mirror of
https://gitee.com/gitea/gitea.git
synced 2024-12-03 20:28:04 +08:00
704da08fdc
* Panic don't fatal on create new logger Fixes #5854 Signed-off-by: Andrew Thornton <art27@cantab.net> * partial broken * Update the logging infrastrcture Signed-off-by: Andrew Thornton <art27@cantab.net> * Reset the skip levels for Fatal and Error Signed-off-by: Andrew Thornton <art27@cantab.net> * broken ncsa * More log.Error fixes Signed-off-by: Andrew Thornton <art27@cantab.net> * Remove nal * set log-levels to lowercase * Make console_test test all levels * switch to lowercased levels * OK now working * Fix vetting issues * Fix lint * Fix tests * change default logging to match current gitea * Improve log testing Signed-off-by: Andrew Thornton <art27@cantab.net> * reset error skip levels to 0 * Update documentation and access logger configuration * Redirect the router log back to gitea if redirect macaron log but also allow setting the log level - i.e. TRACE * Fix broken level caching * Refactor the router log * Add Router logger * Add colorizing options * Adjust router colors * Only create logger if they will be used * update app.ini.sample * rename Attribute ColorAttribute * Change from white to green for function * Set fatal/error levels * Restore initial trace logger * Fix Trace arguments in modules/auth/auth.go * Properly handle XORMLogger * Improve admin/config page * fix fmt * Add auto-compression of old logs * Update error log levels * Remove the unnecessary skip argument from Error, Fatal and Critical * Add stacktrace support * Fix tests * Remove x/sync from vendors? * Add stderr option to console logger * Use filepath.ToSlash to protect against Windows in tests * Remove prefixed underscores from names in colors.go * Remove not implemented database logger This was removed from Gogs on 4 Mar 2016 but left in the configuration since then. * Ensure that log paths are relative to ROOT_PATH * use path.Join * rename jsonConfig to logConfig * Rename "config" to "jsonConfig" to make it clearer * Requested changes * Requested changes: XormLogger * Try to color the windows terminal If successful default to colorizing the console logs * fixup * Colorize initially too * update vendor * Colorize logs on default and remove if this is not a colorizing logger * Fix documentation * fix test * Use go-isatty to detect if on windows we are on msys or cygwin * Fix spelling mistake * Add missing vendors * More changes * Rationalise the ANSI writer protection * Adjust colors on advice from @0x5c * Make Flags a comma separated list * Move to use the windows constant for ENABLE_VIRTUAL_TERMINAL_PROCESSING * Ensure matching is done on the non-colored message - to simpify EXPRESSION
349 lines
7.7 KiB
Go
349 lines
7.7 KiB
Go
// Copyright 2019 The Gitea Authors. All rights reserved.
|
|
// Use of this source code is governed by a MIT-style
|
|
// license that can be found in the LICENSE file.
