// Copyright 2017 gf Author(https://github.com/gogf/gf). All Rights Reserved. // // This Source Code Form is subject to the terms of the MIT License. // If a copy of the MIT was not distributed with this file, // You can obtain one at https://github.com/gogf/gf. // Package gredis provides convenient client for redis server. // // Redis Client. // // Redis Commands Official: https://redis.io/commands // // Redis Chinese Documentation: http://redisdoc.com/ package gredis import ( "fmt" "github.com/gogf/gf/util/gconv" "time" "github.com/gogf/gf/container/gmap" "github.com/gogf/gf/container/gvar" "github.com/gomodule/redigo/redis" ) // Redis client. type Redis struct { pool *redis.Pool // Underlying connection pool. group string // Configuration group. config Config // Configuration. } // Redis connection. type Conn struct { redis.Conn } // Redis configuration. type Config struct { Host string Port int Db int Pass string // Password for AUTH. MaxIdle int // Maximum number of connections allowed to be idle (default is 0 means no idle connection) MaxActive int // Maximum number of connections limit (default is 0 means no limit) IdleTimeout time.Duration // Maximum idle time for connection (default is 60 seconds, not allowed to be set to 0) MaxConnLifetime time.Duration // Maximum lifetime of the connection (default is 60 seconds, not allowed to be set to 0) ConnectTimeout time.Duration // Dial connection timeout. } // Pool statistics. type PoolStats struct { redis.PoolStats } const ( gDEFAULT_POOL_IDLE_TIMEOUT = 30 * time.Second gDEFAULT_POOL_CONN_TIMEOUT = 10 * time.Second gDEFAULT_POOL_MAX_LIFE_TIME = 30 * time.Second ) var ( // Pool map. pools = gmap.NewStrAnyMap(true) ) // New creates a redis client object with given configuration. // Redis client maintains a connection pool automatically. func New(config Config) *Redis { if config.IdleTimeout == 0 { config.IdleTimeout = gDEFAULT_POOL_IDLE_TIMEOUT } if config.ConnectTimeout == 0 { config.ConnectTimeout = gDEFAULT_POOL_CONN_TIMEOUT } if config.MaxConnLifetime == 0 { config.MaxConnLifetime = gDEFAULT_POOL_MAX_LIFE_TIME } return &Redis{ config: config, pool: pools.GetOrSetFuncLock(fmt.Sprintf("%v", config), func() interface{} { return &redis.Pool{ Wait: true, IdleTimeout: config.IdleTimeout, MaxActive: config.MaxActive, MaxIdle: config.MaxIdle, MaxConnLifetime: config.MaxConnLifetime, Dial: func() (redis.Conn, error) { c, err := redis.Dial( "tcp", fmt.Sprintf("%s:%d", config.Host, config.Port), redis.DialConnectTimeout(config.ConnectTimeout), ) if err != nil { return nil, err } // AUTH if len(config.Pass) > 0 { if _, err := c.Do("AUTH", config.Pass); err != nil { return nil, err } } // DB if _, err := c.Do("SELECT", config.Db); err != nil { return nil, err } return c, nil }, // After the conn is taken from the connection pool, to test if the connection is available, // If error is returned then it closes the connection object and recreate a new connection. TestOnBorrow: func(c redis.Conn, t time.Time) error { _, err := c.Do("PING") return err }, } }).(*redis.Pool), } } // NewFromStr creates a redis client object with given configuration string. // Redis client maintains a connection pool automatically. func NewFromStr(str string) (*Redis, error) { config, err := ConfigFromStr(str) if err != nil { return nil, err } return New(config), nil } // Close closes the redis connection pool, // it will release all connections reserved by this pool. // It is not necessary to call Close manually. func (r *Redis) Close() error { if r.group != "" { // If it is an instance object, it needs to remove it from the instance Map. instances.Remove(r.group) } pools.Remove(fmt.Sprintf("%v", r.config)) return r.pool.Close() } // Conn returns a raw underlying connection object, // which expose more methods to communicate with server. // **You should call Close function manually if you do not use this connection any further.** func (r *Redis) Conn() *Conn { return &Conn{r.pool.Get()} } // Alias of Conn, see Conn. func (r *Redis) GetConn() *Conn { return r.Conn() } // SetMaxIdle sets the MaxIdle attribute of the connection pool. func (r *Redis) SetMaxIdle(value int) { r.pool.MaxIdle = value } // SetMaxActive sets the MaxActive attribute of the connection pool. func (r *Redis) SetMaxActive(value int) { r.pool.MaxActive = value } // SetIdleTimeout sets the IdleTimeout attribute of the connection pool. func (r *Redis) SetIdleTimeout(value time.Duration) { r.pool.IdleTimeout = value } // SetMaxConnLifetime sets the MaxConnLifetime attribute of the connection pool. func (r *Redis) SetMaxConnLifetime(value time.Duration) { r.pool.MaxConnLifetime = value } // Stats returns pool's statistics. func (r *Redis) Stats() *PoolStats { return &PoolStats{r.pool.Stats()} } // Do sends a command to the server and returns the received reply. // Do automatically get a connection from pool, and close it when the reply received. // It does not really "close" the connection, but drops it back to the connection pool. func (r *Redis) Do(command string, args ...interface{}) (interface{}, error) { conn := &Conn{r.pool.Get()} defer conn.Close() return conn.Do(command, args...) } // DoVar returns value from Do as gvar.Var. func (r *Redis) DoVar(command string, args ...interface{}) (*gvar.Var, error) { v, err := r.Do(command, args...) if result, ok := v.([]byte); ok { return gvar.New(gconv.UnsafeBytesToStr(result)), err } return gvar.New(v), err }