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311 lines
7.9 KiB
JavaScript
311 lines
7.9 KiB
JavaScript
/**
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* @fileOverview minimap
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* @author huangtonger@aliyun.com
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*/
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const G6 = require('@antv/g6');
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const { Util, G } = G6;
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const Canvas = G.Canvas;
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class Minimap {
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constructor(options) {
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Util.mix(this, {
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/**
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* 类型
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* @type {string}
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*/
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type: 'minimap',
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/**
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* dom 容器
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* @type {dom}
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*/
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container: null,
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/**
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* 是否是缩略图
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* @type {boolean}
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*/
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isMinimap: true,
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/**
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* 背景样式
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* @type {CSS}
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*/
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backgroundCSS: {
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height: '100%',
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position: 'absolute',
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margin: 'auto',
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left: 0,
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right: 0,
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'z-index': 0
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},
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/**
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* 容器样式
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* @type {CSS}
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*/
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minimapContainerCSS: {
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background: '#fff',
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position: 'relative',
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overflow: 'hidden'
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},
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/**
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* 缩略图视口框
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* @type {CSS}
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*/
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viewportCSS: {
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height: '100%',
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position: 'absolute',
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margin: 'auto',
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left: 0,
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right: 0,
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'z-index': 1
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},
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/**
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* 控制图层
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* @type {CSS}
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*/
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controlLayerCSS: {
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width: '100%',
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height: '100%',
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cursor: 'move',
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position: 'absolute',
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'z-index': 2
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},
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/**
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* 缩略图可视区域视窗样式
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* @type {G.Rect.ATTRS}
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*/
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viewportWindowStyle: {
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stroke: '#91D5FF'
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},
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/**
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* 缩略图背景样式
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* @type {G.Rect.ATTRS}
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*/
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viewportBackStyle: {
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fill: '#EBEEF2',
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fillOpacity: 0.65
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},
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/**
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* 获取 G6 图
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* @type {funtion}
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*/
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getGraph() {
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},
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...options
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});
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this._initContainer();
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this._initMiniMap();
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this._bindEvent();
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}
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_bindEvent() {
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const controlLayer = this.controlLayer;
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let miniMapViewPortActived = false;
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let startMatrix;
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let miniMapScale;
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let graphScale;
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let startPoint;
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let graph;
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controlLayer.on('mousedown', ev => {
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if (!this.miniMapMatrix) {
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return;
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}
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graph = this.getGraph();
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miniMapViewPortActived = true;
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startMatrix = Util.cloneDeep(graph.getMatrix());
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miniMapScale = this.miniMapMatrix[0];
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graphScale = startMatrix[0];
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startPoint = {
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clientX: ev.clientX,
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clientY: ev.clientY
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};
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});
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controlLayer.on('mouseup', () => {
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resetStatus();
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});
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controlLayer.on('mouseleave', () => {
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resetStatus();
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});
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controlLayer.on('mousemove', ev => {
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if (miniMapViewPortActived && graph) {
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const dx = startPoint.clientX - ev.clientX;
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const dy = startPoint.clientY - ev.clientY;
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const matrix = Util.cloneDeep(startMatrix);
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Util.mat3.translate(matrix, matrix, [ graphScale * dx / miniMapScale, graphScale * dy / miniMapScale ]);
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graph.updateMatrix(matrix);
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}
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});
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function resetStatus() {
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miniMapViewPortActived = false;
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miniMapScale = undefined;
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startPoint = undefined;
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startMatrix = undefined;
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graphScale = undefined;
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graph = undefined;
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}
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}
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_initMiniMap() {
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const background = this.background;
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const viewport = this.viewPort;
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const width = this.width;
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const height = this.height;
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const viewportWindowStyle = this.viewportWindowStyle;
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const viewportBackStyle = this.viewportBackStyle;
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const miniMapCanvas = new Canvas({
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containerDOM: background,
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width,
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height
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});
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const viewportCanvas = new Canvas({
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containerDOM: viewport,
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width,
