g6/.vscode/settings.json

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{
"cSpell.words": [
feat: add layout controller (#5423) * refactor(runtime): rename dataController in context to model * feat(utils): add isVisible and update uitls * refactor(layout): update layout types and register built-in layouts * feat(utils): add deduplicate util * refactor(utils): update inferDefaultValue to infer position * refactor(element): add updateNodeLikePosition method to update position immediately * feat(runtime): data controller support call methods without trace * fix(animation): it's neccessary to reserve commonEffectTiming config * fix(test): fix test case issue * feat(utils): add tree data converter utils * refactor(runtime): update element controller, add get element api, and updateByLayoutResult method * feat(utils): add layout utils * refactor(layout): add built-in layouts * refactor(elements): add built-in edges * feat(runtime): add layout controller * test(layout): add and update test snapshot * test: update test case * refactor(utils): remove transformGraphDataToTreeData * fix: fix issue occured in rebase * refactor(layout): add built-in layout registration * refactor(spec): support config global animation * test(runtime): update element controller snapshots * fix(elements): fix issue that edge lack of default control points * refactor(runtime): support tree layout * fix(elements): fix issue that unexpect loop edge infer * fix(runtime): fix layout error, support global animation, optimize updateNodeLikePosition method * test(layout): add static layout test case * refactor(test): update dendrogram snapshot * fix(utils): fix pickLayoutResult test case * refactor(types): add positions type * refactor(runtime): optimize element updateNodeLikePosition perf * fix(test): fix test case types issue * test(demo): update test demos * refactor(utils): modify transformTreeDataToGraphData default getNodeData * refactor(runtime): data controller provide getParentData API * refactor(runtime): rename sneak to silence * refactor(layout): add comment * refactor(registry): use console.error instead of throw when plugin duplicated
2024-02-18 11:36:50 +08:00
"AABB",
"afteranimate",
"aftercanvasinit",
"afterdraw",
"afterelementcreate",
"afterelementdestroy",
"afterelementstatechange",
"afterelementtranslate",
"afterelementupdate",
"afterlayout",
feat(runtime): add element controller (#5393) * feat(themes): add theme plugin type definition * feat(palettes): add palette utils and plugin type definition * feat(utils): add computeElementCallbackStyle util * refactor(spec): edge data style support config sourcePort and targetPort * refactor(animation): adjust executor to adapt undefined animation * test(spec): fix spec animation test case * feat(palettes): add built-in palettes * refactor(utils): adjust palette default logic * feat(theme): add built in theme * feat(runtime): add element controller * refactor(spec): rename port to anchor * test(registry): update registry test case * refactor(palettes): remove built in palettes to canstants * refactor(runtime): data controler remove event emit and provide getChanges API * refactor(registry): register built-in nodes and edges * refactor(runtime): adapt data controller changes, store animation result * refactor(runtime): element style callback returns index and element data extractly * fix(animation): remove parseAnimation to avoid circular dependencies * test: update test case * refactor: adjust demo env * refactor(animation): executor support specific modifiedStyle, and provide default style value infer * refactor(themes): update built-in themes * refactor(utils): update createAnimationsProxy to avoid sync onframe and onfinish to all instances * refactor(runtime): refactor cavas init function * refactor(spec): support to disable animation * test: update test spec * test: update test case * refactor(runtime): update element controller and integration cases * chore: update editor config * refactor(runtime): update render logic and fix issue that data states change
2024-02-02 17:34:33 +08:00
"afterrender",
"aftersizechange",
"aftertransform",
"afterviewportanimate",
"antv",
