gf/util/gconv/gconv_struct.go
2020-09-29 23:47:37 +08:00

398 lines
12 KiB
Go

// Copyright 2017 gf Author(https://github.com/gogf/gf). All Rights Reserved.
//
// This Source Code Form is subject to the terms of the MIT License.
// If a copy of the MIT was not distributed with this file,
// You can obtain one at https://github.com/gogf/gf.
package gconv
import (
"fmt"
"github.com/gogf/gf/errors/gerror"
"github.com/gogf/gf/internal/empty"
"reflect"
"regexp"
"strings"
"github.com/gogf/gf/internal/structs"
"github.com/gogf/gf/internal/utils"
)
var (
// replaceCharReg is the regular expression object for replacing chars
// in map keys and attribute names.
replaceCharReg, _ = regexp.Compile(`[\-\.\_\s]+`)
)
// Struct maps the params key-value pairs to the corresponding struct object's attributes.
// The third parameter <mapping> is unnecessary, indicating the mapping rules between the
// custom key name and the attribute name(case sensitive).
//
// Note:
// 1. The <params> can be any type of map/struct, usually a map.
// 2. The <pointer> should be type of *struct/**struct, which is a pointer to struct object
// or struct pointer.
// 3. Only the public attributes of struct object can be mapped.
// 4. If <params> is a map, the key of the map <params> can be lowercase.
// It will automatically convert the first letter of the key to uppercase
// in mapping procedure to do the matching.
// It ignores the map key, if it does not match.
func Struct(params interface{}, pointer interface{}, mapping ...map[string]string) (err error) {
return doStruct(params, pointer, false, mapping...)
}
// StructDeep do Struct function recursively.
// See Struct.
func StructDeep(params interface{}, pointer interface{}, mapping ...map[string]string) error {
return doStruct(params, pointer, true, mapping...)
}
// doStruct is the core internal converting function for any data to struct recursively or not.
func doStruct(params interface{}, pointer interface{}, recursive bool, mapping ...map[string]string) (err error) {
if params == nil {
// If <params> is nil, no conversion.
return nil
}
if pointer == nil {
return gerror.New("object pointer cannot be nil")
}
defer func() {
// Catch the panic, especially the reflect operation panics.
if e := recover(); e != nil {
err = gerror.NewfSkip(1, "%v", e)
}
}()
// UnmarshalValue.
// Assign value with interface UnmarshalValue.
// Note that only pointer can implement interface UnmarshalValue.
if v, ok := pointer.(apiUnmarshalValue); ok {
return v.UnmarshalValue(params)
}
// paramsMap is the map[string]interface{} type variable for params.
// DO NOT use MapDeep here.
paramsMap := Map(params)
if paramsMap == nil {
return gerror.Newf("convert params to map failed: %v", params)
}
// Using reflect to do the converting,
// it also supports type of reflect.Value for <pointer>(always in internal usage).
elem, ok := pointer.(reflect.Value)
if !ok {
rv := reflect.ValueOf(pointer)
if kind := rv.Kind(); kind != reflect.Ptr {
return gerror.Newf("object pointer should be type of '*struct', but got '%v'", kind)
}
// Using IsNil on reflect.Ptr variable is OK.
if !rv.IsValid() || rv.IsNil() {
return gerror.New("object pointer cannot be nil")
}
elem = rv.Elem()
}
// Check if an invalid interface.
if elem.Kind() == reflect.Interface {
elem = elem.Elem()
if !elem.IsValid() {
return gerror.New("interface type converting is not supported")
}
}
// It automatically creates struct object if necessary.
// For example, if <pointer> is **User, then <elem> is *User, which is a pointer to User.
if elem.Kind() == reflect.Ptr {
if !elem.IsValid() || elem.IsNil() {
e := reflect.New(elem.Type().Elem()).Elem()
elem.Set(e.Addr())
elem = e
} else {
elem = elem.Elem()
}
}
// UnmarshalValue checks again.
// Assign value with interface UnmarshalValue.
// Note that only pointer can implement interface UnmarshalValue.
if elem.Kind() == reflect.Struct && elem.CanAddr() {
if v, ok := elem.Addr().Interface().(apiUnmarshalValue); ok {
return v.UnmarshalValue(params)
}
}
// It only performs one converting to the same attribute.