|
|
|
|
package log
|
|
|
|
import (
|
|
"fmt"
|
|
"io"
|
|
"strconv"
|
|
"strings"
|
|
)
|
|
|
|
const escape = "\033"
|
|
|
|
// ColorAttribute defines a single SGR Code
|
|
type ColorAttribute int
|
|
|
|
// Base ColorAttributes
|
|
const (
|
|
Reset ColorAttribute = iota
|
|
Bold
|
|
Faint
|
|
Italic
|
|
Underline
|
|
BlinkSlow
|
|
BlinkRapid
|
|
ReverseVideo
|
|
Concealed
|
|
CrossedOut
|
|
)
|
|
|
|
// Foreground text colors
|
|
const (
|
|
FgBlack ColorAttribute = iota + 30
|
|
FgRed
|
|
FgGreen
|
|
FgYellow
|
|
FgBlue
|
|
FgMagenta
|
|
FgCyan
|
|
FgWhite
|
|
)
|
|
|
|
// Foreground Hi-Intensity text colors
|
|
const (
|
|
FgHiBlack ColorAttribute = iota + 90
|
|
FgHiRed
|
|
FgHiGreen
|
|
FgHiYellow
|
|
FgHiBlue
|
|
FgHiMagenta
|
|
FgHiCyan
|
|
FgHiWhite
|
|
)
|
|
|
|
// Background text colors
|
|
const (
|
|
BgBlack ColorAttribute = iota + 40
|
|
BgRed
|
|
BgGreen
|
|
BgYellow
|
|
BgBlue
|
|
BgMagenta
|
|
BgCyan
|
|
BgWhite
|
|
)
|
|
|
|
// Background Hi-Intensity text colors
|
|
const (
|
|
BgHiBlack ColorAttribute = iota + 100
|
|
BgHiRed
|
|
BgHiGreen
|
|
BgHiYellow
|
|
BgHiBlue
|
|
BgHiMagenta
|
|
BgHiCyan
|
|
BgHiWhite
|
|
)
|
|
|
|
var colorAttributeToString = map[ColorAttribute]string{
|
|
Reset: "Reset",
|
|
Bold: "Bold",
|
|
Faint: "Faint",
|
|
Italic: "Italic",
|
|
Underline: "Underline",
|
|
BlinkSlow: "BlinkSlow",
|
|
BlinkRapid: "BlinkRapid",
|
|
ReverseVideo: "ReverseVideo",
|
|
Concealed: "Concealed",
|
|
CrossedOut: "CrossedOut",
|
|
FgBlack: "FgBlack",
|
|
FgRed: "FgRed",
|
|
FgGreen: "FgGreen",
|
|
FgYellow: "FgYellow",
|
|
FgBlue: "FgBlue",
|
|
FgMagenta: "FgMagenta",
|
|
FgCyan: "FgCyan",
|
|
FgWhite: "FgWhite",
|
|
FgHiBlack: "FgHiBlack",
|
|
FgHiRed: "FgHiRed",
|
|
FgHiGreen: "FgHiGreen",
|
|
FgHiYellow: "FgHiYellow",
|
|
FgHiBlue: "FgHiBlue",
|
|
FgHiMagenta: "FgHiMagenta",
|
|
FgHiCyan: "FgHiCyan",
|
|
FgHiWhite: "FgHiWhite",
|
|
BgBlack: "BgBlack",
|
|
BgRed: "BgRed",
|
|
BgGreen: "BgGreen",
|
|
BgYellow: "BgYellow",
|
|
BgBlue: "BgBlue",
|
|
BgMagenta: "BgMagenta",
|
|
BgCyan: "BgCyan",
|
|
BgWhite: "BgWhite",
|
|
BgHiBlack: "BgHiBlack",
|
|
BgHiRed: "BgHiRed",
|
|
BgHiGreen: "BgHiGreen",
|
|
BgHiYellow: "BgHiYellow",
|
|
BgHiBlue: "BgHiBlue",
|
|
BgHiMagenta: "BgHiMagenta",
|
|
BgHiCyan: "BgHiCyan",
|
|
BgHiWhite: "BgHiWhite",
|
|
}
|
|
|
|
func (c *ColorAttribute) String() string {
|
|
return colorAttributeToString[*c]
|
|
}
|
|
|
|
var colorAttributeFromString = map[string]ColorAttribute{}
|
|
|
|
// ColorAttributeFromString will return a ColorAttribute given a string
|
|
func ColorAttributeFromString(from string) ColorAttribute {
|
|
lowerFrom := strings.TrimSpace(strings.ToLower(from))
|
|
return colorAttributeFromString[lowerFrom]
|
|
}
|
|
|
|
// ColorString converts a list of ColorAttributes to a color string
|
|
func ColorString(attrs ...ColorAttribute) string {
|
|
return string(ColorBytes(attrs...))
