gf/os/gfpool/gfpool.go

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// Copyright 2017-2019 gf Author(https://github.com/gogf/gf). All Rights Reserved.
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//
// This Source Code Form is subject to the terms of the MIT License.
// If a copy of the MIT was not distributed with this file,
// You can obtain one at https://github.com/gogf/gf.
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// Package gfpool provides io-reusable pool for file pointer.
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package gfpool
import (
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"fmt"
"github.com/gogf/gf/os/gfile"
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"os"
"time"
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"github.com/gogf/gf/container/gmap"
"github.com/gogf/gf/container/gpool"
"github.com/gogf/gf/container/gtype"
"github.com/gogf/gf/os/gfsnotify"
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)
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// File pointer pool.
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type Pool struct {
id *gtype.Int // Pool id, which is used to mark this pool whether recreated.
pool *gpool.Pool // Underlying pool.
init *gtype.Bool // Whether initialized, used for marking this file added to fsnotify, and it can only be added just once.
ttl time.Duration // Time to live for file pointer items.
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}
// File is an item in the pool.
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type File struct {
*os.File // Underlying file pointer.
pid int // Belonging pool id, which is set when file pointer created. It's used to check whether the pool is recreated.
pool *Pool // Belonging ool.
flag int // Flash for opening file.
perm os.FileMode // Permission for opening file.
path string // Absolute path of the file.
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}
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var (
// Global file pointer pool.
pools = gmap.NewStrAnyMap(true)
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)
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// Open creates and returns a file item with given file path, flag and opening permission.
// It automatically creates an associated file pointer pool internally when it's called first time.
// It retrieves a file item from the file pointer pool after then.
func Open(path string, flag int, perm os.FileMode, ttl ...time.Duration) (file *File, err error) {
var fpTTL time.Duration
if len(ttl) > 0 {
fpTTL = ttl[0]
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}
path, err = gfile.Search(path)
if err != nil {
return nil, err
}
pool := pools.GetOrSetFuncLock(
fmt.Sprintf("%s&%d&%d&%d", path, flag, fpTTL, perm),
func() interface{} {
return New(path, flag, perm, fpTTL)
},
).(*Pool)
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return pool.File()
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}
// New creates and returns a file pointer pool with given file path, flag and opening permission.
//
// Note the expiration logic:
// ttl = 0 : not expired;
// ttl < 0 : immediate expired after use;
// ttl > 0 : timeout expired;
// It is not expired in default.
func New(path string, flag int, perm os.FileMode, ttl ...time.Duration) *Pool {
var fpTTL time.Duration
if len(ttl) > 0 {
fpTTL = ttl[0]
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}
p := &Pool{
id: gtype.NewInt(),
ttl: fpTTL,
init: gtype.NewBool(),
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}
p.pool = newFilePool(p, path, flag, perm, fpTTL)
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return p
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}
// newFilePool creates and returns a file pointer pool with given file path, flag and opening permission.
func newFilePool(p *Pool, path string, flag int, perm os.FileMode, ttl time.Duration) *gpool.Pool {
pool := gpool.New(ttl, func() (interface{}, error) {
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file, err := os.OpenFile(path, flag, perm)
if err != nil {
return nil, err
}
return &File{
File: file,
pool: p,
pid: p.id.Val(),
flag: flag,
perm: perm,
path: path,
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}, nil
}, func(i interface{}) {
_ = i.(*File).File.Close()
})
return pool
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}
// File retrieves file item from the file pointer pool and returns it. It creates one if
// the file pointer pool is empty.
// Note that it should be closed when it will never be used. When it's closed, it is not
// really closed the underlying file pointer but put back to the file pinter pool.
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func (p *Pool) File() (*File, error) {
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if v, err := p.pool.Get(); err != nil {
return nil, err
} else {
f := v.(*File)
stat, err := os.Stat(f.path)
if f.flag&os.O_CREATE > 0 {
if os.IsNotExist(err) {
if file, err := os.OpenFile(f.path, f.flag, f.perm); err != nil {
return nil, err
} else {
f.File = file
if stat, err = f.Stat(); err != nil {
return nil, err
}
}
}
}
if f.flag&os.O_TRUNC > 0 {
if stat.Size() > 0 {
if err := f.Truncate(0); err != nil {
return nil, err
}
}
}
if f.flag&os.O_APPEND > 0 {
if _, err := f.Seek(0, 2); err != nil {
return nil, err
}
} else {
if _, err := f.Seek(0, 0); err != nil {
return nil, err
}
}
// It firstly checks using !p.init.Val() for performance purpose.
if !p.init.Val() && p.init.Cas(false, true) {
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_, _ = gfsnotify.Add(f.path, func(event *gfsnotify.Event) {
// If teh file is removed or renamed, recreates the pool by increasing the pool id.
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if event.IsRemove() || event.IsRename() {
// It drops the old pool.
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p.id.Add(1)
// Clears the pool items staying in the pool.
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p.pool.Clear()
// It uses another adding to drop the file items between the two adding.
// Whenever the pool id changes, the pool will be recreated.
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p.id.Add(1)
}
}, false)
}
return f, nil
}
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}
// Close closes current file pointer pool.
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func (p *Pool) Close() {
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p.pool.Close()
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}
// Close puts the file pointer back to the file pointer pool.
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func (f *File) Close() error {
if f.pid == f.pool.id.Val() {
return f.pool.pool.Put(f)
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}
return nil
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}