mirror of
https://gitee.com/johng/gf.git
synced 2024-11-30 11:18:02 +08:00
717 lines
13 KiB
Go
717 lines
13 KiB
Go
// Copyright 2017 gf Author(https://github.com/gogf/gf). All Rights Reserved.
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//
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// This Source Code Form is subject to the terms of the MIT License.
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// If a copy of the MIT was not distributed with this file,
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// You can obtain one at https://github.com/gogf/gf.
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// Package gconv implements powerful and convenient converting functionality for any types of variables.
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//
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// This package should keep much less dependencies with other packages.
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package gconv
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import (
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"fmt"
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"github.com/gogf/gf/internal/json"
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"github.com/gogf/gf/os/gtime"
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"reflect"
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"strconv"
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"strings"
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"time"
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"github.com/gogf/gf/encoding/gbinary"
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)
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var (
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// Empty strings.
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emptyStringMap = map[string]struct{}{
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"": {},
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"0": {},
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"no": {},
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"off": {},
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"false": {},
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}
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// Priority tags for Map*/Struct* functions.
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// Note, the "gconv", "param", "params" tags are used by old version of package.
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// It is strongly recommended using short tag "c" or "p" instead in the future.
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StructTagPriority = []string{"gconv", "param", "params", "c", "p", "json"}
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)
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// Convert converts the variable <i> to the type <t>, the type <t> is specified by string.
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// The optional parameter <params> is used for additional necessary parameter for this conversion.
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// It supports common types conversion as its conversion based on type name string.
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func Convert(i interface{}, t string, params ...interface{}) interface{} {
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switch t {
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case "int":
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return Int(i)
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case "*int":
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if _, ok := i.(*int); ok {
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return i
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}
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v := Int(i)
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return &v
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case "int8":
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return Int8(i)
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case "*int8":
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if _, ok := i.(*int8); ok {
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return i
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}
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v := Int8(i)
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return &v
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case "int16":
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return Int16(i)
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case "*int16":
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if _, ok := i.(*int16); ok {
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return i
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}
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v := Int16(i)
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return &v
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case "int32":
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return Int32(i)
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case "*int32":
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if _, ok := i.(*int32); ok {
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return i
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}
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v := Int32(i)
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return &v
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case "int64":
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return Int64(i)
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case "*int64":
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if _, ok := i.(*int64); ok {
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return i
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}
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v := Int64(i)
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return &v
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case "uint":
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return Uint(i)
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case "*uint":
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if _, ok := i.(*uint); ok {
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return i
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}
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v := Uint(i)
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return &v
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case "uint8":
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return Uint8(i)
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case "*uint8":
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if _, ok := i.(*uint8); ok {
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return i
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}
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v := Uint8(i)
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return &v
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case "uint16":
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return Uint16(i)
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case "*uint16":
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if _, ok := i.(*uint16); ok {
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return i
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}
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v := Uint16(i)
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return &v
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case "uint32":
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return Uint32(i)
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case "*uint32":
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if _, ok := i.(*uint32); ok {
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return i
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}
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v := Uint32(i)
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return &v
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case "uint64":
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return Uint64(i)
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case "*uint64":
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if _, ok := i.(*uint64); ok {
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return i
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}
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v := Uint64(i)
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return &v
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case "float32":
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return Float32(i)
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case "*float32":
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if _, ok := i.(*float32); ok {
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return i
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}
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v := Float32(i)
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return &v
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case "float64":
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return Float64(i)
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case "*float64":
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if _, ok := i.(*float64); ok {
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return i
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}
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v := Float64(i)
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return &v
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case "bool":
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return Bool(i)
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case "*bool":
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if _, ok := i.(*bool); ok {
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return i
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}
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v := Bool(i)
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return &v
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case "string":
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return String(i)
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case "*string":
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if _, ok := i.(*string); ok {
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return i
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}
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v := String(i)
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return &v
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case "[]byte":
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return Bytes(i)
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case "[]int":
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return Ints(i)
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case "[]int32":
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return Int32s(i)
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case "[]int64":
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return Int64s(i)
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case "[]uint":
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return Uints(i)
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case "[]uint32":
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return Uint32s(i)
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case "[]uint64":
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return Uint64s(i)
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case "[]float32":
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return Float32s(i)
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case "[]float64":
