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744 lines
20 KiB
Go
744 lines
20 KiB
Go
// Copyright GoFrame Author(https://goframe.org). All Rights Reserved.
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//
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// This Source Code Form is subject to the terms of the MIT License.
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// If a copy of the MIT was not distributed with this file,
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// You can obtain one at https://github.com/gogf/gf.
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package garray
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import (
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"bytes"
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"fmt"
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"github.com/gogf/gf/internal/json"
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"math"
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"sort"
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"github.com/gogf/gf/internal/rwmutex"
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"github.com/gogf/gf/util/gconv"
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"github.com/gogf/gf/util/grand"
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)
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// SortedIntArray is a golang sorted int array with rich features.
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// It is using increasing order in default, which can be changed by
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// setting it a custom comparator.
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// It contains a concurrent-safe/unsafe switch, which should be set
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// when its initialization and cannot be changed then.
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type SortedIntArray struct {
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mu rwmutex.RWMutex
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array []int
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unique bool // Whether enable unique feature(false)
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comparator func(a, b int) int // Comparison function(it returns -1: a < b; 0: a == b; 1: a > b)
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}
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// NewSortedIntArray creates and returns an empty sorted array.
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// The parameter `safe` is used to specify whether using array in concurrent-safety,
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// which is false in default.
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func NewSortedIntArray(safe ...bool) *SortedIntArray {
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return NewSortedIntArraySize(0, safe...)
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}
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// NewSortedIntArrayComparator creates and returns an empty sorted array with specified comparator.
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// The parameter `safe` is used to specify whether using array in concurrent-safety which is false in default.
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func NewSortedIntArrayComparator(comparator func(a, b int) int, safe ...bool) *SortedIntArray {
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array := NewSortedIntArray(safe...)
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array.comparator = comparator
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return array
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}
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// NewSortedIntArraySize create and returns an sorted array with given size and cap.
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// The parameter `safe` is used to specify whether using array in concurrent-safety,
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// which is false in default.
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func NewSortedIntArraySize(cap int, safe ...bool) *SortedIntArray {
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return &SortedIntArray{
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mu: rwmutex.Create(safe...),
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array: make([]int, 0, cap),
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comparator: defaultComparatorInt,
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}
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}
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// NewSortedIntArrayRange creates and returns a array by a range from `start` to `end`
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// with step value `step`.
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func NewSortedIntArrayRange(start, end, step int, safe ...bool) *SortedIntArray {
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if step == 0 {
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panic(fmt.Sprintf(`invalid step value: %d`, step))
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}
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slice := make([]int, (end-start+1)/step)
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index := 0
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for i := start; i <= end; i += step {
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slice[index] = i
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index++
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}
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return NewSortedIntArrayFrom(slice, safe...)
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}
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// NewSortedIntArrayFrom creates and returns an sorted array with given slice `array`.
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// The parameter `safe` is used to specify whether using array in concurrent-safety,
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// which is false in default.
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func NewSortedIntArrayFrom(array []int, safe ...bool) *SortedIntArray {
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a := NewSortedIntArraySize(0, safe...)
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a.array = array
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sort.Ints(a.array)
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return a
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}
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// NewSortedIntArrayFromCopy creates and returns an sorted array from a copy of given slice `array`.
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// The parameter `safe` is used to specify whether using array in concurrent-safety,
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// which is false in default.
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func NewSortedIntArrayFromCopy(array []int, safe ...bool) *SortedIntArray {
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newArray := make([]int, len(array))
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copy(newArray, array)
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return NewSortedIntArrayFrom(newArray, safe...)
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}
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// At returns the value by the specified index.
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// If the given `index` is out of range of the array, it returns `0`.
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func (a *SortedIntArray) At(index int) (value int) {
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value, _ = a.Get(index)
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return
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}
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// SetArray sets the underlying slice array with the given `array`.
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func (a *SortedIntArray) SetArray(array []int) *SortedIntArray {
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a.mu.Lock()
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defer a.mu.Unlock()
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a.array = array
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quickSortInt(a.array, a.getComparator())
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return a
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}
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// Sort sorts the array in increasing order.
