageId int32 // ipc.on messageId
callbackLock sync.Mutex // ipc.emit lock
}
// ipcCallback
type ipcCallback struct {
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function *ICefV8Value
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}
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// isIPCInternalKey IPC 内部 key 不允许使用
func isIPCInternalKey(key string) bool {
return key == internalIPCKey || key == internalEmit || key == internalOn || key == internalEmitSync ||
key == internalIPCJSExecuteGoEvent || key == internalIPCJSExecuteGoEventReplay ||
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key == internalIPCGoExecuteJSEvent || key == internalIPCGoExecuteJSEventReplay ||
key == internalIPCJSExecuteGoSyncEvent || key == internalIPCJSExecuteGoSyncEventReplay
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}
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// ipcInit 初始化
func ipcInit() {
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isSingleProcess := application.SingleProcess()
if isSingleProcess {
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ipcBrowser = &ipcBrowserProcess{emitHandler: &ipcEmitHandler{callbackList: make(map[int32]*ipcCallback)}}
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ipcRender = &ipcRenderProcess{
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emitHandler: &ipcEmitHandler{callbackList: make(map[int32]*ipcCallback)},
onHandler: &ipcOnHandler{callbackList: make(map[string]*ipcCallback)},
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}
} else {
if common.Args.IsMain() {
ipcBrowser = &ipcBrowserProcess{}
} else if common.Args.IsRender() {
ipcRender = &ipcRenderProcess{
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emitHandler: &ipcEmitHandler{callbackList: make(map[int32]*ipcCallback)},
onHandler: &ipcOnHandler{callbackList: make(map[string]*ipcCallback)},
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}
}
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}
}
// addCallback
func (m *ipcEmitHandler) addCallback(callback *ipcCallback) int32 {
//return uintptr(unsafe.Pointer(m.callbackList.PushBack(callback)))
m.callbackLock.Lock()
defer m.callbackLock.Unlock()
if m.callbackMessageId == -1 {
m.callbackMessageId = 1
} else {
m.callbackMessageId++
}
m.callbackList[m.callbackMessageId] = callback
return m.callbackMessageId
}
// getCallback
func (m *ipcEmitHandler) getCallback(messageId int32) *ipcCallback {
//return (*list.Element)(unsafe.Pointer(ptr)).Value.(*ipcCallback)
m.callbackLock.Lock()
defer m.callbackLock.Unlock()
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if callback, ok := m.callbackList[messageId]; ok {
delete(m.callbackList, messageId)
return callback
}
return nil
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}
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func (m *ipcEmitHandler) clear() {
for _, v := range m.callbackList {
v.free()
}
m.callbackList = make(map[int32]*ipcCallback)
}
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// addCallback
func (m *ipcOnHandler) addCallback(eventName string, callback *ipcCallback) int32 {
//return uintptr(unsafe.Pointer(m.callbackList.PushBack(callback)))
m.callbackLock.Lock()
defer m.callbackLock.Unlock()
m.callbackList[eventName] = callback
return m.callbackMessageId
}
// removeCallback
func (m *ipcOnHandler) removeCallback(eventName string) {
//m.callbackList.Remove((*list.Element)(unsafe.Pointer(ptr)))
m.callbackLock.Lock()
defer m.callbackLock.Unlock()
delete(m.callbackList, eventName)
}
// getCallback
func (m *ipcOnHandler) getCallback(eventName string) *ipcCallback {
//return (*list.Element)(unsafe.Pointer(ptr)).Value.(*ipcCallback)
m.callbackLock.Lock()
defer m.callbackLock.Unlock()
return m.callbackList[eventName]
}
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func (m *ipcOnHandler) clear() {
for _, v := range m.callbackList {
v.free()
}
m.callbackList = make(map[string]*ipcCallback)
}
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func (m *ipcCallback) free() {
if m.function != nil {
m.function.Free()
m.function = nil
}
}