mirror of
https://gitee.com/johng/gf.git
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209 lines
4.4 KiB
Go
209 lines
4.4 KiB
Go
// Copyright 2019 gf Author(https://github.com/gogf/gf). All Rights Reserved.
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//
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// This Source Code Form is subject to the terms of the MIT License.
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// If a copy of the MIT was not distributed with this file,
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// You can obtain one at https://github.com/gogf/gf.
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package gconv
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// SliceFloat is alias of Floats.
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func SliceFloat(i interface{}) []float64 {
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return Floats(i)
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}
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// SliceFloat32 is alias of Float32s.
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func SliceFloat32(i interface{}) []float32 {
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return Float32s(i)
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}
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// SliceFloat64 is alias of Float64s.
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func SliceFloat64(i interface{}) []float64 {
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return Floats(i)
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}
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// Floats converts <i> to []float64.
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func Floats(i interface{}) []float64 {
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return Float64s(i)
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}
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// Float32s converts <i> to []float32.
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func Float32s(i interface{}) []float32 {
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if i == nil {
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return nil
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}
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var array []float32
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switch value := i.(type) {
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case []string:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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case []int:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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case []int8:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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case []int16:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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case []int32:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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case []int64:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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case []uint:
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for _, v := range value {
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array = append(array, Float32(v))
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}
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case []uint8:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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case []uint16:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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case []uint32:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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case []uint64:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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case []bool:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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case []float32:
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array = value
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case []float64:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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case []interface{}:
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array = make([]float32, len(value))
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for k, v := range value {
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array[k] = Float32(v)
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}
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default:
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if v, ok := i.(apiFloats); ok {
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return Float32s(v.Floats())
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}
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if v, ok := i.(apiInterfaces); ok {
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return Float32s(v.Interfaces())
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}
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return []float32{Float32(i)}
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}
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return array
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}
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// Float64s converts <i> to []float64.
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func Float64s(i interface{}) []float64 {
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if i == nil {
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return nil
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}
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var array []float64
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switch value := i.(type) {
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case []string:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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case []int:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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case []int8:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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case []int16:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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case []int32:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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case []int64:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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case []uint:
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for _, v := range value {
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array = append(array, Float64(v))
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}
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case []uint8:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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case []uint16:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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case []uint32:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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case []uint64:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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case []bool:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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case []float32:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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case []float64:
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array = value
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case []interface{}:
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array = make([]float64, len(value))
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for k, v := range value {
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array[k] = Float64(v)
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}
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default:
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if v, ok := i.(apiFloats); ok {
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return v.Floats()
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}
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if v, ok := i.(apiInterfaces); ok {
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return Floats(v.Interfaces())
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}
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return []float64{Float64(i)}
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}
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return array
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}
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