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height
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});
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const viewportWindow = viewportCanvas.addShape('rect', {
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attrs: {
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x: 0,
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y: 0,
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width,
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height,
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...viewportWindowStyle
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}
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});
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const viewportBack = viewportCanvas.addShape('path', {
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attrs: {
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path: 'M0,0 L1,1',
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...viewportBackStyle
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}
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});
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background.css({
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width: width + 'px',
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height: height + 'px'
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});
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viewport.css({
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position: 'absolute'
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});
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this.miniMapCanvas = miniMapCanvas;
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this.viewportCanvas = viewportCanvas;
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this.viewportWindow = viewportWindow;
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this.viewportBack = viewportBack;
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}
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_initContainer() {
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let container = this.container;
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let width = this.width;
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let height = this.height;
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if (container) {
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if (Util.isString(container)) {
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container = document.getElementById(container);
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}
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} else {
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throw new Error('please set the container for the minimap !');
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}
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if (!width) {
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width = Util.getWidth(container);
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}
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if (!height) {
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height = Util.getHeight(container);
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}
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const minimapContainerCSS = this.minimapContainerCSS;
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minimapContainerCSS.width = width + 'px';
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minimapContainerCSS.height = height + 'px';
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const backgroundCSS = this.backgroundCSS;
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const viewportCSS = this.viewportCSS;
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const controlLayerCSS = this.controlLayerCSS;
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const minimapContainer = Util.createDOM('<div class="g6-editor-minimap-container"></div>', minimapContainerCSS);
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const background = Util.createDOM('<div class="g6-editor-minimap-background"></div>', backgroundCSS);
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const viewPort = Util.createDOM('<div class="g6-editor-minimap-viewport">', viewportCSS);
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const controlLayer = Util.createDOM('<div class="g6-editor-minimap-control-layer">', controlLayerCSS);
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container.appendChild(minimapContainer);
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minimapContainer.appendChild(controlLayer);
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minimapContainer.appendChild(viewPort);
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minimapContainer.appendChild(background);
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this.minimapContainer = minimapContainer;
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this.background = background;
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this.viewPort = viewPort;
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this.controlLayer = controlLayer;
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}
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// 1. 为了防止画面闪烁 2. 为了缩略图中元素最小尺寸可控;所以这里采取了一种比较 hack 的方式绘制缩略图
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// 大体思路是将 graph canvas 的 context 篡改为 minimap canvas 的 context,然后用 graph 的 canvas 去画
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renderBackground(graph) {
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if (!graph) {
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graph = this.getGraph();
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}
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const miniMapCanvas = this.miniMapCanvas;
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const width = this.width;
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const height = this.height;
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Util.graph2Canvas({
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graph,
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width,
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height,
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canvas: miniMapCanvas
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});
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this.miniMapMatrix = miniMapCanvas.matrix;
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}
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renderViewPort(graph) {
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if (!graph) {
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graph = this.getGraph();
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}
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if (graph.getItems().length === 0) {
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return;
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}
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const viewportWindow = this.viewportWindow;
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const viewportCanvas = this.viewportCanvas;
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const viewportBack = this.viewportBack;
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const miniMapMatrix = this.miniMapMatrix;
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const graphWidth = graph.getWidth();
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const graphHeight = graph.getHeight();
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const width = this.width;
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const height = this.height;
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const graphMatrix = graph.getMatrix();
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if (!miniMapMatrix) {
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return;
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}
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const graphTL = Util.invertMatrix({
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x: 0,
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y: 0
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}, graphMatrix);
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const graphBR = Util.invertMatrix({
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x: graphWidth,
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y: graphHeight
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}, graphMatrix);
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const viewPortTL = Util.applyMatrix(graphTL, miniMapMatrix);
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const viewPortBR = Util.applyMatrix(graphBR, miniMapMatrix);
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const windowWidth = viewPortBR.x - viewPortTL.x;
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const windowHeight = viewPortBR.y - viewPortTL.y;
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viewportBack.attr({
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path: [
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[ 'M', 0, 0 ],
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[ 'L', width, 0 ],
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[ 'L', width, height ],
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[ 'L', 0, height ],
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[ 'L', 0, 0 ],
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[ 'M', viewPortTL.x, viewPortTL.y ],
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[ 'L', viewPortTL.x, viewPortBR.y ],
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[ 'L', viewPortBR.x, viewPortBR.y ],
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[ 'L', viewPortBR.x, viewPortTL.y ],
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[ 'L', viewPortTL.x, viewPortTL.y ]
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]
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});
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viewportWindow.attr({
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x: viewPortTL.x,
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y: viewPortTL.y,
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width: windowWidth,
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height: windowHeight
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});
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viewportCanvas.draw();
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}
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destroy() {
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this.minimapContainer.destroy();
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}
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}
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module.exports = Minimap;
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