gf/util/gconv/gconv_slice_uint.go
2021-05-17 21:26:39 +08:00

401 lines
8.4 KiB
Go

// Copyright GoFrame Author(https://goframe.org). All Rights Reserved.
//
// This Source Code Form is subject to the terms of the MIT License.
// If a copy of the MIT was not distributed with this file,
// You can obtain one at https://github.com/gogf/gf.
package gconv
import "reflect"
// SliceUint is alias of Uints.
func SliceUint(any interface{}) []uint {
return Uints(any)
}
// SliceUint32 is alias of Uint32s.
func SliceUint32(any interface{}) []uint32 {
return Uint32s(any)
}
// SliceUint64 is alias of Uint64s.
func SliceUint64(any interface{}) []uint64 {
return Uint64s(any)
}
// Uints converts `any` to []uint.
func Uints(any interface{}) []uint {
if any == nil {
return nil
}
var array []uint
switch value := any.(type) {
case string:
if value == "" {
return []uint{}
}
return []uint{Uint(value)}
case []string:
array = make([]uint, len(value))
for k, v := range value {
array[k] = Uint(v)
}
case []int8:
array = make([]uint, len(value))
for k, v := range value {
array[k] = uint(v)
}
case []int16:
array = make([]uint, len(value))
for k, v := range value {
array[k] = uint(v)
}
case []int32:
array = make([]uint, len(value))
for k, v := range value {
array[k] = uint(v)
}
case []int64:
array = make([]uint, len(value))
for k, v := range value {
array[k] = uint(v)
}
case []uint:
array = value
case []uint8:
array = make([]uint, len(value))
for k, v := range value {
array[k] = uint(v)
}
case []uint16:
array = make([]uint, len(value))
for k, v := range value {
array[k] = uint(v)
}
case []uint32:
array = make([]uint, len(value))
for k, v := range value {
array[k] = uint(v)
}
case []uint64:
array = make([]uint, len(value))
for k, v := range value {
array[k] = uint(v)
}
case []bool:
array = make([]uint, len(value))
for k, v := range value {
if v {
array[k] = 1
} else {
array[k] = 0
}
}
case []float32:
array = make([]uint, len(value))
for k, v := range value {
array[k] = Uint(v)
}
case []float64:
array = make([]uint, len(value))
for k, v := range value {
array[k] = Uint(v)
}
case []interface{}:
array = make([]uint, len(value))
for k, v := range value {
array[k] = Uint(v)
}
case [][]byte:
array = make([]uint, len(value))
for k, v := range value {
array[k] = Uint(v)
}
default:
if v, ok := any.(apiUints); ok {
return v.Uints()
}
if v, ok := any.(apiInterfaces); ok {
return Uints(v.Interfaces())
}
// Not a common type, it then uses reflection for conversion.
var reflectValue reflect.Value
if v, ok := value.(reflect.Value); ok {
reflectValue = v
} else {
reflectValue = reflect.ValueOf(value)
}
reflectKind := reflectValue.Kind()
for reflectKind == reflect.Ptr {
reflectValue = reflectValue.Elem()
reflectKind = reflectValue.Kind()
}
switch reflectKind {
case reflect.Slice, reflect.Array:
var (
length = reflectValue.Len()
slice = make([]uint, length)
)
for i := 0; i < length; i++ {
slice[i] = Uint(reflectValue.Index(i).Interface())
}
return slice
default:
return []uint{Uint(any)}
}
}
return array
}
// Uint32s converts `any` to []uint32.
