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feat: combo force layout with preventOverlap.
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@ -156,6 +156,7 @@ export default class ComboForce extends BaseLayout {
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self.initVals();
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// init the positions to make the nodes with same combo gather
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self.initPos(comboMap);
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// iterate
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for (let i = 0; i < maxIteration; i++) {
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@ -470,6 +471,7 @@ export default class ComboForce extends BaseLayout {
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self.updateComboSizes(comboMap);
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self.calRepulsive(displacements, vecMap, comboMap);
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self.calAttractive(displacements, vecMap);
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const preventComboOverlap = self.preventComboOverlap;
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if (preventComboOverlap) self.comboNonOverlapping(displacements, comboMap);
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}
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@ -493,7 +493,6 @@ const G6ForceLayout = () => {
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container: container.current as string | HTMLElement,
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width: 800,
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height: 500,
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<<<<<<< HEAD
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fitView: true,
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modes: {
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default: ['drag-canvas', 'drag-node', 'zoom-canvas'],
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@ -501,14 +500,13 @@ const G6ForceLayout = () => {
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layout: {
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type: 'comboForce',
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linkDistance: 1000,
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=======
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fitView: true,
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modes: {
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default: ['drag-canvas', 'drag-node'],
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default: ['drag-canvas', 'drag-node', 'zoom-canvas'],
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},
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layout: {
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type: 'comboForce',
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linkDistance: 100,
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>>>>>>> feat: layout for combo. feat: nonoverlap for combo layout in first stage.
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// comboIding: true,
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// comboIdGravity: 5,
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// preventOverlap: true,
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@ -517,15 +515,11 @@ const G6ForceLayout = () => {
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nodeStrength: 30,
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linkStrength: 0.1,
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// preventOverlap: true,
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<<<<<<< HEAD
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preventComboOverlap: true,
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collideStrength: 0.5,
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maxIteration: 10,
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comboPadding: 5,
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comboSpacing: 10
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=======
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preventComboOverlap: true
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>>>>>>> feat: layout for combo. feat: nonoverlap for combo layout in first stage.
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},
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defaultEdge: {
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size: 3,
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