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182 lines
5.6 KiB
Go
182 lines
5.6 KiB
Go
// Copyright 2019 gf Author(https://gitee.com/johng/gf). All Rights Reserved.
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//
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// This Source Code Form is subject to the terms of the MIT License.
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// If a copy of the MIT was not distributed with this file,
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// You can obtain one at https://gitee.com/johng/gf.
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package gtimer
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import (
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"gitee.com/johng/gf/g/container/gtype"
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"time"
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)
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// 循环任务项
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type Entry struct {
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wheel *wheel // 所属时间轮
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job JobFunc // 注册循环任务方法
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singleton *gtype.Bool // 任务是否单例运行
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status *gtype.Int // 任务状态(0: ready; 1: running; 2: stopped; -1: closed), 层级entry共享状态
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times *gtype.Int // 还需运行次数
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create int64 // 注册时的时间轮ticks
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interval int64 // 设置的运行间隔(时间轮刻度数量)
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createMs int64 // 创建时间(毫秒)
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intervalMs int64 // 间隔时间(毫秒)
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rawIntervalMs int64 // 原始间隔
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}
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// 任务执行方法
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type JobFunc = func()
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// 创建定时任务。
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func (w *wheel) addEntry(interval time.Duration, job JobFunc, singleton bool, times int, status int) *Entry {
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ms := interval.Nanoseconds()/1e6
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num := ms/w.intervalMs
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if num == 0 {
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// 如果安装的任务间隔小于时间轮刻度,
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// 那么将会在下一刻度被执行
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num = 1
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}
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nowMs := time.Now().UnixNano()/1e6
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ticks := w.ticks.Val()
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entry := &Entry {
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wheel : w,
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job : job,
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times : gtype.NewInt(times),
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status : gtype.NewInt(status),
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create : ticks,
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interval : num,
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singleton : gtype.NewBool(singleton),
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createMs : nowMs,
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intervalMs : ms,
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rawIntervalMs : ms,
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}
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// 安装任务
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w.slots[(ticks + num) % w.number].PushBack(entry)
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return entry
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}
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// 创建定时任务,给定父级Entry, 间隔参数参数为毫秒数.
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func (w *wheel) addEntryByParent(interval int64, parent *Entry) *Entry {
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num := interval/w.intervalMs
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if num == 0 {
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num = 1
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}
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nowMs := time.Now().UnixNano()/1e6
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ticks := w.ticks.Val()
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entry := &Entry {
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wheel : w,
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job : parent.job,
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times : parent.times,
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status : parent.status,
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create : ticks,
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interval : num,
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singleton : parent.singleton,
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createMs : nowMs,
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intervalMs : interval,
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rawIntervalMs : parent.rawIntervalMs,
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}
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w.slots[(ticks + num) % w.number].PushBack(entry)
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return entry
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}
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// 获取任务状态
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func (entry *Entry) Status() int {
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return entry.status.Val()
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}
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// 设置任务状态
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func (entry *Entry) SetStatus(status int) int {
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return entry.status.Set(status)
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}
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// 启动当前任务
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func (entry *Entry) Start() {
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entry.status.Set(STATUS_READY)
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}
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// 停止当前任务
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func (entry *Entry) Stop() {
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entry.status.Set(STATUS_STOPPED)
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}
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// 关闭当前任务
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func (entry *Entry) Close() {
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entry.status.Set(STATUS_CLOSED)
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}
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// 是否单例运行
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func (entry *Entry) IsSingleton() bool {
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return entry.singleton.Val()
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}
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// 设置单例运行
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func (entry *Entry) SetSingleton(enabled bool) {
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entry.singleton.Set(enabled)
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}
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// 设置任务的运行次数
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func (entry *Entry) SetTimes(times int) {
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entry.times.Set(times)
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}
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// 执行任务
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func (entry *Entry) Run() {
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entry.job()
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}
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// 检测当前任务是否可运行。
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func (entry *Entry) check(nowTicks int64, nowMs int64) (runnable, addable bool) {
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switch entry.status.Val() {
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case STATUS_STOPPED:
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return false, true
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case STATUS_CLOSED:
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return false, false
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}
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// 时间轮刻度判断,是否满足运行刻度条件,刻度判断的误差会比较大
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if diff := nowTicks - entry.create; diff > 0 && diff%entry.interval == 0 {
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// 分层转换处理
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if entry.wheel.level > 0 {
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diffMs := nowMs - entry.createMs
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switch {
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// 表示新增(当添加任务后在下一时间轮刻度马上触发)
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case diffMs < entry.wheel.timer.intervalMs:
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entry.wheel.slots[(nowTicks+entry.interval)%entry.wheel.number].PushBack(entry)
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return false, false
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// 正常任务
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case diffMs >= entry.wheel.timer.intervalMs:
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// 任务是否有必要进行分层转换
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if leftMs := entry.intervalMs - diffMs; leftMs > entry.wheel.timer.intervalMs {
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// 往底层添加,通过毫秒计算并重新添加任务到对应的时间轮上,减小运行误差
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entry.wheel.timer.doAddEntryByParent(leftMs, entry)
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return false, false
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}
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}
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}
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// 是否单例
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if entry.IsSingleton() {
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// 注意原子操作结果判断
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if entry.status.Set(STATUS_RUNNING) == STATUS_RUNNING {
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return false, true
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}
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}
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// 次数限制
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times := entry.times.Add(-1)
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if times <= 0 {
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// 注意原子操作结果判断
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if entry.status.Set(STATUS_CLOSED) == STATUS_CLOSED || times < 0 {
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return false, false
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}
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}
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// 是否不限制运行次数
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if times < 2000000000 && times > 1000000000 {
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times = gDEFAULT_TIMES
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entry.times.Set(gDEFAULT_TIMES)
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}
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return true, true
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}
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return false, true
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}
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