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return Float64s(i)
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case "[]string":
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return Strings(i)
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case "Time", "time.Time":
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if len(params) > 0 {
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return Time(i, String(params[0]))
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}
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return Time(i)
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case "*time.Time":
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var v interface{}
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if len(params) > 0 {
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v = Time(i, String(params[0]))
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} else {
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if _, ok := i.(*time.Time); ok {
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return i
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}
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v = Time(i)
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}
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return &v
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case "GTime", "gtime.Time":
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if len(params) > 0 {
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if v := GTime(i, String(params[0])); v != nil {
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return *v
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} else {
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return *gtime.New()
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}
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}
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if v := GTime(i); v != nil {
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return *v
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} else {
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return *gtime.New()
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}
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case "*gtime.Time":
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if len(params) > 0 {
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if v := GTime(i, String(params[0])); v != nil {
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return v
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} else {
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return gtime.New()
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}
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}
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if v := GTime(i); v != nil {
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return v
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} else {
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return gtime.New()
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}
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case "Duration", "time.Duration":
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return Duration(i)
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case "*time.Duration":
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if _, ok := i.(*time.Duration); ok {
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return i
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}
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v := Duration(i)
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return &v
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case "map[string]string":
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return MapStrStr(i)
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case "map[string]interface{}":
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return Map(i)
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case "[]map[string]interface{}":
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return Maps(i)
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//case "gvar.Var":
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// // TODO remove reflect usage to create gvar.Var, considering using unsafe pointer
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// rv := reflect.New(intstore.ReflectTypeVarImp)
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// ri := rv.Interface()
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// if v, ok := ri.(apiSet); ok {
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// v.Set(i)
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// } else if v, ok := ri.(apiUnmarshalValue); ok {
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// v.UnmarshalValue(i)
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// } else {
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// rv.Set(reflect.ValueOf(i))
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// }
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// return ri
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default:
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return i
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}
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}
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// Byte converts <i> to byte.
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func Byte(i interface{}) byte {
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if v, ok := i.(byte); ok {
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return v
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}
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return Uint8(i)
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}
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// Bytes converts <i> to []byte.
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func Bytes(i interface{}) []byte {
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if i == nil {
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return nil
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}
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switch value := i.(type) {
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case string:
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return []byte(value)
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case []byte:
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return value
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default:
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return gbinary.Encode(i)
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}
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}
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// Rune converts <i> to rune.
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func Rune(i interface{}) rune {
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if v, ok := i.(rune); ok {
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return v
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}
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return rune(Int32(i))
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}
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// Runes converts <i> to []rune.
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func Runes(i interface{}) []rune {
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if v, ok := i.([]rune); ok {
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return v
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}
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return []rune(String(i))
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}
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// String converts <i> to string.
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// It's most common used converting function.
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func String(i interface{}) string {
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if i == nil {
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return ""
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}
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switch value := i.(type) {
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case int:
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return strconv.Itoa(value)
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case int8:
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return strconv.Itoa(int(value))
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case int16:
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return strconv.Itoa(int(value))
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case int32:
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return strconv.Itoa(int(value))
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case int64:
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return strconv.FormatInt(value, 10)
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case uint:
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return strconv.FormatUint(uint64(value), 10)
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case uint8:
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return strconv.FormatUint(uint64(value), 10)
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case uint16:
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return strconv.FormatUint(uint64(value), 10)
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case uint32:
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return strconv.FormatUint(uint64(value), 10)
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case uint64:
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return strconv.FormatUint(value, 10)
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case float32:
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return strconv.FormatFloat(float64(value), 'f', -1, 32)
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case float64:
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return strconv.FormatFloat(value, 'f', -1, 64)
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case bool:
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return strconv.FormatBool(value)
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case string:
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return value
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case []byte:
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return string(value)
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case time.Time:
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if value.IsZero() {
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return ""
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}
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return value.String()
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case *time.Time:
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if value == nil {
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return ""
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}
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return value.String()
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case gtime.Time:
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if value.IsZero() {
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return ""
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}
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return value.String()
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case *gtime.Time:
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if value == nil {
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return ""
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}
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return value.String()
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default:
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// Empty checks.
