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89 lines
2.1 KiB
Go
89 lines
2.1 KiB
Go
// Copyright GoFrame Author(https://goframe.org). All Rights Reserved.
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//
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// This Source Code Form is subject to the terms of the MIT License.
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// If a copy of the MIT was not distributed with this file,
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// You can obtain one at https://github.com/gogf/gf.
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package gproc
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import (
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"context"
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"github.com/gogf/gf/internal/intlog"
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"os"
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"os/signal"
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"sync"
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"syscall"
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)
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// SigHandler defines a function type for signal handling.
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type SigHandler func(sig os.Signal)
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var (
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signalHandlerMap = make(map[os.Signal][]SigHandler)
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shutdownSignalMap = map[os.Signal]struct{}{
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syscall.SIGINT: {},
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syscall.SIGQUIT: {},
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syscall.SIGKILL: {},
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syscall.SIGTERM: {},
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syscall.SIGABRT: {},
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}
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)
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func init() {
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for sig, _ := range shutdownSignalMap {
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signalHandlerMap[sig] = make([]SigHandler, 0)
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}
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}
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// AddSigHandler adds custom signal handler for custom one or more signals.
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func AddSigHandler(handler SigHandler, signals ...os.Signal) {
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for _, sig := range signals {
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signalHandlerMap[sig] = append(signalHandlerMap[sig], handler)
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}
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}
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// AddSigHandlerShutdown adds custom signal handler for shutdown signals:
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// syscall.SIGINT,
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// syscall.SIGQUIT,
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// syscall.SIGKILL,
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// syscall.SIGTERM,
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// syscall.SIGABRT.
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func AddSigHandlerShutdown(handler ...SigHandler) {
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for _, h := range handler {
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for sig, _ := range shutdownSignalMap {
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signalHandlerMap[sig] = append(signalHandlerMap[sig], h)
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}
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}
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}
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// Listen blocks and does signal listening and handling.
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func Listen() {
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signals := make([]os.Signal, 0)
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for sig, _ := range signalHandlerMap {
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signals = append(signals, sig)
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}
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sigChan := make(chan os.Signal, 1)
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signal.Notify(sigChan, signals...)
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var sig os.Signal
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for {
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wg := sync.WaitGroup{}
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sig = <-sigChan
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intlog.Printf(context.TODO(), `signal received: %s`, sig.String())
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if handlers, ok := signalHandlerMap[sig]; ok {
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for _, handler := range handlers {
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wg.Add(1)
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go func(handler SigHandler, sig os.Signal) {
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defer wg.Done()
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handler(sig)
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}(handler, sig)
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}
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}
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// If it is shutdown signal, it exits this signal listening.
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if _, ok := shutdownSignalMap[sig]; ok {
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// Wait until signal handlers done.
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wg.Wait()
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return
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}
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}
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}
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