|
|
}
|
|
|
|
// ColorBytes converts a list of ColorAttributes to a byte array
|
|
func ColorBytes(attrs ...ColorAttribute) []byte {
|
|
bytes := make([]byte, 0, 20)
|
|
bytes = append(bytes, escape[0], '[')
|
|
if len(attrs) > 0 {
|
|
bytes = append(bytes, strconv.Itoa(int(attrs[0]))...)
|
|
for _, a := range attrs[1:] {
|
|
bytes = append(bytes, ';')
|
|
bytes = append(bytes, strconv.Itoa(int(a))...)
|
|
}
|
|
} else {
|
|
bytes = append(bytes, strconv.Itoa(int(Bold))...)
|
|
}
|
|
bytes = append(bytes, 'm')
|
|
return bytes
|
|
}
|
|
|
|
var levelToColor = map[Level]string{
|
|
TRACE: ColorString(Bold, FgCyan),
|
|
DEBUG: ColorString(Bold, FgBlue),
|
|
INFO: ColorString(Bold, FgGreen),
|
|
WARN: ColorString(Bold, FgYellow),
|
|
ERROR: ColorString(Bold, FgRed),
|
|
CRITICAL: ColorString(Bold, BgMagenta),
|
|
FATAL: ColorString(Bold, BgRed),
|
|
NONE: ColorString(Reset),
|
|
}
|
|
|
|
var resetBytes = ColorBytes(Reset)
|
|
var fgCyanBytes = ColorBytes(FgCyan)
|
|
var fgGreenBytes = ColorBytes(FgGreen)
|
|
var fgBoldBytes = ColorBytes(Bold)
|
|
|
|
type protectedANSIWriterMode int
|
|
|
|
const (
|
|
escapeAll protectedANSIWriterMode = iota
|
|
allowColor
|
|
removeColor
|
|
)
|
|
|
|
type protectedANSIWriter struct {
|
|
w io.Writer
|
|
mode protectedANSIWriterMode
|
|
}
|
|
|
|
// Write will protect against unusual characters
|
|
func (c *protectedANSIWriter) Write(bytes []byte) (int, error) {
|
|
end := len(bytes)
|
|
totalWritten := 0
|
|
normalLoop:
|
|
for i := 0; i < end; {
|
|
lasti := i
|
|
|
|
if c.mode == escapeAll {
|
|
for i < end && (bytes[i] >= ' ' || bytes[i] == '\n') {
|
|
i++
|
|
}
|
|
} else {
|
|
for i < end && bytes[i] >= ' ' {
|
|
i++
|
|
}
|
|
}
|
|
|
|
if i > lasti {
|
|
written, err := c.w.Write(bytes[lasti:i])
|
|
totalWritten = totalWritten + written
|
|
if err != nil {
|
|
return totalWritten, err
|
|
}
|
|
|
|
}
|
|
if i >= end {
|
|
break
|
|
}
|
|
|
|
// If we're not just escaping all we should prefix all newlines with a \t
|
|
if c.mode != escapeAll {
|
|
if bytes[i] == '\n' {
|
|
written, err := c.w.Write([]byte{'\n', '\t'})
|
|
if written > 0 {
|
|
totalWritten++
|
|
}
|
|
if err != nil {
|
|
return totalWritten, err
|
|
}
|
|
i++
|
|
continue normalLoop
|
|
}
|
|
|
|
if bytes[i] == escape[0] && i+1 < end && bytes[i+1] == '[' {
|
|
for j := i + 2; j < end; j++ {
|
|
if bytes[j] >= '0' && bytes[j] <= '9' {
|
|
continue
|
|
}
|
|
if bytes[j] == ';' {
|
|
continue
|
|
}
|
|
if bytes[j] == 'm' {
|
|
if c.mode == allowColor {
|
|
written, err := c.w.Write(bytes[i : j+1])
|
|
totalWritten = totalWritten + written
|
|
if err != nil {
|
|
return totalWritten, err
|
|
}
|
|
} else {
|
|
totalWritten = j
|
|
}
|
|
i = j + 1
|
|
continue normalLoop
|
|
}
|
|
break
|
|
}
|
|
}
|
|
}
|
|
|
|
// Process naughty character
|
|
if _, err := fmt.Fprintf(c.w, `\%#o03d`, bytes[i]); err != nil {
|
|
return totalWritten, err
|
|
}
|
|
i++
|
|
totalWritten++
|
|
}
|
|
return totalWritten, nil
|
|
}
|
|
|
|
// ColoredValue will Color the provided value
|
|
type ColoredValue struct {
|
|
ColorBytes *[]byte
|
|
ResetBytes *[]byte
|
|
Value *interface{}
|
|
}
|
|
|
|
// NewColoredValue is a helper function to create a ColoredValue from a Value
|
|
// If no color is provided it defaults to Bold with standard Reset
|
|
// If a ColoredValue is provided it is not changed
|
|
func NewColoredValue(value interface{}, color ...ColorAttribute) *ColoredValue {
|
|
return NewColoredValuePointer(&value, color...)