// doneMap is used to check repeated converting, its key is the real attribute name
// of the struct.
doneMap := make(map[string]struct{})
// It first checks the passed mapping rules.
if len(mapping) > 0 && len(mapping[0]) > 0 {
for mapK, mapV := range mapping[0] {
// mapV is the the attribute name of the struct.
if paramV, ok := paramsMap[mapK]; ok {
doneMap[mapV] = struct{}{}
if err := bindVarToStructAttr(elem, mapV, paramV, recursive, mapping...); err != nil {
return err
}
}
}
}
// The key of the attrMap is the attribute name of the struct,
// and the value is its replaced name for later comparison to improve performance.
var (
tempName string
elemFieldType reflect.StructField
elemFieldValue reflect.Value
elemType = elem.Type()
attrMap = make(map[string]string)
)
for i := 0; i < elem.NumField(); i++ {
elemFieldType = elemType.Field(i)
// Only do converting to public attributes.
if !utils.IsLetterUpper(elemFieldType.Name[0]) {
continue
}
// Maybe it's struct/*struct.
if recursive && elemFieldType.Anonymous {
elemFieldValue = elem.Field(i)
// Ignore the interface attribute if it's nil.
if elemFieldValue.Kind() == reflect.Interface {
elemFieldValue = elemFieldValue.Elem()
if !elemFieldValue.IsValid() {
continue
}
}
if err = doStruct(paramsMap, elemFieldValue, recursive, mapping...); err != nil {
return err
}
} else {
tempName = elemFieldType.Name
attrMap[tempName] = replaceCharReg.ReplaceAllString(tempName, "")
}
}
if len(attrMap) == 0 {
return nil
}
// The key of the tagMap is the attribute name of the struct,
// and the value is its replaced tag name for later comparison to improve performance.
tagMap := make(map[string]string)
for k, v := range structs.TagMapName(pointer, StructTagPriority, true) {
tagMap[v] = replaceCharReg.ReplaceAllString(k, "")
}
var (
attrName string
checkName string
)
for mapK, mapV := range paramsMap {
attrName = ""
checkName = replaceCharReg.ReplaceAllString(mapK, "")
// Loop to find the matched attribute name with or without
// string cases and chars like '-'/'_'/'.'/' '.
// Matching the parameters to struct tag names.
// The <tagV> is the attribute name of the struct.
for attrKey, cmpKey := range tagMap {
if strings.EqualFold(checkName, cmpKey) {
attrName = attrKey
break
}
}
// Matching the parameters to struct attributes.
if attrName == "" {
for attrKey, cmpKey := range attrMap {
// Eg:
// UserName eq user_name
// User-Name eq username
// username eq userName
// etc.
if strings.EqualFold(checkName, cmpKey) {
attrName = attrKey
break
}
}
}
// No matching, give up this attribute converting.
if attrName == "" {
continue
}
// If the attribute name is already checked converting, then skip it.
if _, ok := doneMap[attrName]; ok {
continue
}
// Mark it done.
doneMap[attrName] = struct{}{}
if err := bindVarToStructAttr(elem, attrName, mapV, recursive, mapping...); err != nil {
return err
}
}
// Recursively concerting for struct attributes with the same params map.
if recursive && elem.Kind() == reflect.Struct {
for i := 0; i < elemType.NumField(); i++ {
// Only do converting to public attributes.
if !utils.IsLetterUpper(elemType.Field(i).Name[0]) {
continue
}
fieldValue := elem.Field(i)
if fieldValue.Kind() == reflect.Struct {
if err := doStruct(paramsMap, fieldValue, recursive, mapping...); err != nil {
return err
}
}
}
}
return nil
}
// bindVarToStructAttr sets value to struct object attribute by name.
func bindVarToStructAttr(elem reflect.Value, name string, value interface{}, recursive bool, mapping ...map[string]string) (err error) {
structFieldValue := elem.FieldByName(name)
if !structFieldValue.IsValid() {
return nil
}
// CanSet checks whether attribute is public accessible.
if !structFieldValue.CanSet() {
return nil
}
defer func() {
if recover() != nil {
err = bindVarToReflectValue(structFieldValue, value, recursive, mapping...)