feat: add layout controller (#5423) * refactor(runtime): rename dataController in context to model * feat(utils): add isVisible and update uitls * refactor(layout): update layout types and register built-in layouts * feat(utils): add deduplicate util * refactor(utils): update inferDefaultValue to infer position * refactor(element): add updateNodeLikePosition method to update position immediately * feat(runtime): data controller support call methods without trace * fix(animation): it's neccessary to reserve commonEffectTiming config * fix(test): fix test case issue * feat(utils): add tree data converter utils * refactor(runtime): update element controller, add get element api, and updateByLayoutResult method * feat(utils): add layout utils * refactor(layout): add built-in layouts * refactor(elements): add built-in edges * feat(runtime): add layout controller * test(layout): add and update test snapshot * test: update test case * refactor(utils): remove transformGraphDataToTreeData * fix: fix issue occured in rebase * refactor(layout): add built-in layout registration * refactor(spec): support config global animation * test(runtime): update element controller snapshots * fix(elements): fix issue that edge lack of default control points * refactor(runtime): support tree layout * fix(elements): fix issue that unexpect loop edge infer * fix(runtime): fix layout error, support global animation, optimize updateNodeLikePosition method * test(layout): add static layout test case * refactor(test): update dendrogram snapshot * fix(utils): fix pickLayoutResult test case * refactor(types): add positions type * refactor(runtime): optimize element updateNodeLikePosition perf * fix(test): fix test case types issue * test(demo): update test demos * refactor(utils): modify transformTreeDataToGraphData default getNodeData * refactor(runtime): data controller provide getParentData API * refactor(runtime): rename sneak to silence * refactor(layout): add comment * refactor(registry): use console.error instead of throw when plugin duplicated
2024-02-18 11:36:50 +08:00
"bbox",
"beforeanimate",
"beforecanvasinit",
"beforedraw",
"beforeelementcreate",
"beforeelementdestroy",
"beforeelementstatechange",
"beforeelementtranslate",
"beforeelementupdate",
"beforelayout",
feat(runtime): add element controller (#5393) * feat(themes): add theme plugin type definition * feat(palettes): add palette utils and plugin type definition * feat(utils): add computeElementCallbackStyle util * refactor(spec): edge data style support config sourcePort and targetPort * refactor(animation): adjust executor to adapt undefined animation * test(spec): fix spec animation test case * feat(palettes): add built-in palettes * refactor(utils): adjust palette default logic * feat(theme): add built in theme * feat(runtime): add element controller * refactor(spec): rename port to anchor * test(registry): update registry test case * refactor(palettes): remove built in palettes to canstants * refactor(runtime): data controler remove event emit and provide getChanges API * refactor(registry): register built-in nodes and edges * refactor(runtime): adapt data controller changes, store animation result * refactor(runtime): element style callback returns index and element data extractly * fix(animation): remove parseAnimation to avoid circular dependencies * test: update test case * refactor: adjust demo env * refactor(animation): executor support specific modifiedStyle, and provide default style value infer * refactor(themes): update built-in themes * refactor(utils): update createAnimationsProxy to avoid sync onframe and onfinish to all instances * refactor(runtime): refactor cavas init function * refactor(spec): support to disable animation * test: update test spec * test: update test case * refactor(runtime): update element controller and integration cases * chore: update editor config * refactor(runtime): update render logic and fix issue that data states change
2024-02-02 17:34:33 +08:00
"beforerender",
"beforesizechange",
"beforetransform",
"beforeviewportanimate",
"cancelviewportanimate",
feat: add layout controller (#5423) * refactor(runtime): rename dataController in context to model * feat(utils): add isVisible and update uitls * refactor(layout): update layout types and register built-in layouts * feat(utils): add deduplicate util * refactor(utils): update inferDefaultValue to infer position * refactor(element): add updateNodeLikePosition method to update position immediately * feat(runtime): data controller support call methods without trace * fix(animation): it's neccessary to reserve commonEffectTiming config * fix(test): fix test case issue * feat(utils): add tree data converter utils * refactor(runtime): update element controller, add get element api, and updateByLayoutResult method * feat(utils): add layout utils * refactor(layout): add built-in layouts * refactor(elements): add built-in edges * feat(runtime): add layout controller * test(layout): add and update test snapshot * test: update test case * refactor(utils): remove transformGraphDataToTreeData * fix: fix issue occured in rebase * refactor(layout): add built-in