gf/os/gcfg/gcfg_api.go

468 lines
15 KiB
Go

// Copyright 2017 gf Author(https://github.com/gogf/gf). All Rights Reserved.
//
// This Source Code Form is subject to the terms of the MIT License.
// If a copy of the MIT was not distributed with this file,
// You can obtain one at https://github.com/gogf/gf.
package gcfg
import (
"errors"
"time"
"github.com/gogf/gf/encoding/gjson"
"github.com/gogf/gf/container/gvar"
"github.com/gogf/gf/os/gtime"
)
// Set sets value with specified <pattern>.
// It supports hierarchical data access by char separator, which is '.' in default.
// It is commonly used for updates certain configuration value in runtime.
func (c *Config) Set(pattern string, value interface{}) error {
if j := c.getJson(); j != nil {
return j.Set(pattern, value)
}
return nil
}
// Get retrieves and returns value by specified <pattern>.
// It returns all values of current Json object if <pattern> is given empty or string ".".
// It returns nil if no value found by <pattern>.
//
// We can also access slice item by its index number in <pattern> like:
// "list.10", "array.0.name", "array.0.1.id".
//
// It returns a default value specified by <def> if value for <pattern> is not found.
func (c *Config) Get(pattern string, def ...interface{}) interface{} {
if j := c.getJson(); j != nil {
return j.Get(pattern, def...)
}
return nil
}
// GetVar returns a gvar.Var with value by given <pattern>.
func (c *Config) GetVar(pattern string, def ...interface{}) *gvar.Var {
if j := c.getJson(); j != nil {
return j.GetVar(pattern, def...)
}
return gvar.New(nil)
}
// Contains checks whether the value by specified <pattern> exist.
func (c *Config) Contains(pattern string) bool {
if j := c.getJson(); j != nil {
return j.Contains(pattern)
}
return false
}
// GetMap retrieves and returns the value by specified <pattern> as map[string]interface{}.
func (c *Config) GetMap(pattern string, def ...interface{}) map[string]interface{} {
if j := c.getJson(); j != nil {
return j.GetMap(pattern, def...)
}
return nil
}
// GetMapStrStr retrieves and returns the value by specified <pattern> as map[string]string.
func (c *Config) GetMapStrStr(pattern string, def ...interface{}) map[string]string {
if j := c.getJson(); j != nil {
return j.GetMapStrStr(pattern, def...)
}
return nil
}
// GetArray retrieves the value by specified <pattern>,
// and converts it to a slice of []interface{}.
func (c *Config) GetArray(pattern string, def ...interface{}) []interface{} {
if j := c.getJson(); j != nil {
return j.GetArray(pattern, def...)
}
return nil
}
// GetBytes retrieves the value by specified <pattern> and converts it to []byte.
func (c *Config) GetBytes(pattern string, def ...interface{}) []byte {
if j := c.getJson(); j != nil {
return j.GetBytes(pattern, def...)
}
return nil
}
// GetString retrieves the value by specified <pattern> and converts it to string.
func (c *Config) GetString(pattern string, def ...interface{}) string {
if j := c.getJson(); j != nil {
return j.GetString(pattern, def...)
}
return ""
}
// GetStrings retrieves the value by specified <pattern> and converts it to []string.
func (c *Config) GetStrings(pattern string, def ...interface{}) []string {
if j := c.getJson(); j != nil {
return j.GetStrings(pattern, def...)
}
return nil
}
// GetInterfaces is alias of GetArray.
// See GetArray.
func (c *Config) GetInterfaces(pattern string, def ...interface{}) []interface{} {
if j := c.getJson(); j != nil {
return j.GetInterfaces(pattern, def...)
}
return nil
}
// GetBool retrieves the value by specified <pattern>,
// converts and returns it as bool.
// It returns false when value is: "", 0, false, off, nil;
// or returns true instead.
func (c *Config) GetBool(pattern string, def ...interface{}) bool {
if j := c.getJson(); j != nil {
return j.GetBool(pattern, def...)