}
}()
if empty.IsNil(value) {
structFieldValue.Set(reflect.Zero(structFieldValue.Type()))
} else {
structFieldValue.Set(reflect.ValueOf(Convert(value, structFieldValue.Type().String())))
}
return nil
}
// bindVarToReflectValue sets <value> to reflect value object <structFieldValue>.
func bindVarToReflectValue(structFieldValue reflect.Value, value interface{}, recursive bool, mapping ...map[string]string) (err error) {
kind := structFieldValue.Kind()
// Converting using interface, for some kinds.
switch kind {
case reflect.Slice, reflect.Array, reflect.Ptr, reflect.Interface:
if !structFieldValue.IsNil() {
if v, ok := structFieldValue.Interface().(apiSet); ok {
v.Set(value)
return nil
} else if v, ok := structFieldValue.Interface().(apiUnmarshalValue); ok {
err = v.UnmarshalValue(value)
if err == nil {
return err
}
}
}
}
// Converting by kind.
switch kind {
case reflect.Struct:
// UnmarshalValue.
if v, ok := structFieldValue.Addr().Interface().(apiUnmarshalValue); ok {
return v.UnmarshalValue(value)
}
// Recursively converting for struct attribute.
if err := doStruct(value, structFieldValue, recursive); err != nil {
// Note there's reflect conversion mechanism here.
structFieldValue.Set(reflect.ValueOf(value).Convert(structFieldValue.Type()))
}
// Note that the slice element might be type of struct,
// so it uses Struct function doing the converting internally.
case reflect.Slice, reflect.Array:
a := reflect.Value{}
v := reflect.ValueOf(value)
if v.Kind() == reflect.Slice || v.Kind() == reflect.Array {
a = reflect.MakeSlice(structFieldValue.Type(), v.Len(), v.Len())
if v.Len() > 0 {
t := a.Index(0).Type()
for i := 0; i < v.Len(); i++ {
if t.Kind() == reflect.Ptr {
e := reflect.New(t.Elem()).Elem()
if err := doStruct(v.Index(i).Interface(), e, recursive); err != nil {
// Note there's reflect conversion mechanism here.
e.Set(reflect.ValueOf(v.Index(i).Interface()).Convert(t))
}
a.Index(i).Set(e.Addr())
} else {
e := reflect.New(t).Elem()
if err := doStruct(v.Index(i).Interface(), e, recursive); err != nil {
// Note there's reflect conversion mechanism here.
e.Set(reflect.ValueOf(v.Index(i).Interface()).Convert(t))
}
a.Index(i).Set(e)
}
}
}
} else {
a = reflect.MakeSlice(structFieldValue.Type(), 1, 1)
t := a.Index(0).Type()
if t.Kind() == reflect.Ptr {
e := reflect.New(t.Elem()).Elem()
if err := doStruct(value, e, recursive); err != nil {
// Note there's reflect conversion mechanism here.
e.Set(reflect.ValueOf(value).Convert(t))
}
a.Index(0).Set(e.Addr())
} else {
e := reflect.New(t).Elem()
if err := doStruct(value, e, recursive); err != nil {
// Note there's reflect conversion mechanism here.
e.Set(reflect.ValueOf(value).Convert(t))
}
a.Index(0).Set(e)
}
}
structFieldValue.Set(a)
case reflect.Ptr:
item := reflect.New(structFieldValue.Type().Elem())
// Assign value with interface Set.
// Note that only pointer can implement interface Set.
if v, ok := item.Interface().(apiUnmarshalValue); ok {
err = v.UnmarshalValue(value)
structFieldValue.Set(item)
return err
}
elem := item.Elem()
if err = bindVarToReflectValue(elem, value, recursive, mapping...); err == nil {
structFieldValue.Set(elem.Addr())
}
// It mainly and specially handles the interface of nil value.
case reflect.Interface:
if value == nil {
// Specially.
structFieldValue.Set(reflect.ValueOf((*interface{})(nil)))
} else {
// Note there's reflect conversion mechanism here.
structFieldValue.Set(reflect.ValueOf(value).Convert(structFieldValue.Type()))
}
default:
defer func() {
if e := recover(); e != nil {
err = gerror.New(
fmt.Sprintf(`cannot convert value "%+v" to type "%s"`,
value,
structFieldValue.Type().String(),
),
)
}
}()
// It here uses reflect converting <value> to type of the attribute and assigns
// the result value to the attribute. It might fail and panic if the usual Go
// conversion rules do not allow conversion.
structFieldValue.Set(reflect.ValueOf(value).Convert(structFieldValue.Type()))
}
return nil
}