gf/util/gconv/gconv_slice_int.go

323 lines
6.4 KiB
Go

// Copyright 2019 gf Author(https://github.com/gogf/gf). All Rights Reserved.
//
// This Source Code Form is subject to the terms of the MIT License.
// If a copy of the MIT was not distributed with this file,
// You can obtain one at https://github.com/gogf/gf.
package gconv
// SliceInt is alias of Ints.
func SliceInt(i interface{}) []int {
return Ints(i)
}
// SliceInt32 is alias of Int32s.
func SliceInt32(i interface{}) []int32 {
return Int32s(i)
}
// SliceInt is alias of Int64s.
func SliceInt64(i interface{}) []int64 {
return Int64s(i)
}
// Ints converts <i> to []int.
func Ints(i interface{}) []int {
if i == nil {
return nil
}
var array []int
switch value := i.(type) {
case []string:
array = make([]int, len(value))
for k, v := range value {
array[k] = Int(v)
}
case []int:
array = value
case []int8:
array = make([]int, len(value))
for k, v := range value {
array[k] = int(v)
}
case []int16:
array = make([]int, len(value))
for k, v := range value {
array[k] = int(v)
}
case []int32:
array = make([]int, len(value))
for k, v := range value {
array[k] = int(v)
}
case []int64:
array = make([]int, len(value))
for k, v := range value {
array[k] = int(v)
}
case []uint:
array = make([]int, len(value))
for k, v := range value {
array[k] = int(v)
}
case []uint8:
array = make([]int, len(value))
for k, v := range value {
array[k] = int(v)
}
case []uint16:
array = make([]int, len(value))
for k, v := range value {
array[k] = int(v)
}
case []uint32:
array = make([]int, len(value))
for k, v := range value {
array[k] = int(v)
}
case []uint64:
array = make([]int, len(value))
for k, v := range value {
array[k] = int(v)
}
case []bool:
array = make([]int, len(value))
for k, v := range value {
if v {
array[k] = 1
} else {
array[k] = 0
}
}
case []float32:
array = make([]int, len(value))
for k, v := range value {
array[k] = Int(v)
}
case []float64:
array = make([]int, len(value))
for k, v := range value {
array[k] = Int(v)
}
case []interface{}:
array = make([]int, len(value))
for k, v := range value {
array[k] = Int(v)
}
case [][]byte:
array = make([]int, len(value))
for k, v := range value {
array[k] = Int(v)
}
default:
if v, ok := i.(apiInts); ok {
return v.Ints()
}
if v, ok := i.(apiInterfaces); ok {
return Ints(v.Interfaces())
}
return []int{Int(i)}
}
return array
}
// Int32s converts <i> to []int32.
func Int32s(i interface{}) []int32 {
if i == nil {
return nil
}
var array []int32
switch value := i.(type) {
case []string:
array = make([]int32, len(value))
for k, v := range value {
array[k] = Int32(v)
}
case []int:
array = make([]int32, len(value))
for k, v := range value {
array[k] = int32(v)
}
case []int8:
array = make([]int32, len(value))
for k, v := range value {
array[k] = int32(v)
}
case []int16:
array = make([]int32, len(value))
for k, v := range value {
array[k] = int32(v)
}
case []int32:
array = value
case []int64:
array = make([]int32, len(value))
for k, v := range value {
array[k] = int32(v)
}
case []uint:
array = make([]int32, len(value))
for k, v := range value {
array[k] = int32(v)
}
case []uint8:
array = make([]int32, len(value))
for k, v := range value {
array[k] = int32(v)
}
case []uint16:
array = make([]int32, len(value))
for k, v := range value {
array[k] = int32(v)
}
case []uint32:
array = make([]int32, len(value))
for k, v := range value {
array[k] = int32(v)
}
case []uint64:
array = make([]int32, len(value))
for k, v := range value {
array[k] = int32(v)
}
case []bool:
array = make([]int32, len(value))
for k, v := range value {
if v {
array[k] = 1
} else {
array[k] = 0
}
}
case []float32:
array = make([]int32, len(value))
for k, v := range value {
array[k] = Int32(v)
}
case []float64:
array = make([]int32, len(value))
for k, v := range value {
array[k] = Int32(v)
}
case []interface{}:
array = make([]int32, len(value))
for k, v := range value {
array[k] = Int32(v)
}
case [][]byte:
array = make([]int32, len(value))
for k, v := range value {
array[k] = Int32(v)
}
default:
if v, ok := i.(apiInts); ok {
return Int32s(v.Ints())
}
if v, ok := i.(apiInterfaces); ok {
return Int32s(v.Interfaces())
}
return []int32{Int32(i)}
}
return array
}
// Int64s converts <i> to []int64.
func Int64s(i interface{}) []int64 {
if i == nil {
return nil
}
var array []int64
switch value := i.(type) {
case []string:
array = make([]int64, len(value))
for k, v := range value {
array[k] = Int64(v)
}
case []int:
array = make([]int64, len(value))
for k, v := range value {
array[k] = int64(v)
}
case []int8:
array = make([]int64, len(value))
for k, v := range value {
array[k] = int64(v)
}
case []int16:
array = make([]int64, len(value))
for k, v := range value {
array[k] = int64(v)
}
case []int32:
array = make([]int64, len(value))
for k, v := range value {
array[k] = int64(v)
}
case []int64:
array = value
case []uint:
array = make([]int64, len(value))
for k, v := range value {
array[k] = int64(v)
}
case []uint8:
array = make([]int64, len(value))
for k, v := range value {
array[k] = int64(v)
}
case []uint16:
array = make([]int64, len(value))
for k, v := range value {
array[k] = int64(v)
}
case []uint32:
array = make([]int64, len(value))
for k, v := range value {
array[k] = int64(v)
}
case []uint64:
array = make([]int64, len(value))
for k, v := range value {
array[k] = int64(v)
}
case []bool:
array = make([]int64, len(value))
for k, v := range value {
if v {
array[k] = 1
} else {
array[k] = 0
}
}
case []float32:
array = make([]int64, len(value))
for k, v := range value {
array[k] = Int64(v)
}
case []float64:
array = make([]int64, len(value))
for k, v := range value {
array[k] = Int64(v)
}
case []interface{}:
array = make([]int64, len(value))
for k, v := range value {
array[k] = Int64(v)
}
case [][]byte:
array = make([]int64, len(value))
for k, v := range value {
array[k] = Int64(v)
}
default:
if v, ok := i.(apiInts); ok {
return Int64s(v.Ints())
}
if v, ok := i.(apiInterfaces); ok {
return Int64s(v.Interfaces())
}
return []int64{Int64(i)}
}
return array
}