layout registration * refactor(spec): support config global animation * test(runtime): update element controller snapshots * fix(elements): fix issue that edge lack of default control points * refactor(runtime): support tree layout * fix(elements): fix issue that unexpect loop edge infer * fix(runtime): fix layout error, support global animation, optimize updateNodeLikePosition method * test(layout): add static layout test case * refactor(test): update dendrogram snapshot * fix(utils): fix pickLayoutResult test case * refactor(types): add positions type * refactor(runtime): optimize element updateNodeLikePosition perf * fix(test): fix test case types issue * test(demo): update test demos * refactor(utils): modify transformTreeDataToGraphData default getNodeData * refactor(runtime): data controller provide getParentData API * refactor(runtime): rename sneak to silence * refactor(layout): add comment * refactor(registry): use console.error instead of throw when plugin duplicated
2024-02-18 11:36:50 +08:00
"dendrogram",
"elementstatechange",
"elementtranslate",
"elementvisibilitychange",
feat: add layout controller (#5423) * refactor(runtime): rename dataController in context to model * feat(utils): add isVisible and update uitls * refactor(layout): update layout types and register built-in layouts * feat(utils): add deduplicate util * refactor(utils): update inferDefaultValue to infer position * refactor(element): add updateNodeLikePosition method to update position immediately * feat(runtime): data controller support call methods without trace * fix(animation): it's neccessary to reserve commonEffectTiming config * fix(test): fix test case issue * feat(utils): add tree data converter utils * refactor(runtime): update element controller, add get element api, and updateByLayoutResult method * feat(utils): add layout utils * refactor(layout): add built-in layouts * refactor(elements): add built-in edges * feat(runtime): add layout controller * test(layout): add and update test snapshot * test: update test case * refactor(utils): remove transformGraphDataToTreeData * fix: fix issue occured in rebase * refactor(layout): add built-in layout registration * refactor(spec): support config global animation * test(runtime): update element controller snapshots * fix(elements): fix issue that edge lack of default control points * refactor(runtime): support tree layout * fix(elements): fix issue that unexpect loop edge infer * fix(runtime): fix layout error, support global animation, optimize updateNodeLikePosition method * test(layout): add static layout test case * refactor(test): update dendrogram snapshot * fix(utils): fix pickLayoutResult test case * refactor(types): add positions type * refactor(runtime): optimize element updateNodeLikePosition perf * fix(test): fix test case types issue * test(demo): update test demos * refactor(utils): modify transformTreeDataToGraphData default getNodeData * refactor(runtime): data controller provide getParentData API * refactor(runtime): rename sneak to silence * refactor(layout): add comment * refactor(registry): use console.error instead of throw when plugin duplicated
2024-02-18 11:36:50 +08:00
"Forceatlas",
"Fruchterman",
"gforce",
feat(runtime): add element controller (#5393) * feat(themes): add theme plugin type definition * feat(palettes): add palette utils and plugin type definition * feat(utils): add computeElementCallbackStyle util * refactor(spec): edge data style support config sourcePort and targetPort * refactor(animation): adjust executor to adapt undefined animation * test(spec): fix spec animation test case * feat(palettes): add built-in palettes * refactor(utils): adjust palette default logic * feat(theme): add built in theme * feat(runtime): add element controller * refactor(spec): rename port to anchor * test(registry): update registry test case * refactor(palettes): remove built in palettes to canstants * refactor(runtime): data controler remove event emit and provide getChanges API * refactor(registry): register built-in nodes and edges * refactor(runtime): adapt data controller changes, store animation result * refactor(runtime): element style callback returns index and element data extractly * fix(animation): remove parseAnimation to avoid circular dependencies * test: update test case * refactor: adjust demo env * refactor(animation): executor support specific modifiedStyle, and provide default style value infer * refactor(themes): update built-in themes * refactor(utils): update createAnimationsProxy to avoid sync onframe and onfinish to all instances * refactor(runtime): refactor cavas init function * refactor(spec): support to disable animation * test: update test spec * test: update test case * refactor(runtime): update element controller and integration cases * chore: update editor config * refactor(runtime): update render logic and fix issue that data states change