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// The parameter `reverse` controls whether sort
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// in increasing order(default) or decreasing order.
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func (a *SortedIntArray) Sort() *SortedIntArray {
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a.mu.Lock()
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defer a.mu.Unlock()
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quickSortInt(a.array, a.getComparator())
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return a
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}
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// Add adds one or multiple values to sorted array, the array always keeps sorted.
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// It's alias of function Append, see Append.
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func (a *SortedIntArray) Add(values ...int) *SortedIntArray {
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return a.Append(values...)
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}
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// Append adds one or multiple values to sorted array, the array always keeps sorted.
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func (a *SortedIntArray) Append(values ...int) *SortedIntArray {
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if len(values) == 0 {
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return a
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}
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a.mu.Lock()
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defer a.mu.Unlock()
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for _, value := range values {
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index, cmp := a.binSearch(value, false)
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if a.unique && cmp == 0 {
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continue
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}
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if index < 0 {
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a.array = append(a.array, value)
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continue
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}
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if cmp > 0 {
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index++
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}
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rear := append([]int{}, a.array[index:]...)
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a.array = append(a.array[0:index], value)
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a.array = append(a.array, rear...)
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}
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return a
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}
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// Get returns the value by the specified index.
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// If the given `index` is out of range of the array, the `found` is false.
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func (a *SortedIntArray) Get(index int) (value int, found bool) {
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a.mu.RLock()
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defer a.mu.RUnlock()
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if index < 0 || index >= len(a.array) {
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return 0, false
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}
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return a.array[index], true
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}
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// Remove removes an item by index.
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// If the given `index` is out of range of the array, the `found` is false.
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func (a *SortedIntArray) Remove(index int) (value int, found bool) {
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a.mu.Lock()
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defer a.mu.Unlock()
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return a.doRemoveWithoutLock(index)
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}
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// doRemoveWithoutLock removes an item by index without lock.
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func (a *SortedIntArray) doRemoveWithoutLock(index int) (value int, found bool) {
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if index < 0 || index >= len(a.array) {
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return 0, false
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}
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// Determine array boundaries when deleting to improve deletion efficiency.
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if index == 0 {
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value := a.array[0]
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a.array = a.array[1:]
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return value, true
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} else if index == len(a.array)-1 {
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value := a.array[index]
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a.array = a.array[:index]
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return value, true
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}
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// If it is a non-boundary delete,
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// it will involve the creation of an array,
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// then the deletion is less efficient.
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value = a.array[index]
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a.array = append(a.array[:index], a.array[index+1:]...)
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return value, true
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}
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// RemoveValue removes an item by value.
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// It returns true if value is found in the array, or else false if not found.
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func (a *SortedIntArray) RemoveValue(value int) bool {
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if i := a.Search(value); i != -1 {
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_, found := a.Remove(i)
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return found
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}
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return false
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}
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// PopLeft pops and returns an item from the beginning of array.
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// Note that if the array is empty, the `found` is false.
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func (a *SortedIntArray) PopLeft() (value int, found bool) {
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a.mu.Lock()
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defer a.mu.Unlock()
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if len(a.array) == 0 {
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return 0, false
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}
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value = a.array[0]
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a.array = a.array[1:]
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return value, true
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}
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// PopRight pops and returns an item from the end of array.
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// Note that if the array is empty, the `found` is false.
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func (a *SortedIntArray) PopRight() (value int, found bool) {
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a.mu.Lock()
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defer a.mu.Unlock()
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index := len(a.array) - 1
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if index < 0 {
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return 0, false
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}
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value = a.array[index]
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a.array = a.array[:index]
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return value, true
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}
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// PopRand randomly pops and return an item out of array.
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// Note that if the array is empty, the `found` is false.
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func (a *SortedIntArray) PopRand() (value int, found bool) {
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a.mu.Lock()
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defer a.mu.Unlock()
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return a.doRemoveWithoutLock(grand.Intn(len(a.array)))
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}
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// PopRands randomly pops and returns `size` items out of array.
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// If the given `size` is greater than size of the array, it returns all elements of the array.
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// Note that if given `size` <= 0 or the array is empty, it returns nil.
