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https://gitee.com/energye/energy.git
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186 lines
4.7 KiB
Go
186 lines
4.7 KiB
Go
// ----------------------------------------
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//
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// Copyright © yanghy. All Rights Reserved.
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//
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// # Licensed under Apache License Version 2.0, January 2004
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// ----------------------------------------
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package cef
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import (
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"github.com/energye/energy/v2/cef/internal/def"
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"github.com/energye/energy/v2/common/imports"
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"github.com/energye/golcl/lcl/api"
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"github.com/energye/golcl/lcl/types"
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"unsafe"
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)
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// DisplayRef -> ICefDisplay
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var DisplayRef display
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type display struct {
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alls *ICefDisplayArray
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}
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func (m *display) Primary() *ICefDisplay {
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var result uintptr
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imports.Proc(def.CEFDisplayRef_Primary).Call(uintptr(unsafe.Pointer(&result)))
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if result != 0 {
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return &ICefDisplay{instance: getInstance(result)}
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}
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return nil
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}
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func (m *display) NearestPoint(point *TCefPoint, inputPixelCoords bool) *ICefDisplay {
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var result uintptr
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imports.Proc(def.CEFDisplayRef_NearestPoint).Call(uintptr(unsafe.Pointer(point)), api.PascalBool(inputPixelCoords), uintptr(unsafe.Pointer(&result)))
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if result != 0 {
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return &ICefDisplay{instance: getInstance(result)}
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}
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return nil
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}
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func (m *display) MatchingBounds(point *TCefRect, inputPixelCoords bool) *ICefDisplay {
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var result uintptr
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imports.Proc(def.CEFDisplayRef_MatchingBounds).Call(uintptr(unsafe.Pointer(point)), api.PascalBool(inputPixelCoords), uintptr(unsafe.Pointer(&result)))
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if result != 0 {
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return &ICefDisplay{instance: getInstance(result)}
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}
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return nil
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}
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func (m *display) GetCount() uint32 {
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r1, _, _ := imports.Proc(def.CEFDisplayRef_GetCount).Call()
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return uint32(r1)
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}
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func (m *display) GetAlls() *ICefDisplayArray {
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if m.alls == nil {
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var result uintptr
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r1, _, _ := imports.Proc(def.CEFDisplayRef_GetAlls).Call(uintptr(unsafe.Pointer(&result)))
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if r1 != 0 && result != 0 {
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m.alls = &ICefDisplayArray{instance: getInstance(result), count: m.GetCount()}
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}
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}
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return m.alls
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}
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func (m *display) ScreenPointToPixels(screenPoint *types.TPoint) (point types.TPoint) {
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imports.Proc(def.CEFDisplayRef_ScreenPointToPixels).Call(uintptr(unsafe.Pointer(screenPoint)), uintptr(unsafe.Pointer(&point)))
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return
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}
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func (m *display) ScreenPointFromPixels(pixelsPoint *types.TPoint) (point types.TPoint) {
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imports.Proc(def.CEFDisplayRef_ScreenPointFromPixels).Call(uintptr(unsafe.Pointer(pixelsPoint)), uintptr(unsafe.Pointer(&point)))
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return
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}
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func (m *display) ScreenRectToPixels(screenRect *types.TRect) (rect types.TRect) {
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imports.Proc(def.CEFDisplayRef_ScreenRectToPixels).Call(uintptr(unsafe.Pointer(screenRect)), uintptr(unsafe.Pointer(&rect)))
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return
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}
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func (m *display) ScreenRectFromPixels(pixelsRect *types.TRect) (rect types.TRect) {
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imports.Proc(def.CEFDisplayRef_ScreenRectFromPixels).Call(uintptr(unsafe.Pointer(pixelsRect)), uintptr(unsafe.Pointer(&rect)))
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return
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}
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func (m *ICefDisplay) ID() (result int64) {
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if !m.IsValid() {
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return 0
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}
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imports.Proc(def.CEFDisplay_ID).Call(m.Instance(), uintptr(unsafe.Pointer(&result)))
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return
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}
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func (m *ICefDisplay) DeviceScaleFactor() (result float32) {
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if !m.IsValid() {
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return 0
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}
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imports.Proc(def.CEFDisplay_DeviceScaleFactor).Call(m.Instance(), uintptr(unsafe.Pointer(&result)))
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return
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}
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func (m *ICefDisplay) Rotation() int32 {
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if !m.IsValid() {
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return 0
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}
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r1, _, _ := imports.Proc(def.CEFDisplay_Rotation).Call(m.Instance())
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return int32(r1)
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}
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func (m *ICefDisplay) Bounds() (result TCefRect) {
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if !m.IsValid() {
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return
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}
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imports.Proc(def.CEFDisplay_Bounds).Call(m.Instance(), uintptr(unsafe.Pointer(&result)))
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return
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}
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func (m *ICefDisplay) WorkArea() (result TCefRect) {
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if !m.IsValid() {
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return
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}
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imports.Proc(def.CEFDisplay_WorkArea).Call(m.Instance(), uintptr(unsafe.Pointer(&result)))
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return
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}
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func (m *ICefDisplay) Instance() uintptr {
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return uintptr(m.instance)
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}
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func (m *ICefDisplay) Free() {
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if m.instance != nil {
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m.base.Free(m.Instance())
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m.instance = nil
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}
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}
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func (m *ICefDisplay) IsValid() bool {
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if m == nil || m.instance == nil {
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return false
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}
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return m.instance != nil
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}
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func (m *ICefDisplayArray) Instance() uintptr {
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return uintptr(m.instance)
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}
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func (m *ICefDisplayArray) Free() {
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if m.instance != nil {
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m.instance = nil
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}
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}
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func (m *ICefDisplayArray) IsValid() bool {
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if m == nil || m.instance == nil {
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return false
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}
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return m.instance != nil
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}
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func (m *ICefDisplayArray) Get(index uint32) *ICefDisplay {
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if !m.IsValid() {
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return nil
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}
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if index < m.count {
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var result uintptr
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r1, _, _ := imports.Proc(def.CEFDisplayRef_Get).Call(m.Instance(), uintptr(index), uintptr(unsafe.Pointer(&result)))
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if r1 != 0 && result != 0 {
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return &ICefDisplay{instance: getInstance(result)}
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}
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}
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return nil
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}
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func (m *ICefDisplayArray) Count() uint32 {
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if !m.IsValid() {
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return 0
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}
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return m.count
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}
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