}
return false
}
// GetFloat32 retrieves the value by specified <pattern> and converts it to float32.
func (c *Config) GetFloat32(pattern string, def ...interface{}) float32 {
if j := c.getJson(); j != nil {
return j.GetFloat32(pattern, def...)
}
return 0
}
// GetFloat64 retrieves the value by specified <pattern> and converts it to float64.
func (c *Config) GetFloat64(pattern string, def ...interface{}) float64 {
if j := c.getJson(); j != nil {
return j.GetFloat64(pattern, def...)
}
return 0
}
// GetFloats retrieves the value by specified <pattern> and converts it to []float64.
func (c *Config) GetFloats(pattern string, def ...interface{}) []float64 {
if j := c.getJson(); j != nil {
return j.GetFloats(pattern, def...)
}
return nil
}
// GetInt retrieves the value by specified <pattern> and converts it to int.
func (c *Config) GetInt(pattern string, def ...interface{}) int {
if j := c.getJson(); j != nil {
return j.GetInt(pattern, def...)
}
return 0
}
// GetInt8 retrieves the value by specified <pattern> and converts it to int8.
func (c *Config) GetInt8(pattern string, def ...interface{}) int8 {
if j := c.getJson(); j != nil {
return j.GetInt8(pattern, def...)
}
return 0
}
// GetInt16 retrieves the value by specified <pattern> and converts it to int16.
func (c *Config) GetInt16(pattern string, def ...interface{}) int16 {
if j := c.getJson(); j != nil {
return j.GetInt16(pattern, def...)
}
return 0
}
// GetInt32 retrieves the value by specified <pattern> and converts it to int32.
func (c *Config) GetInt32(pattern string, def ...interface{}) int32 {
if j := c.getJson(); j != nil {
return j.GetInt32(pattern, def...)
}
return 0
}
// GetInt64 retrieves the value by specified <pattern> and converts it to int64.
func (c *Config) GetInt64(pattern string, def ...interface{}) int64 {
if j := c.getJson(); j != nil {
return j.GetInt64(pattern, def...)
}
return 0
}
// GetInts retrieves the value by specified <pattern> and converts it to []int.
func (c *Config) GetInts(pattern string, def ...interface{}) []int {
if j := c.getJson(); j != nil {
return j.GetInts(pattern, def...)
}
return nil
}
// GetUint retrieves the value by specified <pattern> and converts it to uint.
func (c *Config) GetUint(pattern string, def ...interface{}) uint {
if j := c.getJson(); j != nil {
return j.GetUint(pattern, def...)
}
return 0
}
// GetUint8 retrieves the value by specified <pattern> and converts it to uint8.
func (c *Config) GetUint8(pattern string, def ...interface{}) uint8 {
if j := c.getJson(); j != nil {
return j.GetUint8(pattern, def...)
}
return 0
}
// GetUint16 retrieves the value by specified <pattern> and converts it to uint16.
func (c *Config) GetUint16(pattern string, def ...interface{}) uint16 {
if j := c.getJson(); j != nil {
return j.GetUint16(pattern, def...)
}
return 0
}
// GetUint32 retrieves the value by specified <pattern> and converts it to uint32.
func (c *Config) GetUint32(pattern string, def ...interface{}) uint32 {
if j := c.getJson(); j != nil {
return j.GetUint32(pattern, def...)
}
return 0
}
// GetUint64 retrieves the value by specified <pattern> and converts it to uint64.
func (c *Config) GetUint64(pattern string, def ...interface{}) uint64 {
if j := c.getJson(); j != nil {
return j.GetUint64(pattern, def...)
}
return 0
}
// GetTime retrieves the value by specified <pattern> and converts it to time.Time.
func (c *Config) GetTime(pattern string, format ...string) time.Time {
if j := c.getJson(); j != nil {
return j.GetTime(pattern, format...)