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func (a *SortedIntArray) PopRands(size int) []int {
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a.mu.Lock()
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defer a.mu.Unlock()
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if size <= 0 || len(a.array) == 0 {
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return nil
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}
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if size >= len(a.array) {
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size = len(a.array)
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}
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array := make([]int, size)
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for i := 0; i < size; i++ {
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array[i], _ = a.doRemoveWithoutLock(grand.Intn(len(a.array)))
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}
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return array
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}
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// PopLefts pops and returns `size` items from the beginning of array.
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// If the given `size` is greater than size of the array, it returns all elements of the array.
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// Note that if given `size` <= 0 or the array is empty, it returns nil.
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func (a *SortedIntArray) PopLefts(size int) []int {
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a.mu.Lock()
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defer a.mu.Unlock()
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if size <= 0 || len(a.array) == 0 {
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return nil
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}
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if size >= len(a.array) {
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array := a.array
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a.array = a.array[:0]
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return array
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}
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value := a.array[0:size]
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a.array = a.array[size:]
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return value
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}
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// PopRights pops and returns `size` items from the end of array.
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// If the given `size` is greater than size of the array, it returns all elements of the array.
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// Note that if given `size` <= 0 or the array is empty, it returns nil.
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func (a *SortedIntArray) PopRights(size int) []int {
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a.mu.Lock()
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defer a.mu.Unlock()
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if size <= 0 || len(a.array) == 0 {
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return nil
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}
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index := len(a.array) - size
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if index <= 0 {
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array := a.array
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a.array = a.array[:0]
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return array
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}
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value := a.array[index:]
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a.array = a.array[:index]
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return value
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}
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// Range picks and returns items by range, like array[start:end].
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// Notice, if in concurrent-safe usage, it returns a copy of slice;
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// else a pointer to the underlying data.
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//
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// If `end` is negative, then the offset will start from the end of array.
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// If `end` is omitted, then the sequence will have everything from start up
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// until the end of the array.
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func (a *SortedIntArray) Range(start int, end ...int) []int {
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a.mu.RLock()
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defer a.mu.RUnlock()
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offsetEnd := len(a.array)
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if len(end) > 0 && end[0] < offsetEnd {
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offsetEnd = end[0]
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}
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if start > offsetEnd {
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return nil
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}
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if start < 0 {
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start = 0
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}
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array := ([]int)(nil)
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if a.mu.IsSafe() {
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array = make([]int, offsetEnd-start)
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copy(array, a.array[start:offsetEnd])
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} else {
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array = a.array[start:offsetEnd]
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}
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return array
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}
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// SubSlice returns a slice of elements from the array as specified
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// by the `offset` and `size` parameters.
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// If in concurrent safe usage, it returns a copy of the slice; else a pointer.
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//
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// If offset is non-negative, the sequence will start at that offset in the array.
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// If offset is negative, the sequence will start that far from the end of the array.
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//
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// If length is given and is positive, then the sequence will have up to that many elements in it.
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// If the array is shorter than the length, then only the available array elements will be present.
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// If length is given and is negative then the sequence will stop that many elements from the end of the array.
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// If it is omitted, then the sequence will have everything from offset up until the end of the array.
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//
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// Any possibility crossing the left border of array, it will fail.
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func (a *SortedIntArray) SubSlice(offset int, length ...int) []int {
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a.mu.RLock()
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defer a.mu.RUnlock()
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size := len(a.array)
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if len(length) > 0 {
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size = length[0]
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}
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if offset > len(a.array) {
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return nil
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}
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if offset < 0 {
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offset = len(a.array) + offset
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if offset < 0 {
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return nil
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}
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}
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if size < 0 {
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offset += size
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size = -size
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if offset < 0 {
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return nil
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}
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}
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end := offset + size
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if end > len(a.array) {
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end = len(a.array)
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size = len(a.array) - offset
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}
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if a.mu.IsSafe() {
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s := make([]int, size)
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copy(s, a.array[offset:])
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return s
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} else {
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return a.array[offset:end]
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}
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}
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// Len returns the length of array.
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func (a *SortedIntArray) Len() int {
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a.mu.RLock()
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length := len(a.array)
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a.mu.RUnlock()
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return length
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}
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// Sum returns the sum of values in an array.
