g6/plugins/tool.minimap/minimap.js
2018-06-29 11:28:48 +08:00

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/**
* @fileOverview minimap
* @author huangtonger@aliyun.com
*/
const G6 = require('@antv/g6');
const { Util, G } = G6;
const Canvas = G.canvas.Canvas;
class Minimap {
constructor(options) {
Util.mix(this, {
/**
* 类型
* @type {string}
*/
type: 'minimap',
/**
* dom 容器
* @type {dom}
*/
container: null,
/**
* 是否是缩略图
* @type {boolean}
*/
isMinimap: true,
/**
* 背景样式
* @type {CSS}
*/
backgroundCSS: {
height: '100%',
position: 'absolute',
margin: 'auto',
left: 0,
right: 0,
'z-index': 0
},
/**
* 容器样式
* @type {CSS}
*/
minimapContainerCSS: {
background: '#fff',
position: 'relative',
overflow: 'hidden'
},
/**
* 缩略图视口框
* @type {CSS}
*/
viewportCSS: {
height: '100%',
position: 'absolute',
margin: 'auto',
left: 0,
right: 0,
'z-index': 1
},
/**
* 控制图层
* @type {CSS}
*/
controlLayerCSS: {
width: '100%',
height: '100%',
cursor: 'move',
position: 'absolute',
'z-index': 2
},
/**
* 缩略图可视区域视窗样式
* @type {G.Rect.ATTRS}
*/
viewportWindowStyle: {
stroke: '#91D5FF'
},
/**
* 缩略图背景样式
* @type {G.Rect.ATTRS}
*/
viewportBackStyle: {
fill: '#EBEEF2',
fillOpacity: 0.65
},
/**
* 获取 G6 图
* @type {funtion}
*/
getGraph() {
},
...options
});
this._initContainer();
this._initMiniMap();
this._bindEvent();
}
_bindEvent() {
const controlLayer = this.controlLayer;
let miniMapViewPortActived = false;
let startMatrix;
let miniMapScale;
let graphScale;
let startPoint;
let graph;
controlLayer.on('mousedown', ev => {
if (!this.miniMapMatrix) {
return;
}
graph = this.getGraph();
miniMapViewPortActived = true;
startMatrix = Util.cloneDeep(graph.getMatrix());
miniMapScale = this.miniMapMatrix[0];
graphScale = startMatrix[0];
startPoint = {
clientX: ev.clientX,
clientY: ev.clientY
};
});
controlLayer.on('mouseup', () => {
resetStatus();
});
controlLayer.on('mouseleave', () => {
resetStatus();
});
controlLayer.on('mousemove', ev => {
if (miniMapViewPortActived && graph) {
const dx = startPoint.clientX - ev.clientX;
const dy = startPoint.clientY - ev.clientY;
const matrix = Util.cloneDeep(startMatrix);
Util.mat3.translate(matrix, matrix, [ graphScale * dx / miniMapScale, graphScale * dy / miniMapScale ]);
graph.updateMatrix(matrix);
}
});
function resetStatus() {
miniMapViewPortActived = false;
miniMapScale = undefined;
startPoint = undefined;
startMatrix = undefined;
graphScale = undefined;
graph = undefined;
}
}
_initMiniMap() {
const background = this.background;
const viewport = this.viewPort;
const width = this.width;
const height = this.height;
const viewportWindowStyle = this.viewportWindowStyle;
const viewportBackStyle = this.viewportBackStyle;
const miniMapCanvas = new Canvas({
containerDOM: background,
width,
height
});
const viewportCanvas = new Canvas({
containerDOM: viewport,
width,
height
});
const viewportWindow = viewportCanvas.addShape('rect', {
attrs: {
x: 0,
y: 0,
width,
height,
...viewportWindowStyle
}
});
const viewportBack = viewportCanvas.addShape('path', {
attrs: {
path: 'M0,0 L1,1',
...viewportBackStyle
}
});
background.css({
width: width + 'px',
height: height + 'px'
});
viewport.css({
position: 'absolute'
});
this.miniMapCanvas = miniMapCanvas;
this.viewportCanvas = viewportCanvas;