}
return time.Time{}
}
// GetDuration retrieves the value by specified <pattern> and converts it to time.Duration.
func (c *Config) GetDuration(pattern string, def ...interface{}) time.Duration {
if j := c.getJson(); j != nil {
return j.GetDuration(pattern, def...)
}
return 0
}
// GetGTime retrieves the value by specified <pattern> and converts it to *gtime.Time.
func (c *Config) GetGTime(pattern string, format ...string) *gtime.Time {
if j := c.getJson(); j != nil {
return j.GetGTime(pattern, format...)
}
return nil
}
// GetJson gets the value by specified <pattern>,
// and converts it to a un-concurrent-safe Json object.
func (c *Config) GetJson(pattern string, def ...interface{}) *gjson.Json {
if j := c.getJson(); j != nil {
return j.GetJson(pattern, def...)
}
return nil
}
// GetJsons gets the value by specified <pattern>,
// and converts it to a slice of un-concurrent-safe Json object.
func (c *Config) GetJsons(pattern string, def ...interface{}) []*gjson.Json {
if j := c.getJson(); j != nil {
return j.GetJsons(pattern, def...)
}
return nil
}
// GetJsonMap gets the value by specified <pattern>,
// and converts it to a map of un-concurrent-safe Json object.
func (c *Config) GetJsonMap(pattern string, def ...interface{}) map[string]*gjson.Json {
if j := c.getJson(); j != nil {
return j.GetJsonMap(pattern, def...)
}
return nil
}
// GetStruct retrieves the value by specified <pattern> and converts it to specified object
// <pointer>. The <pointer> should be the pointer to an object.
func (c *Config) GetStruct(pattern string, pointer interface{}, mapping ...map[string]string) error {
if j := c.getJson(); j != nil {
return j.GetStruct(pattern, pointer, mapping...)
}
return errors.New("configuration not found")
}
// GetStructDeep does GetStruct recursively.
// Deprecated, use GetStruct instead.
func (c *Config) GetStructDeep(pattern string, pointer interface{}, mapping ...map[string]string) error {
if j := c.getJson(); j != nil {
return j.GetStructDeep(pattern, pointer, mapping...)
}
return errors.New("configuration not found")
}
// GetStructs converts any slice to given struct slice.
func (c *Config) GetStructs(pattern string, pointer interface{}, mapping ...map[string]string) error {
if j := c.getJson(); j != nil {
return j.GetStructs(pattern, pointer, mapping...)
}
return errors.New("configuration not found")
}
// GetStructsDeep converts any slice to given struct slice recursively.
// Deprecated, use GetStructs instead.
func (c *Config) GetStructsDeep(pattern string, pointer interface{}, mapping ...map[string]string) error {
if j := c.getJson(); j != nil {
return j.GetStructsDeep(pattern, pointer, mapping...)
}
return errors.New("configuration not found")
}
// GetMapToMap retrieves the value by specified <pattern> and converts it to specified map variable.
// See gconv.MapToMap.
func (c *Config) GetMapToMap(pattern string, pointer interface{}, mapping ...map[string]string) error {
if j := c.getJson(); j != nil {
return j.GetMapToMap(pattern, pointer, mapping...)
}
return errors.New("configuration not found")
}
// GetMapToMapDeep retrieves the value by specified <pattern> and converts it to specified map
// variable recursively.
// See gconv.MapToMapDeep.
func (c *Config) GetMapToMapDeep(pattern string, pointer interface{}, mapping ...map[string]string) error {
if j := c.getJson(); j != nil {
return j.GetMapToMapDeep(pattern, pointer, mapping...)
}
return errors.New("configuration not found")
}
// GetMapToMaps retrieves the value by specified <pattern> and converts it to specified map slice
// variable.
// See gconv.MapToMaps.
func (c *Config) GetMapToMaps(pattern string, pointer interface{}, mapping ...map[string]string) error {
if j := c.getJson(); j != nil {
return j.GetMapToMaps(pattern, pointer, mapping...)