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func (a *SortedIntArray) Sum() (sum int) {
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a.mu.RLock()
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defer a.mu.RUnlock()
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for _, v := range a.array {
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sum += v
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}
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return
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}
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// Slice returns the underlying data of array.
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// Note that, if it's in concurrent-safe usage, it returns a copy of underlying data,
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// or else a pointer to the underlying data.
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func (a *SortedIntArray) Slice() []int {
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array := ([]int)(nil)
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if a.mu.IsSafe() {
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a.mu.RLock()
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defer a.mu.RUnlock()
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array = make([]int, len(a.array))
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copy(array, a.array)
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} else {
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array = a.array
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}
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return array
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}
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// Interfaces returns current array as []interface{}.
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func (a *SortedIntArray) Interfaces() []interface{} {
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a.mu.RLock()
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defer a.mu.RUnlock()
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array := make([]interface{}, len(a.array))
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for k, v := range a.array {
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array[k] = v
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}
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return array
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}
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// Contains checks whether a value exists in the array.
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func (a *SortedIntArray) Contains(value int) bool {
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return a.Search(value) != -1
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}
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// Search searches array by `value`, returns the index of `value`,
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// or returns -1 if not exists.
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func (a *SortedIntArray) Search(value int) (index int) {
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if i, r := a.binSearch(value, true); r == 0 {
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return i
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}
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return -1
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}
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// Binary search.
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// It returns the last compared index and the result.
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// If `result` equals to 0, it means the value at `index` is equals to `value`.
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// If `result` lesser than 0, it means the value at `index` is lesser than `value`.
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// If `result` greater than 0, it means the value at `index` is greater than `value`.
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func (a *SortedIntArray) binSearch(value int, lock bool) (index int, result int) {
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if lock {
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a.mu.RLock()
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defer a.mu.RUnlock()
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}
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if len(a.array) == 0 {
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return -1, -2
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}
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min := 0
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max := len(a.array) - 1
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mid := 0
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cmp := -2
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for min <= max {
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mid = min + int((max-min)/2)
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cmp = a.getComparator()(value, a.array[mid])
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switch {
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case cmp < 0:
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max = mid - 1
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case cmp > 0:
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min = mid + 1
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default:
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return mid, cmp
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}
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}
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return mid, cmp
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}
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// SetUnique sets unique mark to the array,
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// which means it does not contain any repeated items.
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// It also do unique check, remove all repeated items.
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func (a *SortedIntArray) SetUnique(unique bool) *SortedIntArray {
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oldUnique := a.unique
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a.unique = unique
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if unique && oldUnique != unique {
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a.Unique()
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}
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return a
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}
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// Unique uniques the array, clear repeated items.
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func (a *SortedIntArray) Unique() *SortedIntArray {
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a.mu.Lock()
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defer a.mu.Unlock()
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if len(a.array) == 0 {
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return a
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}
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i := 0
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for {
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if i == len(a.array)-1 {
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break
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}
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if a.getComparator()(a.array[i], a.array[i+1]) == 0 {
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a.array = append(a.array[:i+1], a.array[i+1+1:]...)
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} else {
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i++
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}
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}
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return a
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}
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// Clone returns a new array, which is a copy of current array.
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func (a *SortedIntArray) Clone() (newArray *SortedIntArray) {
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a.mu.RLock()
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array := make([]int, len(a.array))
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copy(array, a.array)
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a.mu.RUnlock()
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return NewSortedIntArrayFrom(array, a.mu.IsSafe())
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}
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// Clear deletes all items of current array.