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if value == nil {
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return ""
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}
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if f, ok := value.(apiString); ok {
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// If the variable implements the String() interface,
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// then use that interface to perform the conversion
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return f.String()
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}
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if f, ok := value.(apiError); ok {
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// If the variable implements the Error() interface,
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// then use that interface to perform the conversion
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return f.Error()
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}
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// Reflect checks.
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var (
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rv = reflect.ValueOf(value)
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kind = rv.Kind()
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)
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switch kind {
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case reflect.Chan,
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reflect.Map,
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reflect.Slice,
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reflect.Func,
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reflect.Ptr,
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reflect.Interface,
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reflect.UnsafePointer:
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if rv.IsNil() {
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return ""
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}
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case reflect.String:
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return rv.String()
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}
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if kind == reflect.Ptr {
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return String(rv.Elem().Interface())
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}
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// Finally we use json.Marshal to convert.
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if jsonContent, err := json.Marshal(value); err != nil {
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return fmt.Sprint(value)
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} else {
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return string(jsonContent)
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}
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}
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}
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// Bool converts <i> to bool.
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// It returns false if <i> is: false, "", 0, "false", "off", "no", empty slice/map.
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func Bool(i interface{}) bool {
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if i == nil {
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return false
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}
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switch value := i.(type) {
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case bool:
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return value
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case []byte:
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if _, ok := emptyStringMap[strings.ToLower(string(value))]; ok {
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return false
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}
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return true
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case string:
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if _, ok := emptyStringMap[strings.ToLower(value)]; ok {
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return false
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}
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return true
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default:
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rv := reflect.ValueOf(i)
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switch rv.Kind() {
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case reflect.Ptr:
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return !rv.IsNil()
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case reflect.Map:
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fallthrough
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case reflect.Array:
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fallthrough
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case reflect.Slice:
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return rv.Len() != 0
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case reflect.Struct:
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return true
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default:
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s := strings.ToLower(String(i))
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if _, ok := emptyStringMap[s]; ok {
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return false
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}
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return true
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}
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}
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}
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// Int converts <i> to int.
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func Int(i interface{}) int {
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if i == nil {
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return 0
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}
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if v, ok := i.(int); ok {
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return v
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}
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return int(Int64(i))
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}
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// Int8 converts <i> to int8.
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func Int8(i interface{}) int8 {
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if i == nil {
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return 0
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}
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if v, ok := i.(int8); ok {
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return v
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}
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return int8(Int64(i))
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}
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// Int16 converts <i> to int16.
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func Int16(i interface{}) int16 {
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if i == nil {
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return 0
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}
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if v, ok := i.(int16); ok {
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return v
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}
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return int16(Int64(i))
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}
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// Int32 converts <i> to int32.
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func Int32(i interface{}) int32 {
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if i == nil {
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return 0
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}
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if v, ok := i.(int32); ok {
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return v
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}
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return int32(Int64(i))
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}
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// Int64 converts <i> to int64.
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func Int64(i interface{}) int64 {
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if i == nil {
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return 0
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}
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switch value := i.(type) {
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case int:
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return int64(value)
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case int8:
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return int64(value)
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case int16:
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return int64(value)
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case int32:
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return int64(value)
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case int64:
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return value
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case uint:
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return int64(value)
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case uint8:
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return int64(value)
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case uint16:
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return int64(value)
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case uint32:
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return int64(value)
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case uint64:
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return int64(value)
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case float32:
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return int64(value)
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case float64:
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return int64(value)
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case bool:
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if value {
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return 1
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}
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return 0
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case []byte:
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return gbinary.DecodeToInt64(value)
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default:
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s := String(value)
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isMinus := false
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if len(s) > 0 {
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if s[0] == '-' {
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isMinus = true
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s = s[1:]
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} else if s[0] == '+' {
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s = s[1:]
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}
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}
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// Hexadecimal
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if len(s) > 2 && s[0] == '0' && (s[1] == 'x' || s[1] == 'X') {
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if v, e := strconv.ParseInt(s[2:], 16, 64); e == nil {
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if isMinus {
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return -v
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}
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return v
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}
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}
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// Octal
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if len(s) > 1 && s[0] == '0' {
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if v, e := strconv.ParseInt(s[1:], 8, 64); e == nil {
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if isMinus {
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return -v
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}
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return v
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}
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}
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// Decimal
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if v, e := strconv.ParseInt(s, 10, 64); e == nil {
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if isMinus {
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return -v
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}
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return v
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}
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// Float64
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return int64(Float64(value))
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}
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}
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// Uint converts <i> to uint.
