gf/util/gvalid/gvalid_validator_check_struct.go

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// Copyright GoFrame Author(https://goframe.org). All Rights Reserved.
//
// This Source Code Form is subject to the terms of the MIT License.
// If a copy of the MIT was not distributed with this file,
// You can obtain one at https://github.com/gogf/gf.
package gvalid
import (
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"github.com/gogf/gf/internal/structs"
"github.com/gogf/gf/util/gconv"
"github.com/gogf/gf/util/gutil"
"reflect"
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"strings"
)
// doCheckStructWithParamMapInput is used for struct validation for internal function.
type doCheckStructWithParamMapInput struct {
Object interface{} // Can be type of struct/*struct.
ParamMap interface{} // Validation parameter map. Note that it acts different according attribute `UseParamMapInsteadOfObjectValue`.
UseParamMapInsteadOfObjectValue bool // Using `ParamMap` as its validation source instead of values from `Object`.
CustomRules interface{} // Custom validation rules.
CustomErrorMessageMap CustomMsg // Custom error message map for validation rules.
}
var (
structTagPriority = []string{"gvalid", "valid", "v"} // structTagPriority specifies the validation tag priority array.
aliasNameTagPriority = []string{"param", "params", "p"} // aliasNameTagPriority specifies the alias tag priority array.
)
// CheckStruct validates struct and returns the error result.
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//
// The parameter `object` should be type of struct/*struct.
// The parameter `rules` can be type of []string/map[string]string. It supports sequence in error result
// if `rules` is type of []string.
// The optional parameter `messages` specifies the custom error messages for specified keys and rules.
func (v *Validator) CheckStruct(object interface{}, customRules interface{}, customErrorMessageMap ...CustomMsg) *Error {
var message CustomMsg
if len(customErrorMessageMap) > 0 {
message = customErrorMessageMap[0]
}
return v.doCheckStructWithParamMap(&doCheckStructWithParamMapInput{
Object: object,
ParamMap: nil,
UseParamMapInsteadOfObjectValue: false,
CustomRules: customRules,
CustomErrorMessageMap: message,
})
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}
// CheckStructWithParamMap validates struct with given parameter map and returns the error result.
//
// The parameter `object` should be type of struct/*struct.
// The parameter `rules` can be type of []string/map[string]string. It supports sequence in error result
// if `rules` is type of []string.
// The optional parameter `messages` specifies the custom error messages for specified keys and rules.
func (v *Validator) CheckStructWithParamMap(object interface{}, paramMap interface{}, customRules interface{}, customErrorMessageMap ...CustomMsg) *Error {
var message CustomMsg
if len(customErrorMessageMap) > 0 {
message = customErrorMessageMap[0]
}
return v.doCheckStructWithParamMap(&doCheckStructWithParamMapInput{
Object: object,
ParamMap: paramMap,
UseParamMapInsteadOfObjectValue: true,
CustomRules: customRules,
CustomErrorMessageMap: message,
})
}
func (v *Validator) doCheckStructWithParamMap(input *doCheckStructWithParamMapInput) *Error {
var (
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errorMaps = make(ErrorMap) // Returning error.
)
fieldMap, err := structs.FieldMap(input.Object, aliasNameTagPriority, true)
if err != nil {
return newErrorStr("invalid_object", err.Error())
}
// It checks the struct recursively the its attribute is also a struct.
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for _, field := range fieldMap {
if field.OriginalKind() == reflect.Struct {
if err := v.CheckStruct(field.Value, input.CustomRules, input.CustomErrorMessageMap); err != nil {
// It merges the errors into single error map.
for k, m := range err.errors {
errorMaps[k] = m
}
}
}
}
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// It here must use structs.TagFields not structs.FieldMap to ensure error sequence.
tagField, err := structs.TagFields(input.Object, structTagPriority)
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if err != nil {
return newErrorStr("invalid_object", err.Error())
}
// If there's no struct tag and validation rules, it does nothing and returns quickly.
if len(tagField) == 0 && input.CustomRules == nil {
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return nil
}
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var (
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inputParamMap map[string]interface{}
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checkRules = make(map[string]string)
customMessage = make(CustomMsg)
fieldAliases = make(map[string]string) // Alias names for `messages` overwriting struct tag names.
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errorRules = make([]string, 0) // Sequence rules.
)
switch v := input.CustomRules.(type) {
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// Sequence tag: []sequence tag
// Sequence has order for error results.
