/** * @fileOverview 拓展二阶贝塞尔曲线 * @author huangtonger@aliyun.com */ const G6 = require('@antv/g6'); G6.registerEdge('quadraticCurve', { getPath(item) { const points = item.getPoints(); const start = points[0]; const source = item.getSource(); const target = item.getTarget(); const end = points[points.length - 1]; const q = 0.5; // 向量方向长度系数 const v1 = [ start.x + (end.x - start.x) * q, start.y + (end.y - start.y) * q ]; const v2 = [ v1[0] - start.x, v1[1] - start.y ]; const v3 = [ -v2[1], v2[0] ]; // 控制点 const cp = { x: v3[0] + v2[0] + start.x, y: v3[1] + v2[1] + start.y }; const sp = source.getLinkPoints(cp)[0]; const tp = target.getLinkPoints(cp)[0]; return [ [ 'M', sp.x, sp.y ], [ 'Q', cp.x, cp.y, tp.x, tp.y ] ]; } });