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148 lines
3.3 KiB
Go
148 lines
3.3 KiB
Go
package systray
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/*
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#cgo darwin CFLAGS: -DDARWIN -x objective-c -fobjc-arc
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#cgo darwin LDFLAGS: -framework Cocoa
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#include <stdbool.h>
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#include "systray.h"
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void setInternalLoop(bool);
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*/
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import "C"
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import (
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"unsafe"
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)
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// SetTemplateIcon sets the systray icon as a template icon (on Mac), falling back
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// to a regular icon on other platforms.
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// templateIconBytes and regularIconBytes should be the content of .ico for windows and
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// .ico/.jpg/.png for other platforms.
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func SetTemplateIcon(templateIconBytes []byte, regularIconBytes []byte) {
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cstr := (*C.char)(unsafe.Pointer(&templateIconBytes[0]))
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C.setIcon(cstr, (C.int)(len(templateIconBytes)), true)
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}
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// SetIcon sets the icon of a menu item. Only works on macOS and Windows.
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// iconBytes should be the content of .ico/.jpg/.png
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func (item *MenuItem) SetIcon(iconBytes []byte) {
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cstr := (*C.char)(unsafe.Pointer(&iconBytes[0]))
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C.setMenuItemIcon(cstr, (C.int)(len(iconBytes)), C.int(item.id), false)
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}
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// SetTemplateIcon sets the icon of a menu item as a template icon (on macOS). On Windows, it
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// falls back to the regular icon bytes and on Linux it does nothing.
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// templateIconBytes and regularIconBytes should be the content of .ico for windows and
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// .ico/.jpg/.png for other platforms.
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func (item *MenuItem) SetTemplateIcon(templateIconBytes []byte, regularIconBytes []byte) {
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cstr := (*C.char)(unsafe.Pointer(&templateIconBytes[0]))
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C.setMenuItemIcon(cstr, (C.int)(len(templateIconBytes)), C.int(item.id), true)
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}
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func registerSystray() {
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C.registerSystray()
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}
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func nativeLoop() {
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C.nativeLoop()
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}
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func nativeEnd() {
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C.nativeEnd()
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}
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func nativeStart() {
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C.nativeStart()
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}
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func quit() {
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C.quit()
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}
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func setInternalLoop(internal bool) {
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C.setInternalLoop(C.bool(internal))
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}
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// SetIcon sets the systray icon.
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// iconBytes should be the content of .ico for windows and .ico/.jpg/.png
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// for other platforms.
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func SetIcon(iconBytes []byte) {
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cstr := (*C.char)(unsafe.Pointer(&iconBytes[0]))
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C.setIcon(cstr, (C.int)(len(iconBytes)), false)
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}
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// SetTitle sets the systray title, only available on Mac and Linux.
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func SetTitle(title string) {
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C.setTitle(C.CString(title))
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}
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// SetTooltip sets the systray tooltip to display on mouse hover of the tray icon,
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// only available on Mac and Windows.
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func SetTooltip(tooltip string) {
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C.setTooltip(C.CString(tooltip))
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}
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func addOrUpdateMenuItem(item *MenuItem) {
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var disabled C.short
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if item.disabled {
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disabled = 1
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}
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var checked C.short
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if item.checked {
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checked = 1
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}
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var isCheckable C.short
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if item.isCheckable {
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isCheckable = 1
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}
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var parentID uint32 = 0
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if item.parent != nil {
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parentID = item.parent.id
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}
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C.add_or_update_menu_item(
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C.int(item.id),
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C.int(parentID),
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C.CString(item.title),
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C.CString(item.tooltip),
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disabled,
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checked,
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isCheckable,
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)
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}
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func addSeparator(id uint32) {
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C.add_separator(C.int(id))
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}
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func hideMenuItem(item *MenuItem) {
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C.hide_menu_item(
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C.int(item.id),
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)
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}
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func showMenuItem(item *MenuItem) {
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C.show_menu_item(
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C.int(item.id),
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)
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}
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func resetMenu() {
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C.reset_menu()
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}
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//export systray_ready
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func systray_ready() {
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systrayReady()
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}
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//export systray_on_exit
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func systray_on_exit() {
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systrayExit()
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}
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//export systray_menu_item_selected
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func systray_menu_item_selected(cID C.int) {
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systrayMenuItemSelected(uint32(cID))
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}
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