2024-02-02 17:34:33 +08:00
"graphlib",
"GSHAPE",
feat: add layout controller (#5423) * refactor(runtime): rename dataController in context to model * feat(utils): add isVisible and update uitls * refactor(layout): update layout types and register built-in layouts * feat(utils): add deduplicate util * refactor(utils): update inferDefaultValue to infer position * refactor(element): add updateNodeLikePosition method to update position immediately * feat(runtime): data controller support call methods without trace * fix(animation): it's neccessary to reserve commonEffectTiming config * fix(test): fix test case issue * feat(utils): add tree data converter utils * refactor(runtime): update element controller, add get element api, and updateByLayoutResult method * feat(utils): add layout utils * refactor(layout): add built-in layouts * refactor(elements): add built-in edges * feat(runtime): add layout controller * test(layout): add and update test snapshot * test: update test case * refactor(utils): remove transformGraphDataToTreeData * fix: fix issue occured in rebase * refactor(layout): add built-in layout registration * refactor(spec): support config global animation * test(runtime): update element controller snapshots * fix(elements): fix issue that edge lack of default control points * refactor(runtime): support tree layout * fix(elements): fix issue that unexpect loop edge infer * fix(runtime): fix layout error, support global animation, optimize updateNodeLikePosition method * test(layout): add static layout test case * refactor(test): update dendrogram snapshot * fix(utils): fix pickLayoutResult test case * refactor(types): add positions type * refactor(runtime): optimize element updateNodeLikePosition perf * fix(test): fix test case types issue * test(demo): update test demos * refactor(utils): modify transformTreeDataToGraphData default getNodeData * refactor(runtime): data controller provide getParentData API * refactor(runtime): rename sneak to silence * refactor(layout): add comment * refactor(registry): use console.error instead of throw when plugin duplicated
2024-02-18 11:36:50 +08:00
"mindmap",
"onframe",
"Phong",
"Polyline",
feat: add layout controller (#5423) * refactor(runtime): rename dataController in context to model * feat(utils): add isVisible and update uitls * refactor(layout): update layout types and register built-in layouts * feat(utils): add deduplicate util * refactor(utils): update inferDefaultValue to infer position * refactor(element): add updateNodeLikePosition method to update position immediately * feat(runtime): data controller support call methods without trace * fix(animation): it's neccessary to reserve commonEffectTiming config * fix(test): fix test case issue * feat(utils): add tree data converter utils * refactor(runtime): update element controller, add get element api, and updateByLayoutResult method * feat(utils): add layout utils * refactor(layout): add built-in layouts * refactor(elements): add built-in edges * feat(runtime): add layout controller * test(layout): add and update test snapshot * test: update test case * refactor(utils): remove transformGraphDataToTreeData * fix: fix issue occured in rebase * refactor(layout): add built-in layout registration * refactor(spec): support config global animation * test(runtime): update element controller snapshots * fix(elements): fix issue that edge lack of default control points * refactor(runtime): support tree layout * fix(elements): fix issue that unexpect loop edge infer * fix(runtime): fix layout error, support global animation, optimize updateNodeLikePosition method * test(layout): add static layout test case * refactor(test): update dendrogram snapshot * fix(utils): fix pickLayoutResult test case * refactor(types): add positions type * refactor(runtime): optimize element updateNodeLikePosition perf * fix(test): fix test case types issue * test(demo): update test demos * refactor(utils): modify transformTreeDataToGraphData default getNodeData * refactor(runtime): data controller provide getParentData API * refactor(runtime): rename sneak to silence * refactor(layout): add comment * refactor(registry): use console.error instead of throw when plugin duplicated
2024-02-18 11:36:50 +08:00
"ranksep"
],
"javascript.preferences.importModuleSpecifier": "relative",
"typescript.preferences.importModuleSpecifier": "relative",
"svg.preview.background": "transparent"
}