// ---------------------------------------- // // Copyright © yanghy. All Rights Reserved. // // # Licensed under Apache License Version 2.0, January 2004 // // https://www.apache.org/licenses/LICENSE-2.0 // // ---------------------------------------- package cef import ( "github.com/energye/energy/v2/cef/internal/def" "github.com/energye/energy/v2/common/imports" "github.com/energye/golcl/lcl/api" "github.com/energye/golcl/lcl/types" "unsafe" ) // DisplayRef -> ICefDisplay var DisplayRef display type display struct { alls *ICefDisplayArray } func (m *display) Primary() *ICefDisplay { var result uintptr imports.Proc(def.CEFDisplayRef_Primary).Call(uintptr(unsafe.Pointer(&result))) if result != 0 { return &ICefDisplay{instance: getInstance(result)} } return nil } func (m *display) NearestPoint(point *TCefPoint, inputPixelCoords bool) *ICefDisplay { var result uintptr imports.Proc(def.CEFDisplayRef_NearestPoint).Call(uintptr(unsafe.Pointer(point)), api.PascalBool(inputPixelCoords), uintptr(unsafe.Pointer(&result))) if result != 0 { return &ICefDisplay{instance: getInstance(result)} } return nil } func (m *display) MatchingBounds(point *TCefRect, inputPixelCoords bool) *ICefDisplay { var result uintptr imports.Proc(def.CEFDisplayRef_MatchingBounds).Call(uintptr(unsafe.Pointer(point)), api.PascalBool(inputPixelCoords), uintptr(unsafe.Pointer(&result))) if result != 0 { return &ICefDisplay{instance: getInstance(result)} } return nil } func (m *display) GetCount() uint32 { r1, _, _ := imports.Proc(def.CEFDisplayRef_GetCount).Call() return uint32(r1) } func (m *display) GetAlls() *ICefDisplayArray { if m.alls == nil { var result uintptr r1, _, _ := imports.Proc(def.CEFDisplayRef_GetAlls).Call(uintptr(unsafe.Pointer(&result))) if r1 != 0 && result != 0 { m.alls = &ICefDisplayArray{instance: getInstance(result), count: m.GetCount()} } } return m.alls } func (m *display) ScreenPointToPixels(screenPoint *types.TPoint) (point types.TPoint) { imports.Proc(def.CEFDisplayRef_ScreenPointToPixels).Call(uintptr(unsafe.Pointer(screenPoint)), uintptr(unsafe.Pointer(&point))) return } func (m *display) ScreenPointFromPixels(pixelsPoint *types.TPoint) (point types.TPoint) { imports.Proc(def.CEFDisplayRef_ScreenPointFromPixels).Call(uintptr(unsafe.Pointer(pixelsPoint)), uintptr(unsafe.Pointer(&point))) return } func (m *display) ScreenRectToPixels(screenRect *types.TRect) (rect types.TRect) { imports.Proc(def.CEFDisplayRef_ScreenRectToPixels).Call(uintptr(unsafe.Pointer(screenRect)), uintptr(unsafe.Pointer(&rect))) return } func (m *display) ScreenRectFromPixels(pixelsRect *types.TRect) (rect types.TRect) { imports.Proc(def.CEFDisplayRef_ScreenRectFromPixels).Call(uintptr(unsafe.Pointer(pixelsRect)), uintptr(unsafe.Pointer(&rect))) return } func (m *ICefDisplay) ID() (result int64) { if !m.IsValid() { return 0 } imports.Proc(def.CEFDisplay_ID).Call(m.Instance(), uintptr(unsafe.Pointer(&result))) return } func (m *ICefDisplay) DeviceScaleFactor() (result float32) { if !m.IsValid() { return 0 } imports.Proc(def.CEFDisplay_DeviceScaleFactor).Call(m.Instance(), uintptr(unsafe.Pointer(&result))) return } func (m *ICefDisplay) Rotation() int32 { if !m.IsValid() { return 0 } r1, _, _ := imports.Proc(def.CEFDisplay_Rotation).Call(m.Instance()) return int32(r1) } func (m *ICefDisplay) Bounds() (result TCefRect) { if !m.IsValid() { return } imports.Proc(def.CEFDisplay_Bounds).Call(m.Instance(), uintptr(unsafe.Pointer(&result))) return } func (m *ICefDisplay) WorkArea() (result TCefRect) { if !m.IsValid() { return } imports.Proc(def.CEFDisplay_WorkArea).Call(m.Instance(), uintptr(unsafe.Pointer(&result))) return } func (m *ICefDisplay) Instance() uintptr { return uintptr(m.instance) } func (m *ICefDisplay) Free() { if m.instance != nil { m.base.Free(m.Instance()) m.instance = nil } } func (m *ICefDisplay) IsValid() bool { if m == nil || m.instance == nil { return false } return m.instance != nil } func (m *ICefDisplayArray) Instance() uintptr { return uintptr(m.instance) } func (m *ICefDisplayArray) Free() { if m.instance != nil { m.instance = nil } } func (m *ICefDisplayArray) IsValid() bool { if m == nil || m.instance == nil { return false } return m.instance != nil } func (m *ICefDisplayArray) Get(index uint32) *ICefDisplay { if !m.IsValid() { return nil } if index < m.count { var result uintptr r1, _, _ := imports.Proc(def.CEFDisplayRef_Get).Call(m.Instance(), uintptr(index), uintptr(unsafe.Pointer(&result))) if r1 != 0 && result != 0 { return &ICefDisplay{instance: getInstance(result)} } } return nil } func (m *ICefDisplayArray) Count() uint32 { if !m.IsValid() { return 0 } return m.count }