gf/util/gvalid/gvalid_validator_check_struct.go
2021-10-11 21:41:56 +08:00

296 lines
9.0 KiB
Go

// Copyright GoFrame Author(https://goframe.org). All Rights Reserved.
//
// This Source Code Form is subject to the terms of the MIT License.
// If a copy of the MIT was not distributed with this file,
// You can obtain one at https://github.com/gogf/gf.
package gvalid
import (
"context"
"github.com/gogf/gf/v2/errors/gcode"
"github.com/gogf/gf/v2/internal/structs"
"github.com/gogf/gf/v2/util/gconv"
"github.com/gogf/gf/v2/util/gutil"
"strings"
)
// CheckStruct validates struct and returns the error result.
// The parameter `object` should be type of struct/*struct.
func (v *Validator) CheckStruct(ctx context.Context, object interface{}) Error {
return v.doCheckStruct(ctx, object)
}
func (v *Validator) doCheckStruct(ctx context.Context, object interface{}) Error {
var (
errorMaps = make(map[string]map[string]string) // Returning error.
fieldToAliasNameMap = make(map[string]string) // Field names to alias name map.
)
fieldMap, err := structs.FieldMap(structs.FieldMapInput{
Pointer: object,
PriorityTagArray: aliasNameTagPriority,
RecursiveOption: structs.RecursiveOptionEmbedded,
})
if err != nil {
return newErrorStr(internalObjectErrRuleName, err.Error())
}
// It checks the struct recursively if its attribute is an embedded struct.
for _, field := range fieldMap {
if field.IsEmbedded() {
// No validation interface implements check.
if _, ok := field.Value.Interface().(iNoValidation); ok {
continue
}
if _, ok := field.TagLookup(noValidationTagName); ok {
continue
}
if err := v.doCheckStruct(ctx, field.Value); err != nil {
// It merges the errors into single error map.
for k, m := range err.(*validationError).errors {
errorMaps[k] = m
}
}
} else {
if field.TagValue != "" {
fieldToAliasNameMap[field.Name()] = field.TagValue
}
}
}
// It here must use structs.TagFields not structs.FieldMap to ensure error sequence.
tagField, err := structs.TagFields(object, structTagPriority)
if err != nil {
return newErrorStr(internalObjectErrRuleName, err.Error())
}
// If there's no struct tag and validation rules, it does nothing and returns quickly.
if len(tagField) == 0 && v.messages == nil {
return nil
}
var (
inputParamMap map[string]interface{}
checkRules = make([]fieldRule, 0)
nameToRuleMap = make(map[string]string) // just for internally searching index purpose.
customMessage = make(CustomMsg) // Custom rule error message map.
checkValueData = v.data // Ready to be validated data, which can be type of .
)
if checkValueData == nil {
checkValueData = object
}
switch assertValue := v.rules.(type) {
// Sequence tag: []sequence tag
// Sequence has order for error results.
case []string:
for _, tag := range assertValue {
name, rule, msg := parseSequenceTag(tag)
if len(name) == 0 {
continue
}
if len(msg) > 0 {
var (
msgArray = strings.Split(msg, "|")
ruleArray = strings.Split(rule, "|")
)
for k, v := range ruleArray {
// If length of custom messages is lesser than length of rules,
// the rest rules use the default error messages.
if len(msgArray) <= k {
continue
}
if len(msgArray[k]) == 0 {
continue
}
array := strings.Split(v, ":")
if _, ok := customMessage[name]; !ok {
customMessage[name] = make(map[string]string)
}
customMessage[name].(map[string]string)[strings.TrimSpace(array[0])] = strings.TrimSpace(msgArray[k])
}
}
nameToRuleMap[name] = rule
checkRules = append(checkRules, fieldRule{
Name: name,
Rule: rule,
})
}
// Map type rules does not support sequence.
// Format: map[key]rule
case map[string]string:
nameToRuleMap = assertValue
for name, rule := range assertValue {
checkRules = append(checkRules, fieldRule{
Name: name,
Rule: rule,
})
}
}
// If there's no struct tag and validation rules, it does nothing and returns quickly.
if len(tagField) == 0 && len(checkRules) == 0 {
return nil
}
// Input parameter map handling.
if v.data == nil || !v.useDataInsteadOfObjectAttributes {
inputParamMap = make(map[string]interface{})
} else {
inputParamMap = gconv.Map(v.data)
}
// Checks and extends the parameters map with struct alias tag.
if !v.useDataInsteadOfObjectAttributes {
for nameOrTag, field := range fieldMap {
inputParamMap[nameOrTag] = field.Value.Interface()
if nameOrTag != field.Name() {
inputParamMap[field.Name()] = field.Value.Interface()
}
}
}
// Merge the custom validation rules with rules in struct tag.
