// Copyright GoFrame Author(https://goframe.org). All Rights Reserved. // // This Source Code Form is subject to the terms of the MIT License. // If a copy of the MIT was not distributed with this file, // You can obtain one at https://github.com/gogf/gf. package gbinary import ( "bytes" "encoding/binary" "fmt" "math" ) // BeEncode encodes one or multiple `values` into bytes using BigEndian. // It uses type asserting checking the type of each value of `values` and internally // calls corresponding converting function do the bytes converting. // // It supports common variable type asserting, and finally it uses fmt.Sprintf converting // value to string and then to bytes. func BeEncode(values ...interface{}) []byte { buf := new(bytes.Buffer) for i := 0; i < len(values); i++ { if values[i] == nil { return buf.Bytes() } switch value := values[i].(type) { case int: buf.Write(BeEncodeInt(value)) case int8: buf.Write(BeEncodeInt8(value)) case int16: buf.Write(BeEncodeInt16(value)) case int32: buf.Write(BeEncodeInt32(value)) case int64: buf.Write(BeEncodeInt64(value)) case uint: buf.Write(BeEncodeUint(value)) case uint8: buf.Write(BeEncodeUint8(value)) case uint16: buf.Write(BeEncodeUint16(value)) case uint32: buf.Write(BeEncodeUint32(value)) case uint64: buf.Write(BeEncodeUint64(value)) case bool: buf.Write(BeEncodeBool(value)) case string: buf.Write(BeEncodeString(value)) case []byte: buf.Write(value) case float32: buf.Write(BeEncodeFloat32(value)) case float64: buf.Write(BeEncodeFloat64(value)) default: if err := binary.Write(buf, binary.BigEndian, value); err != nil { buf.Write(BeEncodeString(fmt.Sprintf("%v", value))) } } } return buf.Bytes() } // 将变量转换为二进制[]byte,并指定固定的[]byte长度返回,长度单位为字节(byte); // 如果转换的二进制长度超过指定长度,那么进行截断处理 func BeEncodeByLength(length int, values ...interface{}) []byte { b := BeEncode(values...) if len(b) < length { b = append(b, make([]byte, length-len(b))...) } else if len(b) > length { b = b[0:length] } return b } // 整形二进制解包,注意第二个及其后参数为字长确定的整形变量的指针地址,以便确定解析的[]byte长度, // 例如:int8/16/32/64、uint8/16/32/64、float32/64等等 func BeDecode(b []byte, values ...interface{}) error { buf := bytes.NewBuffer(b) for i := 0; i < len(values); i++ { err := binary.Read(buf, binary.BigEndian, values[i]) if err != nil { return err } } return nil } func BeEncodeString(s string) []byte { return []byte(s) } func BeDecodeToString(b []byte) string { return string(b) } func BeEncodeBool(b bool) []byte { if b == true { return []byte{1} } else { return []byte{0} } } // 自动识别int类型长度,转换为[]byte func BeEncodeInt(i int) []byte { if i <= math.MaxInt8 { return BeEncodeInt8(int8(i)) } else if i <= math.MaxInt16 { return BeEncodeInt16(int16(i)) } else if i <= math.MaxInt32 { return BeEncodeInt32(int32(i)) } else { return BeEncodeInt64(int64(i)) } } // 自动识别uint类型长度,转换为[]byte func BeEncodeUint(i uint) []byte { if i <= math.MaxUint8 { return BeEncodeUint8(uint8(i)) } else if i <= math.MaxUint16 { return BeEncodeUint16(uint16(i)) } else if i <= math.MaxUint32 { return BeEncodeUint32(uint32(i)) } else { return BeEncodeUint64(uint64(i)) } } func BeEncodeInt8(i int8) []byte { return []byte{byte(i)} } func BeEncodeUint8(i uint8) []byte { return []byte{i} } func BeEncodeInt16(i int16) []byte { b := make([]byte, 2) binary.BigEndian.PutUint16(b, uint16(i)) return b } func BeEncodeUint16(i uint16) []byte { b := make([]byte, 2) binary.BigEndian.PutUint16(b, i) return b } func BeEncodeInt32(i int32) []byte { b := make([]byte, 4) binary.BigEndian.PutUint32(b, uint32(i)) return b } func BeEncodeUint32(i uint32) []byte { b := make([]byte, 4) binary.BigEndian.PutUint32(b, i) return b } func BeEncodeInt64(i int64) []byte { b := make([]byte, 8) binary.BigEndian.PutUint64(b, uint64(i)) return b } func BeEncodeUint64(i uint64) []byte { b := make([]byte, 8) binary.BigEndian.PutUint64(b, i) return b } func BeEncodeFloat32(f float32) []byte { bits := math.Float32bits(f) b := make([]byte, 4) binary.BigEndian.PutUint32(b, bits) return b } func BeEncodeFloat64(f float64) []byte { bits := math.Float64bits(f) b := make([]byte, 8) binary.BigEndian.PutUint64(b, bits) return b } // 将二进制解析为int类型,根据[]byte的长度进行自动转换. // 注意内部使用的是uint*,使用int会造成位丢失。 func BeDecodeToInt(b []byte) int { if len(b) < 2 { return int(BeDecodeToUint8(b)) } else if len(b) < 3 { return int(BeDecodeToUint16(b)) } else if len(b) < 5 { return int(BeDecodeToUint32(b)) } else { return int(BeDecodeToUint64(b)) } } // 将二进制解析为uint类型,根据[]byte的长度进行自动转换 func BeDecodeToUint(b []byte) uint { if len(b) < 2 { return uint(BeDecodeToUint8(b)) } else if len(b) < 3 { return uint(BeDecodeToUint16(b)) } else if len(b) < 5 { return uint(BeDecodeToUint32(b)) } else { return uint(BeDecodeToUint64(b)) } } // 将二进制解析为bool类型,识别标准是判断二进制中数值是否都为0,或者为空。 func BeDecodeToBool(b []byte) bool { if len(b) == 0 { return false } if bytes.Compare(b, make([]byte, len(b))) == 0 { return false } return true } func BeDecodeToInt8(b []byte) int8 { return int8(b[0]) } func BeDecodeToUint8(b []byte) uint8 { return uint8(b[0]) } func BeDecodeToInt16(b []byte) int16 { return int16(binary.BigEndian.Uint16(BeFillUpSize(b, 2))) } func BeDecodeToUint16(b []byte) uint16 { return binary.BigEndian.Uint16(BeFillUpSize(b, 2)) } func BeDecodeToInt32(b []byte) int32 { return int32(binary.BigEndian.Uint32(BeFillUpSize(b, 4))) } func BeDecodeToUint32(b []byte) uint32 { return binary.BigEndian.Uint32(BeFillUpSize(b, 4)) } func BeDecodeToInt64(b []byte) int64 { return int64(binary.BigEndian.Uint64(BeFillUpSize(b, 8))) } func BeDecodeToUint64(b []byte) uint64 { return binary.BigEndian.Uint64(BeFillUpSize(b, 8)) } func BeDecodeToFloat32(b []byte) float32 { return math.Float32frombits(binary.BigEndian.Uint32(BeFillUpSize(b, 4))) } func BeDecodeToFloat64(b []byte) float64 { return math.Float64frombits(binary.BigEndian.Uint64(BeFillUpSize(b, 8))) } // BeFillUpSize fills up the bytes `b` to given length `l` using big BigEndian. // // Note that it creates a new bytes slice by copying the original one to avoid changing // the original parameter bytes. func BeFillUpSize(b []byte, l int) []byte { if len(b) >= l { return b[:l] } c := make([]byte, l) copy(c[l-len(b):], b) return c }