func Uint32s(any interface{}) []uint32 {
if any == nil {
return nil
}
var array []uint32
switch value := any.(type) {
case string:
if value == "" {
return []uint32{}
}
return []uint32{Uint32(value)}
case []string:
array = make([]uint32, len(value))
for k, v := range value {
array[k] = Uint32(v)
}
case []int8:
array = make([]uint32, len(value))
for k, v := range value {
array[k] = uint32(v)
}
case []int16:
array = make([]uint32, len(value))
for k, v := range value {
array[k] = uint32(v)
}
case []int32:
array = make([]uint32, len(value))
for k, v := range value {
array[k] = uint32(v)
}
case []int64:
array = make([]uint32, len(value))
for k, v := range value {
array[k] = uint32(v)
}
case []uint:
array = make([]uint32, len(value))
for k, v := range value {
array[k] = uint32(v)
}
case []uint8:
array = make([]uint32, len(value))
for k, v := range value {
array[k] = uint32(v)
}
case []uint16:
array = make([]uint32, len(value))
for k, v := range value {
array[k] = uint32(v)
}
case []uint32:
array = value
case []uint64:
array = make([]uint32, len(value))
for k, v := range value {
array[k] = uint32(v)
}
case []bool:
array = make([]uint32, len(value))
for k, v := range value {
if v {
array[k] = 1
} else {
array[k] = 0
}
}
case []float32:
array = make([]uint32, len(value))
for k, v := range value {
array[k] = Uint32(v)
}
case []float64:
array = make([]uint32, len(value))
for k, v := range value {
array[k] = Uint32(v)
}
case []interface{}:
array = make([]uint32, len(value))
for k, v := range value {
array[k] = Uint32(v)
}
case [][]byte:
array = make([]uint32, len(value))
for k, v := range value {
array[k] = Uint32(v)
}
default:
if v, ok := any.(apiUints); ok {
return Uint32s(v.Uints())
}
if v, ok := any.(apiInterfaces); ok {
return Uint32s(v.Interfaces())
}
// Not a common type, it then uses reflection for conversion.
var reflectValue reflect.Value
if v, ok := value.(reflect.Value); ok {
reflectValue = v
} else {
reflectValue = reflect.ValueOf(value)
}
reflectKind := reflectValue.Kind()
for reflectKind == reflect.Ptr {
reflectValue = reflectValue.Elem()
reflectKind = reflectValue.Kind()
}
switch reflectKind {
case reflect.Slice, reflect.Array:
var (
length = reflectValue.Len()
slice = make([]uint32, length)
)
for i := 0; i < length; i++ {
slice[i] = Uint32(reflectValue.Index(i).Interface())
}
return slice
default:
return []uint32{Uint32(any)}
}
}
return array
}
// Uint64s converts `any` to []uint64.
func Uint64s(any interface{}) []uint64 {
if any == nil {
return nil
}
var array []uint64
switch value := any.(type) {
case string:
if value == "" {
return []uint64{}
}
return []uint64{Uint64(value)}
case []string:
array = make([]uint64, len(value))
for k, v := range value {
array[k] = Uint64(v)
}
case []int8:
array = make([]uint64, len(value))
for k, v := range value {
array[k] = uint64(v)
}
case []int16:
array = make([]uint64, len(value))
for k, v := range value {
array[k] = uint64(v)
}
case []int32:
array = make([]uint64, len(value))
for k, v := range value {
array[k] = uint64(v)
}
case []int64:
array = make([]uint64, len(value))
for k, v := range value {
array[k] = uint64(v)
}
case []uint:
array = make([]uint64, len(value))
for k, v := range value {
array[k] = uint64(v)
}
case []uint8:
array = make([]uint64, len(value))
for k, v := range value {
array[k] = uint64(v)
}
case []uint16:
array = make([]uint64, len(value))
for k, v := range value {
array[k] = uint64(v)
}
case []uint32:
array = make([]uint64, len(value))
for k, v := range value {
array[k] = uint64(v)
}
case []uint64:
array = value
case []bool:
array = make([]uint64, len(value))
for k, v := range value {
if v {
array[k] = 1
} else {
array[k] = 0
}
}
case []float32:
array = make([]uint64, len(value))
for k, v := range value {
array[k] = Uint64(v)
}
case []float64:
array = make([]uint64, len(value))
for k, v := range value {
array[k] = Uint64(v)
}
case []interface{}:
array = make([]uint64, len(value))
for k, v := range value {
array[k] = Uint64(v)
}
case [][]byte:
array = make([]uint64, len(value))
for k, v := range value {
array[k] = Uint64(v)
}
default:
if v, ok := any.(apiUints); ok {
return Uint64s(v.Uints())
}
if v, ok := any.(apiInterfaces); ok {
return Uint64s(v.Interfaces())
}
// Not a common type, it then uses reflection for conversion.
var reflectValue reflect.Value
if v, ok := value.(reflect.Value); ok {
reflectValue = v
} else {
reflectValue = reflect.ValueOf(value)
}
reflectKind := reflectValue.Kind()
for reflectKind == reflect.Ptr {
reflectValue = reflectValue.Elem()
reflectKind = reflectValue.Kind()
}
switch reflectKind {
case reflect.Slice, reflect.Array:
var (
length = reflectValue.Len()
slice = make([]uint64, length)
)
for i := 0; i < length; i++ {
slice[i] = Uint64(reflectValue.Index(i).Interface())
}
return slice
default:
return []uint64{Uint64(any)}
}
}
return array
}