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|
func (a *SortedIntArray) Clear() *SortedIntArray {
|
|
a.mu.Lock()
|
|
if len(a.array) > 0 {
|
|
a.array = make([]int, 0)
|
|
}
|
|
a.mu.Unlock()
|
|
return a
|
|
}
|
|
|
|
// LockFunc locks writing by callback function `f`.
|
|
func (a *SortedIntArray) LockFunc(f func(array []int)) *SortedIntArray {
|
|
a.mu.Lock()
|
|
defer a.mu.Unlock()
|
|
f(a.array)
|
|
return a
|
|
}
|
|
|
|
// RLockFunc locks reading by callback function `f`.
|
|
func (a *SortedIntArray) RLockFunc(f func(array []int)) *SortedIntArray {
|
|
a.mu.RLock()
|
|
defer a.mu.RUnlock()
|
|
f(a.array)
|
|
return a
|
|
}
|
|
|
|
// Merge merges `array` into current array.
|
|
// The parameter `array` can be any garray or slice type.
|
|
// The difference between Merge and Append is Append supports only specified slice type,
|
|
// but Merge supports more parameter types.
|
|
func (a *SortedIntArray) Merge(array interface{}) *SortedIntArray {
|
|
return a.Add(gconv.Ints(array)...)
|
|
}
|
|
|
|
// Chunk splits an array into multiple arrays,
|
|
// the size of each array is determined by `size`.
|
|
// The last chunk may contain less than size elements.
|
|
func (a *SortedIntArray) Chunk(size int) [][]int {
|
|
if size < 1 {
|
|
return nil
|
|
}
|
|
a.mu.RLock()
|
|
defer a.mu.RUnlock()
|
|
length := len(a.array)
|
|
chunks := int(math.Ceil(float64(length) / float64(size)))
|
|
var n [][]int
|
|
for i, end := 0, 0; chunks > 0; chunks-- {
|
|
end = (i + 1) * size
|
|
if end > length {
|
|
end = length
|
|
}
|
|
n = append(n, a.array[i*size:end])
|
|
i++
|
|
}
|
|
return n
|
|
}
|
|
|
|
// Rand randomly returns one item from array(no deleting).
|
|
func (a *SortedIntArray) Rand() (value int, found bool) {
|
|
a.mu.RLock()
|
|
defer a.mu.RUnlock()
|
|
if len(a.array) == 0 {
|
|
return 0, false
|
|
}
|
|
return a.array[grand.Intn(len(a.array))], true
|
|
}
|
|
|
|
// Rands randomly returns `size` items from array(no deleting).
|
|
func (a *SortedIntArray) Rands(size int) []int {
|
|
a.mu.RLock()
|
|
defer a.mu.RUnlock()
|
|
if size <= 0 || len(a.array) == 0 {
|
|
return nil
|
|
}
|
|
array := make([]int, size)
|
|
for i := 0; i < size; i++ {
|
|
array[i] = a.array[grand.Intn(len(a.array))]
|
|
}
|
|
return array
|
|
}
|
|
|
|
// Join joins array elements with a string `glue`.
|
|
func (a *SortedIntArray) Join(glue string) string {
|
|
a.mu.RLock()
|
|
defer a.mu.RUnlock()
|
|
if len(a.array) == 0 {
|
|
return ""
|
|
}
|
|
buffer := bytes.NewBuffer(nil)
|
|
for k, v := range a.array {
|
|
buffer.WriteString(gconv.String(v))
|
|
if k != len(a.array)-1 {
|
|
buffer.WriteString(glue)
|
|
}
|
|
}
|
|
return buffer.String()
|
|
}
|
|
|
|
// CountValues counts the number of occurrences of all values in the array.
|
|
func (a *SortedIntArray) CountValues() map[int]int {
|
|
m := make(map[int]int)
|
|
a.mu.RLock()
|
|
defer a.mu.RUnlock()
|
|
for _, v := range a.array {
|
|
m[v]++
|
|
}
|
|
return m
|
|
}
|
|
|
|
// Iterator is alias of IteratorAsc.
|
|
func (a *SortedIntArray) Iterator(f func(k int, v int) bool) {
|
|
a.IteratorAsc(f)
|
|
}
|
|
|
|
// IteratorAsc iterates the array readonly in ascending order with given callback function `f`.
|
|
// If `f` returns true, then it continues iterating; or false to stop.
|
|
func (a *SortedIntArray) IteratorAsc(f func(k int, v int) bool) {
|
|
a.mu.RLock()
|
|
defer a.mu.RUnlock()
|
|
for k, v := range a.array {
|
|
if !f(k, v) {
|
|
break
|
|
}
|
|
}
|
|
}
|
|
|
|
// IteratorDesc iterates the array readonly in descending order with given callback function `f`.
