gf/g/container/gset/gset_int_set.go

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// Copyright 2017 gf Author(https://github.com/gogf/gf). All Rights Reserved.
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//
// This Source Code Form is subject to the terms of the MIT License.
// If a copy of the MIT was not distributed with this file,
// You can obtain one at https://github.com/gogf/gf.
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//
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package gset
import (
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"github.com/gogf/gf/g/internal/rwmutex"
"github.com/gogf/gf/g/util/gconv"
"strings"
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)
type IntSet struct {
mu *rwmutex.RWMutex
m map[int]struct{}
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}
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// New create and returns a new set, which contains un-repeated items.
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// The parameter <unsafe> used to specify whether using set in un-concurrent-safety,
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// which is false in default.
func NewIntSet(safe ...bool) *IntSet {
return &IntSet{
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m: make(map[int]struct{}),
mu: rwmutex.New(safe...),
}
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}
// NewIntSetFrom returns a new set from <items>.
func NewIntSetFrom(items []int, safe ...bool) *IntSet {
m := make(map[int]struct{})
for _, v := range items {
m[v] = struct{}{}
}
return &IntSet{
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m: m,
mu: rwmutex.New(safe...),
}
}
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// Iterator iterates the set with given callback function <f>,
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// if <f> returns true then continue iterating; or false to stop.
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func (set *IntSet) Iterator(f func(v int) bool) *IntSet {
set.mu.RLock()
defer set.mu.RUnlock()
for k, _ := range set.m {
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if !f(k) {
break
}
}
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return set
}
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// Add adds one or multiple items to the set.
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func (set *IntSet) Add(item ...int) *IntSet {
set.mu.Lock()
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for _, v := range item {
set.m[v] = struct{}{}
}
set.mu.Unlock()
return set
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}
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// Contains checks whether the set contains <item>.
func (set *IntSet) Contains(item int) bool {
set.mu.RLock()
_, exists := set.m[item]
set.mu.RUnlock()
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return exists
}
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// Remove deletes <item> from set.
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func (set *IntSet) Remove(item int) *IntSet {
set.mu.Lock()
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delete(set.m, item)
set.mu.Unlock()
return set
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}
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// Size returns the size of the set.
func (set *IntSet) Size() int {
set.mu.RLock()
l := len(set.m)
set.mu.RUnlock()
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return l
}
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// Clear deletes all items of the set.
func (set *IntSet) Clear() *IntSet {
set.mu.Lock()
set.m = make(map[int]struct{})
set.mu.Unlock()
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return set
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}
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// Slice returns the a of items of the set as slice.
func (set *IntSet) Slice() []int {
set.mu.RLock()
ret := make([]int, len(set.m))
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i := 0
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for k, _ := range set.m {
ret[i] = k
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i++
}
set.mu.RUnlock()
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return ret
}
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// Join joins items with a string <glue>.
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func (set *IntSet) Join(glue string) string {
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return strings.Join(gconv.Strings(set.Slice()), ",")
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}
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// String returns items as a string, which are joined by char ','.
func (set *IntSet) String() string {
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return set.Join(",")
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}
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// LockFunc locks writing with callback function <f>.
func (set *IntSet) LockFunc(f func(m map[int]struct{})) {
set.mu.Lock()
defer set.mu.Unlock()
f(set.m)
}
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// RLockFunc locks reading with callback function <f>.
func (set *IntSet) RLockFunc(f func(m map[int]struct{})) {
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set.mu.RLock()
defer set.mu.RUnlock()
f(set.m)
}
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// Equal checks whether the two sets equal.
func (set *IntSet) Equal(other *IntSet) bool {
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if set == other {
return true
}
set.mu.RLock()
defer set.mu.RUnlock()
other.mu.RLock()
defer other.mu.RUnlock()
if len(set.m) != len(other.m) {
return false
}
for key := range set.m {
if _, ok := other.m[key]; !ok {
return false
}
}
return true
}
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// IsSubsetOf checks whether the current set is a sub-set of <other>.