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case []string:
for _, tag := range v {
name, rule, msg := parseSequenceTag(tag)
if len(name) == 0 {
continue
}
if len(msg) > 0 {
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var (
msgArray = strings.Split(msg, "|")
ruleArray = strings.Split(rule, "|")
)
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for k, v := range ruleArray {
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// If length of custom messages is lesser than length of rules,
// the rest rules use the default error messages.
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if len(msgArray) <= k {
continue
}
if len(msgArray[k]) == 0 {
continue
}
array := strings.Split(v, ":")
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if _, ok := customMessage[name]; !ok {
customMessage[name] = make(map[string]string)
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}
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customMessage[name].(map[string]string)[strings.TrimSpace(array[0])] = strings.TrimSpace(msgArray[k])
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}
}
checkRules[name] = rule
errorRules = append(errorRules, name+"@"+rule)
}
// Map type rules does not support sequence.
// Format: map[key]rule
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case map[string]string:
checkRules = v
}
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// If there's no struct tag and validation rules, it does nothing and returns quickly.
if len(tagField) == 0 && len(checkRules) == 0 {
return nil
}
// Input parameter map handling.
if input.ParamMap == nil || !input.UseParamMapInsteadOfObjectValue {
inputParamMap = make(map[string]interface{})
} else {
inputParamMap = gconv.Map(input.ParamMap)
}
// Checks and extends the parameters map with struct alias tag.
if !input.UseParamMapInsteadOfObjectValue {
for nameOrTag, field := range fieldMap {
inputParamMap[nameOrTag] = field.Value.Interface()
if nameOrTag != field.Name() {
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inputParamMap[field.Name()] = field.Value.Interface()
}
}
}
for _, field := range tagField {
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fieldName := field.Name()
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// sequence tag == struct tag
// The name here is alias of field name.
name, rule, msg := parseSequenceTag(field.TagValue)
if len(name) == 0 {
name = fieldName
} else {
fieldAliases[fieldName] = name
}
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// It here extends the params map using alias names.
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if _, ok := inputParamMap[name]; !ok {
if !input.UseParamMapInsteadOfObjectValue {
inputParamMap[name] = field.Value.Interface()
}
}
if _, ok := checkRules[name]; !ok {
if _, ok := checkRules[fieldName]; ok {
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// If there's alias name,
// use alias name as its key and remove the field name key.
checkRules[name] = checkRules[fieldName]
delete(checkRules, fieldName)
} else {
checkRules[name] = rule
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}
errorRules = append(errorRules, name+"@"+rule)
} else {
// The input rules can overwrite the rules in struct tag.
continue
}
if len(msg) > 0 {
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var (
msgArray = strings.Split(msg, "|")
ruleArray = strings.Split(rule, "|")
)
for k, v := range ruleArray {
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// If length of custom messages is lesser than length of rules,
// the rest rules use the default error messages.
if len(msgArray) <= k {
continue
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}
if len(msgArray[k]) == 0 {
continue
}
array := strings.Split(v, ":")
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if _, ok := customMessage[name]; !ok {
customMessage[name] = make(map[string]string)
}
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customMessage[name].(map[string]string)[strings.TrimSpace(array[0])] = strings.TrimSpace(msgArray[k])
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}
}
}
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// Custom error messages,
// which have the most priority than `rules` and struct tag.
if len(input.CustomErrorMessageMap) > 0 {
for k, v := range input.CustomErrorMessageMap {
if a, ok := fieldAliases[k]; ok {
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// Overwrite the key of field name.
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customMessage[a] = v
} else {
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customMessage[k] = v
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}
}
}
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// The following logic is the same as some of CheckMap.
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var value interface{}
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for key, rule := range checkRules {
_, value = gutil.MapPossibleItemByKey(inputParamMap, key)
// It checks each rule and its value in loop.
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if e := v.doCheck(key, value, rule, customMessage[key], inputParamMap); e != nil {
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_, item := e.FirstItem()
// ===================================================================
// Only in map and struct validations, if value is nil or empty string
// and has no required* rules, it clears the error message.
// ===================================================================
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if value == nil || gconv.String(value) == "" {
required := false
// rule => error
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for k := range item {
// Default required rules.
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if _, ok := mustCheckRulesEvenValueEmpty[k]; ok {
required = true
break
}
// Custom rules are also required in default.
if _, ok := customRuleFuncMap[k]; ok {
required = true
break
}
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}
if !required {
continue
}
}
if _, ok := errorMaps[key]; !ok {
errorMaps[key] = make(map[string]string)
}
for k, v := range item {
errorMaps[key][k] = v
}
}
}
if len(errorMaps) > 0 {
return newError(errorRules, errorMaps)
}
return nil
}