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func Uint(i interface{}) uint {
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if i == nil {
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return 0
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}
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if v, ok := i.(uint); ok {
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return v
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}
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return uint(Uint64(i))
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}
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// Uint8 converts <i> to uint8.
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func Uint8(i interface{}) uint8 {
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if i == nil {
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return 0
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}
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if v, ok := i.(uint8); ok {
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return v
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}
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return uint8(Uint64(i))
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}
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// Uint16 converts <i> to uint16.
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func Uint16(i interface{}) uint16 {
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if i == nil {
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return 0
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}
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if v, ok := i.(uint16); ok {
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return v
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}
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return uint16(Uint64(i))
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}
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// Uint32 converts <i> to uint32.
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func Uint32(i interface{}) uint32 {
|
|
if i == nil {
|
|
return 0
|
|
}
|
|
if v, ok := i.(uint32); ok {
|
|
return v
|
|
}
|
|
return uint32(Uint64(i))
|
|
}
|
|
|
|
// Uint64 converts <i> to uint64.
|
|
func Uint64(i interface{}) uint64 {
|
|
if i == nil {
|
|
return 0
|
|
}
|
|
switch value := i.(type) {
|
|
case int:
|
|
return uint64(value)
|
|
case int8:
|
|
return uint64(value)
|
|
case int16:
|
|
return uint64(value)
|
|
case int32:
|
|
return uint64(value)
|
|
case int64:
|
|
return uint64(value)
|
|
case uint:
|
|
return uint64(value)
|
|
case uint8:
|
|
return uint64(value)
|
|
case uint16:
|
|
return uint64(value)
|
|
case uint32:
|
|
return uint64(value)
|
|
case uint64:
|
|
return value
|
|
case float32:
|
|
return uint64(value)
|
|
case float64:
|
|
return uint64(value)
|
|
case bool:
|
|
if value {
|
|
return 1
|
|
}
|
|
return 0
|
|
case []byte:
|
|
return gbinary.DecodeToUint64(value)
|
|
default:
|
|
s := String(value)
|
|
// Hexadecimal
|
|
if len(s) > 2 && s[0] == '0' && (s[1] == 'x' || s[1] == 'X') {
|
|
if v, e := strconv.ParseUint(s[2:], 16, 64); e == nil {
|
|
return v
|
|
}
|
|
}
|
|
// Octal
|
|
if len(s) > 1 && s[0] == '0' {
|
|
if v, e := strconv.ParseUint(s[1:], 8, 64); e == nil {
|
|
return v
|
|
}
|
|
}
|
|
// Decimal
|
|
if v, e := strconv.ParseUint(s, 10, 64); e == nil {
|
|
return v
|
|
}
|
|
// Float64
|
|
return uint64(Float64(value))
|
|
}
|
|
}
|
|
|
|
// Float32 converts <i> to float32.
|
|
func Float32(i interface{}) float32 {
|
|
if i == nil {
|
|
return 0
|
|
}
|
|
switch value := i.(type) {
|
|
case float32:
|
|
return value
|
|
case float64:
|
|
return float32(value)
|
|
case []byte:
|
|
return gbinary.DecodeToFloat32(value)
|
|
default:
|
|
v, _ := strconv.ParseFloat(String(i), 64)
|
|
return float32(v)
|
|
}
|
|
}
|
|
|
|
// Float64 converts <i> to float64.
|
|
func Float64(i interface{}) float64 {
|
|
if i == nil {
|
|
return 0
|
|
}
|
|
switch value := i.(type) {
|
|
case float32:
|
|
return float64(value)
|
|
case float64:
|
|
return value
|
|
case []byte:
|
|
return gbinary.DecodeToFloat64(value)
|
|
default:
|
|
v, _ := strconv.ParseFloat(String(i), 64)
|
|
return v
|
|
}
|
|
}
|