|
|
// If `f` returns true, then it continues iterating; or false to stop.
|
|
func (a *SortedIntArray) IteratorDesc(f func(k int, v int) bool) {
|
|
a.mu.RLock()
|
|
defer a.mu.RUnlock()
|
|
for i := len(a.array) - 1; i >= 0; i-- {
|
|
if !f(i, a.array[i]) {
|
|
break
|
|
}
|
|
}
|
|
}
|
|
|
|
// String returns current array as a string, which implements like json.Marshal does.
|
|
func (a *SortedIntArray) String() string {
|
|
return "[" + a.Join(",") + "]"
|
|
}
|
|
|
|
// MarshalJSON implements the interface MarshalJSON for json.Marshal.
|
|
// Note that do not use pointer as its receiver here.
|
|
func (a SortedIntArray) MarshalJSON() ([]byte, error) {
|
|
a.mu.RLock()
|
|
defer a.mu.RUnlock()
|
|
return json.Marshal(a.array)
|
|
}
|
|
|
|
// UnmarshalJSON implements the interface UnmarshalJSON for json.Unmarshal.
|
|
func (a *SortedIntArray) UnmarshalJSON(b []byte) error {
|
|
if a.comparator == nil {
|
|
a.array = make([]int, 0)
|
|
a.comparator = defaultComparatorInt
|
|
}
|
|
a.mu.Lock()
|
|
defer a.mu.Unlock()
|
|
if err := json.UnmarshalUseNumber(b, &a.array); err != nil {
|
|
return err
|
|
}
|
|
if a.array != nil {
|
|
sort.Ints(a.array)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// UnmarshalValue is an interface implement which sets any type of value for array.
|
|
func (a *SortedIntArray) UnmarshalValue(value interface{}) (err error) {
|
|
if a.comparator == nil {
|
|
a.comparator = defaultComparatorInt
|
|
}
|
|
a.mu.Lock()
|
|
defer a.mu.Unlock()
|
|
switch value.(type) {
|
|
case string, []byte:
|
|
err = json.UnmarshalUseNumber(gconv.Bytes(value), &a.array)
|
|
default:
|
|
a.array = gconv.SliceInt(value)
|
|
}
|
|
if a.array != nil {
|
|
sort.Ints(a.array)
|
|
}
|
|
return err
|
|
}
|
|
|
|
// FilterEmpty removes all zero value of the array.
|
|
func (a *SortedIntArray) FilterEmpty() *SortedIntArray {
|
|
a.mu.Lock()
|
|
defer a.mu.Unlock()
|
|
for i := 0; i < len(a.array); {
|
|
if a.array[i] == 0 {
|
|
a.array = append(a.array[:i], a.array[i+1:]...)
|
|
} else {
|
|
break
|
|
}
|
|
}
|
|
for i := len(a.array) - 1; i >= 0; {
|
|
if a.array[i] == 0 {
|
|
a.array = append(a.array[:i], a.array[i+1:]...)
|
|
} else {
|
|
break
|
|
}
|
|
}
|
|
return a
|
|
}
|
|
|
|
// Walk applies a user supplied function `f` to every item of array.
|
|
func (a *SortedIntArray) Walk(f func(value int) int) *SortedIntArray {
|
|
a.mu.Lock()
|
|
defer a.mu.Unlock()
|
|
|
|
// Keep the array always sorted.
|
|
defer quickSortInt(a.array, a.getComparator())
|
|
|
|
for i, v := range a.array {
|
|
a.array[i] = f(v)
|
|
}
|
|
return a
|
|
}
|
|
|
|
// IsEmpty checks whether the array is empty.
|
|
func (a *SortedIntArray) IsEmpty() bool {
|
|
return a.Len() == 0
|
|
}
|
|
|
|
// getComparator returns the comparator if it's previously set,
|
|
// or else it returns a default comparator.
|
|
func (a *SortedIntArray) getComparator() func(a, b int) int {
|
|
if a.comparator == nil {
|
|
return defaultComparatorInt
|
|
}
|
|
return a.comparator
|
|
}
|