// The custom rules has the most high priority that can overwrite the struct tag rules.
for _, field := range tagField {
var (
fieldName = field.Name() // Attribute name.
name, rule, msg = parseSequenceTag(field.TagValue) // The `name` is different from `attribute alias`, which is used for validation only.
)
if len(name) == 0 {
if v, ok := fieldToAliasNameMap[fieldName]; ok {
// It uses alias name of the attribute if its alias name tag exists.
name = v
} else {
// It or else uses the attribute name directly.
name = fieldName
}
} else {
// It uses the alias name from validation rule.
fieldToAliasNameMap[fieldName] = name
}
// It here extends the params map using alias names.
// Note that the variable `name` might be alias name or attribute name.
if _, ok := inputParamMap[name]; !ok {
if !v.useDataInsteadOfObjectAttributes {
inputParamMap[name] = field.Value.Interface()
} else {
if name != fieldName {
if foundKey, foundValue := gutil.MapPossibleItemByKey(inputParamMap, fieldName); foundKey != "" {
inputParamMap[name] = foundValue
}
}
}
}
if _, ok := nameToRuleMap[name]; !ok {
if _, ok := nameToRuleMap[fieldName]; ok {
// If there's alias name,
// use alias name as its key and remove the field name key.
nameToRuleMap[name] = nameToRuleMap[fieldName]
delete(nameToRuleMap, fieldName)
for index, checkRuleItem := range checkRules {
if fieldName == checkRuleItem.Name {
checkRuleItem.Name = name
checkRules[index] = checkRuleItem
break
}
}
} else {
nameToRuleMap[name] = rule
checkRules = append(checkRules, fieldRule{
Name: name,
Rule: rule,
})
}
} else {
// The input rules can overwrite the rules in struct tag.
continue
}
if len(msg) > 0 {
var (
msgArray = strings.Split(msg, "|")
ruleArray = strings.Split(rule, "|")
)
for k, v := range ruleArray {
// If length of custom messages is lesser than length of rules,
// the rest rules use the default error messages.
if len(msgArray) <= k {
continue
}
if len(msgArray[k]) == 0 {
continue
}
array := strings.Split(v, ":")
if _, ok := customMessage[name]; !ok {
customMessage[name] = make(map[string]string)
}
customMessage[name].(map[string]string)[strings.TrimSpace(array[0])] = strings.TrimSpace(msgArray[k])
}
}
}
// Custom error messages,
// which have the most priority than `rules` and struct tag.
if msg, ok := v.messages.(CustomMsg); ok && len(msg) > 0 {
for k, v := range msg {
if a, ok := fieldToAliasNameMap[k]; ok {
// Overwrite the key of field name.
customMessage[a] = v
} else {
customMessage[k] = v
}
}
}
// The following logic is the same as some of CheckMap but with sequence support.
var (
value interface{}
)
for _, checkRuleItem := range checkRules {
_, value = gutil.MapPossibleItemByKey(inputParamMap, checkRuleItem.Name)
// It checks each rule and its value in loop.
if validatedError := v.doCheckValue(ctx, doCheckValueInput{
Name: checkRuleItem.Name,
Value: value,
Rule: checkRuleItem.Rule,
Messages: customMessage[checkRuleItem.Name],
DataRaw: checkValueData,
DataMap: inputParamMap,
}); validatedError != nil {
_, errorItem := validatedError.FirstItem()
// ===================================================================
// Only in map and struct validations, if value is nil or empty string
// and has no required* rules, it clears the error message.
// ===================================================================
if value == nil || gconv.String(value) == "" {
required := false
// rule => error
for ruleKey := range errorItem {
// Default required rules.
if _, ok := mustCheckRulesEvenValueEmpty[ruleKey]; ok {
required = true
break
}
// Custom rules are also required in default.
if f := v.getRuleFunc(ruleKey); f != nil {
required = true
break
}
}
if !required {
continue
}
}
if _, ok := errorMaps[checkRuleItem.Name]; !ok {
errorMaps[checkRuleItem.Name] = make(map[string]string)
}
for ruleKey, errorItemMsgMap := range errorItem {
errorMaps[checkRuleItem.Name][ruleKey] = errorItemMsgMap
}
if v.bail {
break
}
}
}
if len(errorMaps) > 0 {
return newError(gcode.CodeValidationFailed, checkRules, errorMaps)
}
return nil
}