//---------------------------------------- // // Copyright © yanghy. All Rights Reserved. // // Licensed under Apache License Version 2.0, January 2004 // // https://www.apache.org/licenses/LICENSE-2.0 // //---------------------------------------- package cef import ( "github.com/energye/energy/common" "sync" ) // ipc bind event name const ( internalIPCKey = "ipc" // JavaScript -> ipc 事件驱动, 根对象名 internalEmit = "emit" // JavaScript -> ipc.emit 在 JavaScript 触发 GO 监听事件函数名, 异步 internalEmitSync = "emitSync" // JavaScript -> ipc.emitSync 在 JavaScript 触发 GO 监听事件函数名, 同步 internalOn = "on" // JavaScript -> ipc.on 在 JavaScript 监听事件, 提供给 GO 调用 ) // ipc message name const ( internalIPCJSExecuteGoEvent = "JSEmitGo" // JS 触发 GO事件异步 internalIPCJSExecuteGoEventReplay = "JSEmitGoReplay" // JS 触发 GO事件异步 - 返回结果 internalIPCJSExecuteGoSyncEvent = "JSEmitSyncGo" // JS 触发 GO事件同步 internalIPCJSExecuteGoSyncEventReplay = "JSEmitSyncGoReplay" // JS 触发 GO事件同步 - 返回结果 internalIPCGoExecuteJSEvent = "GoEmitJS" // GO 触发 JS事件 internalIPCGoExecuteJSEventReplay = "GoEmitJSReplay" // GO 触发 JS事件 - 返回结果 ) // ipc process message key const ( ipc_id = "id" ipc_event = "event" ipc_argumentList = "argumentList" ) var ( internalObjectRootName = "energy" // GO 和 V8Value 绑定根对象名 ipcRender *ipcRenderProcess // 渲染进程 IPC ipcBrowser *ipcBrowserProcess // 主进程 IPC ) // ipcEmitHandler type ipcEmitHandler struct { handler *ICefV8Handler // ipc.emit handler callbackList map[int32]*ipcCallback // ipc.emit callbackList *list.List callbackMessageId int32 // ipc.emit messageId callbackLock sync.Mutex // ipc.emit lock } // ipcOnHandler type ipcOnHandler struct { handler *ICefV8Handler // ipc.on handler callbackList map[string]*ipcCallback // ipc.on callbackList callbackMessageId int32 // ipc.on messageId callbackLock sync.Mutex // ipc.emit lock } // ipcCallback type ipcCallback struct { function *ICefV8Value } // isIPCInternalKey IPC 内部 key 不允许使用 func isIPCInternalKey(key string) bool { return key == internalIPCKey || key == internalEmit || key == internalOn || key == internalEmitSync || key == internalIPCJSExecuteGoEvent || key == internalIPCJSExecuteGoEventReplay || key == internalIPCGoExecuteJSEvent || key == internalIPCGoExecuteJSEventReplay } // ipcInit 初始化 func ipcInit() { isSingleProcess := application.SingleProcess() if isSingleProcess { ipcBrowser = &ipcBrowserProcess{emitHandler: &ipcEmitHandler{callbackList: make(map[int32]*ipcCallback)}} ipcRender = &ipcRenderProcess{ emitHandler: &ipcEmitHandler{callbackList: make(map[int32]*ipcCallback)}, onHandler: &ipcOnHandler{callbackList: make(map[string]*ipcCallback)}, } } else { if common.Args.IsMain() { ipcBrowser = &ipcBrowserProcess{} } else if common.Args.IsRender() { ipcRender = &ipcRenderProcess{ emitHandler: &ipcEmitHandler{callbackList: make(map[int32]*ipcCallback)}, onHandler: &ipcOnHandler{callbackList: make(map[string]*ipcCallback)}, } } } } // addCallback func (m *ipcEmitHandler) addCallback(callback *ipcCallback) int32 { //return uintptr(unsafe.Pointer(m.callbackList.PushBack(callback))) m.callbackLock.Lock() defer m.callbackLock.Unlock() if m.callbackMessageId == -1 { m.callbackMessageId = 1 } else { m.callbackMessageId++ } m.callbackList[m.callbackMessageId] = callback return m.callbackMessageId } // getCallback func (m *ipcEmitHandler) getCallback(messageId int32) *ipcCallback { //return (*list.Element)(unsafe.Pointer(ptr)).Value.(*ipcCallback) m.callbackLock.Lock() defer m.callbackLock.Unlock() if callback, ok := m.callbackList[messageId]; ok { delete(m.callbackList, messageId) return callback } return nil } func (m *ipcEmitHandler) clear() { for _, v := range m.callbackList { v.free() } m.callbackList = make(map[int32]*ipcCallback) } // addCallback func (m *ipcOnHandler) addCallback(eventName string, callback *ipcCallback) int32 { //return uintptr(unsafe.Pointer(m.callbackList.PushBack(callback))) m.callbackLock.Lock() defer m.callbackLock.Unlock() m.callbackList[eventName] = callback return m.callbackMessageId } // removeCallback func (m *ipcOnHandler) removeCallback(eventName string) { //m.callbackList.Remove((*list.Element)(unsafe.Pointer(ptr))) m.callbackLock.Lock() defer m.callbackLock.Unlock() delete(m.callbackList, eventName) } // getCallback func (m *ipcOnHandler) getCallback(eventName string) *ipcCallback { //return (*list.Element)(unsafe.Pointer(ptr)).Value.(*ipcCallback) m.callbackLock.Lock() defer m.callbackLock.Unlock() return m.callbackList[eventName] } func (m *ipcOnHandler) clear() { for _, v := range m.callbackList { v.free() } m.callbackList = make(map[string]*ipcCallback) } func (m *ipcCallback) free() { //if m.context != nil { // m.context.Free() // m.context = nil //} if m.function != nil { m.function.Free() m.function = nil } //if m.arguments != nil { // m.arguments.Free() // m.arguments = nil //} }