}
return errors.New("configuration not found")
}
// GetMapToMapsDeep retrieves the value by specified <pattern> and converts it to specified map slice
// variable recursively.
// See gconv.MapToMapsDeep.
func (c *Config) GetMapToMapsDeep(pattern string, pointer interface{}, mapping ...map[string]string) error {
if j := c.getJson(); j != nil {
return j.GetMapToMapsDeep(pattern, pointer, mapping...)
}
return errors.New("configuration not found")
}
// ToMap converts current Json object to map[string]interface{}.
// It returns nil if fails.
func (c *Config) ToMap() map[string]interface{} {
if j := c.getJson(); j != nil {
return j.ToMap()
}
return nil
}
// ToArray converts current Json object to []interface{}.
// It returns nil if fails.
func (c *Config) ToArray() []interface{} {
if j := c.getJson(); j != nil {
return j.ToArray()
}
return nil
}
// ToStruct converts current Json object to specified object.
// The <pointer> should be a pointer type of *struct.
func (c *Config) ToStruct(pointer interface{}, mapping ...map[string]string) error {
if j := c.getJson(); j != nil {
return j.ToStruct(pointer, mapping...)
}
return errors.New("configuration not found")
}
// ToStructDeep converts current Json object to specified object recursively.
// The <pointer> should be a pointer type of *struct.
func (c *Config) ToStructDeep(pointer interface{}, mapping ...map[string]string) error {
if j := c.getJson(); j != nil {
return j.ToStructDeep(pointer, mapping...)
}
return errors.New("configuration not found")
}
// ToStructs converts current Json object to specified object slice.
// The <pointer> should be a pointer type of []struct/*struct.
func (c *Config) ToStructs(pointer interface{}, mapping ...map[string]string) error {
if j := c.getJson(); j != nil {
return j.ToStructs(pointer, mapping...)
}
return errors.New("configuration not found")
}
// ToStructsDeep converts current Json object to specified object slice recursively.
// The <pointer> should be a pointer type of []struct/*struct.
func (c *Config) ToStructsDeep(pointer interface{}, mapping ...map[string]string) error {
if j := c.getJson(); j != nil {
return j.ToStructsDeep(pointer, mapping...)
}
return errors.New("configuration not found")
}
// ToMapToMap converts current Json object to specified map variable.
// The parameter of <pointer> should be type of *map.
func (c *Config) ToMapToMap(pointer interface{}, mapping ...map[string]string) error {
if j := c.getJson(); j != nil {
return j.ToMapToMap(pointer, mapping...)
}
return errors.New("configuration not found")
}
// ToMapToMapDeep converts current Json object to specified map variable recursively.
// The parameter of <pointer> should be type of *map.
func (c *Config) ToMapToMapDeep(pointer interface{}, mapping ...map[string]string) error {
if j := c.getJson(); j != nil {
return j.ToMapToMapDeep(pointer, mapping...)
}
return errors.New("configuration not found")
}
// ToMapToMaps converts current Json object to specified map variable slice.
// The parameter of <pointer> should be type of []map/*map.
func (c *Config) ToMapToMaps(pointer interface{}, mapping ...map[string]string) error {
if j := c.getJson(); j != nil {
return j.ToMapToMaps(pointer, mapping...)
}
return errors.New("configuration not found")
}
// ToMapToMapsDeep converts current Json object to specified map variable slice recursively.
// The parameter of <pointer> should be type of []map/*map.
func (c *Config) ToMapToMapsDeep(pointer interface{}, mapping ...map[string]string) error {
if j := c.getJson(); j != nil {
return j.ToMapToMapsDeep(pointer, mapping...)
}
return errors.New("configuration not found")
}
// Clear removes all parsed configuration files content cache,
// which will force reload configuration content from file.
func (c *Config) Clear() {
c.jsons.Clear()
}
// Dump prints current Json object with more manually readable.
func (c *Config) Dump() {
if j := c.getJson(); j != nil {
j.Dump()
}
}