//---------------------------------------- // // Copyright © yanghy. All Rights Reserved. // // Licensed under GNU General Public License v3.0 // //---------------------------------------- package ipc import ( "fmt" . "github.com/energye/energy/common" . "github.com/energye/energy/consts" "github.com/energye/energy/logger" "net" "sync" ) type renderChannel struct { msgID *MsgID browserId int32 channelId int64 //render channel Id ipcType IPC_TYPE connect net.Conn mutex sync.Mutex events *event emitCallback *EmitCallbackCollection emitSync map[string]*EmitSyncCollection renderOnEvents []func(browseProcess IEventOn) renderEmitCallback []func(renderProcess IEventEmit) isConnect bool } // 触发事件回调函数集合 type EmitCallbackCollection struct { EmitCollection sync.Map } // 触发同步事件集合 type EmitSyncCollection struct { Mutex *sync.Mutex EmitCollection sync.Map } func (m *ipcChannel) newRenderChannel(memoryAddresses ...string) { if UseNetIPCChannel { address := fmt.Sprintf("localhost:%d", IPC.Port()) conn, err := net.Dial("tcp", address) if err != nil { panic("Client failed to connect to IPC service Error: " + err.Error()) } m.render.ipcType = IPCT_NET m.render.connect = conn } else { memoryAddr := ipcSock if len(memoryAddresses) > 0 { memoryAddr = memoryAddresses[0] } unixAddr, err := net.ResolveUnixAddr(MemoryNetwork, memoryAddr) if err != nil { panic("Client failed to connect to IPC service Error: " + err.Error()) } unixConn, err := net.DialUnix(MemoryNetwork, nil, unixAddr) if err != nil { panic("Client failed to connect to IPC service Error: " + err.Error()) } m.render.ipcType = IPCT_UNIX m.render.connect = unixConn } go m.render.receive() } func (m *EmitCallbackCollection) remove(key int32) { m.EmitCollection.Delete(key) } func (m *renderChannel) Events() *event { return m.events } func (m *renderChannel) Channel(channelId int64) *channel { return nil } func (m *renderChannel) Close() { if m.connect != nil { m.connect.Close() m.connect = nil } m.isConnect = false } // IPC render 设置监听初始化回调 func (m *renderChannel) SetOnEvent(callback func(event IEventOn)) { if Args.IsRender() || SingleProcess { m.renderOnEvents = append(m.renderOnEvents, callback) } } func (m *renderChannel) call(name string, context IIPCContext) bool { callBack := m.events.Get(name) if callBack != nil { callBack(context) return true } return false } func (m *renderChannel) On(name string, eventCallback EventCallback) { m.events.add(name, eventCallback) } func (m *renderChannel) Emit(eventName string, arguments IArgumentList) { if m.conn() == nil { return } m.mutex.Lock() defer m.mutex.Unlock() if arguments == nil { arguments = NewArgumentList() } ipcWrite(Tm_Async, m.channelId, m.msgID.New(), []byte(eventName), arguments.Package(), m.conn()) } func (m *renderChannel) EmitAndCallback(eventName string, arguments IArgumentList, callback IPCCallback) { if m.conn() == nil { return } m.mutex.Lock() defer m.mutex.Unlock() if arguments == nil { arguments = NewArgumentList() } eventId := m.msgID.New() m.emitCallback.EmitCollection.Store(eventId, callback) ipcWrite(Tm_Callback, m.channelId, eventId, []byte(eventName), arguments.Package(), m.conn()) } func (m *renderChannel) EmitAndReturn(eventName string, arguments IArgumentList) IIPCContext { if m.conn() == nil { return nil } m.mutex.Lock() defer m.mutex.Unlock() var emit = func(emitAsync *EmitSyncCollection) IIPCContext { emitAsync.Mutex.Lock() defer emitAsync.Mutex.Unlock() eventId := m.msgID.New() var chn = make(chan IIPCContext) emitAsync.EmitCollection.Store(eventId, chn) ipcWrite(Tm_Sync, m.channelId, eventId, []byte(eventName), arguments.Package(), m.conn()) return <-chn } if arguments == nil { arguments = NewArgumentList() } if emitAsync, ok := m.emitSync[eventName]; ok { return emit(emitAsync) } else { m.emitSync[eventName] = &EmitSyncCollection{Mutex: new(sync.Mutex), EmitCollection: sync.Map{}} return emit(m.emitSync[eventName]) } } func (m *renderChannel) conn() net.Conn { return m.connect } func (m *renderChannel) emitConnect() { args := NewArgumentList() args.SetString(0, "-connecting") m.Emit(Ln_onConnectEvent, args) m.isConnect = true } func (m *renderChannel) receive() { defer func() { if err := recover(); err != nil { logger.Error("IPC Render Channel Recover:", err) } m.Close() }() var readHandler = &ipcReadHandler{ browserId: m.browserId, channelId: m.channelId, ct: Ct_Client, ipcType: m.ipcType, connect: m.connect, handler: func(ctx *IPCContext) { if m.call(ctx.eventName, ctx) { if (ctx.triggerMode == Tm_Callback || ctx.triggerMode == Tm_Sync) && !ctx.isReply { ctx.Response([]byte{}) } } else { if ctx.triggerMode == Tm_Callback { //回调函数 m.mutex.Lock() defer m.mutex.Unlock() if callback, ok := m.emitCallback.EmitCollection.Load(ctx.eventId); ok { callback.(IPCCallback)(ctx) m.emitCallback.EmitCollection.Delete(ctx.eventId) } } else if ctx.triggerMode == Tm_Sync { //同步调用 if emitAsync, ok := m.emitSync[ctx.eventName]; ok { if chn, ok := emitAsync.EmitCollection.Load(ctx.eventId); ok { var c = chn.(chan IIPCContext) c <- ctx close(c) emitAsync.EmitCollection.Delete(ctx.eventId) } } } } }, } ipcRead(readHandler) }