this.viewportWindow = viewportWindow;
this.viewportBack = viewportBack;
}
_initContainer() {
let container = this.container;
let width = this.width;
let height = this.height;
if (container) {
if (Util.isString(container)) {
container = document.getElementById(container);
}
} else {
throw new Error('please set the container for the minimap !');
}
if (!width) {
width = Util.getWidth(container);
}
if (!height) {
height = Util.getHeight(container);
}
const minimapContainerCSS = this.minimapContainerCSS;
minimapContainerCSS.width = width + 'px';
minimapContainerCSS.height = height + 'px';
const backgroundCSS = this.backgroundCSS;
const viewportCSS = this.viewportCSS;
const controlLayerCSS = this.controlLayerCSS;
const minimapContainer = Util.createDOM('<div class="g6-editor-minimap-container"></div>', minimapContainerCSS);
const background = Util.createDOM('<div class="g6-editor-minimap-background"></div>', backgroundCSS);
const viewPort = Util.createDOM('<div class="g6-editor-minimap-viewport">', viewportCSS);
const controlLayer = Util.createDOM('<div class="g6-editor-minimap-control-layer">', controlLayerCSS);
container.appendChild(minimapContainer);
minimapContainer.appendChild(controlLayer);
minimapContainer.appendChild(viewPort);
minimapContainer.appendChild(background);
this.minimapContainer = minimapContainer;
this.background = background;
this.viewPort = viewPort;
this.controlLayer = controlLayer;
}
// 1. 为了防止画面闪烁 2. 为了缩略图中元素最小尺寸可控;所以这里采取了一种比较 hack 的方式绘制缩略图
// 大体思路是将 graph canvas 的 context 篡改为 minimap canvas 的 context然后用 graph 的 canvas 去画
renderBackground(graph) {
if (!graph) {
graph = this.getGraph();
}
const miniMapCanvas = this.miniMapCanvas;
const width = this.width;
const height = this.height;
Util.graph2Canvas({
graph,
width,
height,
canvas: miniMapCanvas
});
this.miniMapMatrix = miniMapCanvas.matrix;
}
renderViewPort(graph) {
if (!graph) {
graph = this.getGraph();
}
if (graph.getItems().length === 0) {
return;
}
const viewportWindow = this.viewportWindow;
const viewportCanvas = this.viewportCanvas;
const viewportBack = this.viewportBack;
const miniMapMatrix = this.miniMapMatrix;
const graphWidth = graph.getWidth();
const graphHeight = graph.getHeight();
const width = this.width;
const height = this.height;
const graphMatrix = graph.getMatrix();
if (!miniMapMatrix) {
return;
}
const graphTL = Util.invertMatrix({
x: 0,
y: 0
}, graphMatrix);
const graphBR = Util.invertMatrix({
x: graphWidth,
y: graphHeight
}, graphMatrix);
const viewPortTL = Util.applyMatrix(graphTL, miniMapMatrix);
const viewPortBR = Util.applyMatrix(graphBR, miniMapMatrix);
const windowWidth = viewPortBR.x - viewPortTL.x;
const windowHeight = viewPortBR.y - viewPortTL.y;
viewportBack.attr({
path: [
[ 'M', 0, 0 ],
[ 'L', width, 0 ],
[ 'L', width, height ],
[ 'L', 0, height ],
[ 'L', 0, 0 ],
[ 'M', viewPortTL.x, viewPortTL.y ],
[ 'L', viewPortTL.x, viewPortBR.y ],
[ 'L', viewPortBR.x, viewPortBR.y ],
[ 'L', viewPortBR.x, viewPortTL.y ],
[ 'L', viewPortTL.x, viewPortTL.y ]
]
});
viewportWindow.attr({
x: viewPortTL.x,
y: viewPortTL.y,
width: windowWidth,
height: windowHeight
});
viewportCanvas.draw();
}
destroy() {
this.minimapContainer.destroy();
}
}
module.exports = Minimap;