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222 lines
6.6 KiB
Go
222 lines
6.6 KiB
Go
// Copyright GoFrame Author(https://goframe.org). All Rights Reserved.
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//
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// This Source Code Form is subject to the terms of the MIT License.
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// If a copy of the MIT was not distributed with this file,
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// You can obtain one at https://github.com/gogf/gf.
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package gcron
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import (
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"context"
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"time"
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"github.com/gogf/gf/v2/container/garray"
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"github.com/gogf/gf/v2/container/gmap"
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"github.com/gogf/gf/v2/container/gtype"
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"github.com/gogf/gf/v2/os/glog"
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"github.com/gogf/gf/v2/os/gtimer"
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)
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type Cron struct {
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idGen *gtype.Int64 // Used for unique name generation.
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status *gtype.Int // Timed task status(0: Not Start; 1: Running; 2: Stopped; -1: Closed)
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entries *gmap.StrAnyMap // All timed task entries.
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logger *glog.Logger // Logger, it is nil in default.
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}
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// New returns a new Cron object with default settings.
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func New() *Cron {
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return &Cron{
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idGen: gtype.NewInt64(),
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status: gtype.NewInt(StatusRunning),
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entries: gmap.NewStrAnyMap(true),
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}
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}
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// SetLogger sets the logger for cron.
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func (c *Cron) SetLogger(logger *glog.Logger) {
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c.logger = logger
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}
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// GetLogger returns the logger in the cron.
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func (c *Cron) GetLogger() *glog.Logger {
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return c.logger
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}
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// AddEntry creates and returns a new Entry object.
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func (c *Cron) AddEntry(ctx context.Context, pattern string, job JobFunc, times int, isSingleton bool, name ...string) (*Entry, error) {
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var (
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entryName = ""
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infinite = false
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)
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if len(name) > 0 {
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entryName = name[0]
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}
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if times <= 0 {
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infinite = true
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}
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return c.doAddEntry(doAddEntryInput{
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Name: entryName,
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Job: job,
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Ctx: ctx,
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Times: times,
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Pattern: pattern,
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IsSingleton: isSingleton,
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Infinite: infinite,
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})
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}
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// Add adds a timed task.
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// A unique `name` can be bound with the timed task.
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// It returns and error if the `name` is already used.
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func (c *Cron) Add(ctx context.Context, pattern string, job JobFunc, name ...string) (*Entry, error) {
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return c.AddEntry(ctx, pattern, job, -1, false, name...)
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}
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// AddSingleton adds a singleton timed task.
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// A singleton timed task is that can only be running one single instance at the same time.
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// A unique `name` can be bound with the timed task.
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// It returns and error if the `name` is already used.
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func (c *Cron) AddSingleton(ctx context.Context, pattern string, job JobFunc, name ...string) (*Entry, error) {
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return c.AddEntry(ctx, pattern, job, -1, true, name...)
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}
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// AddTimes adds a timed task which can be run specified times.
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// A unique `name` can be bound with the timed task.
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// It returns and error if the `name` is already used.
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func (c *Cron) AddTimes(ctx context.Context, pattern string, times int, job JobFunc, name ...string) (*Entry, error) {
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return c.AddEntry(ctx, pattern, job, times, false, name...)
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}
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// AddOnce adds a timed task which can be run only once.
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// A unique `name` can be bound with the timed task.
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// It returns and error if the `name` is already used.
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func (c *Cron) AddOnce(ctx context.Context, pattern string, job JobFunc, name ...string) (*Entry, error) {
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return c.AddEntry(ctx, pattern, job, 1, false, name...)
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}
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// DelayAddEntry adds a timed task after `delay` time.
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func (c *Cron) DelayAddEntry(ctx context.Context, delay time.Duration, pattern string, job JobFunc, times int, isSingleton bool, name ...string) {
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gtimer.AddOnce(ctx, delay, func(ctx context.Context) {
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if _, err := c.AddEntry(ctx, pattern, job, times, isSingleton, name...); err != nil {
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panic(err)
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}
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})
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}
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// DelayAdd adds a timed task after `delay` time.