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func (set *IntSet) IsSubsetOf(other *IntSet) bool {
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if set == other {
return true
}
set.mu.RLock()
defer set.mu.RUnlock()
other.mu.RLock()
defer other.mu.RUnlock()
for key := range set.m {
if _, ok := other.m[key]; !ok {
return false
}
}
return true
}
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// Union returns a new set which is the union of <set> and <other>.
// Which means, all the items in <newSet> are in <set> or in <other>.
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func (set *IntSet) Union(others ...*IntSet) (newSet *IntSet) {
newSet = NewIntSet(true)
set.mu.RLock()
defer set.mu.RUnlock()
for _, other := range others {
if set != other {
other.mu.RLock()
}
for k, v := range set.m {
newSet.m[k] = v
}
if set != other {
for k, v := range other.m {
newSet.m[k] = v
}
}
if set != other {
other.mu.RUnlock()
}
}
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return
}
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// Diff returns a new set which is the difference set from <set> to <other>.
// Which means, all the items in <newSet> are in <set> but not in <other>.
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func (set *IntSet) Diff(others ...*IntSet) (newSet *IntSet) {
newSet = NewIntSet(true)
set.mu.RLock()
defer set.mu.RUnlock()
for _, other := range others {
if set == other {
continue
}
other.mu.RLock()
for k, v := range set.m {
if _, ok := other.m[k]; !ok {
newSet.m[k] = v
}
}
other.mu.RUnlock()
}
return
}
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// Intersect returns a new set which is the intersection from <set> to <other>.
// Which means, all the items in <newSet> are in <set> and also in <other>.
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func (set *IntSet) Intersect(others ...*IntSet) (newSet *IntSet) {
newSet = NewIntSet(true)
set.mu.RLock()
defer set.mu.RUnlock()
for _, other := range others {
if set != other {
other.mu.RLock()
}
for k, v := range set.m {
if _, ok := other.m[k]; ok {
newSet.m[k] = v
}
}
if set != other {
other.mu.RUnlock()
}
}
return
}
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// Complement returns a new set which is the complement from <set> to <full>.
// Which means, all the items in <newSet> are in <full> and not in <set>.
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//
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// It returns the difference between <full> and <set>
// if the given set <full> is not the full set of <set>.
func (set *IntSet) Complement(full *IntSet) (newSet *IntSet) {
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newSet = NewIntSet(true)
set.mu.RLock()
defer set.mu.RUnlock()
if set != full {
full.mu.RLock()
defer full.mu.RUnlock()
}
for k, v := range full.m {
if _, ok := set.m[k]; !ok {
newSet.m[k] = v
}
}
return
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}
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// Merge adds items from <others> sets into <set>.
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func (set *IntSet) Merge(others ...*IntSet) *IntSet {
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set.mu.Lock()
defer set.mu.Unlock()
for _, other := range others {
if set != other {
other.mu.RLock()
}
for k, v := range other.m {
set.m[k] = v
}
if set != other {
other.mu.RUnlock()
}
}
return set
}
// Sum sums items.
// Note: The items should be converted to int type,
// or you'd get a result that you unexpected.
func (set *IntSet) Sum() (sum int) {
set.mu.RLock()
defer set.mu.RUnlock()
for k, _ := range set.m {
sum += k
}
return
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}
// Pops randomly pops an item from set.
func (set *IntSet) Pop(size int) int {
set.mu.RLock()
defer set.mu.RUnlock()
for k, _ := range set.m {
return k
}
return 0
}
// Pops randomly pops <size> items from set.
func (set *IntSet) Pops(size int) []int {
set.mu.RLock()
defer set.mu.RUnlock()
if size > len(set.m) {
size = len(set.m)
}
index := 0
array := make([]int, size)
for k, _ := range set.m {
array[index] = k
index++
if index == size {
break
}
}
return array
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}