|
|
}
|
|
|
|
// NewColoredValuePointer is a helper function to create a ColoredValue from a Value Pointer
|
|
// If no color is provided it defaults to Bold with standard Reset
|
|
// If a ColoredValue is provided it is not changed
|
|
func NewColoredValuePointer(value *interface{}, color ...ColorAttribute) *ColoredValue {
|
|
if val, ok := (*value).(*ColoredValue); ok {
|
|
return val
|
|
}
|
|
if len(color) > 0 {
|
|
bytes := ColorBytes(color...)
|
|
return &ColoredValue{
|
|
ColorBytes: &bytes,
|
|
ResetBytes: &resetBytes,
|
|
Value: value,
|
|
}
|
|
}
|
|
return &ColoredValue{
|
|
ColorBytes: &fgBoldBytes,
|
|
ResetBytes: &resetBytes,
|
|
Value: value,
|
|
}
|
|
|
|
}
|
|
|
|
// NewColoredValueBytes creates a value from the provided value with color bytes
|
|
// If a ColoredValue is provided it is not changed
|
|
func NewColoredValueBytes(value interface{}, colorBytes *[]byte) *ColoredValue {
|
|
if val, ok := value.(*ColoredValue); ok {
|
|
return val
|
|
}
|
|
return &ColoredValue{
|
|
ColorBytes: colorBytes,
|
|
ResetBytes: &resetBytes,
|
|
Value: &value,
|
|
}
|
|
}
|
|
|
|
// Format will format the provided value and protect against ANSI spoofing within the value
|
|
func (cv *ColoredValue) Format(s fmt.State, c rune) {
|
|
s.Write([]byte(*cv.ColorBytes))
|
|
fmt.Fprintf(&protectedANSIWriter{w: s}, fmtString(s, c), *(cv.Value))
|
|
s.Write([]byte(*cv.ResetBytes))
|
|
}
|
|
|
|
func fmtString(s fmt.State, c rune) string {
|
|
var width, precision string
|
|
base := make([]byte, 0, 8)
|
|
base = append(base, '%')
|
|
for _, c := range []byte(" +-#0") {
|
|
if s.Flag(int(c)) {
|
|
base = append(base, c)
|
|
}
|
|
}
|
|
if w, ok := s.Width(); ok {
|
|
width = strconv.Itoa(w)
|
|
}
|
|
if p, ok := s.Precision(); ok {
|
|
precision = "." + strconv.Itoa(p)
|
|
}
|
|
return fmt.Sprintf("%s%s%s%c", base, width, precision, c)
|
|
}
|
|
|
|
func init() {
|
|
for attr, from := range colorAttributeToString {
|
|
colorAttributeFromString[strings.ToLower(from)] = attr
|
|
}
|
|
}
|