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func (c *Cron) DelayAdd(ctx context.Context, delay time.Duration, pattern string, job JobFunc, name ...string) {
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gtimer.AddOnce(ctx, delay, func(ctx context.Context) {
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if _, err := c.Add(ctx, pattern, job, name...); err != nil {
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panic(err)
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}
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})
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}
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// DelayAddSingleton adds a singleton timed task after `delay` time.
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func (c *Cron) DelayAddSingleton(ctx context.Context, delay time.Duration, pattern string, job JobFunc, name ...string) {
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gtimer.AddOnce(ctx, delay, func(ctx context.Context) {
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if _, err := c.AddSingleton(ctx, pattern, job, name...); err != nil {
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panic(err)
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}
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})
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}
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// DelayAddOnce adds a timed task after `delay` time.
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// This timed task can be run only once.
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func (c *Cron) DelayAddOnce(ctx context.Context, delay time.Duration, pattern string, job JobFunc, name ...string) {
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gtimer.AddOnce(ctx, delay, func(ctx context.Context) {
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if _, err := c.AddOnce(ctx, pattern, job, name...); err != nil {
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panic(err)
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}
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})
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}
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// DelayAddTimes adds a timed task after `delay` time.
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// This timed task can be run specified times.
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func (c *Cron) DelayAddTimes(ctx context.Context, delay time.Duration, pattern string, times int, job JobFunc, name ...string) {
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gtimer.AddOnce(ctx, delay, func(ctx context.Context) {
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if _, err := c.AddTimes(ctx, pattern, times, job, name...); err != nil {
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panic(err)
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}
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})
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}
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// Search returns a scheduled task with the specified `name`.
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// It returns nil if not found.
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func (c *Cron) Search(name string) *Entry {
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if v := c.entries.Get(name); v != nil {
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return v.(*Entry)
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}
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return nil
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}
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// Start starts running the specified timed task named `name`.
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// If no`name` specified, it starts the entire cron.
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func (c *Cron) Start(name ...string) {
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if len(name) > 0 {
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for _, v := range name {
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if entry := c.Search(v); entry != nil {
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entry.Start()
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}
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}
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} else {
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c.status.Set(StatusReady)
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}
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}
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// Stop stops running the specified timed task named `name`.
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// If no`name` specified, it stops the entire cron.
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func (c *Cron) Stop(name ...string) {
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if len(name) > 0 {
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for _, v := range name {
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if entry := c.Search(v); entry != nil {
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entry.Stop()
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}
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}
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} else {
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c.status.Set(StatusStopped)
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}
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}
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// Remove deletes scheduled task which named `name`.
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func (c *Cron) Remove(name string) {
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if v := c.entries.Get(name); v != nil {
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v.(*Entry).Close()
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}
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}
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// Close stops and closes current cron.
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func (c *Cron) Close() {
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c.status.Set(StatusClosed)
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}
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// Size returns the size of the timed tasks.
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func (c *Cron) Size() int {
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return c.entries.Size()
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}
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// Entries return all timed tasks as slice(order by registered time asc).
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func (c *Cron) Entries() []*Entry {
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array := garray.NewSortedArraySize(c.entries.Size(), func(v1, v2 interface{}) int {
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entry1 := v1.(*Entry)
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entry2 := v2.(*Entry)
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if entry1.Time.Nanosecond() > entry2.Time.Nanosecond() {
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return 1
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}
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return -1
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}, true)
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c.entries.RLockFunc(func(m map[string]interface{}) {
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for _, v := range m {
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array.Add(v.(*Entry))
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}
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})
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entries := make([]*Entry, array.Len())
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array.RLockFunc(func(array []interface{}) {
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for k, v := range array {
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entries[k] = v.(*Entry)
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}
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})
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return entries
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}
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