mirror of
https://gitee.com/johng/gf.git
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274 lines
5.9 KiB
Go
274 lines
5.9 KiB
Go
// Copyright GoFrame Author(https://goframe.org). All Rights Reserved.
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//
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// This Source Code Form is subject to the terms of the MIT License.
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// If a copy of the MIT was not distributed with this file,
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// You can obtain one at https://github.com/gogf/gf.
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package gconv
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import (
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"reflect"
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"github.com/gogf/gf/v2/internal/utils"
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)
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// SliceFloat is alias of Floats.
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func SliceFloat(any interface{}) []float64 {
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return Floats(any)
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}
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// SliceFloat32 is alias of Float32s.
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func SliceFloat32(any interface{}) []float32 {
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return Float32s(any)
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}
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// SliceFloat64 is alias of Float64s.
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func SliceFloat64(any interface{}) []float64 {
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return Floats(any)
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}
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// Floats converts `any` to []float64.
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func Floats(any interface{}) []float64 {
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return Float64s(any)
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}
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// Float32s converts `any` to []float32.
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func Float32s(any interface{}) []float32 {
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if any == nil {
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return nil
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}
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var (
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array []float32 = nil
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)
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switch value := any.(type) {
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case string:
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if value == "" {
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return []float32{}
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}
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return []float32{Float32(value)}
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case []string:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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case []int:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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case []int8:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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case []int16:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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case []int32:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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case []int64:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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case []uint:
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for _, v := range value {
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array = append(array, Float32(v))
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}
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case []uint8:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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case []uint16:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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case []uint32:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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case []uint64:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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case []bool:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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case []float32:
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array = value
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case []float64:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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case []interface{}:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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}
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if array != nil {
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return array
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}
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if v, ok := any.(iFloats); ok {
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return Float32s(v.Floats())
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}
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if v, ok := any.(iInterfaces); ok {
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return Float32s(v.Interfaces())
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}
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// JSON format string value converting.
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if checkJsonAndUnmarshalUseNumber(any, &array) {
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return array
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}
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// Not a common type, it then uses reflection for conversion.
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originValueAndKind := utils.OriginValueAndKind(any)
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switch originValueAndKind.OriginKind {
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case reflect.Slice, reflect.Array:
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var (
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length = originValueAndKind.OriginValue.Len()
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slice = make([]float32, length)
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)
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for i := 0; i < length; i++ {
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slice[i] = Float32(originValueAndKind.OriginValue.Index(i).Interface())
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}
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return slice
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default:
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if originValueAndKind.OriginValue.IsZero() {
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return []float32{}
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}
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return []float32{Float32(any)}
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}
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}
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// Float64s converts `any` to []float64.
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func Float64s(any interface{}) []float64 {
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if any == nil {
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return nil
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}
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var (
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array []float64 = nil
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)
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switch value := any.(type) {
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case string:
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if value == "" {
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return []float64{}
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}
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return []float64{Float64(value)}
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case []string:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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case []int:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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case []int8:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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case []int16:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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case []int32:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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case []int64:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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case []uint:
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for _, v := range value {
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array = append(array, Float64(v))
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}
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case []uint8:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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case []uint16:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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case []uint32:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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case []uint64:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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case []bool:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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case []float32:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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case []float64:
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array = value
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case []interface{}:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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}
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if array != nil {
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return array
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}
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if v, ok := any.(iFloats); ok {
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return v.Floats()
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}
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if v, ok := any.(iInterfaces); ok {
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return Floats(v.Interfaces())
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}
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// JSON format string value converting.
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if checkJsonAndUnmarshalUseNumber(any, &array) {
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return array
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}
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// Not a common type, it then uses reflection for conversion.
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originValueAndKind := utils.OriginValueAndKind(any)
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switch originValueAndKind.OriginKind {
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case reflect.Slice, reflect.Array:
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var (
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length = originValueAndKind.OriginValue.Len()
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slice = make([]float64, length)
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)
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for i := 0; i < length; i++ {
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slice[i] = Float64(originValueAndKind.OriginValue.Index(i).Interface())
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}
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return slice
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default:
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if originValueAndKind.OriginValue.IsZero() {
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return []float64{}
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}
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return []float64{Float64(any)}
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}
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}
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